Golden Girl

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  1. Golden Girl

    Moonstruck

    Quote:
    Originally Posted by MisterMagpie View Post

    With the way the DA war walls blend in with the sky, that actually looks like the moon is inside the zone
  2. Quote:
    Originally Posted by SuperOz View Post
    The other obvious factor here is the number of people playing. Yes, CoH has an enviable record of maintaining its base of around 120,000 people (or thereabouts) for the majority of its lifespan, but the other game is currently reporting 1.7 million players in its first two months. I can't attribute that solely to the license it represents; clearly that game is doing something right. And noone's going to be able to convince me the CoH devs wouldn't love even half those numbers.
    We won't have to wait long before we can wave to them a they go past
  3. Quote:
    Originally Posted by Agent White View Post
    yeah, that's kind of my point. He's never heroic, at all. He's just a jerkass from the first time you meet him.
    Well, he is a loyalist poster boy
  4. Quote:
    Originally Posted by Agent White View Post
    I like the whole greek theme to them, but they're not characters, they're cardboard cutouts :P
    I think that's kinda the idea - they're driven by one single idea which overwhelms and consumes everything else - they totally lose their humanity, and they become like a plague, "infecting" more and more people, until they're stong enough to "punish" an entire world.
  5. Quote:
    Originally Posted by Agent White View Post
    I'd like this to be about one of the last times we see anything 'of Vengeance'.
    Beta leaks of SSA 2 suggest there's more venegance on the way
  6. Quote:
    Originally Posted by FlashToo View Post
    Does the solo content have a chance to drop enhancement catalysts?
    Yes - I got one about an hour ago
  7. We're at 20% now - and the "competition" is nowhere
  8. Golden Girl

    May we walk?

    The new temp power trays we saw on beta could be used for these kinds of missions.
  9. Quote:
    Originally Posted by SuperOz View Post
    I'll take that as a point of favor towards the game
    Not quite
  10. Quote:
    Originally Posted by SuperOz View Post
    even though it's obviously expensive.
    And it shows
  11. Quote:
    Originally Posted by UberGuy View Post
    I really do miss that old login screen music. I preferred it to what we've gotten lately.
    I'd like an updated version of it somewhere in the game - it'd be good for looped music instead of the short bursts of music for different areas of a zone.
  12. Quote:
    Originally Posted by RemusShepherd View Post
    But forcing lore down a player's throat where the NPC is the star? I'm not interested. They're bit players in my story. It should never be the other way around.
    But i's just a chapter in the book that switches to another point of view to help flesh out the main story you're experiencing.
  13. Also, don't forget that it's highly likely that this isn't the one and only Incarnate zone we're going to get, so right now, it's more like the I20 situation where we just had 2 Trials to choose from - now we're up to 7, and with the Battalion getting closer, I think it's a pretty good bet that we're going to get some more non-Trial Incarnate content.
    A similar sized zone to DA would instantly double the amount of soloable Incarnate content, for example.
  14. The Katie Douglas situation will be resolved at some point
  15. Shadowhunter must wish that he was still alive to use Beast mastery
  16. Quote:
    Originally Posted by RemusShepherd View Post
    I don't need their backstory; I'm making it up as I play.
    That's not the way a shared coherent game world works
  17. The main thing is to defeat the Namesless Enemy.
  18. Personal story missions in the 1-20 GR content would have been epic.
  19. Quote:
    Originally Posted by GlassGoblin View Post
    If I was going to attend the next Summit I'd recommend Terra Volta for a revamp. It's home to the primary power source for the city, so why is it overrun with (apologies to Capt Castillo) jumped-up thugs? The respec trials themselves could really use some reworking, agreed. (So could the respec process, but that's a rant for another day.)
    I'd change the 3 enemy groups for the 3 Respecs to Rikti, Arachnos and Praetorians, to make the event seem more like it was part of a wider conflict, rather than a one-off attack by street gangs/mercenaries.
  20. Quote:
    Originally Posted by RemusShepherd View Post
    Completely serious, GG. You should know me better than that.
    What part of liberating Praetoria isn't heroic?
  21. Not sure if serious...
  22. The 20 hour V-Day ritual debuff was also Positron's idea
  23. Portal Court could have one - there are all kinds of things that could come out of the portals

    Another one would be a totally revamped respec Trial, taking place inside and outside the reactor, which would be made to look like something that powered "the city of tomorrow", and not the dirty concrete and rusty metal thing we have right now