MajorDecoy

Renowned
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  1. Quote:
    Originally Posted by FlashToo View Post
    Alts don't solve the problem of the badge progress bar for Moral High Ground still sitting at 3/5 on a 50, alas.
    Yeah. I had to delete and restart a character because by doing the loyalty arc first, I had prevented myself from being able to do the resistance arc.
  2. Quote:
    Originally Posted by DarkGob View Post
    The key, we believe (and I have not seen confirmation of this first-hand, I'm just trusting my sources), is that Tyrant has minimal if any resistance to psionic damage
    If I'm remembering correctly, he really doesn't have much in the way of resistances to anything. All his survivability comes from a massive sack of hit points and regeneration.
  3. MajorDecoy

    Who is dead?

    Quote:
    Originally Posted by Golden Girl View Post
    He murdered the Praetorian Russel Brandt/Clockwork King, who had been helping him develop the clockwork, and took all the credit for himself.
    Did he murder Metronome simply to take more credit or was there something else to it? I mean, we interact with Metronome a lot, and he's never seemed sane at any point.

    I'm prepared to believe that they were in the lab, an argument started, and the two of them ended up trying to kill each other.
  4. Quote:
    Originally Posted by srmalloy View Post
    It depends on how you slot it, and what your secondary is. LRM slotted with three Dmg/Rng HOs, two level-50 Acc IOs, and a level-50 Rech IO, with Boost Range slapped on top, is amazing. "See that dot?"
    That seems unnecessary, with just Boost Range and one Dam/Rech IO, I find that LRM's range exceeds my draw distance.
  5. If you're in Michigan, why do you have a stylized Geisel Library in your icon?

  6. Quote:
    Originally Posted by Rangle M. Down View Post

    Just like some people prefer New York.
    Or Philadelphia
    Or Seattle or Portland.
    Or Des Moines, Iowa.
    Or Billings, Montana.
    But no one likes Lincoln, Nebraska.
  7. Shield Defense/ Kinetic Melee tank
    Dual Blades/Ninjitsu Stalker.
  8. Quote:
    Originally Posted by Samuel_Tow View Post
    What kind of recipes do they sell there? Just purples or can I find simpler ones that just happen to be stupid rare on the Market? Say, Red Fortune?
    They're pretty close to having every Invention set on the Market now.
  9. Quote:
    Originally Posted by Katie V View Post
    I don't think it's testable. The only player-targeted confuse attacks in the game that I know about are in the later stages of the Underground and MoM trials.
    Villain-side there are Succubus enemies in the Circle of Thorns with a confuse.
  10. Quote:
    Originally Posted by Dark_Respite View Post
    Aw, drat, you said 'teasers' and I thought 'All right, videos!'
    Well, I read "Tasers" and I was hoping for an altogether different give away.

    (free electricity for everyone!)
  11. Quote:
    Originally Posted by Aura_Familia View Post
    Right, but that doesn't mean that a small team like PS should waste their valuable time and money going to something that may not have much left to do with the actual focus of their game.
    Especially not when they don't have anything big to launch. Issue 24 might be exciting to us, but I don't know how many new people they'd attract with "Blaster changes!" Sure, I'd like a preview of that, but they already have my money.

    I was just bothered by the Comic-con hate. Yes, it's big and successful. Yes, it's not as narrowly constrained as it used to be. But part of the issue is that it is big and successful. With more people, you're going to get more diverse interests. There are people who are into comics who are also going to be interested in panels about Glee.

    And why complain about Glee having a panel when Bones, Castle, and Burn Notice have all had panels? None of those are any more comic related than Glee.
  12. San Diego Comic-Con International is a non-profit group. They don't get more money by "marketing 125,000 attendees" to anyone. What the SDCCI organizers are attempting to do is to put together an interesting con.

    And if you think that there are only a few token panels that aren't run by huge corperate interests, then you haven't been paying enough attention to them. Sure, all the lines are for the panels run by huge corperate interests or celebrities, but there are some really interesting panels that people don't have to wait in line to get into.

