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Arc Name: A Vague Notion
Arc ID: 451725
Faction: Heroic
Creator Global: @Hero Prime
Difficulty Level: Medium High - This arc is soloable with Arch-Villain spawns turned off, but probably not if you intend to fight the AVs instead of EBs.
Synopsis: Vagary Keller, known by her registered hero name as Little Miss Vagary, has been kidnapped, but retrieving her may be only the beginning of a much longer tale that includes the revelation that one of Paragon City's most celebrated philanthropists has a dark secret.
Estimated Time to Play: One hour to ninety minutes, depending on your settings.
Important Notes: This arc is largely able to be done by just about any level from 5 to 54, though the fourth mission will auto-sidekick low level characters up to 46, if they are not already sidekicked to that level or higher. The contact for the arc is Nigel Kaine, also known as Lore, the Arcanist in residence for Tangent. He's a bit of a kook, so be sure to read through all his text. Have fun, and let me know if you find any bugs! -
A little over one week later, and Tangent is up to six members. In other words, we're growing, but very slowly. Still, that's fine, as it affords us the opportunity to get to know individual members of the group and lets us all integrate our stories better.
Also, we're starting weekly Task Forces next Monday night, and are looking at setting up our own wiki. -
Two day bump. I've had a couple people express interest in-game, and at least two sign up at our website, but we're going to be actively looking for role-players who are interested in developing not only active storylines, but a vibrant and active supergroup.
And don't take the limitation above as absolute. While we're interested in interdimensional and extraterrestrial heroes, there have to be some from Primal Earth (or who have been in Primal Earth for a while) in order to get things started. We'd be happy for you to be part of that, as well, not to mention the Zodiac Division. Ultimately, the goal is to become large enough to have regular teaming, constant RP, and intertwining stories flowing all the time.
There's no need to run in a specific supergroup look - unless you're Zodiac Division, of course, which is para-military - and we have a huge base and tons of prestige to fill it up already, so we're not worried about whether you run in SG mode or not. We have an active Ventrilo channel that can, right now, hold 20 members. We're more than willing to pump that up to higher numbers if it becomes necessary.
Send me a PM here, sign up for our boards, or find me in-game as @Hero Prime! -
Quote:That depends on what you want, Vyver. While Tangent is not a dedicated Resistance group, it does mesh well with the goals behind the Wardens. Not to mention, if a Resistance fighter has been exiled from Praetoria, or is fleeing due to persecution, well, Tangent may well be a decent home.lol when is someone going to ever make a resistance sf/vg?
*stillwaiting*
In the meantime, this group looks a great start for a Praetorian PD group. -
Hero Prime did his best to remain calm, to not allow the tension of the situation to overcome him. He was up against a wily opponent, one who had outsmarted him in the past. He and his adversary had gone tit-for-tat for a four years, neither gaining the upper hand for very long. He studied the battlefield, brow furrowed in concentration. He needed a better strategy or the opponent would win. This was unacceptable. The last time they faced off against each other, his rival had defeated him soundly. To suffer a second such loss in a row would be humiliating. Worse, he knew the opponent would rub it in his face at any opportunity. That was the worst part. It was one thing to be a sore loser. Most of the criminals he met were. They cursed and pleaded until the little light on the ZigTag went green and the City Teleportation Grid yanked them away; they complained and schemed endlessly while in the Zig. But to be a sore winner? That was the only way to describe his adversary: sore winner. He would prattle on about his victory for days, weeks if he was allowed. If it mattered to the people of the City, the rival would hack into the city grid and make a public announcement over the city-wide comm channel every time he bested Hero Prime. It would be a spectacle.
Hero Prime was dressed in a t-shirt and jeans for this battle; his capes and uniforms hung quietly in a nearby locker. And rather than standing to face his enemy, he was sitting at a table, alone. This was a situation best handled by Mike Mars. Not that there was any difference between the two he had no secret identity. Mike Mars was Hero Prime was Mike Mars. Oh, he felt more confident wearing the suit, at least in social situations, but he remained the same person, regardless. It was one of his strengths or at least he hoped it was to remain the same, steadfast, whether decked out in the garb of a superhero or copping casual in his street clothes.
