Mr. NoPants

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  1. Quote:
    Originally Posted by Samuel_Tow View Post
    Wow, I didn't know you liked to hotlink and steal bandwidth. The more you know
  2. Mr. NoPants

    Shield charge!

    Quote:
    Originally Posted by AzureSkyCiel View Post
    No freeze arrows or oil slick arrows? I am disappoint.
    Massive amounts of the enema arrow though...
  3. Quote:
    Originally Posted by Vega View Post
    Xander Crews named you?

    /e shiver

    Sure why not...
  4. Quote:
    Originally Posted by je_saist View Post
    I guess my biggest problem with this particular set and suggestions is that it misses the point of the existing blaster secondaries.

    Ignoring Devices for a minute the other sets are largely based around increasing amounts of mitigation to get players out of trouble.

    At the low end of the manipulation scale are basic attacks, such as fire sword, ice sword, charged brawl, and so on.

    Once you get above level 20, the damage generally stops.

    Energy Manip, for example, gets it's 3 damage attacks by 10: Power Trust, Energy Punch, and Bone Smasher. At 38 you can pick up Total Focus which is a devastating attack. At 50 though, Total Focus has a base DPA of 60, while Energy Punch has a base DPA of 131, and Bone Smasher sits around base DPA 96.

    The rest of the energy manip set is about self buffing, with build up, power boost, conserve power, and boost range, with additional close-range mitigation in Stun.

    When you look at other sets like Fire, the pattern continues. Ring of Fire, Fire Sword, Combustion, and Fire Sword Circle are available by level 10. From there you get Hot Feet, which sends enemies running; burn, which sends enemies running even faster; consume; and strangely enough, blazing aura. Which at least now thankfully seems to have the taunt removed in the combat numbers.

    On Psi you do get another damage power in the Tier 9 slot with Shockwave, but like Total Focus, the power is as valuable for it's stun mitigation as it is damage.

    As you look over the manipulation sets, the design stands out. You get damage at low levels to defeat enemies, then as the levels go up, you get powers that are more about getting a blaster out of combat...

    As I read through most of the lets port this set from scrappers / stalkers / tanks to blaster secondary... I think most people miss out on the basis design of the blaster secondaries. Even the high level devices powers are more about getting the blaster out of a melee situation and keeping them out of a melee situation. (Cloaking device, to hide from enemies; trip mine, for enemies to blow themselves up on; time bomb, same thing, place the bomb, get out of range, baboom; and Gun Drone, which fires on enemies separately of the player).

    I'm not sure the developers are going to consider a new secondary for blasters that doesn't follow the pattern of using high level powers to avoid melee combat.

    With the proposed powers of 5: Goad, 6: Crane Kick, 7: Trained Body, 8: Eagle's Claw, and 9: Battle Meditation, this proposal is never going to be seriously considered.

    Now, if you moved one of the Stun's / Knockdowns to Tier 9 and added damage to it, like Total Focus, dropped the whole Trained Body Idea, moved focus chi later in the set, and borrowed some of the powders from Ninjitsu for a +stealth + enemy placate, this might be more acceptable to the design patterns of the Blaster secondaries.
    What's wrong with trained body?
  5. I'ld like to see a no weapon version of fire and ice melee (punches/kicks alternate to swords).
  6. Quote:
    Originally Posted by Zortel View Post
    As Stated in the post above. It's self damage AND to hit bonus. So damage bonus and to hit bonus, to self.
    OH, could you update it to say Self +Dammage then?
  7. Quote:
    Originally Posted by Shard_Warrior View Post
    I don't think a taunt power would fly for a blaster secondary, especially one that adds a third +DMG (typical blaster setup being AIM + BU). A third +DMG would overpower it.

    Might want to try replacing Goad with something like exploding shuriken to add the -ToHit and -Def.
    BU has been replaced with Focus chi which says it dammages you fo r+tohit but no dammage buff....
  8. Quote:
    Originally Posted by Fleeting Whisper View Post
    Come to think of it, I believe you may be correct, at least partially. On occasion I have seen Bane Spiders standing around ground floor of Grandville (where there aren't normally Bane Spider spawns), underneath the Web (where there are Bane Spider spawns). Except they don't respond to attacks.

    As I recall, the conclusion that was eventually drawn after some discussion was that the Bane Spiders fall off the Web, and get hit by falling damage. The bane Spider's AI thinks that it's dead, and so stops responding to anything - after all, I'm dead, right? But the actual entity is saved by the falling-damage-won't-kill-you code with 1hp, and then regenerates that HP. This results in a full-health Bane Spider, standing where no Bane Spider ought to be, which does not respond to the presence of aggroable targets or to attacks.
    So similar yet different then one hitting a NPC before they know you are there and having them continue doing whatever they were doing till they fade out?
  9. As awesome as this is the ahole in me wants to complain it's not the new models...he's being sacked by the kid and the gentleman in me.
  10. Quote:
    Originally Posted by Talen_Lee View Post
    If people stopped making stupid suggestions, I might stop disagreeing with them.

    And no - I'm not here to help design a way in which a ranged set with a high degree of customer currency can be interpreted to melee archetypes. In fact, I'm actively against the idea for some reason which might become apparent if one were able to navigate a sentence.

    This is not the 'Everyone agree with me' forum.
    Then give us a valid reason it shouldn't exist.
  11. I really want to say no but at first glance it looks like energy manipulation without the energy...I don't care sure why not.
  12. Quote:
    Originally Posted by Noyjitat View Post
    ..... Martial arts does have less damage than the other sets. I have several 50 scrappers that I have played and played again. Scrappers that I leveled to 50 without farming and scrappers that have tons of set bonuses. Martial arts should be doing more damage than it does because of its slow animation times. My martial arts / super reflexes scrapper remains to be my favorite scrapper despite its flaws.