    I'll agree that things like Twilight and Glee aren't really all that comic-book related, but I can't argue that people don't want to attend those panels. I have no interest, but that doesn't mean that someone who does have an interest isn't a comic-book fan.
  13. Quote:
    Originally Posted by Leo_G View Post
    .and I'm not paying for a rename token for a side-rolled character. I just have to settle...you'd think a friendly character creation system would try and help you out every now and then
    If you're not using your transfer tokens for anything, you can rename a character with two of them.
  14. Quote:
    Originally Posted by Samuel_Tow View Post
    Pyronic: As always, Pyronic is AWESOME! It looks awesome, I love the practical effects, but... I'm just not sure how I can explain it. Like ice, fire is specific. I guess you could say the same about electricity, but "lightning" has a broader mythical connotation jut on its own.
    For my Dual Blades/Ninjitsu stalker, I tend to imagine that she's tossing a tiny explosive device at her target.
  15. Quote:
    Originally Posted by Arbiter Hawk View Post


    From the beta forum
  16. Quote:
    Originally Posted by GuyPerfect View Post
    let's turn off all Tanker sheilds
    For all the good they do in the Tyrant fight, sure. The only benefit to being a tanker against Tyrant is the hit points.
  17. Quote:
    Originally Posted by Another_Fan View Post
    Immobilization is a mez but making things stop attacking and run away is not?
    Does it really make them stop attacking? Or does it just make them run away and they can't attack while running away? If they are immobilized when hit with the afraid effect, does afraid do anything at all?
  18. Quote:
    Originally Posted by Blue Rabbit View Post
    And this is why I love you guys... wonder if I can get a rename token...
    I find that two transfer tokens are just as good as one re-name token.
  19. Quote:
    Originally Posted by Premonitions View Post
    not to be a derp, but which teleport bind?
    bind left shift + left button "powexec_name Spring Attack"

    It's much faster than clicking the button then clicking the location, but you still have to target where to click.
  20. Quote:
    Originally Posted by Danaid View Post
    I have a character concept that I'm working on, but I'm having trouble pinning down the powerset and AT. I am hoping that someone can help me come to a decision. I understand that this is a very subjective question and there is not best or right combination.

    I know that I want one of the quick weapon sets (katana or dual blades) and I would like to pair it with one of the natural looking secondaries. That's as far as I've made it. I tend to prefer scrappers or brutes, but would be willing to try a stalker since they've been changed.

    If it affects the recommendations, I play solo PvE exclusively and don't play after hitting level 50. Because of that I would prefer something that doesn't bloom late or requires a lot of purple sets or incarnate powers.

    Thanks in advance for any suggestions.
    I'd suggest a Dual Blades/Willpower stalker.
  21. Quote:
    Originally Posted by Chase_Arcanum View Post
    What? your second choice wasn't Arctic Areola
    I think Areola Borealis would be a bit more clever.
  22. Quote:
    Originally Posted by Arcanaville View Post
    Well, my thought process for Spring Escape was that it would be nice to have an attack that could simultaneously be used to escape a group of attackers. In general, I prefer blaster moves to deal damage whenever possible, although there are exceptions.
    I do have one problem with Spring Escape. I'm trying to imagine using it, and I find myself standing in the middle of combat, doing nothing for a moment while having to place a locational target point.

    What about making it a toggle with a tether point such that, when detoggled, it gives the effects and returns you to the tether point? And give the player the ability to detoggle it while mezzed.
  23. Quote:
    Originally Posted by Johnny_Butane View Post
    His fighting capabilities are nothing to write home about his offensive contribution to defeating whatever threat is at hand is negligible. He serves his team primarily as a distraction, to draw fire, and he is little more than a tackle dummy that gets back up. That is CoH Tankers, as they are currently.
    If he could take more than one hit, I might agree with you. That's not the case. Mr. Immortality does not have tanker hit points, he doesn't have tanker defenses either. All he has is Revive.

    Would you call a Pet-less Trick Arrow Mastermind a tanker if he made sure to get into the middle of spawn before anyone else did? He serves his team primarily as a destraction (and vengeance anchor).
  24. Quote:
    Originally Posted by Johnny_Butane View Post
    Mr. Immortal is not a tanker. Not remotely.

    Mr. Immortal's primary consists entirely of Revive. Mr. Immortal's secondary consists entirely of Revive. His pool power selections consist entirely of Revive.

    That's his build. He has the inherent powers and Revive 24 times.

    That's almost a character I'd be excited to play, but I'd rather have Rise of the Phoenix 24 times.
  25. Quote:
    Originally Posted by Johnny_Butane View Post
    That sounds redundant. It goes without saying the vast majority of bears are naked. Save for the ones with those tiny hats.
    I don't know, that really depends upon what definition of 'bear' you're using.

    Pooh wore a T-shirt, didn't he?