His adversary, however, did not care. Your move, Michael, the rival said with a bitter sneer.
Mike lifted his hand and waved it in a quick pattern. The gesture-enabled motion sensors built into the table before him picked up his motions, and the hovering knight, a nearly weightless chess piece formed of silicon aerogel moved two forward and one to the right, taking his opponent's bishop.
Check.
Really, Michael, Martin teased. That was a silly sacrifice. From across the board, the black queen slid at a diagonal, and Mike's knight was removed from play.
Huh, he mused, shaking his head. How did I miss that?
He knew the answer, of course. Martin was good, one of the most advanced synthetic intelligences in modern Primal Earth. Mike had coded the artificial persona while still in the thrall of the Iradu. It was his Paramount Grandmaster project, along with a two hundred page thesis on the origin and evolution of man-made intelligences. When Sidney Savant freed Mike and prepared the way for his return to the twenty first century, the young man had given Mike a small, crystalline cube containing Martin's code. For the first two years after Mike's arrival in Independence, Kansas, he had no way to access the data stored on the cube, but with a little luck and a lot of ingenuity, he was able to build a device capable of reading the three-dimensional storage block. Mike named his newfound AI companion Martin after a certain socially inept, schizophrenic android, and their long-time friendship and rivalry commenced.
Mike waved his hand again, the gesture sending a pawn two spaces forward to threaten the black queen, but a pawn now sitting directly horizontal to the small, white warrior moved at an angle, sliding in behind it. The white pawn was removed from the table.
En passant, Michael. Are you simply not paying attention?
Shut up and play, Martin, Mike muttered, his voice grim. Another quick hand motion sent a biship sliding four diagonal spaces. Bait for the black queen.
Martin refused to take it, however. His queen moved ominously forward, from the center of the board to Mike's end, and took a pawn from the white castle formation Mike managed a few moves back. Mike's king was in check, and he had no defenders. He could have taken the black queen with his own king, but a knight Mike had failed to notice guarded it from an awkward angle.
Checkmate, Michael.
Frak.
Martin was getting too smart for his own good. -
((The basic recruitment info in this thread is also in the Supergroup Directory, but I thought it might be fun to do a couple paragraphs of introduction during a lull in the workday.))
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Mike floated, his eyes shut, basking in the silence of the nothingness surrounding him. Its good to get away, he thought. Good to have time to relax, to regroup, and reflect. And sometimes its good not to have to be Hero Prime, to just be Mike Mars. Besides, space was one of the few places he could find absolute silence.
The last two years were a maelstrom of activity. After the Zenvious Foundation closed its doors, Mike spent a little time on his own, contracting out as an engineer, working for medical giants like Johns Hopkins and Mayo Clinic. After six months, Vanguard came knocking, seeking to recruit his help. The Rikti were making in-roads in more places than just Paragon City, it seemed, and Vanguard was building a task force designed to strike where the Rikti Restructurists gained footholds. The job had taken Mike all over the globe and even into other dimensions and while he was disinclined to fight unless it became absolutely necessary, somehow fighting the Rikti, those who sought to reform other worlds to the likeness of their own, made sense. His connection to the Rikti was more than tenuous, of course. The Iradu a religious sect of the Rikti from a far-flung future who revered science as a god travelled fourteen hundred years back in time in order to abduct him. They took him right from his mother's womb, intending to turn him into a planet-busting super-weapon. It was only thanks to the intervention of Sidney Savant that Mike was left untainted by the Iradus brainwashing techniques. It was also Savant who helped Mike escape and return to the 21st Century.
