Kelenar

Legend
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  1. Quote:
    Originally Posted by Teikiatsu View Post
    Defender: Dark/Elec... these used to be more prominent but not lately it seems. He's my favorite toon.
    Yeah, they were sort of a minor FoTM for a while as 'the Sith build' or something.
  2. Quote:
    Originally Posted by Chompie View Post
    I really get into it when I get a new game.
    I just got Braid.
    For a moment, I was thinking "Nuh-uh! I can just unread this but still know what it is, so I've wasted no time at all!"

    Then I was all, oh yeah! Reality.
    Way back when I first got really into Total Annihilation, I kept trying to move my brother around with a mouse (that I didn't have) for a few seconds. It, surprisingly, did not work.
  3. Like a zillion years ago, I bought Baldur's Gate. I went 'huh, what's a name for a magic dude? ... ... ... ... ... Kelenar. Yeah, that sounds good.'

    Then I got EverQuest and went 'huh, what's a name for a magic dude? Oh, hey, I can be lazy and reuse the name of my Baldur's Gate character!'

    Years after that, I got City of Heroes. At some point, I decided to make a magic origin Storm defender and hey, it was inertia. Said Storm defender was my first 50, so.

    I used to be the only Kelenar tripping around the internet, according to Google, but when WoW got big, every one of their servers sprouted one (along with everything else that could possibly be a fantasy character name), then some girl used it as her deviantArt account name. So I've been transitioning away from the name elsewhere, but it's what people know me as here, so yeah.
  4. Quote:
    Originally Posted by MissInformed View Post
    Spamming a heal aura is that annoying. I'd avoid inviting anyone doing it to any team I was on.
    I have a star level (2!) for aura rockers. That way, I know who to never invite to a team in any capacity, because they have all the mental prowess of a grapefruit. A bruised grapefruit.
  5. Quote:
    Originally Posted by Rajani Isa View Post
    A "DoT Aura" would be a damage aura if I'm not mistaken - a power like Lightning Field or Death Shroud - it's a toggle based on the player, and each tick of damage it sends out checks to see if it hits. Can't recall if these (like buff auras) check only 1 ever ten seconds or not, but when it checks it will be vs. each target individually.
    Yes, toggles only check once per 10 seconds. This also applies to location-based summons, like rain powers.
  6. Kelenar

    Just curious

    Quote:
    Originally Posted by Sailboat View Post
    I didn't see the ITF on that list, but it might be listed under a "real" TF name I don't recognize.
    Quote:
    Time's Arrow
    Old Total - 28
    New Total - 26
    I wonder if anybody will even notice.
  7. Kelenar

    King of AoE?

    DB/Fire Scrapper. Typhoon's Edge, Sweeping Strike, One Thousand Cuts, Blazing Aura, and come i16, Fireball.

    My Storm/Archery Defender can come close, because Soul Drain + Aim + Freezing Rain + Rain of Arrows is just that good. Rad/Rad has my favorite AoE combo in the form of Power Build Up->Aim->Fallout->EM Pulse->Atomic Blast. It's like another full set worth of debuffs and mezzes thrown out, with a generous helping of damage on top.
  8. Quote:
    Originally Posted by beyeajus74018 View Post
    DDO? what's that?
    Dungeons & Dragons Online.
  9. Try in the Technical Issues & Bugs forum.
  10. Quote:
    Originally Posted by Aether_Crash View Post
    ive never personally seen a dark armor stalker, but maybe ive not been paying enough attention
    If you could see them, they wouldn't be Stalkers!
  11. Defender secondaries with zero knockback:
    Electric Blast
    Ice Blast

    Defender secondaries with a single knockback power, which is basically for utility:
    Sonic Blast (Shockwave)
    Dark Blast (Torrent)

    Defender secondaries with a single knockback power, which does good damage:
    Archery (Explosive Arrow)
    Radiation Blast (Electron Haze)
    Psychic Blast (Telekinetic Blast)

