Katfood

Forum Cartel
  • Posts

    2007
  • Joined

  1. [ QUOTE ]
    For the record, every raid I personally led suceeded.

    Even though people decided I was a cockwipe after that one time after a long crappy raid with more people than I care to remember spamming me just to give me [censored] when we had that damn mito spawn and I flipped out.

    [censored]' hell, why can't people understand I'm human, I make mistakes, and I change?

    Seriously. [censored].

    [/ QUOTE ]

    Well, I do seem to recall that there was one raid that didn't succeed Amrien...it was very late night...people really wanted to do it...you and me and a couple other people were trying to tell folks we didnt have enough....but everyone wanted to raid anyway. There was not a mito spawn, but it wasn't a successful raid. *shrug*
  2. Katfood

    About -Res....

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    in other words:

    How much debuff can a resist buff resist, if a resist buff can buff debuff resist?

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    *snicker*
  3. [ QUOTE ]
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    Untouchable is in COV and there should be a progress bar for it. However, only your basic Consig. and Underbosses count for it, not all Family bosses.

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    Incorrect, it should be any Family Boss that is not Marcone.

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    Hmm, can you name me a non Marcone family boss that is not a consig or underboss?
  4. Honestly Castle, in some of the missions...like bank heists...having idiot civilians running around knocking you all over the place while you are fighting in the vault goes beyond annoying.

    It isn't so much that they are getting in the way, its that every time they bump into you they jostle your camera angle. My camera gets so jerky during these fights that it nearly makes me sick.

    I literally HATE the bank heist missions for this reason and this reason only. What the hell are people doing running through the vault anyway?
  5. Do I think my Stalker is overpowered? Well, let me put it this way, so far, after playing a Stalker, a Brute and a Corruptor, the Stalker leveled the slowest. The other two both felt like I was playing on easy mode after that.
  6. [ QUOTE ]
    Well, I've played my MA/SR a lot lately, and since I6/ED I have noticed that Tanks have been taken down a pretty noticable notch. Whereas on teams before I never had to directly support the tank to keep him/her alive, nowadays I find myself using Dragon's Tail to knockdown the mob around the Tanker and then focusing on a particularly troublesome enemy (usually a Boss) to take some heat off the Tanker. In many groups, I actually MUST do this in order to keep the Tanker from dying if I'm the only other melee type.

    That was a shock to me, having gotten used to many team-oriented Tanks in I4 and I5 with 5-6 slotted defenses and poor Offense that were the bread to my 6-slotted attacks, poor defense Scrapper butter that I had Pre-ED.

    Heck, surprisingly, I can actually out-tank some tanks when I have two lucks and/or Elude up! Now that ED's forced me to take and slot all my defenses (nothing else to do with those extra slots now that my Offense/damage is capped so low, and now that Stamina/Hasten/etc. don't need to be more than 3-slotted...) I've noticed that the maximum mitigation a Scrapper can get actually now rivals the maximum mitigation a Tanker can get, especially if you have a defender/controller to buff you! I tanked Jurassik with my MA/SR this way when I couldn't grab a Tanker for our Jurassik group.

    That said, in many situations on the invincible missions that I team for (I pretty much only run Invincible, as it's the only setting that gets me xp worth a damn in the upper 30's and lower 40's) only a real Tank can tank for the teams that I'm on. Red and Purple mobs are nothing to laugh at, and a huge spawn full of super + cons just plain obliterate me even through Elude a lot of times. Plus, even for those groups I can tank with Elude or lucks, I find that I can't hold onto aggro well/long enough and that the squishies (particularly Blasters, who can grab aggro off a Scrapper lickety-split) get decimated fairly easily when I try to tank.

    But that's for invincible level missions with quite a few people. At lower difficulty levels and for smaller groups, I notice that it's quite possible to go without a tanker and in fact, to have no one really doing all that much "tanking" if there's enough control/buffing/debuffing floating around.

    Especially at the lower levels, nowadays... been doing a lot of groups in Atlas/King's/The Hollows/Steel/etc. without a Tanker, and everyone's fine and dandy.

    All that said... Granite Armor + teleport = absolutely ungodly tanking! But Granite using Stone Tankers aren't representative of all Tankers, of course.

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    The fact that tanks might now need some support is a silly argument. You point out that with a few lucks you can out tank some tanks. Well, duh...give the same few lucks to most tanks and they could seriously outperform you for taking damage, and they would be much better at aggro control. Furthermore, if you give a tank the same support you are talking about from controllers or defenders they will seriously outperform any scrapper for tankage.

    The issue people seem to have now with tanks is that they cannot stand up to entire 8 person spawns on their own, which is just silly. Scrappers drop like flies these days under way less. In a group wipe, the only reason a scrapper might be standing after the tank is that the tank was receiving a far larger part of the damage right up until the end. The point is that everyone is supposed to need support in those situations.

