Melancton

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  1. Melancton

    Generic Rant

    Quote:
    Originally Posted by _Klaw_ View Post
    Sarcastic comment that gets taken seriously and provokes many angry responses.
    Angry response with EleventyOne !!!!! marks

    Much *fist shaking*; both literal and figurative

    Offer to meet up in a PvP Zone

    Unflattering intimations about poster's manhood and resulting unlikely appearance in said PvP Zone
  2. Melancton

    Generic Rant

    Quote:
    Originally Posted by McBoo View Post
    Proclamation of intense ennui about the state of the game and how <insert game here> will most assuredly kill this game.

    Out of context misquotation of developer comment to prove game's imminent demise.

    Gratingly snarky comment about the poster for having any concern whatsoever for the longevity of the game

    Pompous declaration about having played the game during beta and ever since

    Haughty assertion that had CuppaJo remained, the banstick would be clobbering the poster and all others expressing such opinions; this conclusion is derived from close association with CuppaJo developed during (you guessed it) Beta Back In The Day

    Curt remark regarding the quoted developer's low standing in the overall pantheon of red names with Bonus Implication that their opinion on anything is therefore worthless
  3. Melancton

    Generic Rant

    Quote:
    Originally Posted by Korith View Post
    Mockery of player skill level, questioning of whether he has a life.

    Sweeping generality about the old folks today.

    Ill-mannered, erotic interpretation of player's claimed relationship with one of the Devs.

    Offer to borrow hamster commented upon in earlier post to assist with consummation of player-dev relations.
    Dismissive rejoinder culminating in crude speculation as to how the poster is so familiar with hamster relations

    Passing remark about the poster's pathetic use of ad hominem attacks

    Immediate usage of ad hominem attacks on poster in return, ultimately comparing him unfavorably to a whiny child

    Pious assertion of sticking to the matter at hand, no matter the provocation

    Invocation of "Lrn2play" and its ilk
  4. Quote:
    Originally Posted by _Wyll_ View Post
    * SF just wrinkles her face at me and I get a "Dad doesn't know what cool is" look *
    Unfortunately, that is not likely to be the last time you get that look.

    As far as Sister Flame producing another AE arc, might I make a suggestion to her?

    Sister Flame thinks War Witch is as cool as cool can be. What if there were a girl in Paragon City who felt the same way about Sister Flame? If some group of villains found out about this girl and kidnapped her, what would Sister Flame do?

    I am betting there would be an Immediate and Epic Rescue.

    There are battalions of heroes who responded when Sister Flame was in danger, and if she asked for their help, they would come again in an instant.

    Also, if Sister Flame particularly liked some of the heroes who have posted pictures in this arc, I have no doubt they would volunteer to have their heroes appear as guest stars if so requested by Sister Flame.

    Just an idea.

    All of the followers of this thread simply enjoy the notion of a girl super-hero who plays with enthusiam, abandon and wonder while following the noblest traditions of super-heroing. I know I do!
  5. Melancton

    Generic Rant

    Quote:
    Originally Posted by McBoo View Post
    Random whine about "the good old days" before power X was nerfed and how the devs hate archetype Y!
    Oneupsmanship over being in the game even longer than the poster, "before Power X had even been introduced!" Invoke beta testing if necessary.

    Sweeping generality about newer players today.

    Suggestion of being in good with one of the Devs and thus knowing more than the mere riffraff posting on the boards.

    Pompous dismissal of all other possible viewpoints as therefore lacking legitimacy.
  6. Quote:
    Originally Posted by Blunt_Trauma View Post
    Trapped and stuck, I could only see the damn Sorc's bum and skirt when I looked up while they were all whaling on me! Horrible!

    I've been in that room a thousand times, easily, and I never saw that damn crack before. *grumbles*
    Quote:
    Originally Posted by Blue Rabbit View Post
    Which of the cracks? The Tsoo's or the room one? *giggles*

    *rimshots self*
    *golf clap*

    That room is a major reason I get Hover on all my heroes. Too many times I took a wrong step and down I went. Of course, when I would do it in Oranbega, it was a ten story drop and I was stuck unless someone had TP Friend. THAT was just embarrassing, with very little funny. *ack*
  7. Melancton

    The Boot Myth

    I generally give a quick look at the powersets of other folks on the team so that I will better be able to mesh tactically with the particular bad guys we encounter.

    Part of the appeal to me is determining the best way to proceed given the powers available. If there is no tank, or they are bashful about grabbing aggro, well, how will we accomplish the task?

