Jophiel

Legend
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    1991
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  1. Is the issue with the blend of Stalker mechanics & claws, with the lethal aspect of claws or a mixture of both?

    I started a Claws/Nin stalker last night but I'm thinking of recreating the concept as a brute or scrapper based on the OP. I've done the slow pinging to death against robots & ghosts before with lethal weapons and have no interest in doing it again if Stalkers make it even worse.
  2. Quote:
    Originally Posted by Blue_Mourning View Post
    And aren't people already complaining about the lack of resolution of storylines in this game?
    I'm not those people. I'm speaking for me. Hell, make the end of the Cole line be that he loses if it's that worrying to you. It's not as though "victory" as a villain Red Side ever results in you moving your futon and hotpot into the Freedom Corps building or making Recluse your chauffeur. Have Cole lose, you get to grab a choice prize from the rubble of his failure and you're good.

    Edit: Even this is essentially trying to help the developers out of a situation they made for themselves. I don't know if the answer is to extend the 1-20 content but the problem remains that the Incarnate Praetorian content is boring and uninspiring.
  3. Quote:
    Originally Posted by Blue_Mourning View Post
    The problem is they wouldn't be open ended TF's because 1 TF would end with Cole winning and the other with him losing. Which storyline does the game follow *after* that. This isn't a STF/LRSF thing since those aren't dueling TF's. This would be unprecedented.
    Easiest solution would be to not have the TF end in complete resolution. A TF to take over Atlas Park or something rather than a TF to destroy the whole world.

    Will Atlas Park be conquered later? Nope. No more than Steel Canyon is in burning rubble after you complete Apex. But battle lines move back and forth and a "reclaiming" of Atlas can be handwaved in as easily as the continued Rikti invasions around Miss Liberty.
  4. Quote:
    Originally Posted by Blue_Mourning View Post
    So you want to ... what? Have the entire server only do the LGTF once? Because then the Rikti invasion is over?

    What? There are concessions that we have to make for it being an MMO.
    Do you think we're arguing on this point? I said that the idea of "dueling TFs" or an open-ended conflict where you can side with Cole doesn't bother me because MMORPGs don't usually resolve stuff anyway so why should I be upset about two TFs with conflicting "endings"?
    Quote:
    Originally Posted by Me earlier
    On one hand, I would say that nothing ever really gets "resolved" in these games anyway. The Rikti keep invading, Recluse keeps hanging around and each AV you capture in the Jenkins missions gets a "But the Zig won't hold him for long!" Resolution isn't a strong point of MMORPGs anyway and competing TFs or whatever aren't any worse than "Insta-Repaired" Steel Canyon and the like.
  5. Quote:
    Originally Posted by Blue_Mourning View Post
    So if you don't like it, can you please just articulate why you don't like it, instead of implying that everyone who does just can't understand what bad writing is?
    I don't like Praetoria because it's cliche. For Positron saying it wouldn't just be Evil Goatee Earth, it feels exactly like that. Evil Statesman and the Evil Freedom Phalanx. Zoinks! Back Alley Brawler here is against drugs but the one in Praetoria is actually making them! How topsy-turvey is that?? The setting is different but that only matters form 1-20. After that, they might as well come from Bizarro Paragon City where black is white and penguins live at the north pole.

    Compounding this, Cole is the least interesting incarnation of Statesman. Statesman as Uber-Nazi or Statesman as Roman Emperor? That at least feelsl like you're mixing it up a little. Statesman as jerkier Statesman? Meh. No one likes Statesman anyway (speaking as a player, not a character) so who cares if it's Statesman as a bigger jerkbag? He's boring. And, while you can at least ignore the "He's really alternate Statesman" aspect while squashing Nazis and Romans if you like, Praetoria takes "He's EVIL Statesman!" and rubs your nose in it over and over like you're a puppy being blamed for someone else's mistake. "See?! Evil Positron?? That's because he's led by EVIL Statesman!!" Again: Statesman is boring. The only way I'm going to care about a Statesman-themed story is if there's something interesting on the fringes. Evil Freedom Phalanx isn't it. The Roman stuff was interesting. Reichsman's TF at least had some amusing AVs (and it's only one TF; not issue after issue after issue about ReichsWorld). I don't feel it for Praetoria. Early Praetoria has some interesting hooks and gimmicks; Post-20 Praetoria is dull.

