Lazarillo

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  1. Lazarillo

    X/Ice armor

    I know I want to see Ice Melee, but I've no idea now what I'd give up for the Assassin Strike. To my mind, replacing any of the control powers would make it not really be Ice Melee anymore, so that'd be a bummer. It'd be hard to remove GIS as well, since that's the set's "heavy hitter", which is kind of important to a Stalker, and Frost, which I think is the most "easily sacrificed" power, but there's nothing else that works really well as a 3rd Tier power.

    Previously, I'd thought they could move Ice Patch to the armor set as a replacement for Hibernate (and make Energy Absorption the Tier 9), but obviously, that didn't happen.
  2. Lazarillo

    X/Ice armor

    I may try to wait until I can see Ice Melee to go with it. I've been waiting since day 1 of CoV, I can probably wait a bit longer.
    Then again, Dark/Ice would probably similarly fit the original concept, so maybe I'll give in...
  3. Quote:
    Originally Posted by bAss_ackwards View Post
    I really wish that Ice Armor was for Scrappers/Brutes too. They even solved the duplicate Hibernate problem that Scrappers/Stalkers have with the new Tier 9: Icy Bastion.
    Actually, it's more of a "dammit, got armor, but not melee!" thing, really. But I've waited for my dang Ice Stalker since the very first day of CoV, so all I can hope is that they (probably) won't leave it half-done for long.
  4. Okay, I admit, it's nice to be wrong sometimes.
    Pulling my hair out over Ice Armor only for Stalkers, but overall too pleased to be extremely bothered by it.
  5. Quote:
    Originally Posted by PC_guy View Post
    It isn't absolute either
    That sounds like the argument for why there would be proliferation in i20, too. And i19. And, well, pretty much every issue that hasn't had "X" feature, there've been people saying "well they didn't say it wasn't coming!"

    I'm not saying it wouldn't be nice, but it's not a realistic assumption.
  6. Quote:
    Originally Posted by Horusaurus View Post
    Y'know, I think the funniest part of this is that this is probably the least grindy of any MMO I've ever played but people are still moaning about it. This game is EASY. Go play Phantasy Star Online and get a character to level 200 and get a Lavi's Blade or was it Cannon? I forget which is more rare. Basically those very rare items had such a tiny chance of dropping, you'd have a better chance at spitting into a windstorm and hoping to hit a fly on a mountain a mile away. Before anyone says "WELL THIS ISN'T X GAME", it's still an MMO, the drop rates are still reasonable. The only issue with grindiness at all is lack of options of what to currently grind. Three options, some more to come.
    "This isn't X game" is still a perfectly valid argument. I got into CoX entirely because it was like it was, not because it was like any other games. I had a friend try to hook me on PSO...and there's a notable reason I didn't play that for any notable amount of time. The advantage with that game is that it is an entertaining game that also happens to be an online game. Of course, of late, it's become a less entertaining game, in an attempt to emulate all those other games I didn't like.

    Quote:
    How about instead of just constantly crying foul you come up with ideas and lay them out for the devs. The devs in this game are more community oriented than ANY I have ever seen.
    I've seen many have been suggested, but the devs have been basically silent on such. Another way we are starting to emulate everyone else in ways we shouldn't be.

    Quote:
    The I don't want to team to earn my stuff is probably at best a joke to me, a bad one at that, you're playing an a massive multiplayer online game. I won't break out the dictionary to tell you what multiplayer means. You want the devs to cater to people who refuse to team on a multiplayer game? In almost any other community you'd be laughed out and told to qq.
    We're playing a massively multiplayer online roleplaying game, and yet I don't see people clamoring for rewards based around hour clocked hitting on catgirls in Pocket D, do you? If teaming is vital, then I say the Incarnate system should be similarly barred to people who have not written up an appropriate bio for their characters as well!
  7. The feature list for i21 has already been announced. Proliferation isn't on it.
  8. Quote:
    Originally Posted by Golden Girl View Post
    And what does he look like for continuing to pester her?
    A writer. He's collecting research for his new book on witty comebacks. She, of course, has agreed to help.
  9. Quote:
    Originally Posted by Smersh View Post
    It couldn't be because this one guy, who she's not interested in, is monopolizing her time and preventing her from spending time with other people.