    I am leveling up a Storm/Ice Defender, and when I play him, I will look to see if there are any Controllers with AoE Immobs on the team. If not, I am very careful about using Tornado or Lightning Storm, since they will toss baddies all about. I can generally hover above the bad guys and put out the Lightning Storm, and it will knock them straight down, which is okay, but Mr. Twisty really cannot be made to behave. He may come out in cramped hallways or if a team wipe is threatened, but otherwise, it tends to make the Melee folks unhappy. And if there ARE Controllers with AoE Immobs, but they are not being used (or they are Grav Controllers), then same situation. Then again, that Grav Controller may be using Wormhole, and I might have a Stun to stack with it or an AoE Blast to used on the massed bad guys. It is always interesting.

    I imagine I will get to team with 3 or 4 Dual Pistols Blasters at a time this weekend. It will be interesting to leverage those strengths with my own character's, whoever I may be playing. I don't look for a Min/Max, I just play. If the Legion sends Matter-Eater Lad instead of Mon-El, you adapt.
  8. Melancton

    Generic Rant

    Quote:
    Originally Posted by Korith View Post
    Extrapolation about some potentially desirable feature being hinted at in red name post
    Declaration that said feature will ultimately ruin the game
    Threat of account cancellation
    Mandatory request for potentially exiting player's stuff

    Disdainful remark about one of the red names

    Obsequious praise for the hinting red name

    Condescending analysis of poster's inability to comprehend the magnificence of the potentially desirable feature

    Over the top praise suggesting potentially desirable feature being just short of a cure for world hunger

    Stunningly pompous statement of CoH Bonafides, especially as compared to the poster

    Relief that game will be rid of poster and encouragement to make good on his threat to cancel account
  9. Quote:
    Originally Posted by Panzerwaffen View Post
    Hmmm... The only hero on an all villain team? And he kept asking for wakies? I would've told him to hit Ouro for some more inspirations.

    "What is an Ouro and how do I hit one?"

    Hat-tip to the brave and patient villains.
  10. Melancton

    Crash Upon Entry

    Ever since the latest patch, I can load game and login, select a hero and then the game will crash as it loads the zone.

    It gives me the Send A Message About What You Were Doing When It Crashed option. I reload the game through the updater, it verifies the image, nothing patches and the game runs fine.

    I change a hero, then the game crashes as it loads the zone.

    Back to the updater, and game works again until the next hero, whether I exit the game totally or go to the loading screen.

    Is this happening to anyone else?
  11. Melancton

    Costume problem

    Quote:
    Originally Posted by Sailboat View Post
    The last time this happened to me I was sure it wasn't the "SG mode" overriding my costume. Then, to my embarrassment, I went into the SG settings and saw that it indeed was exactly that. So do take a look.

    It seems that every Vet ends up having the SG Mode Problem with their costume and the Why Won't The Train Work (Oops I'm Standing At The Exit) Problem at some point in their career. Facepalms abound.
  12. Quote:
    Originally Posted by Johnny_Velocity View Post
    If you are making two teams, and one is supposed to be a secret team, why would you name the first team "Alpha Team."

    Doesn't that imply at least one more team? Wouldn't any competent enemy commander be saying "Okay, there's Alpha. Now, where is Beta, Gamma, and/or Omega?"
    This of course assumes that there was some sort of announcement to the Rikti that the attacking force was dubbed "Alpha Team." Given the expository nature of a lot of comic book dialogue, though, it's possible... Still, would the Rikti comprehend the implication?

    Rikti Commander: Observation: "Alpha Team." Query: Meaning of "Alpha?"

    Rikti Lieutenant: Conjecture: Name of Leader of Team? Name of Geographic Location?

    Rikti Soldier: Observation: "Alpha Bits Cereal." Hypothesis: Possible connection?

    Rikti Commander: Directive: Procure a thesaurus.


    I dunno... I doubt I would understand the significance of Team B'Nadek or Hro'Dtohz or Wun coming back the other way.
  13. Quote:
    Originally Posted by Noxilicious View Post
    Well, the idea is that the Skulls and Hellions ARE real villains that the PPD cannot keep up with anymore, so a hero like you, even a fledgling one, needs to step up to the task.