    That's my thoughts anyway since you asked for someone to express them. Your milage obviously may vary and I'm not out to convince you and if you love it then that's great but, at the same time, no one has convinced me that it's worth following.
  6. Quote:
    Originally Posted by Blue_Mourning View Post
    We did end the Rikti invasion. Just because you can play it more than once, and it keeps on going in the metagame for other people to be able to play it, doesn't mean your character *keeps* ending the Rikti war.
    It means that "ending" the war is meaningless and unresolved. As evidenced by the piles of invading Rikti running around Miss Liberty several times a week.
  7. Quote:
    Originally Posted by Golden Girl View Post
    So what's different about them? In the original Portal Corp missions they said very little - all GR has done is flesh out what was already there.
    Rather than go in circles with you I'll just agree with you and say that Praetoria now is every bit as boring and Evil Goatee Earth as it has ever been. Don't let it be said I'm not willing to meet you half way
  8. Quote:
    Originally Posted by Blue_Mourning View Post
    And if you could side with Tyrant in the 50 content? Well....how could you resolve it? People want the Praetoria stuff to end eventually, and how do you come to a good resolution of that storyline if you can have the players help invade the multiverse?
    On one hand, I would say that nothing ever really gets "resolved" in these games anyway. The Rikti keep invading, Recluse keeps hanging around and each AV you capture in the Jenkins missions gets a "But the Zig won't hold him for long!" Resolution isn't a strong point of MMORPGs anyway and competing TFs or whatever aren't any worse than "Insta-Repaired" Steel Canyon and the like.

    On the other hand, if the developers boxed themselves in with a poorly plotted line where they can't resolve it leading to the game's detriment, that's not really my fault or my problem. Personally, I think the continued near exclusive focus on Praetoria for issue after issue is to the game's detriment but I'm not really out to convince GG or you of this but rather just expressing my opinions. Hey, maybe a developer will even read it and take note. One can hope...
  9. Quote:
    Originally Posted by Golden Girl View Post
    Tyrant and the Praetorian Guard in the 1-20 content are the same as Tyrant and the Praetorian Guard in ther Portal Corp missions and the Incarnate content.
    *Shrug* I disagree. I'm not really worried about convincing you, I'll just play until I get bored enough with the content to stop playing. Really, the best thing I could take from your statement is that they ARE the same and 1-20 content is even more shallow and dull than I thought. I'm certainly not going to take this to mean that Incarnate Praetorian content is actually fascinating stuff because I'm not fascinated.
  10. Quote:
    Originally Posted by Blue_Mourning View Post
    So in answer to your question - Praetoria doesn't suddenly become a simple place just because that's not the story they're telling right now - all that stuff still exists and the world is still complex - we're just at war with them.
    The problem with that is that I'm not at war with them. My character might be, but I'm not. So while my character could potentially not care about their motivations, etc, I do. And there's nothing compelling for me, the player -- the guy who has to actually read the text and press the buttons -- about Praetoria past level 20 when they become generic bad guys. They're boring at that point, even more boring than some villain groups who we've had since Issue 0 because they still just come across as cheesy Evil Goatee Earth.

    Quote:
    Originally Posted by Golden Girl View Post
    I still waiting for the list of all the ways in which 1-20 Praetoria isn't the same as Incarnate Praetoria
    Dante got it in one. In 1-20 Praetoria, you can work with the Loyalists. You're also given options and choices beyond "Rrwar! Must kill Praetorians!" Post level 20, that option is completely gone regardless of what you've done up until level 20.
    Quote:
    Or even a list of how Tyrant and the Praetorian Guard from the original Portal Corp missions are so different from Tyrant and the Praetorian Guard in the 1-20 content
    You can speak to them, agree with them and work with them versus them being little more than AV farm fodder.
  11. Quote:
    Originally Posted by Goliath Bird Eater View Post
    Compared to what it used to be, the Praetorian story is INFINITELY more complex. I've played through all the content, and it's by no means just "Evil Goatee Earth".
    Past level 20 on Gold side? Yeah, it is. "Look! All the heroes from your world... but they're EVIL! Rrwar! They're going to destroy the world! Rrwar! Every story is now about Evil Heroes From Evil World coming to destroy you!"

    Is it any deeper than that? Do you run the new Jenkins arc or Apex or whatever thinking "Wow, what nuanced characters with complex motivations?" Not really. It's Evil Goatee Earth with a slightly different backstory but ends up being Evil Goatee Earth all the same.
  12. Quote:
    Originally Posted by Golden Girl View Post
    The idea that Tyrant has ever been anything other than a power-crazed supervillain planning world conquest, and that he was somehow a "good tyrant" in the 1-20 GR content, and that the Incarnate system content is inconsistant with what's shown in GR is a ridiculous claim...
    Quote:
    Originally Posted by Goliath Bird Eater View Post
    To most Primal Earthers, every Praetorian is evil...
    So it's nothing more than Evil Goatee Earth.

