Mighty_Pain

Cohort
  • Posts

    46
  • Joined

  1. Quote:
    Originally Posted by Tricia View Post
    The thing is, though, that very few people would actually use "walking", and very rarely at that. As you said, it would be purely for RP reasons, and while I am a casual RPer, most of the time I wouldn't even consider using it, and I'm sure I'm not alone. Power Customization took a lot of work, yes...but all the work that went in to it will be worth it, with all the people using it, and all the different things you can do with it. Walking would require a *lot* of reanimation, and would have very little benefit in return.

    That's not to say it will never happen...but I wouldn't count on it.
    Yes, indeed. And since most of the replies in this thread are taking an exclusively personal viewpoint: I would never use it. The game at this point involves a rush to level 5 and the Safeguard/Mayhem temp travel powers, whereas it used to be a rush to 14 for (insert travel power here). I believe the majority of the player base want to move around in the game faster, not slower.

    Walking does indeed come up ever so often in the forums; but as it always seems a very niche desire, I can't see it taking precedence over more dynamic modifications and improvements.
  2. [ QUOTE ]
    It's live now!

    [/ QUOTE ] Mine!
  3. Store's back up, but I, alas, can find no Booster III.
  4. Hah. By the time I finish typing this, there will already be five better-worded answers (edit - only four! Go me!), but I've finished my work for the morning and I'm bored.

    CoH rather violates the archetype centrism of games like WoW. There are some flavor of the month-type power combos that blossom into "overplayed" status for a few months, but by and large, there aren't any "gotta haves" or holy trinities to worry about, despite what some worry-wart team leaders might think.

    Just go with what looks like fun.

    And oh yeah - welcome to the game.
  5. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]


    - You're upset that none of the cape options are a towel wrapped around the neck.




    [/ QUOTE ]

    Jay? Could We? Please?

    [/ QUOTE ]
    And a helmet option that's a kitchen pot over your head, too.

    [/ QUOTE ]

    I would love both of these options. They would probably only get used on a couple of characters, but they would be great fun to have.

    [/ QUOTE ]
    Not to mention the riotous forum threads bemoaning "City of Original Red Tornado" or "City of Forbush-Man".
  6. <ul type="square">[*] Long ago, it was suggested that Giant Monsters actually affect the zone in which they spawn, ie., Lusca would attack the IP hospital, causing all defeated heroes to be bounced to the hospitals in adjoining zones. This would happen.[*]Rewards for taking down Giant Monsters would be suitably upgraded.[*]I am also down with lowering the beginning team requirement on task and strike forces.[*]No PVP. At all. The other servers on this thread with open PVP in all zones can have all the forum drama.[*]Ergo, no more suppression.[*]Although... since the loss of suppression would also facilitate a return to constant kiting and jousting of NPC opponents, debt would have to start sucking again.[*]Likely difficult to code, but since this is Fantasyland: in special cases, such as zombie or Rikti invasions - or high-level ambushes - which have gone on a certain amount of time, the Signature Heroes who act as contacts become active and actually help out, despite their targets conning grey. I trust the awesome factor of Signature-only special effects will outweigh the loss of XP.[*]In the spirit of fun: all Malta shall wear big fluffy pink bunny suits.[*]And Sappers must carry large shoulder-mounted neon signs that say, "Shoot this guy first".[/list]
  7. [ QUOTE ]


    I have an ill/kin and a fire/rad!


    [/ QUOTE ]

    I heart my fire/rad. She makes things keel over. My ill/kin, not so much.

    But still... I've gone four and a half years in this game, and no fire/kin. I am quietly ashamed.
  8. [ QUOTE ]
    Oooh... now we're talking about people failing to know their transportation? Yeah... I've run into that. I've met at least three people who didn't know about the Black Helicopter Line between Cap Au Diable and Mercy Island. Each time I teamed with these folks, they took the long way through Port Oakes.

    [/ QUOTE ]
    I may have that beat. Back in the day, I accepted an invite from the daughter of some friends of mine, and we were in Atlas Park. The only other teammate, one of her new online friends, asked if we had any characters in Kings Row.

    I think it may have been another kid on his/her parents' account, as s/he didn't know it was even possible to travel between zones.
  9. You had me at "You look fabulous in DOOOOOOOOOM".
  10. [ QUOTE ]
    This thread looks more like a failed troll than anything else.

    [/ QUOTE ]
    After 179 (now 180) replies, I'd hardly say "failed"...
  11. [ QUOTE ]
    [ QUOTE ]
    Is it sad that the first thing I thought of was not the video game dante, but the divine comedy dante?

    [/ QUOTE ]
    Dante's Inferno? No, I'd consider that way above Dante from Devil May Cry. Though it may be "sad" taking into account the genre we're in, the powersets that we (may) be getting, and all.

    [/ QUOTE ] Considering that the last time I picked up a gaming magazine, there was a preview for a God of War-type game based on Dante's Inferno...

