Gemesis

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  1. Quote:
    Originally Posted by The_Spad_EU View Post
    Got the same thing; I presume it means that some or all of the costume pieces used in the costume are locked or have been changed but it seems an odd thing to indicate on the costume select screen as it doesn't seem to stop you from changing into that costume.
    This is what the padlock means.

    On my Dual Blade stalker, I had the padlock on my costume that uses the Organic swords from the mutant pack. When I went into the costume editor, my swords were changed from the organic swords to scimitars. I scrolled through my weapon options and the organic swords were still there, so they either got renamed, or moved on the list.
  2. Gemesis

    Mac Issues

    This is a forum for asking questions. Questions that can be answered by other players of the game. Not a rant board.

    I understand being upset, and if I were in your shoes, I probably would be pretty angry. However filling support tickets, and bug reports, let them know what you're experiencing, so that they can make sure they can get everything fixed is more likely to garner results than your current course of action.
  3. Quote:
    Originally Posted by Todogut View Post
    Or, create a new ice slide travel power and sell it on the Paragon Market. I just want ice slide for my ice characters!
    Let me just say, that the Power Slide looks nothing, -nothing- like an ice slide. If you've not seen it, either find a video of it, or ask in your servers global channels if someone how has it, can demonstrate it for you so you can see what your asking for.

    Not that I'm saying it's lame, I found a CE at a Big Lots for $10, and picked it up. I use it on occasion, but not that often at all. Your character stands somewhat like they do on the rocket board, but you stay grounded, and there's a purple mist that surrounds your lower half. Other than those animation details, it's exactly like Sprint.
  4. Seems my Ustream was having issues, and I managed to get it back up and running, so feel free to ignore this.
  5. Hey, I was watching the Ustream until about 11 am central, then left to get some lunch, when I can back a few minutes ago, the Ustream video was black, but it said they were still broadcasting live. Refreshed the page, and still get nothing. Did they break for lunch and are coming back, or what?
  6. My guess is the OP wants it because they find they have to go AFK at a moments notice while playing sometimes, and doesn't want to come back to find their character dead.

    Honestly, I'd go with Invul, or if you wait until I21 drops, Super Reflexes. Both on tanks. The def soft cap will be easier to hit on Super Reflexes, but you won't get high resistances. With Invul, you can get high resist and soft cap def, fairly easily, but somewhat expensive.
  7. I plan on using my free transfers to move at least one alt over to the VIP server, and it'll be an incarnate. I'm sure I'm not the only one.
  8. Gemesis

    Email Help...

    Another option for getting your own global if you don't remember and don't have a friend available is "/getlocalname your character name here"
  9. Quote:
    Originally Posted by Von Krieger View Post
    "Do any Hollywood celebs play COH?"

    They know of a few, Joaquin Phoenix played CoH in a documentary. TheNet says he heard Vin Diesel does.
    I was in a VG on Freedom a while back, and when I used the VGs Vent, I swear one guy sounded like Vin Deisel, and another sounded like Kevin Smith. I never asked either of them, cause it's not my business, but I like to believe.
  10. Quote:
    Originally Posted by Daemodand View Post
    The lawsuit was settled a long time ago, there is no threat at all of a new lawsuit, and there is no need whatsoever for any player to report TM violations. Absolutely none. Except the above mentioned PvP.
    Were you involved in the lawsuit? Do you have the terms of settlement readily available to you? Do you have infallible proof that NO ONE, not one person or an entire company/corporation can file lawsuit against CoH and/or any of it's parent or subsidiary companies ever?

    Cause I'd like to see that.
  11. Quote:
    Originally Posted by Bad_Influence View Post
    Thanks. I knew they were pulling the booster paks, but didn't know they were pulling Rogue too.
    If I were you, I'd wait on buying GR because of I21. If you keep your second account subscribed, it'll be a VIP and get GR free. If you plan on letting it become a premium account, then it's a toss up, since we don't know the final prices yet for the licenses you could buy to effectively get GR.
  12. Quote:
    Originally Posted by Deganji View Post
    did I just run into some jerk elitist?
    Yes, you did. There is absolutely no reason beyond personal desire for you to soft cap ANY character, blaster or not. I have been on the Incarnate Trials multiple times. I've done them with blasters that don't have any defense who didn't die once, and I've them of tanks and scrappers that are soft capped over the standard 45%, who've died multiple times. It's not because I can't play tanks and scrappers(I play those more than anything else) but just the league dynamic led to different circumstances. (Of course I've had trials where blasters died and my tanks survive unscathed as well.)

    If you want to rework your build, maybe use your second or third build to make a soft capped blaster you can... but that'll gimp your damage, which in my opinion, defeats the purpose of being a blaster.

    Play your character the way -you- want to play him/her. Anyone who calls you a noob is not someone you should want to be playing with anyway.
  13. Quote:
    Originally Posted by Ispahan View Post
    How do you handle Primal Col. Duray ? o_o

    The first time I did this TF I loved the maps, the story, the AVs... almost everything. Our team was made of what we found (mostly lvl 40-50) and we didn't encounter any real difficulty. With my Warshade I didn't even notice Harbinger's slowing bubble or Primal Duray's nasty teleportations.