    The buff to cobra strike damage however would not fix the real problem with the set.
    Excellent we have progress...now please quantify your assessment with data.
  13. Quote:
    Originally Posted by Samuel_Tow View Post
    Yeah, I spotted most of those back when the Booster was first launched.

    *Female Tai Skin gloves have the MALE skin texture. It DOES NOT match the female upper arm texture, creating a very visible line. Please, fix. Or, hell, give us a muscular female skin that matches the muscular forearms

    *Warrior Gloves lack the Leather texture that boots have... Or did boots lack the Leather texture that gloves have? Either way, one of the Warrior items lacks Leather.

    *The belt is only available with Robes. It doesn't have to be.

    That's all I can remember off-hand. I'll report anything else I find.
    Why does the robe have a forced undershirt as well?

    ---edit---

    Would it be against the rules to post a temp player made fix to the gloves?
  14. Quote:
    Originally Posted by Talen_Lee View Post
    Every single scrapper with the pistol ancillaries is a scrapper who is using a pair of pistols. Or magical constructs that look just like pistols.

    That's what I mean by 'conceptually narrow.' It can't be acid belching or bio-organic matter or tendrils of black hair. It's guns.
    How is that different then Weapon Mastery's shuriken?
  15. Quote:
    Originally Posted by Leo_G View Post
    It's a game Talen!
    That's the type of thinking that ended up getting suggestions moved to the For Fun section and partially written off...
  16. Don't we already see redraw issues with epic pools Not sure why it would be more of an issue then it already is if that's the case.

    I would like to see what powers DP has before tring to come up with an EPP though. Also villains getting a new mentor from GR would be aweosmesauce.
  17. Quote:
    Originally Posted by Sardan View Post
    I'm sure they turned off rep entirely because that was a simple configuration change in the forum software. But I would've preferred a different solution: allow optional comments for positive rep and disallow comments entirely for negative rep. It's enough that someone neg reps you; I haven't seen any comments in negative rep that made me go "Wow, insightful. That comment changed my opinion." Even though I didn't get any Perfect_Pain-style nasty comments, they were frustrating because half of them were based on misinformation, yet I was unable to engage in any dialog.

    As others have said, though, the comments associated with postive rep are nice because you get the compliment across without derailing the thread with an empty "kudos" post.

    I'm guessing my suggestion won't be implemented because it'd require some custom coding, and I assume that there are exactly zero coding hours budgeted for customizing the forums.
    but..rep..isn't....
  18. The current naming system works. I couldn't see them rewriting the system, updating the databases, and pushing back an issue for a QoL suggested that has so many people not liking it.

    But then I do get confused every time someone doesn't understand why I can't give them a credit limit quote without having a credit report run.
  19. Hats...4 or 5 random hats.
  20. Quote:
    Originally Posted by Shard_Warrior View Post
    Not entirely true.

    Just looking at blasters... Fire Blast has powers such as Fire Ball that do Fire/Smashing damage. Energy Blast does Energy/Smashing damage. Ice Blast does Cold/Smash damage as well.
    I'm hoping what was meant is PC doesn't change damage type.
  21. Quote:
    Originally Posted by RemianenI View Post
    *shrug* I don't see it as a flaw necessarily. Just like I don't think there needs to be big bold letters on my Motrin bottle telling me not to take more than the recommended dosage. If a person can't be arsed to log in to the game to check to see if they have the features attached to a booster or item pack, I don't feel any sympathy that they bought something they already had.

    Many supermarket receipts have heavily truncated entries that aren't always understandable. Would I feel upset if I bought two of a particular item because I didn't know I had bought the first one already? No, because I should've checked my bag(s) first. Does that mean supermarket receipts need to print the exact name (including flavor/variety information) on receipts? I don't think so. Would it be nice? Sure!

    Bottom line is, I don't tend to immediately think any mistakes I make are someone else's fault. If I had paid attention or done the necessary checking, neither case would've happened. And while the former has never happened to me, the latter happens at least once a month so it's not like I'm immune to it. My immediate reaction is "I should probably pay closer attention", not "you need to print better receipts".
    If you buy extra apples or steak-umms you can eat the extras. A copy pack does nothing. It takes money while giving no service or product in return.
  22. Quote:
    Originally Posted by Flame Blade View Post
    In my opinion, you should just off the entire thing altogether.
    It's a good thing it doesn't mater then.
  23. Quote:
    Originally Posted by Ice_Wall View Post
    If you give a mouse a cookie.... He is going to want a glass of milk...

    If you give a Fanboy something he wants... He will complain you didn't do it right and demand you do it 10 more times.

    Edit: I love the new Ninja Run and Walk "travel modes" just the way they are. Customization of these power would be nifty, but there have to be so many other things I can think of that would be priority.
    If you give a mouse a cookie, he’ll want a glass milk.
    If you give him some milk, he’ll want more.
    If you give a mouse more milk, he’ll develop a taste for human blood.
    If he develops a taste for human blood, he’ll become a vampire.
    If he becomes a vampire, he’ll have to make followers.
    Now, if he makes some followers, they’ll need to feed.
    If they feed too much, the National Guard will be called out.
    If the National Guard is called out, they, too, will become fodder for the vampires.
    If the National Guard fails, the President will call in a nuclear strike.
    If a nuke is dropped, hundreds of thousands of people will die. America will become a nuclear wasteland and collapse. With no one to keep the rest of the world’s nukes in check, every crackpot nation will launch their own. Eventually the entire earth will be destroyed.