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Posts
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Joined
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yep
here it is
| Copy & Paste this data into Mids' Hero Designer to view the build |
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A bit of a change on it though since i17 came out.
Use to have 800% Regen, cap e/n defence and endurance recovery took a hit. -
Quote:Frosticus and Claws pretty much cover theseI am fairly new to mids, so these are more like questions rather than suggestions. And since I'm planning the respec of my katana/wp scrapper, I'd be interested in your answers.
(1) It seems inconsistent to shortchange the slots on Quick Recovery and Stamina, but then take Conserve Power. Would it be better to more fully slot Quick Recovery (4 slots) and Stamina (3 slots), so that you don't need Conserve Power?
(2) Your FC defense is only 38% but your EN is 45%. Would it be better to slot Aegis (3% FC) instead of Reactive Armor (1.25% EN) into Tough?
(3) Why don't you slot any full sets of Eradication (which would give 1.56% FC each)?
(4) Is it really worth it to 6-slot Build Up? What would you think of 3-slotting it with Adjusted Targeting (1.26% EN) to free up some slots?
(5) Do you want to slot the Unbounded Leap stealth into Sprint?
1. CP for me is the easiest way to get your endurance under control while saving slots to use for other powers.
2. E/N is a more comon damage type than F/C, so I would rather have that sitting at 45
3. I saved 2 slots. Didn't find the need for more f/c defense.
4. for over all defense boost. Helps me cap melee with 1 application of DA as well as capping E/N defense. Adjusted Targeting offers resists (Am I wrong here?)
5. I usually don't bother with stealth IOs, but that would be the place for it.
Quote:On paper, survivability when surrounded drops from 2826 to 2520. The big difference is the loss of Strength of Will. I'm not a fan of variable survivability and crashes, so I'd be very tempted to go with your version anyway, but the average contribution of Strength of Will is more than the extra defense and resistance you've put in its place, at least on paper.
Looks like more recovery, though I gather that wasn't a problem that needed solving. I'm glad to see Tactics make an appearance, but with the loss of the Kismet unique and some global accuracy bonuses, chance to hit doesn't really improve. A little extra recharge, but the build probably doesn't benefit much from recharge.
Anything else I'm missing?
I really don't see myself buying one of those unless the price drops to the millions instead of billions. -
Here's the new build.
maybe you guys could improve it some more
Have to watch this first though
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lol
I might just be stupid enough to even try it -
stamina should be enough
you're only gonna be using a max of 13.5 endurance per spawn -
and his suggestion goes against yours with the added reasoning behind it...
"It is literally the worst attack in all the scrapper primaries." -
when someone is giving bad suggestions/informations... it warrants a reply
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Quote:LOL!!!!!!!Really simple here.. Super Strength for Scrappers, Broadsword for Brutes and Stone Armour for Stalkers.
The last one is serious. I want a huge build, bright green and red Broadsword/Stone Stalker, stomping around while invisible in Granite then assassinating an enemy with a sword bigger than the actual enemy.. Only to placate so none of the other targets know you were there.
Stalker on Granite
lol -
ahhhhhh..... so when is the 2nd coming of COH coming out?
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Quote:wowwhile kat/wp is great they do start off slowily. but near end game kat can come close to the damage output of the broadsword itself.
but i would recommend spine/wp like kat this type ends up being a beast in both pve/p. but it does have a 1 problem it starts off squishy. much more for a scrapper.
bolded text not entirely true...
Kat/WP just like all other scrapper combo starts off "slowly"
Kat > BS (unless you're talking about burst damage)
starting off as the 1st 7 levels "squishy"? I could give you that. But as soon as you get DA, anything you pair with it is far from squishy... -
But DM is just so boring
My brute has been stuck at 31 for more than a year now I think -
Quote:Side note: The more specialize and fine tuned your build is, the more susceptible it is to being disrupted. A build with perfectly 45% def, just enough recharge for the best attack chain, and just enough end to sustain it will be upset if any of those factors are disrupted (via nerfs, buffs, new enemies, IO changes, etc), then build breaks. I've seen this happen in just about every MMO out there. In any MMO, you have to expect that things will change on you, for better or for worse.
The thing that's annoying to me isn't that things change, but what it takes to adjust a build after something changes - which is a different subject entirely.
All mine certainly took a hit...