    Of course, eventually the PPD got SWAT teams, psychics, combat armors, combat robots and even a dedicated Peacebringer squad, so that comment doesn't really ring true anymore.
    Quote:
    Originally Posted by M_I_Abrahms View Post
    Ah, but they don't get those things until a much higher level than the Skulls and Hellions get to. It's possible that the Low level PPD, while being better than they used to be, still wouldn't survive large battles with those groups.
    I certainly don't miss the blueshirt PPD-- they were constantly FLEEING IN TERROR and/or having their purses snatched back in the day. I think Wincott in the Hollows is one of the few remaining blueshirts still on duty, along with a handful (still getting beaten up by Prisoners) in Bricks.

    But they built the AE building in Atlas on one of the most crime-ridden corners in the city... my fledgling first heroes arrested many bad guys there back in 2005. The crime rate had to have dropped a good bit just by cleaning up that corner to where no bad guys can walk there any longer.

    Of course, even with improved PPD and Longbow roaming around Atlas Park, there is still plenty of crime to go around.
  14. Quote:
    Originally Posted by Local_Man View Post
    However, I wish Wormhole would add falling damage if you wormhole the foes straight up into the air -- it just makes sense.
    Since the Devs are not the Federal Government, they EVENTUALLY do many things to bring the game in line with Common Sense, so there is still hope. But an appeal that something "just makes sense" usually has no effect in most venues.

    Wormhole gets very popular with teams when looking at rooms with multiple platforms stacked with Nemesis troops. Make sure and put some Range enhancements in Wormhole, and you should be able to stand just outside the door and snatch the Nems from the platform and dump them, stunned, into the hallway. The other option is to have a Tank charge in and get shot by every Nem on every level all at once. Some Tanks have no problem with it, but most conclude that Wormholing the foes to the hallway is faster and healthier, and teams love it at that point.
  15. Melancton

    Lt. Sefu Tendaji

    Quote:
    Originally Posted by Melancton View Post
    They should have let Troy Hickman have the controls. I vote for his take on all CoH matters.
    Quote:
    Originally Posted by TroyHickman View Post
    I don't know WHAT the hell I'm doing!

    (runs around like a decapitated chicken)
    Heh, heh, what a kidder, that Troy... *hustles him out of the room*



    And apparently now I have to find Endora and have her lift the spell... but I don't think she will EVER stop calling Troy "Darwin," though...
  16. Melancton

    Lt. Sefu Tendaji

    Quote:
    Originally Posted by Zombie Man View Post
    She's the problem. She's a control freak and is rabidly anti-Arachnos*, and thus, anti-Vanguard. When the rogue element in Vanguard confirms her suspicions, she has a very clear in-game rationale for ordering the attacks on Vanguard. The Wiki has the texts of the complete arc.



    *Even though she thinks great-uncle Stephan can be saved... and Dominatrix, too. There's a little multiple-storyteller fight going on about her attitude toward villains.
    They should have let Troy Hickman have the controls. I vote for his take on all CoH matters.
  17. Quote:
    Originally Posted by Cende View Post
    "buy" slots via the store until you got an open one (no, Test does not charge your card).

    We all understand, of course, that this is for when Beta goes Open.
    Holy CounterIntuitive Solution, Batman!

    Is this officially explained somewhere? Or did someone just figure it out somehow?
  18. Quote:
    Originally Posted by Zombie Man View Post
    *If* one were one in Closed Beta and *if* one found that they had locked costume slots past the default twelve that they can't open up; then the solution would be to keep buying slots and keep redeeming them and then the slots will open up.

    The problem is that your extra slot count has been reset to zero. So, if you have five extra slots in use, you'll need to buy and redeem six to open up another slot.
    \

    Well, *if* I had only twelve slots and *if* I had deleted a couple of heroes so that I *theoretically* could roll a new character and the slots were still locked, what should I do *if* such a hypothetical situation should occur?
  19. Melancton

    Phantom army

    Quote:
    Originally Posted by beyeajus74018 View Post
    I think I found the build that works for me (played it smart and used Tech origin to light up OSA later too).
    Good move. You would think a Natural origin could at least carry a Bic lighter or something, but no go. So my first TA found out upon getting OSA that the fire arrow had to be used, which is a shame.

    Ill/TA does sound very interesting as you describe it. But I think I will go Ill/Rad next, once I can envision the character.

    Tase that OSA, bro!
  20. Melancton

    SnOMG!!!

    Quote:
    Originally Posted by Casual_Player View Post
    I swear this is what the last 2 days have felt like:



    For those of you who, like me, may have been bemoaning your wintry fate, the above picture is from a Russian hydroelectric dam. They had an explosion earlier in the year, and now winter has set in. Russian winter, on a malfunctioning dam.

    Yeah, I'll be shutting up now about my miserable couple of feet of snow.