    In any case, the fact that you might not NEED a tank to deal with heroic missions is also a silly argument. States is right! Why should we need any particular AT to be able to play the game on the easiest settings? I am not sure whom you are playing with, but every team I have ever been on is happy to get a tank. In fact just about any AT combo can take on missions on heroic and do quite well. Now, perhaps some tank powersets need to be balanced a bit, but tanks are sufficiently tougher then everyone else at this point.
  7. [ QUOTE ]
    Your guide is almost completely accurate and very helpful Tic Toc. But you left out the one ingredient every succesful raid on Justice worth remembering has:
    The Hammy Song!
    I know you want to hear it. But you'll have to come to the next hammy raid.

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    Unless I am mistaken, the only raids that ever failed on Justice didn't have the Hammy Song!
  8. [ QUOTE ]
    *pounces feral kat and huggles*

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    Meeps!

    *struggles wildly for a moment, then realizes its just huggles no stabbies*
  9. [ QUOTE ]
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    There is actually a sign that you have captured a ghost successfully. Normally when the ghosts die, they kind of hang there in mid-air and disappear.

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    You misunderstand. I don't want to know when a ghost counted, I am well aware of what happens after a successful capture already. I want to know when a ghost will count, so I know when to open fire without having to guess.

    It's often tricky enough to lead a ghost to a trap, and the height of frustration when you hit him and he's only a couple of feet farther from trap radius than you need.

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    Well, with some practice you will figure out how close they need to be. They don't need to be right over the trap...they can be maybe 10 feet away. It does seem to matter where they end up when disapear as using knockback attacks can take them out of the trap zone. Grr.

    And the contact, as has been stated, clearly only unlocks half her missions after you get the badges if you have outleveled.
  10. On the PvP side, the only thing that makes us seem unbalanced is that stalkers come ready, out of the box, with a PvP friendly build. We are sort of pre-built like a stealthed melee-blapper...who were doing well as some of the top PvP builds. We have the advantage of also having status protection...but for the most part we don't have all the detoggling attacks.

    In my experience no, Stalkers are not overpowered. I get lots of kills in pvp, but I am killed many times also. A PvP built scrapper or Blaster or anyone with an aura...or any tank or brute all stand up well and are very hard for a stalker to win against.

    I think what some people are seeing is smart stalkers with extra stealth who load up on inspirations and then AS -one shot kills. Remember that many other AT/s and builds could do almost the same thing.

    More important then all of that, since the game is not about pvp...its about pve...I would say we are well balanced for the current post-ED state of the game.
  11. [ QUOTE ]
    And now, Statesman, you shall feel the-- ...aw, [censored]. Line?

    And now, Statesman, you shall feel the wrath of my gnomish armies. Did I just say gnomish? Gnomish armies? Really? Great, now we're gonna have to loop this AGAIN.

    And now, Sta-- *splutters and bursts out laughing*

    And now, Statesman, y-- my mask slipped. Makeup! Can-- I can't see. No, seriously, I think it's stuck.

    ------------------------------------------------------------------

    Okay, wait, wait, wait. YOU'RE going to save the city? Well... That's what *I* was doing! No, really, I was all set to be the new superhero, I thought you were the bad guy!

    ------------------------------------------------------------------

    (Sinister voice -- as if he could speak any other way) Ah, Statesman. How nice of you to drop in like this. Canape?

    ------------------------------------------------------------------

    I hope you realize, you're paying for that Death Ray, Statesman. I've got lawyers! You wouldn't BELIEVE the number of laywers I've got.

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    *claps*
  12. I didn't realize you had already bumped it. Thought you had just linked.


    /bump
  13. [ QUOTE ]
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    Athyna, isn't it supposed to take you appearing seven times in a thread before you drop an innuendo-bomb? I only count three...

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    Nope. The average is seven posts after mine is the one that gets a thread locked or deleted.

    Hey! Don't look at me like that! Everyone needs a hobby.

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    I wonder if anyone's saving all of your posts to send to your son when he's older. I'm sure it would make a hell of a conversation piece.

    Timmy: This my mommy's?
    Hermod: Yes...ten years ago...
    Timmy: Who is JackZodiac? Jell-o shots? Katfood?
    Hermod: Don't forget the godly rods...

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    Hey, why am I getting dragged into this?
  14. [ QUOTE ]
    Wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!

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    OK, now I am choking on my coffee, thanks.
  15. Katfood

    Accuracy

    Ten misses against blue cons? Are you sure? Never, ever, ever seen anything approaching that. I know that three misses in a row feels like ten against whites or lower, but come on...seriously?
  16. BTW -what sites are everyone using for badges these days? Obviously this is the most up to date spot, but Vidiotmaps seems to be getting slower, and cohonlin.com isn't updated at all anymore.
  17. [ QUOTE ]
    Just wait till 50 and you get the equivilent of Hami O's. I used to play with 5 Dam/Range in Focus with Focus'd Accuracy running. You could hit from a LOOOOOOOONNNNGGG ways away. Some blasters were jelous.

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    Yep, had a very long range back before they nerfed HOs. That was LOTS of fun.
  18. Heard in Warburg: a member of a small group trying to break into yet another car with a crowbar says something to the effect of..."Coulnd't we just break out a window or something?"
  19. [ QUOTE ]
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    Don't you have anyone to argue with at home?

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    No my cat just stares at me and occassionally licks his crotch. I'm hoping no one does that when reading my posts.

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    hehehe.
  20. Don't you have anyone to argue with at home?