Not so much on defense but rather on the endurance usage since I seem to have a habit on just having enough endurance.
Now I'm not even sure if I should go through the trouble of rebuilding those builds -
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Level 14 MA/FA scrapper LFT!!!
useless post on a not so useless thread... -
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this thread is funny
Quote:Gosh, I dunno, maybe that's why I said it was a bigger project than I could look into at the moment? I'm well aware there are a vast number of variables that go into performance, and that this particular case is rather "edge case" in the first place. Do I think there is a real problem with Dark Melee? No, not really. There *could* be, there is at least some "evidence" of it, but without deconstructing what's going on, I don't know. That evidence is NOT the fact that under certain circumstances, it can generate 300 dps, it *is* the fact that it can generate roughly the same DPS as Fire Melee, which is meant to have higher DPS than other sets since it has less soft-control.
Buff Fire Melee?
I could go for that -
Fire Armor... yes please
shields... nah -
opppsss
still had the old mids
would probably put the miracle unique in place of it, put a 3rd piece of numina on health and replace the endmod and endmod/recharge perf shift with the adaptor ones on stamina. -
K messin around on a WP/WM build and here's what I came up with...
might be something I'd play if I ever find the need to IO mine out
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incinerate is the best dpa you have, so if you don't mind the dot damage go with that
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I know tanks don't have katana....
but here is what I have for my Katana/WP
should give you some ideas on the WP side of things
Code:#'s before the IO changes| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1408;727;1454;HEX;| |78DA9D93CB4E135118C7CF74A6D4D2E9CD52EEB4E5D652AA038D2E44134D148D204| |D5014BC20642C433BDAB44DA709E2CA07003560E2CA9DA23E8271E56BA82FE0ED09| |14C7EF72DA8D3B27EDFF37E73BDF6DBE39537838AB0BF1F89C5042172AA6E3AC2F1| |51B66BD6E35BC05B364170373A5D276C649ADD8958A4F08116F6DAF17AC8A651957| |CCA65935FBDBD6596BD3AA3A9681FEF5DA96D588CE55CB56C3AA368DD68DBE58AB5| |58C4B76B36A390E2F162CB36E574B41B9532A3761156E6D6D580DA76CD7A317EB76| |D1385FDBD85E2F984ED36A6CF7424359F8EF626774B95E91F308911793938C34E1D| |80423CBF8088889658C5264D40D05777AAF12D24B84CC08202332094692F0C42783| |84AB2ADF21D190F0FC607C2568DF0837C14F95D9D565CAA771918EB30A3A7470ADC| |49840E4191D10E5E528E175E112CFC0E25314CAE39B171879648E7199D099A187EA| |9C8195A68AB4E42D88F3CB4CFE43F2EC065340B614885375FD1305EB9F09A12E328| |E4509D92F64F4415490A394203F41885BBF0D3B616ECD13E69D08EF4478807BE010| |95EF25EA52B6A34225FCA255EF6FC2F143C61FC21D888A71414FEC0599BAF618FB8| |41570884B87F849AAD43DCD384150C0A187EB8A1E9AE23E58FA64277D0F68D4FDF7| |199B84E11261ACCCB009AB1035C085D4011ED8208F683042C8C7082AF80DC98686F| |8D024F8D0248609CFC12129CB277FD2F948F13149F1114AF1111A7EC4CD6C113488| |1A91E547B8FC28971FE5F2A35CFE29F88DCBECE36F6844E9033EFEAF79B0AF08536| |F09F9778428444DC8A627387B96B36739FB12BCA99C9C622E471D1D048530648C31| |4F8F36B5C3B977096B90745AC64CF7D0391FD4DA1F27FCF0652CFC6359D4DA1F955| |0C892D4DA1FA7EB8F90A760E7FFBADEEBAD74FE6B9DA0D75116419465BC5B45B98B| |CB35BC3351EEE1B28877EE07BDD570F814F63583721AE50C4A1CFA133BE8E90B800| |4507494204A08258C124189A1F4A3BC4471FF0295D30024| |-------------------------------------------------------------------|
cap e/n defense and 35.7 f/c
s/l defense is a low 22.3 but 1 application of DA covers most of that
800% Regen with 1 foe in range of RttC
2010 HP with no accolades on (Scrapper #)
same build I used to... well check sig -