Mad Grim

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  1. Mad Grim

    Downloading CoH

    Thanks. May finally be able to see the game how it was meant, rather than on a netbook
  2. Mad Grim

    Downloading CoH

    Just got my long-awaited new computer, and I remember there being a way to download the game that still works. Anyone have the link?
  3. I'd probably try it out, but for two reasons I shall not:

    1: I'm not a billionare
    2: Its not tri-form.
  4. Mad Grim

    Confessions

    Quote:
    Originally Posted by Megajoule View Post
    Lightening the tone a bit, perhaps:

    In my first month or two of playing the game, I didn't realize that you could combine enhancements from the tray; I thought both had to already be slotted in the power. This led to some ... interesting slotting, as you might imagine. I don't recall how I eventually learned otherwise.
    Pfft, that's nothing. For the first month of playing I didn't know you could combine enhancements at all!

    Or remove them in any way!
  5. A badge (Will Not Go Quietly), and some symbols added to the costume editor.
  6. Quote:
    Originally Posted by __Tru__ View Post
    Any combo played Hardcore ( 1 death = delete ) to level 50 is commendable.

    Random pick up teams with your hardcore character can be harrowing.
    If you're gonna do random pickups, make sure you can handle x8 by yourself, and tempt the leader into not raising the difficulty.
  7. Mad Grim

    Unusual combo?

    I've got a Necro/Nature who's been fun to level, and I could see bot/nature being strong as well.

    As for ninjas, I'd argue that their best pairing by far is Time, not FF. Time gets them (and you) at the soft cap, with some -acc as buffer space, and you have a lot of other mitigation. Recharge redux, damage redux, and a -res/-def debuff to help kill faster. Not to mention the AoE heal.
  8. I've actually never done a Positron, either part. Will be there, though.
  9. Mad Grim

    Not Goodbye

    Quote:
    Originally Posted by Arcanaville View Post
    I'll cherish it forever.
  10. Quote:
    Originally Posted by Nylonus View Post
    What's the PvP and end game like in this game?
    Nerf wars.
  11. I love electric control. It can hold off basically anything indefinitely. Drain a whole group in five seconds flat while perma-mezzing them at level 20 is an amazing thing. It does pay for this with a lack of damage, but hey, that's what epic pools are for.
  12. Mad Grim

    Confessions

    I have never gotten an Accolade.
  13. First of all, I love how this game handles leveling. You can be on your last legs, overwhelmed on all sides, with more ambushes on the way. You keep fighting, popping every insp you have, but know that, inevitably, it will not be enough. but then you level. Both bars refill, any and all mez breaks. It can even bring you back to life. And not only that, but in a brilliant flash of light it turns you into an unstoppable avatar of destruction. Not only is it mechanically awesome in the true sense of the word, it is thematically perfect.

    Think about it: How many times have you seen a comic book character pushed against a wall, completely overwhelmed, only to come back stronger than ever and lay a beat down of the ages on whatever threat they were facing?

    I cannot begin to count how many times a lucky level has saved my bacon.

    That said, here are some of my crowning moments of awesome:

    Shadow of Kronos (nin/time/mace MM), my main, inevitably has several. But I wish to talk only about the first and best. The first one happened... I want to say in the low 40's. Not to say he hadn't be awesome before, but nothing on this level. Nothing even close.

    Firstly, it was an Arachnos map. Funny how they seem to generate these amazing moments. Perhaps it is because they are one of the few really troublesome enemy groups. Like Malta, they can drain and mez you into a puddle. Unlike Malta, they pack tons of toxic and psychic damage as well.

    I was on 0x8, my standard soloing setting at the time. I charge into the first group as normal, and everything is going well, as normal. Then, the Ninjas being insane (again, normal, but not to this extent), they agro'd another group.

    Well, no problem! I jump into this fresh meat, the current group no where near done, and start taunting and debuffing them into mush. A few heals, and I was doing good again.