Sometimes things just change, Mike mused. Vanguard was a good place for him, but after working under Mr. Zen for so long, he knew there was more he could do. The Zenvious Foundation existed to use the tools available today to build a better tomorrow. That was the mans mantra that tomorrow could be better, and those with power had a responsibility to make it so, for everyone. Mike believed the same, and it was that belief that eventually pulled him from Vanguard. With a loan from a rather trusting venture capitalist and a newfound cause, he started building Tangent Station, a space station in low geosynchronous orbit around Earth, a mere one hundred fifteen miles from sea level. Still, the station was empty. He had yet to get all systems up and running, and completing the interior work was a job for a whole construction crew being done by one man.
But the station was empty in more ways than one. Tangent Station was the central hub of Tangent, a group he intended to be a home for wayward interdimensional and extraterrestrial heroes willing to bring their abilities to bear for the good of Primal Earth and beyond. Heroes like Lexi Lucus - known as Fiera Arcane - the woman who barely escaped the devastation of Arcane Earth only to become a rising star in Paragon City. So far, there had been little interest shown, but Mike remembered how long it took the Foundation to get off the ground, and wasnt worried. Especially with the recent influx of resistance fighters from Praetoria; he could only imagine many of them would need a safe haven from which to continue their work, both on Primal Earth and their home dimension. More would come from all sorts of worlds, driven by exile or persecution, fleeing a dying world or simply exploring.
Michael. Martins voice rang through his ear bud. Frak. Forgot to turn off my comm.
Yeah, Martin?
Lexi claims to have found a next of Iradu in Paragon City, and thought you might be interested in assisting in her efforts to remove them.
Mike opened his eyes and looked down. The whole Earth spun beneath him like a huge marbled ball. This was his world, the world he swore to protect. Tell her Ill be right down.
It was time to be Hero Prime.
Name: Tangent
Currently Recruiting: Tangent is a brand new supergroup and is looking to bring in members interested in great storytelling.
RP Level: We are a Roleplaying Intensive group intending on creating and maintaining multiple storylines. We have a private OOC channel - Tangent HQ - but expect the Supergroup channel to remain in-character.
PvP Level: There is no PvP focus with Tangent, though we may dip our collective toe in from time to time.
Theme/Concept: Tangent exists to serve as a pseudo-family for wayward interdimensional and extraterrestrial heroes. It is a safe haven and a launching point from which heroes of other dimensions and worlds who have come to Primal Earth because of persecution, exile, exploration, or planetary destruction can do their work. It's focus is very much heroic, which cannot be stressed enough. The group is less interested in avenging angels and more willing to take on good samaritans.
Activity: As we are brand new, we very few members. I cannot stress this enough: we're small. This space will be edited as that number changes.
Requirements for Membership: We're pretty relaxed on membership guidelines. Generally, we ask that you sign up on our website (listed at the bottom of this page). We have a formal application process, but we're not worried about it so much until the ranks fill out a bit. Feel free to talk with a member of our leadership in-game. If you seem like a good fit for Tangent, and we seem like a good fit for you, we'd be more than happy to have you.
Leadership: Hero Prime and Fiera Arcane
In-Game Contact(s): @Hero Prime and @Fiera Arcane
Out-of-Game Contact(s): CoH Virtue Handle: Hero Prime. You can also reach me at the Tangent website.
URL: www.tangentstation.com
Coalitions: Current coalitions include M.E.R.C., The Invictus Foundation, and Novus Legatio.
Other Details: We have a pretty big base which is currently unfinished but coming together slowly. Porters to all zones are available, as is a medical facility. We also run a Ventrilo server for our members.
Of Special Note: The Telestrial League is former U.S. Military project whose funding was cut when the current trend of decreased spending came into vogue. Telestrial members are human-form only Peacebringers. The basic concept is that, like the Council's Galaxy soldiers, raw Peacebringer essence can be bonded to humans making, in essence, Peacebringers who lack shapeshifting capability or the merged persona of a human and Kheldian. Tangent Station, backed by Zen Financial, recently hired former Major Adrian Vantage (a.k.a. Major Advantage) to lead the Telestrial League as a part of Tangent known as Zodiac Division. -
Quite the contrary, Pedro; that thread was only started just over a month ago. Certainly we need to see more SGs post in it, but I'd venture to say that most of the groups in it are still valid SGs.