    This is what everyone who's sick of Evil Goatee Earth is saying so I'm not sure where there's any argument. I was responding to Blue_Mourning's assertion that Praetoria 2.0 is somehow "deeper" than before. That's only true from 1-20 Gold side. Anywhere else and it's still as generic as you can get... "Yes, but it's EVIL Synapse!"
  13. Quote:
    Originally Posted by The_Coming_Storm View Post
    I hope you are adding something to redside to balance the time spent focusing on the CTF.
    You're getting Old Citadel. Enjoy!
  14. I don't remember saying that it was but... good point?

    The actual point is that Praetoria, for whatever virtues it may hold from 1-20 if you're running gold side, is the exact same generic Goatee Universe the devs said it wouldn't be for the rest of the game. It's boring and, for whatever panache the older content lacks, at least there's a little variety beyond Everything Is About Praetoria.
  15. Quote:
    Originally Posted by Blue_Mourning View Post
    it's my opinion that we're kind of viewing some of the old Praetorian stuff with rose colored glasses. I....wasn't impressed with the old storyline. I mean it really was just a generic goatee universe. The world they set up is much richer and much deeper - even if it doesn't interest everyone.
    "New" Praetoria is only interesting when you're actually doing the Praetorian thing and forced to think that maybe there's a legitimate reason for Cole doing what Cole does.

    Once you leave Praetoria and get into the "real" world, it's just "Rrwar! Cole! Evil! Rrwar! Evil BABS! Evil Positron! Rrwarr! Evil Valkyrie! Evil Sister Psyche! Rrwarr! Stop them from destroying all you love! Rrwarrr!!!!" and any depth is immediately blown away by Goatee Universe once more.
  16. Black outlines to give everything that real "comic book" feel!
  17. Quote:
    Originally Posted by The_Coming_Storm View Post
    People, it is all about equity. Or did you "high"-and-mighty heroes forget about such an ideal?
    (A) I'm not really a superhero
    (B) I view CoX as one game so a new zone is a new zone and a revamp is a revamp. I don't need to keep score.
  18. One hundred good costume contest wins could get you around a billion
  19. Quote:
    Originally Posted by VexXxa View Post
    OH! OH! OH!!! Where do you hang out, VG! I want to read your fortune to find out how many people you get to machete before they drop the pop-up window!
    I want to know where she hangs out so I can hang out there and get free buffs. Like Mousedroid said, the only time I get a fortune is when I start the chain.
  20. My two chatter outlets are VirtueUnited and Radio Virtue. VU might be full, I'm already on there so I don't know. Radio Virtue is a few weeks old. Neither is a constant stream of verbage but both are fairly active and invite casual chit-chat.
  21. My first ones were:

    Ragdoll - AR/Dev blaster. She got rerolled a bunch of times into new things and I still have the name even though I've yet to settle on a concept.

    Mother Superior
    - Invul/Mace Tanker. I think Invul... Willpower? I thought one of those came later but she was made during Issue 0 with one of the "no effects" tank powersets. Hated how slow it was to hurt anything and she was the last/only tank I tried until I18 when I made a SD/WM. I reused her costume for a Katana/FA scrapper named Homily except that now we have pencil skirts so I don't have to rock the nun-in-a-minskirt look like a cut rate fetish video.

    Prince Poland
    - Broadsword/Regen scrapper. I don't think he ever went anywhere.

    Polish Princess - Rad/Rad defender. She was the only of the first characters I made to last. I largely soloed her which was as much fun as it sounds. Was my first lvl 50 and is now largely retired on Victory. Had her on Virtue for a while but I couldn't get the name there and eventally decided I'd rather retire her on her home server with her "real" name than play her on Virtue under a new one.
  22. Jophiel

    Deleters Remorse

    I had a character who was low level but with almost all of the Day Job badges/accolades. I never buckled down and played her but I'd move her form location to location figuring that I'd get into her one day. Then I received a tell asking if I'd consider giving up her name. I thought about it, figured I wasn't playing her anyway and agreed. A week later, he sent me another tell saying the concept didn't work out and I could have the name back if I wanted.

    I don't at all begrudge having given up the name and think it was a class act for him to give it back when things didn't work out but I do kind of regret all those lost Day Job badges.
  23. Jophiel

    Gaussian IO Icon

    Hey, I could see that. Thanks, it was bugging me and no one on the global seemed to know.
  24. Jophiel

    Gaussian IO Icon

    What is it?



    Some sorta rock with butterfly wings and a turret?
  25. Quote:
    Originally Posted by FredrikSvanberg View Post
    I can't even remember if he shows up in Maria Jenkins' arc anymore or if that's his clone.
    It's now a Praetorian Guard or something like that. Anyway, it's no longer Tyrant.