    No, you only wish I was kidding. Apparently Beatrice has been murdered, and Satan has taken her soul to Hell. So it's up to a ticked-off (and apparently quite buff) Dante to fight his way through the nine circles to get her back.

    Sad literature panda.
  12. Mighty_Pain

    June

    Given that the only weekend in July I will be out of town and away from a computer is the 17-19, I predict it shall fall during that weekend.
  13. Mighty_Pain

    Arc Reviews

    [ QUOTE ]

    ... I just realized that we're critiquing Venture's reviews. This is all getting rather meta.


    Par for the course for lit-crit, AFAIK. Deconstructionism should set in next week.

    [/ QUOTE ]
    Biggest laugh all morning.
  14. Arc Name: A Trick of the Tail

    Arc ID: 12977

    Faction: Council, Custom

    Creator Global/Forum Name: Mighty_Pain

    Difficulty Level: Moderate to difficult - 1 EB and 1 AV in final mission.

    Synopsis: A new faction has begun to make itself known on the crime scene - who or what are they, and what do they want? Do you dare investigate?

    Estimated Time to Play: 2 Medium maps, 1 Large. Roughly an hour.

    Link to More Details or Feedback: Feedback

    EDIT: Re-published, new arc ID.
  15. &lt;QR&gt;

    Ahem. Ahem, hem, hrm.

    (Is this thing on? *PUM PUM*)

    Hm.

    Waaah.

    That is all.
  16. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    Samuel Tow's beam of truth pierces your tin foil hat to annihilate your brain!

    [/ QUOTE ]

    I have it set to 11.

    [/ QUOTE ]

    Good thing my Shield of Denial is set to 9001.

    [/ QUOTE ]
    &lt;Graham Chapman&gt; No, it isn't. &lt;/Graham Chapman&gt;
  17. [ QUOTE ]
    Wow.... I didn't notice that... I noticed Muxley of course, but didn't cotton on to the rest.

    [/ QUOTE ]
    Ha! Neither did I! Even if whenever we did the "Find Muxley" mission I would start quoting the theme for "Dastardly and Muttley in Their Flying Machines" in the team channel:

    Muxley, you snickering floppy-eared hound,
    when courage is needed you're never around!
    Those medals you wear on your moth-eaten chest
    should be there for bungling, at which you are best!


    Man, my brain is filled with some junk.
  18. &lt;QR&gt;

    I was a moderator for a film discussion forum for a couple of years. The community was literate and largely self-policing; nevertheless intervention was often necessary, and I started getting the reputation as the Tough Mod. I was, after, all, the only one who had gone so far as to actually ban a particularly abusive member.

    I deleted a few posts that were beyond the pale, but largely I simply locked down threads after an explanatory post. I wanted people to see why the action was taken.

    Predictably, in and among the posts praising some of the disciplinary actions, there were those that felt I had just taken a Zippo to the original Bill of Rights. More than a little upsetting, as I agonized over those actions. My Constitutionalist side argued with the part of me who felt a responsibility to the community, to keep the conversation elevated to a certain quality. Some things went on too long while I did that frittering.

    In the end, I gave up. Certain of the posters were purposely pushing my buttons, seeing how far they could take it, and one morning I said, "You know... I'm not even getting paid to take this abuse," and I walked away. It was like getting out of prison.

    This is likely the reason I don't post more.

    I offer this in the spirit of hopefully illuminating Lighthouse's situation; there is a person behind that handle, doing a difficult, maddening job. Describing what he hopes to be helpful posts as "ego-boosting garbage" or that he hasn't developed a Board Personality - whatever that may be - are not, strictly speaking, improving matters at all.

    In my current job, I replaced a person who had held the position for tweve years before she retired. She had her fan club, the people who loved her - I wasn't her, and therefore I was simply inferior, incompetent and unqualified. I was none of those things, merely different, and a year later, I have my fans.

    It ain't an easy jobs, folks. Few people can agree with each other even in the relatively confined space of this thread; yet the mods, Cricket and Lighthouse are tasked with keeping all of them happy (or at least as many as they can). But there's a reason I looked at the "NCSoft Community is hiring" announcement and went, "Hey, I have some experience there," followed by a moment of clarity and a literal blurt of "ZOMG!!! NO!!!!!!"
  19. Teleporters not useful? Until the tram fix in I8 hits live, those damn things are worth their weight in gold.
  20. [ QUOTE ]
    [ QUOTE ]

    However - we will be basing ours on played time (beta doesn't count tho yo).


    [/ QUOTE ]

    Let me get this straight... &lt;snip&gt;

    I've played... 5000 hours, he's played 1000 (arbitrary numbers), but we've paid for the same amount of time... I would receive more Vet rewards than him?

    [/ QUOTE ]
    /e repeatedly bang own head against wall in frustration.
  21. You will be missed.

    Voices of sanity and reason are always missed.

    Best of luck in the New World!