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Strengths:
- Variation. I have little problem going from the personality of a staunch English Gentleman turned big-game hunter to the persona of a teenaged kid who feels neglected by his father. I play male and female characters, and have been told I manage both equally well.
- Detail on the fly. I don't start my characters of with tremendously detailed backstories, but create them as the character interacts with others. It helps not only make them more complex, in the long run, but more sympatheic (or purposely less so!) toward others.
- Story creation. Plot and I work well together, at least insofar as creating plots on the fly goes. Again, when writing a story, I don't come up with a solution from the get go, but rather build a little at a time, letting other players add to it in organic fashion. I'm only just now back to the game and starting to play around with AE, but where some people use AE arcs as conclusions to stories, I see it as an amazing tool for launching tales that last beyond the arc itself.
- Multitasking. I have trouble roleplaying and doing missions at the same time. Not the pauses between missions, or the ones within the mission, but the kind of roleplaying that goes on in the middle of a fight. I often miss what's being said, and my wife (who is an excellent multitasker and usually teamed with me) has to point out what escaped my attention.
- Following. I wont' go into much detail here, but let's just say I've had difficulty finding supergroups where I fit. It's probably one of the reasons my wife and I started The Zenvious Foundation all those years ago, and why, upon returning to City of Heroes a couple months before Going Rogue was released, we picked up with a supergroup we never got off the ground and are hoping to make something awesome out of it.
- Variation. I have little problem going from the personality of a staunch English Gentleman turned big-game hunter to the persona of a teenaged kid who feels neglected by his father. I play male and female characters, and have been told I manage both equally well.
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I'd like to offer Tangent up as a solution, but it doesn't meet all of your requirements. Specifically, we just started. We have only a handful of members, and don't have a lot of SG chat going on at any given time. Moreover, we're coalitioned with other small supergroups who, for the most part, have limited activity, as well. There is one of our coaltion members, The Invictus Foundation, who is fairly active and definitely heavy RP. You might check with them. www.invictusfoundation.com
That said, if you're interested in a small (but hopefully growing) group started by another recent returnee, and you have a character that fits the profile of our group, we'd be happy to talk with you. You can reach me here by PM, in-game as @Hero Prime, and on our website at www.tangentstation.com. -
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I'd offer you propaganda for Tangent, but we don't have any yet. As a new supergroup with a scant handful of players, everything about us (except for our base) is still small-scale. Not to say we don't run big story arcs or hope to gather more people, just that I think the growth of a group in a game like City of Heroes is best left to organic means.
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Quote:Party pooper! Dressing it up is half the fun!I don't see any way to dress this up beyond "Hey I heard you in your home. You play city of heroes. So do I." Gonna be creepy no matter what. Constructing some pretense to make it less creepy is gonna be pretty transparent.
edit: leave a note under their door offering to help with their endurance problems -
Hey, Equation... I'm with everyone else. You have to connect with this person, at least in some cursory fashion. My suggestion? Make a business card - you can buy stock blank business cards at Wal-Mart - that has "Arbiter Fabulous" and a gussied up Arachnos logo, then include your global, what server you play on, and an email address at the bottom. Attach the card to his door - either by affixing it with sticky tack, rubber-banding it to the doorknob, or forcing it in the crack between the door and the jamb. Voila! Classy and non-invasive.
If you want me to make that card for you, call me later. We can have a little confabulation. -
Name: Tangent
Currently Recruiting: Tangent is a brand new supergroup and is looking to bring in members interested in great storytelling.
RP Level: We are a Roleplaying Intensive group intending on creating and maintaining multiple storylines. We have a private OOC channel - Tangent HQ - but expect the Supergroup channel to remain in-character.