    The rest of the pics of this dam
    So they have assigned two guys with shovels to clear it?!?

    Not the way the Americans would do it!
  21. Quote:
    Originally Posted by NuclearToast View Post
    I had the same problem when I created a character in the early days (who still exists today). Without the "The" in front of his name, everywhere, it just looked and sounded silly. As in, he's THE Tick, not just Tick.

    --NT
    Quote:
    Originally Posted by Shadow State View Post
    As far as I recall its grammatically incorrect to use the article when addressing the individual directly.
    Sometimes it is improper NOT to include the integral article: The Cheat



    Of course, all of this may explain why the TV show about The Batman was called "Batman."
  22. Melancton

    SnOMG!!!

    Quote:
    Originally Posted by EU_Damz View Post
    Oh lordy what have i started . . . . . . . .
    Well, "Y'all" is one of the distinctives of English as spoken in the southern United States, so it triggers a bit of fun in both directions with the northern folks in the US.

    Perhaps there is probably some equivalent expression in South Wales? (The only reason I would mention such an area is the designation of the 24th Regiment of Foot as the "South Wales Borderers" in the past.)

    My wife, raised mostly in North Carolina, introduced me to another facet of "y'all" -- its use as an adjective, as in, "Y'all boys come in to eat!"

    I know someone from Dallas who is currently in New Zealand, and he reports that the Kiwis think "y'all" is great. They were also utterly bemused by "We'll get you all fixed up" and "I am fixing to go." Likewise, he enjoys "I've got to get this sorted out" which would be "figured out" in the States, and "Go Mum's way" which would roughly be "Behave and/or be careful" (like your mother would want). He also introduced us to the All Blacks' haka, which really resonated here in the States. I think international vernacular and customs are just dang cool (which the Kiwis also thought was a wonderful expression.)

    Here in the States, I also enjoy the various regional differences. I have to call to Wisconsin regularly, and I enjoy getting them to give me a negative response using those great mid-western long O's: "Ooooo nooooooo, we don't have that."

    Everyone keep warm and go Mum's way!
  23. Quote:
    Originally Posted by Necrotech_Master View Post
    how the apocalypse event should be done is similar to how it is now, but change the timer to stop timing once the banners become vulnerable, this will give more poeple a chance to fully complete the event without requiring 2-3 teams ready and waiting.
    I gave it a go with a single team a couple of times. It just could not be done. You really have to have 2 teams or it is no good.

    It all depends on the Devs' intentions here. If they want it to be a 2 Team Minimum, then that is that. Your suggestion for a single team will work if the Devs would allow it.

    Unfortunately, most Event missions generally lack for enough participants after the first few days, and almost nobody is interested in the last few days. Which is too bad.
  24. Quote:
    Originally Posted by Wicked_Wendy View Post
    I still I recall one day in the Hollows when a 50 level walked up an gave me a million in INF (this was back before Wentworths and the IO system so that was a huge amount) and I hadn't done a thing for him. I thanked him and asked why he was tipping me... His replay was "You guys saved my butt countless times when I was here as a 5 or 6 level.. just my way of saying thanks now since I couldn't afford to then."
    God Bless the Taxibots.

    Back in the day in the Hollows, it was very tough. (And hey, Sonny, we had debt at level FIVE back then! Get off my lawn!) The Taxibots saved a lot of bacon.

    I used to take my Ice/FF back to the Hollows and bubble the runners (heading to the far mountains past the Annual +7 Death Mage Convention) and putting ice slicks under the street mobs pounding on the lvl 5 rookies. I was inspired by the Taxibots.

    Not as important in the Hollows today, but the Taxibots provided a vital service back then. They are what being a hero is all about.
  25. Quote:
    Originally Posted by Olantern View Post
    After many months on the new forums, I was up to two little green dots four hours ago. Between now and then, I either offended someone or got in the way of a deadly rep-bomb, apparently! I'd prefer green, but if I can't have that, the red still looks way better than grey, so I'm leaving rep turned on.
    I was thinking that rep was the cumulation of positive and negative awards, each of which counted one point to your rep. That could actually have some use, but that is not how it works.

    Instead, the more rep you have, the more you affect the rep of the recipient when you make a positive or negative award. So a poster with a lot of rep points can have a MASSIVE effect on the rep of a poster with few rep points. It is a proportional effect per post, not the cumulation of single point awards.

    Rep is a "game;" it has very little informative value on the community's opinion of a particular poster, although it is possible that it might. More often than not, it reflects a few heavyweights affecting the rep of a particular poster, for good or for ill.