    Defender secondaries with knockback all up ons:
    Energy Blast

    First two pools = go for it. The ones that have a knockback power, you can skip that single power without feeling much pain. I'd consider it, though, on an empath or kin, if you plan to solo. As a ranged character, knockback can be your friend, especially when it comes in the form of pointing at every enemy and shouting, 'GET IN THE CORNER AND THINK ABOUT WHAT YOU'VE DONE.' Both Shockwave and Torrent do 100% knockback, so there's little scattering. Remember, apart from PBAoEs, you do the same damage whether your enemies are next to you or 60 feet away. The third pool would be a bit more painful to skip the KB power on, but they're still all ones you can easily live without. My rad/rad skipped Electron Haze and never looked back.

    With empathy or kin, I'd personally try for mitigation in my secondary if I planned to solo. For that, you basically can't go wrong with /ice or /sonic.
  12. Quote:
    Originally Posted by Kahlan_ View Post
    There are 3 advantages of resistance that I know of:

    1. Resistance always works, and is entirely predictable. No getting unlucky like defense sets.

    2. Resistance provides resistance to resistance debuffs.

    3. Defense buffs are fairly common in this game, whereas resistance buffs are rare (in particular sonics are super rare). This means that on many teams I run with, the whole team is at the defense soft cap, so resistance is more useful. This is particularly true on villains due to VEATs.
    Along with #2:
    -res is fairly rare in the game, while every schmuck with a gun can do significant -def.
  13. Kelenar

    Defender Debate

    Oh, duh, yeah. The new set. Didn't notice that he'd raised the number of total powers to reflect that. I keep forgetting about traps in my joy over Archery/TA corruptors.
  14. Kelenar

    The Blue Walls

    Quote:
    Originally Posted by Columnist_Freak View Post
    Because Recluse isn't smart/dumb enough to build giant walls around his islands.
    But he makes up for it by giving Grandville a giant wall covered in GUNS.
  15. *looks at avatar*

    Dungeon Crawl Stone Soup is my current 'I don't have anything else to do for the next hour' fix.
  16. Kelenar

    Defender Debate

    Quote:
    Originally Posted by Catwhoorg View Post
    Useful when solo Boosts up to 68/90 come I16.

    'Most' is simply inaccurate.
    I'm missing something--what's i16 change there to make more defender powers useful solo?
  17. Kelenar

    Defender Debate

    Quote:
    Originally Posted by hedgehog_NA View Post
    Most people claiming to run soloing defenders without IO's also have mez protection IO's. That is the main pitfall for defenders soloing. Or have you found a way to cm your self?
    Mezzing the enemy mezzers (Dark/, Rad/, TA/, /Archery, /Electric, /Ice, /Psychic, /Rad, /Sonic)
    Having mezz protection from your primary (FF/, Sonic/)
    Debuffing their ToHit or Special to hell and back (Cold/, Dark/, Rad/, Storm/, TA/, /Dark)
    Knocking them on their rears (Cold/, FF/, Kin/, Sonic/, Storm/, TA/, /Energy)
    Throwing pets out to grab the alpha (Dark)
    Just plain killing them before they can do anything. (Just about any combo.)

    I can't think of any defender combination that doesn't have some good options along those lines by the late twenties. Most combos have several of those options. For everything else, there's Break Free. Yes, certain sets have more problem with it than others, but I wouldn't call any of them unsoloable, let alone the AT as a whole.
  18. Had some experiences on both sides on Virtue, recently. Put together teams of 8 for the first Midnighters arc and a Hess TF quite quickly within the past few weeks. On the other hand, I've also had a few experiences of failing to stir up much interest, especially villainside--telling two global channels, sending people tells, broadcasting, the whole deal.

