Golden Girl

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  1. Quote:
    Originally Posted by Castle View Post
    Pohsyb mentioned this at PAX to some folks. I'm not sure if this is an I16 thing, or something being added for Going Rogue, but it is real.
    I'm pretty sure if it was an I16 thing we'd have noticed it by now
  2. Quote:
    Originally Posted by Mirai View Post
    Message on the test server:

    "Unfortunately, we do not have sufficient villain players to conduct testing on villain maps."

    Really? You think?
    Yup - simply proves what we all suspected - the West Coast is all Villains
  3. Two bugs found so far:

    First one - my team were all getting the AE options in the nav window instead of the event UI - we dropped and reformed, but still had the AE options there.

    Second one - the distance to the Aspect counter was not calaculating properly - I was right on top of him, and the number was showing as around 160.
  4. Some lore info for those still at work, but wanting to know more

    Basic Event Background:

    "When the Circle of Thorns secretly began linking their magical energy in an effort to make them more powerful, experimenting with ways to extract the power from other magical groups, they inadvertently put into play an event that would change the magical landscape forever. During a series of incantations, with the use of extensive symbols and magical rites, they formed Banners that could summon the 'aspect' of nearly any entity, alive or dead, to be used as a mindless slave in any way the Circle wished. While they could not actually summon the true entity, a piece was certainly enough for their purposes.

    At first, they were delighted with their success, imagining a multitude of uses for this new type of slave: more bodies to use as an army, return fallen Thorns to battle, use the entities of other groups as assassins: the possibilities were endless. Unfortunately, the ritual on All Hallows Eve didn't go as planned. The Banners they summoned behaved independently of the Circle's will, summoning Defenders who would not to obey their commands. Worse, they discovered that while these 'haunted' Banners were active, Glyphs appeared one after another, making it more and more difficult to banish them and that as the closer they came to the Banner, their once nearly infinite well of power reversed on itself and made them weaker. They disappeared into the night, leaving the mess for others to clean up, not realizing that an even greater threat had manifested itself.

    Banners:

    Banner of Terror:

    "The Banner of Terror feeds off of humanity's fears and causes it to manifest into the Transparent Terrors that guard this banner. These horrific phantasmal entities seek to shatter the fragile psyches of humanity with terrible fear."

    Banner of Fiends:

    "Horrible fiends gather at this banner with the intent to commit blind acts of violence and cruelty. As long as this banner stands these Dark Fiends will continue to conjure forth these manifestations of the ugliness within humanity."

    Banner of Mayhem:

    "This banner feeds upon humanity's need for destruction conjuring up manifestations representative of this urge. The horrible creatures that guard this banner represent an unimaginable threat to the material world."

    Banner of Scorn:

    "Manifestations of baleful scorned women gather at this banner. The Banner of Scorn channels the vengeful side of human nature to conjure these entities, and will continue to do so as long as the Banner still stands."


    Enemy Background:

    Transparent Terrors: (Banner of Terror)

    "These phantasms are actually manifestations of humanity's fears come to life. At the Banner of Transparent Terrors, they seek to inflict unimaginable terror upon their victims and as long as the Banner of Terror persists, these parasites will feed off of the fear of others."

    Dark Fiends: (Banner of Fiends)

    "The depraved ugliness festering in the underbelly of humanity is called forth at The Banner of Fiends. These Dark Fiends are a physical manifestation of pure malice, seeking calculated cruelty and malevolence, just because they can."

    Abominations: (Banner of Mayhem)

    Humanity's dark desire for mindless mayhem and destruction have been channeled by the Banner of Mayhem. The results are these creatures that are fueled by the need to blindly destroy everything around them.

    Scorned: (Banner of Scorn)

    "There is no fury more intense than that of a woman scorned, and The Banner of Scorn has conjured manifestations of wronged women with a bone to pick. They seek eternal revenge for the horrible things that society, and life in general, has inflicted upon them."

    Greater Mystic Aspect: (Giant Monster)

    "The malevolent mystic banners have released their energies to form the Greater Mystic Aspect. This colossal entity represents all of the negative aspects of humanity coalesced into physical form."