PvP Level: There is no PvP focus with Tangent, though we may dip our collective toe in from time to time.
Theme/Concept: Tangent is many things. It is home to wayward interdimensional and extraterrestrial heroes who have come to Primal Earth because of persecution, exile, exploration, or planetary destruction, now in need of camaraderie, a group identity, or support. It is a launching point for those heroes, accompanied by more from Primal Earth, to help not only in this world, but elsewhere in this dimension and beyond, throughout the multiverse. It is a place for heroes, and it's focus is very much heroic. This cannot be stressed enough. The group is less interested in avenging angels and more willing to take on good samaritans.
Activity: As we're only a scant couple months old, our membership is still growing. Currently we have about fifteen unique members, but we're hoping that number will grow soon.
Requirements for Membership: We're pretty relaxed on membership guidelines. Generally, we ask that you sign up on our website (listed at the bottom of this page). We have a formal application process, but we're not worried about it so much until the ranks fill out a bit. Feel free to talk with a member of our leadership in-game. If you seem like a good fit for Tangent, and we seem like a good fit for you, we'd be more than happy to have you.
Leadership: Hero Prime and Fiera Arcane
In-Game Contact(s): @Hero Prime and @Fiera Arcane
Out-of-Game Contact(s): CoH Virtue Handle: Hero Prime. You can also reach me at the Tangent website.
URL: www.tangentstation.com
Coalitions: None, currently, though we're always looking.
Other Details: We have a pretty big base which is currently unfinished but coming together slowly. Porters to all zones are available, as is a medical facility. We also run a Ventrilo server for our members. -
Glad to hear it, Jet.
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Our cat thinks much the same of our oldest teen's laptop. Oddly, all three kids have computers, all the same model, but only the oldest's computer is worthy of being the kitty's bed. She does like to hop up on my lap and get in the way when I'm roleplaying, leveling, or even doing homework.
Her strangest activity recently has been climbing up into my lap, then crawling up and licking my cheek. For fifteen minutes at a time. My left cheek. Only my left cheek. -
I've only posted in one Rookery thread. Does that make me eligible for a donut?
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There's a minor time travel theme to Tangent, the new Supergroup we're building but haven't yet officially announced, but it's more of an interdimensional theme with a bit of time travel thrown into the mix.
Depending on how you organize your SG, I'd be interested in talking about a coalition with Tangent. -
Quote:I was too late to get in on this, but I'm looking forward to seeing what you've done.ok, it was my day off.. was gonna start making it.. then I got drunk and had a fun conversation with a lead retraction pencil about how much more sexier shes looks then the normal wooden ones...
anyway, ruff sketches are done.. and a few other strange sketches I made while drunk.. apparently, putting legs on an octopus is rather creepy.
ok, not much of an update..granted, but I will post some pencils later.. -
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Places I've used in the past as points of meditation:
- The floating islands in Ouroboros.
- A couple of the islets south of Peregrine Island.
- The tops of many skyscrapers all over the city.
- The park area with the statues on the far side of Founders' Falls.
- Some of the caves in the islets north of Talos Island.
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Quote:No, I don't have a solution. I'd be willing to help - I was a sysop at Virtueverse before, and I'd be happy to help out again, now that I'm back - but that's not a solution, just a little nudge. I didn't say I could fix things; frankly, I was only grousing about things that I knew weren't likely to be changed anyway, and have said so multiple times. I don't think there is a perfect solution, one that will appease both the user and admins, and none of this was intended to say otherwise. The solution is what it is, and I accept it, even if it's frustrating.Truthfully, from what I've heard in discussions I've had while doing this migration the desire to add off site linking is there. The key problem however is the lack of a large enough and active enough pool of people moderating content.
There have been a few instances of content going up that directly violated the web hosts TOS. And really without that constant large group of eyes over content its too hard for one person to patrol the pages to check off site images.