    There's little doubt on my end that running PUGs has gotten far trickier in the last few months. Used to be I could just throw up my LFG flag and shout that I wanted a team for about 10 minutes in order to get a team on my tanks and defenders. That stopped working, so I joined the LFG channel... which stopped working, so I started leading teams... Leading teams still works for me more often than not, but I don't like the way the trend is going. It's at least gotten to be enough of a pain in the butt to form one that I've temporarily stopped playing support.
  19. Quote:
    Originally Posted by Sagamemnon View Post
    Everyone calls for a KIN. The reason is simple, all they care about is the crack. Kin is all about buffing. Most people only pay attention to their toon. That makes them selfish. Selfish people only care about what something does for them. Most selfish people also want recognition that something is helping them. If they can not see the effects then it is not happening. You never see "Inertial Reduction plz"
    This has basically always been my theory... The same people, with full backup, tend to be the ones bragging about how uber their damage is today, missing the fact that it's because somebody gave the enemies -80% resistance and that the only reason they're able to string together that awesome AoE attack chain is because they have recovery and recharge buffs.

    Quote:
    When AVs are involved everyone screams for a RAD. That is because RAD is fire and forget, for the most part. You sit there you put your heal on auto, drop your toggles, and cast AM when its up. Really its the AM that most people are after, since the heal in RAD is pretty crappy when you compare it as a "healing" set. AM fits the build for what most people want out of KINs. They want the buffs because it makes them more powerful. RAD is powerful, there is no doubt. However RAD is not as good in as many situations as a storm or a dark.
    This, though, I think is solely because Rad used to be an order of magnitude better at -regen debuffs and half the playerbase is still just mindlessly going 'GOT TO HAVE RAD FOR AVS.'
  20. Kelenar

    Character Login

    I agree with the general idea of being able to see actual information on your characters at the login screen. Last night, for example, a friend was running the Midnighter arc, and I wanted to bring a character who needed the badge along on it... so I had to log in and out until I found one. I also often want to play a character if I have friends in their level range on, which I can only find out by logging in.
  21. Could still be problematic if they're on another floor, since you'd just see them as somewhere 10 billion feet out in space. You'd still find them a lot more easily by using this and going to all the floors until you find the one they're on than you would currently, though. I've seen some ideas I like better, like the 'Kill 90%' options, but this one could be more doable.
  22. Quote:
    Originally Posted by Gulver View Post
    This is why I tell people to take showers in your hotel room at night during conventions.
    I tell them to because of the smell.
  23. Kelenar

    Defender Debate

    Quote:
    Originally Posted by hedgehog_NA View Post
    As long as the devs put a disclaimer that defenders are a gimp AT as the only at without a decent chance to solo without an expensive io build.
    My Rad/Rad isn't going to be winning any soloing races with my fire/shield scrapper anytime soon, but she can also solo above Heroic.

    My Cold/Ice eats bosses like some of my scrappers can only imagine.

    My Storm/Archery, Storm/Elec, and Dark/Elec have all had those 'the stuff I can actually get is too easy, so I'll have to go solo stuff in Crey's Folly for a bit of a challenge' moments.

    ... and most of these are still on SOs. The ones that aren't have such whopping set bonuses as are granted by a single set of Scirocco's Dervish.

    Where do people keep finding these unsoloable defenders? None I've played are particularly fast, but I'd say they have a 'decent chance to solo' unless you shut your head in car doors for a hobby.
  24. Kelenar

    Windows Vista...

    Quote:
    Originally Posted by DJ_Shecky View Post
    Vista with SP2 on it is rather stable, boots up faster than my 2 xp machines, and once UAC was turned off, has not been a problem child to me.
    Pretty much this. The sole problem I've had with Vista is that it has issues running/installing games that were made before it came out sometimes. City of Heroes hasn't been one of them, though I've heard of enough Vista users having problems with it that the tech support forum ought to have some ideas.
  25. Kelenar

    Wtb rp

    Quote:
    Originally Posted by Sorah View Post
    Man, I miss when PvP zones WERE places for RP. Those were the days man. I mean, for us PvPers/Rpers. EPIC battles, awesome stories.
    I miss them too. ... and nobody ever seems to believe me that they existed. 'No, really, guys, I used to go to Siren's Call every day and a good half of the people fighting there were doing so in-character! I have logs of my character having a ten minute fistfight with a guy who was flirting with her!'