Golden Girl

Forum Cartel
  • Posts

    25494
  • Joined

  1. Quote:
    Originally Posted by Marcian Tobay View Post
    I love that Heroes are submitting to the dark and wicked temptation of badges.
    Not all of them
  2. Golden Girl

    Trash Talk

    So two have spotted the towel, but no one's spotted the paper yet?
  3. Golden Girl

    The Party Pack

    I'll get this - you can never have too many emotes
  4. I use the arrow keys for movement, and "Page Up" and "Page Down" for looking up and down - the mouse if for clicking stuff, nothing else
  5. Golden Girl

    Ghoul love!

    The defeat animation should be a costume change emote.
  6. "Heart of Light" is an awesome title, and "Going Rouge" is a very funny title
  7. Golden Girl

    Trash Talk

    I made this one a couple of months ago for the closed beta, but as that section's now been wiped away forever, I'll repost it here, because it's Resistance-themed, even if it doesn't use Resistance-speak





  8. Quote:
    Originally Posted by Ozmosis View Post
    Ive had this since i17 and the new graphics launched.
    If you're using an ATI card, that can be caused by having Ambient Occlusion and FSAA both enabled.
  9. Quote:
    Originally Posted by Aura_Familia View Post
    But if it's a choice between pvp and endgame content, I'd say most players would go with viable PVE endgame contnet 90% of the time.
    I don't think it's possible for them to add endgame content and not work on PvP in some way at the same time - unless they're planning to make Incarnate abilities only work in PvE situations.
  10. In comic books, anyone can defeat anyone if the story needs it to happen
  11. Quote:
    Originally Posted by Chase_Arcanum View Post
    Agreed. I haven't found an MMO where the PvP community was satisfied with the PvP mechanics.
    I think that's because MMOs are simply too complex to get every class, power, spell and skill balanced.
  12. Quote:
    Originally Posted by MaestroMavius View Post
    Just a rumor.
    Slightly more than that
  13. There's a little "X" button near the bottom of the screen that will stop the colors being copied accross the whole costume.

    And welcome to the game and the forums
  14. Why has this risen from the grave?
  15. Quote:
    Originally Posted by NightshadeLegree View Post
    They all moved to Praetoria, where the citizens are healthier, better dressed and don't get mugged on every street corner.
    Except by the cops
  16. Quote:
    Originally Posted by AzureSkyCiel View Post
    Golden Girl, I /sign both of these so hard, my crazy old SS brute build that was supposed to allow for a theoretical 1170 points of damage KB blow can't compete.
    Seriously, we need more mission maps that take place in all corners of the globe and across time.
    I think a medieval fantasy zone would be fun using a form of the GR Praetorian mission choice tech, so that it'd be a co-op zone, but with different goals for Heroes and Villains.
    Like there'd be a good castle and village on one side of the map, and an evil castle and village on the other, with a big forest in between - the ruler of the evil castle is trying to take over the whole area, and the rule of the good castle is trying to defend their area, and maybe even destroy the threat on the other side of the forest.
    They could put a Striga-sized mountain in the midle of the forest too, and have a dragon living in it as the end boss of a new TF.

    There'd be good contacts in the good area, evil contacts in the evil area, and Rogue/Vigilante style contacts in the forest.
    Using the GR mission choice tech, you'd have the chance to work as a spy in the opposite side, and betray them to your real side, with PvP zone style buffs and dbufs depending on which side was having the most success, and maybe even RV style changing scenery, so the forest in between would reflect how much ground either side was gaining or losing.

    There's scope for lots of present day invovlement there - like the Midnighter Club and their time travel crystal to take us there, the Circle of Thorns helping the evil side and the Legacy Chain helping the good side, and so on.

    And, best of all, it might mean we get long dresses and those wacky tall pointy hats to wear
  17. Quote:
    Originally Posted by Jbot View Post
    But how many simultaneously involve superheroes and aliens?
    That's what's so epic about Cimerora - you start off in a fantasy Roman area, but by the end of the ITF, you're fighting aliens and their time-travelling Nazi friends, who are building giant war robots to send back to the present time to attack Paragon City
  18. Welcome back - you might notice one or two changes since you were here last
  19. Quote:
    Originally Posted by Evilanna View Post
    That city was Rome actually.
    Tyrant never liked pizza.
  20. Yeah, he is looking a little overexcited
  21. They've been sent overseas, citizen - you don't need to ask anymore questions - it would be unhelpful.
  22. It'd be cool if they'd let us use whole zones in the MA - like having the whole Cimerora zone to use would be awesome.
  23. Isn't there a bit of a lack of fantasy themed maps? Like there's only really the Thorn maps, a few outdoor maps and the Cimerora maps - we need a medieval time travel zone to add more fantasy art assets to the game