GreatRock

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  1. I was thinking about this...Would it be possible to display both names, the current name big and bold, and the innactive name smaller and underneath the large name
  2. In the roman temple, what is that blue window?
  3. GreatRock

    Entertain me

    Im bored so im going to start one of those nice long interesting threads in which people argue about AE...

    I think that AE ruined the game for everyone, even the people who stay the hell away from it.
  4. Hmmmmmm...maybe dont make an invalide arc? Thats just crazy enough to work...
  5. *The following message does not convey or enterpret my views on this base. The poster posted this because he found it funny*


    Ill Twist your Burrow!
  6. I may get some haters for this...but i find it waaaaaaaaaaaaaaaaaay to cluttered
  7. Quote:
    Originally Posted by Tyrak View Post
    My theory: villain-side, they're stealing it; hero-side, the villain group is being surprisingly helpful and cooperative and freely donating power to the hero base.
    But the jokes on the them because the power the is stolen from the heroes in the first place
  8. Where are they getting electricity from?
  9. GreatRock

    Turok Base theme

    *snaps* Thats just crazy enough to work
  10. GreatRock

    Multiple Doors

    Well woudt that be interesting
  11. The best room is the room with the cracked floor panels and lava
  12. Its so funny how me, Vivian, and Jack coment in every base thread
  13. I also cant take pictures...My screenshot is busted. If someone else could tour it for me....
  14. GreatRock

    Multiple Doors

    Quote:
    Originally Posted by Doctor Vivian View Post
    Well, at first glance it would seem to be a Great Room that has been partitioned off with inner walls, leaving those gaps.
    Well then explain how the floor changes...
  15. GreatRock

    Multiple Doors

    I am 100% sure of what i saw. I will post a screenshot!
  16. Great work. Although i think the first couple rooms were kind of lacking, the rest of it was very good
  17. GreatRock

    Multiple Doors

    well i know that. But they had 3 doors in a row to the same room.
  18. GreatRock

    Multiple Doors

    I am an avid, if not relitivly new basebuilder. Recently i made a new character and joined Raven Shield (#5 SG on freedom) While looking at there bases, i noticed they had rooms with more than one doors to the same room. Any explanations?
  19. Our Arcane/cult base on Freedom would be great. Famous for its sacraficial pit! @ The Great Rock
  20. GreatRock

    tailor in base?

    or having actually victims...er...volunteers in your research/torture bed of death
  21. GreatRock

    tailor in base?

    Another cool (slightly unnesesary) featur would be a big TV, that interacted with, would allow you to see the location of your SG mates via a map. That way, if they are lost, you could direct them.
  22. I am a level 50 fire domminator. I am planning to purchase a slot for Fire Cages. Should i slot it for damage or Immobilize?
  23. Quote:
    Originally Posted by Jentia_Argool View Post
    I don't know what your archtype is, but grouping with other people at the AE and running missions designated as 'Farm' type missions there should level you up fairly quickly.

    I totally understand the drive to level 50, the lower levels are an unnecessary and frustrating grind. You realise that so many powersets and archetypes only 'Come Into THeir Own' at a particular level, or it takes 25 levels before you get the 'Defining Power' of the set or some crap like that.

    Totally unnecessary.

    If you want to hit a level 50 character, or 100 level 50 characters you go right ahead. THere will always be missions to run and things to do now that the AE is available. You can even use the Flashback Feature and do old story arcs etc. so you won't miss out on a thing.

    And if you have more than one level 50 you are more flexible for teaming, and in your Super Group you can jump on whichever character type a particular team in needs.

    This whole 'Journey to level 50' ...play for 800 hours and get to 50 is not for everyone.

    We must remember that this is just ONE way to design and play this game. A game like Guildwars runs you through level 1 to 20 in a few hours and then you have a max level character with all your powers and the game continues from there.

    I think what players may be realising is that the majority of people really don't like that 'Journey' to level 50, simply because in most MMORPGs after you do it once it isn't fun.

    By playing in the AE those players can see every single Map Type and Monster Type that the game has to offer. What are they supposedly missing out on really? Not a thing, in my view.
    I totally agree. The one thing the devs should be cracking down on is those spam emails you get in-game advertising $ for inf.