    Not at all.
    I'm tellin' ya, nobody's time would end up that "monopolized" by anything other than their own free will. Pocket D's huge, local chat has limited range, and she's always in that same spot. It's not like she's just waiting for a BAF to form or anything, either. I totally tried inviting her to a League once, but apparently she wasn't accepting invites.

    No. It's obvious she's there because she wants to be. And she wants to be because she and Desperate Guy are really a completely lovey-dovey pair.





    ...or, alternatively, I suppose, we've discovered what happens to people who earn the ire of DJ Zero. Next time you think about breaking that "no fighting" rule, consider why two people so clearly incompatible would be stuck sharing drinks like that for all eternity.
  10. I have one character, an Axe/Electric Brute, who fits the bill, and who basically uses the Fury mechanic to simulate the idea that he increases the momentum of his attacks with time. In that regard, there's some level of temptation to switch him, but I rather like the current powerset setup, so I doubt I'll replace him. What I may do, though, since he's one of my few Praetorians who isn't a mirror of one of my Primals, is have the new character in turn be a "Primal Mirror", since I've not done that yet.
  11. Quote:
    Originally Posted by BrandX View Post
    Now the quesion is, is Coyote's praetorian double and Praetoria going to be around? And will people even use Praetoria as a starting point with the new tutorial?
    Given that Praetoria will still likely have the more interesting story content for 5-20 (possibly even 25), I still see myself headed there, often as not.

    And Coyote's Praetorian mirror is already a contact there, if you do the Crusader arc.
  12. If Turndown Girl didn't actually like Desperate Guy, I see no reason why she'd spend so much time hanging around with him.

    Here's the the truth, I bet: they're both mutants, with Desperate Guy having been born with ability to crank out hokey one-liners, while Turndown Girl has the ability to automatically rebuff anything said to her.

    Despite the apparent friction they have while out clubbing, they're actually a loving couple, happily married at that. They just don't have effective control over their mutant powers.
  13. Am I the only one that wants more knockback for my Energy Blaster? The whole "chance for" thing really bites.
  14. I don't know about upping the rewards (it'd be nice, granted, but I don't see it happening), but I'd at least like to see Incarnate shifts apply. Thanks to level shifting, these TFs end up being harder than the raids, and that's what causes the smaller rewards to really sting.
  15. Quote:
    Originally Posted by LISAR View Post
    I was wondering if any of the forumites who support casual progression would be opposed if Mender Ramiel's arc (including the Trapdoor fight) was used as reference for the bare minimum difficulty for casual incarnate progress.
    I'd expect nothing less, to be honest.

    Quote:
    Originally Posted by MajorPrankster View Post
    Accept reality, or don't, your choice.
    To be fair, you can both accept reality, and vent about it on the forums, really.
  16. Lazarillo

    Numina TF in i21

    Perhaps BaBs will be the new contact for the low-level stuff in Atlas Park, as a mirror to Marauder doing it in Nova Praetoria?
  17. Quote:
    Originally Posted by AzureSkyCiel View Post
    My favorite part is tearing apart Lord Recluse's Arbiters like they're common mooks. Oh wait, THEY ARE NOW!
    I liked the one Arbiter who got uppity with me and was like "This is an attack on Recluse himself!", so I hit him with Vengeful Slice and was all "Then let's see him bring it."
  18. Quote:
    Originally Posted by Pacur View Post
    So wait, you are advocating the use of the slow path, but you also say it will also burn people out? I'm confused here (or I'm not getting something).
    No, I'm saying that while the slow path sounds good on paper, in practice, at least for me, it was just as tedious, but it was tedious without accomplishing anything, so if I'm going to be unhappy either way, I'd rather be unhappy with Incarnate Powers than be unhappy without them. Of course, I'd rather not have to be unhappy at all, but I've not been left that option.
  19. It's what being a hero is all about.
    Give whoever wrote that one a raise.