    Then they agro'd another group.

    Well now, this is becoming rather troublesome. I Chronoshift to fix my waning endurance, and get to work, the first group still mostly standing. I can handle this, I think.

    Then another.

    Well this is just getting absurd. My genin are dropping and without their buffs die upon summon. I manage to bring them in and buff them quick enough that they live. The Jounin, as usual, are untouched, and the Oni is holding his own. All that is left of the first group are the bosses and maybe some lts.

    Then another group.

    Just not my day, is it? Distortion field to slow their imminent attack, give me some time to kill off some more in my current groups. The genin that aggrivated them is long since dead and resummoned. I eat some more blues. My health is actually dropping, that never happens! I eat some purples and a green, feed another green to my weakening Oni, and resume debuffing the every growing number of enemies.

    By this point I am ignoring everything that isn't a direct threat to me and my ninjas. Chat buzzing? No more chat. Ignoring the map, ignoring the cat trying to get some attention. All I see is endless arachnos. Endless targets.

    More were agro'd, I'm sure. But this point any and all new groups made no real impact on the mass of foes before me.

    Eventually, the dust settled, with me and my ninjas standing amidst a sea of broken and defeated Arachnos.

    I checked the map the see where the hell I was, and found it completed. Every single foe between me and the other end of the map was dead. That's when this characters status as my main was solidified, and that is when I decided to run every mission like that.

    Because damn, that was epic.
  14. The thing about Gravitic Emenation is that it is a control first, and an attack... well not at all, really. The Knockback adds another layer of control, and the ability to re-position groups or shove them all together in a corner. Due to it being a cone, it is very easily controlled.

    The chance for knockback proc probably won't do anything at all, actually, except maybe add another mag of it randomly. It already has a 100% chance for knockback.

    If knockback really isn't your thing, I'd sooner put the KB2KD IO in it than actually remove it, and then just deal with the random KB in Detonation. Being able to permastun an entire mob is an invaluable tool.
  15. Mad Grim

    Not Goodbye

    Quote:
    Originally Posted by Arcanaville View Post
    My favorite part of that picture: "Just Say No to Superadine."
    "Just said No to Superadine", actually.

    Woot, corrected Arcana before the endtimes.
  16. Quote:
    Originally Posted by Beltor View Post
    Voted. Up to 89%
    Getting progressively less shameful.

    Won't be happy till its 99%!
  17. Alright, but without the "powergamer" rating.

    No sense in encouraging farms.
  18. Lets see... When i24 hit:

    Fire/MC Blaster
    DP/MC Blaster
    Arch/MC Blaster
    StJ/Bio Scrapper
    Fire/MA Dominator

    Probably more. And then if we ever got wind control... I'd have like 5 more up.

    Currently I've made a fire/fire dom, SS/invuln Brute, and started leveling my Peacebringer again. All stuff I'd been meaning to do for quite some time.
  19. Quote:
    Originally Posted by Leo_G View Post
    Can't. That's how I see you guys, as people whose faces are replaced by their little avatars. And if they don't have one, they're faceless.
    So Arcanaville's face is two more Arcanavilles?

    Who each have two more Arcanavilles for faces?

    O_O
  20. Words do not do it justice.

    And I can't find a proper picture or gif either.
  21. They were right to punish them, but not to perma-ban them.

    They should receive a warning and a short suspension, the warning clearly explaining what they did wrong.

    And then they should make it to where Caltrops cannot be auto'd.

    Problem solved.
  22. Quote:
    Originally Posted by BurningChick View Post
    I would lay the blame on your system's poor performance more on how you've tweaked your settings for CoH and how you haven't done the same for CO.

    From your other post, the one in which you called me "delusional", I'm guessing you spent most of your time alone in-game?
    Before this spirals out of control and devolves into a flame war:

    He didn't call you delusional. He said that, by his experience, what you said sounded delusional. It probably could have been phrased better, but he isn't insulting you.