Places for a trial?


cursedsorcerer

 

Posted

Many of the trials that have been added to the game in the last year or so have taken a plot of land in the game (Behavioral Adjustment Facility, Bloody Bay) and used that as the background for the trial. In most cases the trial is, of course, intimately intertwined with the location where it takes place, but I'm guessing that such trials are much faster to put together because they don't have to completely build a new map first.

So let's say you're in charge of making a new CoH trial. Maybe something like DfB or DiB, but say for a 20-30 range or something. Is there any part of the game that you think would make a great backdrop for such a trial? Shadow Shard? Croatoa? Sharkhead? Any particular enemy group you think would be cool to develop a bit for a new trial? I'm not suggesting that we need another trial like these, but I like how DiB uses a part of the game that many people never see and develops enemies that have been around for quite a while but are still a bit of a mystery.

Your ideas?



my lil RWZ Challenge vid

 

Posted

Perez Park. Having to chase down CoT through the trees while they try to complete their rituals. Have them able to escape you and restart their ritual. Lots of spawns, and stuff.

The Terra Volta reactor. Oh, wait. Yet still...

Steel Canyon, against a giant, and I mean GIANT, monster, as it crashes through buildings. Yeah, it'll never happen because Code Rant Here, but it'd be awesome.


 

Posted

I thought of a Zig Prison Trial after playing BAF for the first time. It would be basically the Pre-I21 Villain tutorial from the Heroes' perspective where the heroes are trying to contain the escapees and fight Arachnos who is responsible for starting the prison break.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

Posted

Quote:
Originally Posted by cursedsorcerer View Post
I thought of a Zig Prison Trial after playing BAF for the first time. It would be basically the Pre-I21 Villain tutorial from the Heroes' perspective where the heroes are trying to contain the escapees and fight Arachnos who is responsible for starting the prison break.
The Zig was going to be my suggestion. Also, it could be made into two parallel (not co-op, not concurrent) trials for red and blue sides. Blue side objectives could include having to rescue guards under siege (not under Siege), reactivating the security systems, and preventing some named villains* from making it to the roof to the waiting helicopter. Red side could (obviously) stop named heroes*, blow up the power plant to critically damage the facility, gain bonus point favors by assisting escaping villains, and (ahem) silence talkative prisoners. (*Naming them so they count toward the relative badges.) Unfortunately, since the inside of the Zig barely exists as a map, assets would need to be created, therefore kind of blowing the idea behind this exercise.

Other than that, we need more trials in caves, maybe with a final mission in the layer cake cave, with a hold dropping the players down into one of the enormous Oranbegan maps. Yeah, a kill-all with Wisps and Monkeys.


@Glass Goblin - Writer, brainstormer, storyteller, hero

Though nothing will drive them away
We can beat them, just for one day
We can be heroes, just for one day

 

Posted

Portal Court could have one - there are all kinds of things that could come out of the portals

Another one would be a totally revamped respec Trial, taking place inside and outside the reactor, which would be made to look like something that powered "the city of tomorrow", and not the dirty concrete and rusty metal thing we have right now


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Portal Court could have one - there are all kinds of things that could come out of the portals

Another one would be a totally revamped respec Trial, taking place inside and outside the reactor, which would be made to look like something that powered "the city of tomorrow", and not the dirty concrete and rusty metal thing we have right now
If I was going to attend the next Summit I'd recommend Terra Volta for a revamp. It's home to the primary power source for the city, so why is it overrun with (apologies to Capt Castillo) jumped-up thugs? The respec trials themselves could really use some reworking, agreed. (So could the respec process, but that's a rant for another day.)


@Glass Goblin - Writer, brainstormer, storyteller, hero

Though nothing will drive them away
We can beat them, just for one day
We can be heroes, just for one day

 

Posted

Quote:
Originally Posted by GlassGoblin View Post
If I was going to attend the next Summit I'd recommend Terra Volta for a revamp. It's home to the primary power source for the city, so why is it overrun with (apologies to Capt Castillo) jumped-up thugs? The respec trials themselves could really use some reworking, agreed. (So could the respec process, but that's a rant for another day.)
I'd change the 3 enemy groups for the 3 Respecs to Rikti, Arachnos and Praetorians, to make the event seem more like it was part of a wider conflict, rather than a one-off attack by street gangs/mercenaries.


@Golden Girl

City of Heroes comics and artwork

 

Posted

The Terra Reator. That is almost perfectly set up [with a few tweaks] for a trial x)


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