    That is all.
  20. Quote:
    Originally Posted by Pacur View Post
    I really hate to say this, but it kinda sounds to me like you are creating the very problem you are trying to avoid. By rushing head-first into the content, to continue the food analogy, it would be if you went to an all-you-can-eat buffet and ate untill you couldnt anymore. End result being unable to move and swearing youa re not gona do that ever again.
    See, that's not an unreasonable thing to believe. In fact, it's what I believed, when I first started. I figgered, do one maybe every few days, work at it a little at a time, I won't burn myself out. But the exact opposite happened. When you've been working at something slowly for a couple of weeks, and even though you know it's the slow path, you realize you have nothing to show for that couple weeks of work, it kills is just as dead. So if it's a matter of burning myself out either way, it's nicer to have some results from it.

    Grinding raids is grinding raids. It doesn't matter if that grind is the result of doing 20 raids in two days, or two weeks, or two years.
  21. Quote:
    Originally Posted by Pacur View Post
    Wait, back up. You got four characters over the course of a couple of evenings, and a saturday, to T3 and some even to T4?

    If that is the case, them wow, you grind WAY too much. And that means this new trial wasn't designed for the way you play.
    Each character took that time, but yeah. I went from No Judgement unlocked to Rare/Vary Rare powers in everything on a given character in under ten hours time. And yes it was a grind. But the time had nothing to do with that fact. Each of those characters probably ran each raid around 10 times or thereabouts. But it was only because they were crammed together that it was even achievable.

    Long term goals work in a game like this because there are mid-way goals that are easy to achieve which can give a sense of accomplishment. Getting to 50 is a long term goal. But if you had to play your way to 50 as a level 1 character, and then suddenly got everything, people would lose interest. The raids are the same way. Until you do many, you've shown no notable progress. I've tried the "slow path" a couple times, and I end up barely doing anything because it ends up feeling like a colossal waste of time.

    So, instead, I burned through them quickly before my brain realized how mind numbing it was. It's like how by eating more slowly, you get full more easily, but since "full" in this case was a bad thing, the only alternative was to do as many as possible as fast as possible so that I could go back to ignoring them.

    In my experience, by the time I was ready to unlock a slot, I already had everything I needed to make a Rare power for it. This wasn't a good way to balance the rate of reward, in my mind. The "long term" time it takes to earn a VR is pretty fair as well, assuming you're reasonably lucky. But it shouldn't take more than one raid, in my mind, to unlock and slot a common. Basically, I feel like it should be possible to earn commons quickly, but then should take longer to get the Uncommons and Rares, with the total amount of time to the endpoint about where it is.

    ...granted, what I think is meaningless, since it won't change from what it is, but, eh, you asked.
  22. Quote:
    Originally Posted by Pacur View Post
    What if the auras were something more flashy? Would it be more reasonable then?
    The whole source of the problem is that they aren't more flashy. People are unhappy with auras arbitrarily being locked behind the Incarnate system without rhyme or reason. The "sign of power" for what it's worth, doesn't really work anyway, since once they are unlocked, you can put them on any character, even one at level 1.

    That said, if they were Incarnate themed, I doubt many people would have such a beef. Most people are okay with the Ascension Armor and UltimatePower emote being Incarnate-locked, it seems to me.
  23. Quote:
    Originally Posted by Auroxis View Post
    I only ran a total of 6 pylon runs to test it out, 3 with AB on Vicky and 3 without. The times were consistently better with AB by around 50%, but with only that small number of tests it's not definite.

    Though looking at this video: http://www.youtube.com/watch?v=7lDETnhPs1o

    You can definitely see a difference with AB on and off.
    Eeeeentehresting. Still, if it does work, you might want to speak too loudly about it unless/until a dev says that it's WAI, because I'm pretty sure the idea originally was to turn off recharge buffs on all pets (granted, Lore didn't exist then, so it could be an exception, but I think they'd advertise it as such if it was intentionally built in that way).
  24. Quote:
    Originally Posted by DarkSideLeague View Post
    I think the Corpse pets are an exception too (Extract Essence and Soul Extraction) - they even inherit Hasten from the caster.
    As I understand it, they inherit it, they aren't buffed by it. All pets' powers got the Strength of Will treatment. This is the first I've heard, for that matter, that Lore pets are an exception to that.