So if you have a solution to that problem, by all means share it, that would definitely put that option into the realm of more likely to happen.
At least not a solution short of creating a CoH-themed image hosting site, which might be a possibility. Of course, then it inherits the same problem you have expressed has happened on UHVU.
Hm. Let me think on it.
Quote:From what I can see, the discussion is about adding larger than necessary files to the Virtueverse page. If you want to create intricate, multi-layer, animated, 3D, infra-red, ultra-violet, quantum images that are beyond the limit in VV, put them into DA or imgur instead of slamming the VV's bandwidth. (Just because it's free for us doesn't mean it's free for everyone. Unless I'm mistaken, Kadekawa is the one who's still footing the bill for the bandwidth.)
VV is more of a simple who's who, not a forum for artistic expression. That's why DA exists. This is not to say that you cannot add an artistic rendering of your character, but as we've been asked to keep the file size small, the images should probably be fairly simple. -
Quote:Perhaps you didn't read the discussion, but it's really not about having gallery images with large pictures. The modern browser can view PNG images in-line, which means that designers have the opportunity to create multi-layered pages that include transparencies. Unfortunately, PNG images can be large (in file size, not dimensions), if they have a lot of transparency. That is what I was shooting for - a design element that utilized the power of the PNG.For what it's worth, I agree with Ransim. There's absolutely no reason for adding enormous images to your virtueverse page. If you need a gallery to show off your megapixels, create one on DA or imgur and link to it in your sig, here.
Now, don't get me wrong, I understand the issues of server stability and bandwidth, and I hope I've made that clear in previous posts. I've offered to to host my own images, but understand why those settings won't be enabled. But when discussing design, to say there's no reason large files (once again, in file size, not dimensions) to be used is just silly. Now maybe there are good reasons they're not right for the UVHU, but those reasons have everything to do with the server and nothing to do with design. -
Some of you know me, some do not. A few might remember me by names I've used either in-game or on here before - Mr. Zen, Zenvious. My wife and I headed up The Zenvious Foundation, a sort of 'catch all' supergroup that ran from 2006 until 2008. We left, went off and played some of that one fantasy game that everyone seems to play at some point or another, eventually got bored (or at least I did; my wife, on the other hand, still loves it), and took a break from MMORPGs. We discussed returning to City of Heroes for a while, and, after deciding that we never would (and giving all our stuff away during a free reactivation weekend *chuckles*), we did.
So, yeah, we're back. And it looks like we're here to stay, too. No other game has offered such a diverse roleplaying experience for us than City of Heroes and especially Virtue.
In returning, we came back to an empty SG called Tangent. Sitting at the bottom end of the Top 100 SGs on Virtue, it has enough prestige for me to play around with new stacking tools and make fun rooms, but after a long discussion, my wife and I are in argreement; we could build a new group. Given the ideas we had and the Going Rogue expansion (with Praetoria opening up), the timing couldn't have been better.
Tangent is a supergroup with one major focus: it's a safe haven for interdimensional metahuman refugees, specifically those whose worlds have been overcome or destroyed, or those who are under constant persecution for their heroic efforts on their worlds. The group's alignment is True Hero, and it is led by Mike Mars, a.k.a. Hero Prime. With some effort, and with the help of Portal Corps, he has managed to put Tangent Station into a low, geosynchronous orbit. While the station is far from complete, it is fully functional and ready for use, so Mike is opening the doors.
I know it's not much of a description but, like The Zenvious Foundation, Tangent is a group I would like to see evolve as it grows, rather than start out wholly defined. We're looking for interdimensional refugees with a heroic bent (though vigilantes may be welcome, as well, depending on how extreme they are) and heroes willing to work with them on Primal Earth.
Currently, Tangent is coalitioned with the Invictus Foundation and M.E.R.C. I spoke with the leader of Novus Legatus last night, and we may be coalitioning with them, as well.
If this interests you at all, let me know here or in-game as @Hero Prime.