    Lesser Mystic Aspect:

    "These horrible creatures are a mere fragment of the wicked Greater Mystic Aspect. Small as they might be they still pose a terrible threat."
  5. Quote:
    Originally Posted by je_saist View Post
    Rather pessimistic way to look at it... There is the opposite viewpoint that it's the developers way of getting people to pay to move heroes to Villains.
    I wasn't being serious
  6. Quote:
    Originally Posted by The_Coming_Storm View Post
    SFs are broken because you can't adjust the difficulty. I was hoping there might have been a Tweet updating their progress on "fixing" them.
    I thought you couldn't adjust TF difficulty anymore now too?
  7. Quote:
    Originally Posted by Zombie Man View Post
    The saddest part of Jump Bots is that there's almost never a situation where they need to jump.
    Maybe thats why they turned to crime, because they were frustrated?
  8. Quote:
    Originally Posted by Dr_HR View Post
    list what u think is broken.
    Villains?
  9. Quote:
    Originally Posted by Dr_HR View Post
    naa villains r getting animated hair where as heroes arent. so were not going no where
    Then you are going somewhere - straight to a lab, where we can discover the secrets of moving hair from you
  10. A game that doesn't have moving hair is certainly damaged, but not actually broken, I think.
  11. Quote:
    Originally Posted by BackAlleyBrawler View Post
    Champions Online
    Quote:
    Prototype, World of Goo, Deadspace, Left 4 Dead.
    Aren't those just other ways to describe CO?

    And whatever you do, DON'T think of "improving" the Martial Arts animations here with the CO ones
  12. I give all my enhancements away to players in Atlas park who have no vet badges - and Inf donations can be arranged too
  13. They're not being fixed - CoV is being close when GR comes out - GR is just a clever way of making you pay to move your Villains over to CoH.
  14. Quote:
    Originally Posted by Suspicious_Pkg View Post
    Just tell them you don't know what they are talking about. You bought the account on eBay last week.
    Then ask them where you get capes, just to emphasize the point
  15. I'm like between Leo and Virgo in RL, but I think I'm more Leo than Virgo going by your list
  16. Quote:
    Originally Posted by _ACFU_ View Post
    Just because you're offered access to the closed Beta doesn't mean you're actively participating in it. Tell them you are waiting like everyone else.
    Yeah, that's what I was thinking - being invited isn't the same as taking part
  17. Quote:
    Originally Posted by Archy View Post
    Game's dying. I heard my neighbours daughters boyfriends secret lover had lag so the servers are clearly dying aswell.

    Obviously...
    Yeah - I think the lag was being turned on by GMs, who were also playing the role of other players.
  18. Quote:
    Originally Posted by Nericus View Post
    Ah sweet. The only thing that would be better is if we had access to any and all of teh Giant Monsters to put into missions
    When they can work out how to fit Lusca into a blue cave tunnel, I'm sure they'll add them
  19. Quote:
    Originally Posted by The_Coming_Storm View Post
    Just play villainside. :P
    Never in a billion years

    The AE is very good for letting me see evil content, without having to be evil - like I've fought all the unique CoV mobs now
  20. Quote:
    Originally Posted by Hyperstrike View Post
    You weren't. You were hallucinating during a Katie.
    I didn't do a Katie this weekend
  21. Quote:
    Originally Posted by Techbot Alpha View Post
    For the love of god, don't tell my male characters that! They'll just plain stop doing heroics/villainous stuff >_>

    And there's a couple of the girls who shouldn't see the sybils in ITF, too
    Fixed, to be more inclusive
  22. Quote:
    Originally Posted by FatElvis View Post
    It just seems like there is no new blood in the game
    The new players I keep meeting must all be liars then
  23. Quote:
    Originally Posted by ShadowsBetween View Post
    I'm pretty sure one of the first press items or interview said that there would be a something special for characters that never wavered from a single path. I don't have a link though.

    Yeah, Positron has mentioned that those who stay loyal to their side will get some special stuff, but he didn't mention badges.
    Why I was wondering was that if there was a loyalty bagde or badges, then that might cause a bit of rage, because the only way to get them would be to pass up the chance to change sides and get Villain or Hero badges