Unusual combo?
Actually that does not sound that bad. I have had a MM with Robot and Pain and did well. IMHO whether you have Zombies, Robots, Thugs, or Ninjas, the REGEN works best to keep them going.
BTW I never, as a MM, take any sort of Attack Chain myself.
From my experience, dark and thermal do a very good job of keeping zombies upright. I started a lowbie zombie/natural guy as well to check that out. Robots do well with anything. I avoid FF on robots because it gets pretty boring. Thugs and Demons are fairly self-sufficient, too. Ninjas I found best paired with forcefields because they ARE so squishy and scramble all around debuff/buff auras, but the 'buff and go' nature of nature affinity and time would do well I presume with the ninjas.
I do take the necro extract, gang war and living hellfires. On robots, if I am lookiing for a decent fill power, I will take photon grenade, not for damage, but to stack with the protector bots stun aoe's. Depending on the secondary, I usually take repair on robots, but often it isn't needed.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
I've got a Necro/Nature who's been fun to level, and I could see bot/nature being strong as well.
As for ninjas, I'd argue that their best pairing by far is Time, not FF. Time gets them (and you) at the soft cap, with some -acc as buffer space, and you have a lot of other mitigation. Recharge redux, damage redux, and a -res/-def debuff to help kill faster. Not to mention the AoE heal.
I've got a Necro/Nature who's been fun to level, and I could see bot/nature being strong as well.
As for ninjas, I'd argue that their best pairing by far is Time, not FF. Time gets them (and you) at the soft cap, with some -acc as buffer space, and you have a lot of other mitigation. Recharge redux, damage redux, and a -res/-def debuff to help kill faster. Not to mention the AoE heal. |
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Hard to go wrong with robot/anything.
Man I'm gonna miss the play style of a MasterMind.
If anyone is paying attention to these things anymore, I am finding the Robot/Nature Affinity build to be simply amazing. I based by character as an homage to the Bruce Dern 70s sci fi movie Silent Running. My mastermind is called Quiet Sprinting.
I may not find out how it plays at the highest levels, but the regen, heal, resistance and robot defense seem to be a very strong mix even not being close to soft cap defense. The robots like to stand in a regen patch and and blast away at the foes of earth's forests.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.