    Today I happily tried to do it with another team (there were 6 of us, from lvl 22 to lvl 50 - diff. +1x0) and we just couldn't kill this version of Duray. He was teleporting himself everytime everywhere and regenerating too much while we were chasing him. I was totally clueless about what to do. Since he was always teleporting, our Dark Miasma corruptors couldn't debuff him as efficiently as the previous MVs so maybe our team wasn't adapted to the challenge. Our little Cold defender's Snow Storm seamed also useless... Most of the time I can guess what we were lacking if a TF fails (debuff, DPS, coordination...), this time I didn't know. I'd like to take revenge with my SG without it turning to an atrocious fail at the last AV. Any hint, tips please ? :|
    With Primal Durray, Holds work well, but when you don't have that, it does end up being a game of chase with his teleporting all over the place. Keep a finger close to your "f" key so when you see him start to teleport, you hit that, and wherever he goes, you'll start to follow.

    Also, necromancy is bad.
  14. I can't say how it is in game, since I haven't tried to use that combination, but I would say Mids is correct. The way it is in game is any set bonus that has the same name counts. The best example is with the Luck of the Gamble +7.5% recharge. LotG +7.5% has a different name in game than a set that grants 7.5% rech. So you can have 5 of the LotG, and then five sets that grant 7.5% rech.

    My best advice would be to get those enhancements you're working on, and copy the character to the test or beta servers. THEN slot the enhancements and check the name of the enhancements in your Combat Attributes window. I think 5% run speed would fall under the name "Moderate Run Speed" or it'll something to that effect.

    If Mids is wrong, then the set bonus for the Kinetic Combat might say "Moderate Run Speed Moderate Flight Speed Moderate Jump" And then list the Performance Shifter bonus as "Moderate Run Speed".
  15. Yup! The devs have said Incarnate is for VIPs only.
  16. You're best bet will be to talk to your contacts. You should have some in there, even if you've finished their arcs. If for some reason you've cleared them all, then go to a level appropriate zone and run some radio missions. Once you do three to five random radio missions(Depending on level) you'll be given a safeguard(Hero) or mayhem(Villain) mission from your Detective/Broker for that zone. If you succeed or fail the mission, you'll be introduced to new contacts from the Detective/Broker.
  17. Quote:
    Originally Posted by Santorican View Post
    I'd like the developers to reconsider allowing players to change their arch type.
    I'd like forum users to learn to search before posting.
  18. Gemesis

    Restricted AT's?

    Quote:
    Originally Posted by midgard2 View Post
    As this is the 2nd wave of the Beta, yes I expect the Paragon Point system to be working at the very least.
    So you're really that surprised that the system got broken when hundreds of people all log on, make new characters and buy all the new shiny things all at the same time? It's a beta, if you expect everything to be working perfectly aside from the "small bugs" that could be as simple as typos in the mission text, then you need to lower your expectations.
  19. Gemesis

    Restricted AT's?

    Quote:
    Originally Posted by midgard2 View Post
    I was referring to the adding more content before actually fixing bugs in the game. VIP Beta shouldn't of come out till all the new content was working properly.
    ...you do realize that if all the new content was working properly... there wouldn't need to be a beta.
  20. I DLed and installed the beta client last night and it only took about an hour and a half, no copying files or anything like that. So blame for slow downloads... shouldn't be directed at devs.
  21. Quote:
    Originally Posted by Vardis View Post
    City of Heroes Website Maintenance - August 4

    We will be performing a maintenance on the City of Heroes websites between 1:00 p.m. PDT (4:00 p.m. EDt / 9:00 p.m. BST / 22:00 CEST) and 5:00 p.m. PDT (8:00 p.m. EDt / 1:00 a.m. BST / 2:00 CEST) on Thursday, August 4.

    As a result, you may be experiencing intermittent outages and may be unable to access our North American and European City of Heroes websites.

    Please note that our Going Rogue websites and Official Forums will remain unaffected by the maintenance, and you be able to access them normally.

    We will keep posted on our forums if anything were to change during the maintenance.

    Thank you all for your understanding and patience
    Hrm... websites... not live servers...
  22. Quote:
    Originally Posted by youganite View Post
    you do know that some character concepts with name can never be made in CoX because of this naming system, this is not "lack of imagination" this is "keeping with the program".
    you're not called henk just because there is already a jan at work, you're called jan regardless of that fact.
    When I go to work, I have about 150 co-workers. Of those 150, only 1 other person shares my name, and they work a different shift than me, so there's no confusion there. However, with CoH which has over 100,000 subscribers, even spread out over the 16 servers(Though I play on Virtue, one of the more populated ones) we're dealing with thousands. As the resent stress test they did on Freedom with the Praetorian invasion, we know the servers can handle(Though lag) more than 4000 IIRC at one time. Of those possible 4000, there could easily be hundreds of people all named Jane, or John, or Sam, or Chris, or Ashley.
  23. Quote:
    Originally Posted by Lemur Lad View Post
    So complaining about your problems is more important than solving them. Got it.
    I kinda got that feeling from the first post, but this cemented it for me. Honestly... I'm still waiting for a question from the OP as all he/she has done is rant so far.
  24. Gemesis

    Hazard Pool

    Quote:
    Originally Posted by Lemur Lad View Post
    Spectacular Death: When the character goes down, he tends to do it noticeably. So notably that the enemies are often distracted momentarily. AoE Taunt, short duration, with a ToHit roll. Purpose: distracts the enemy from the characters teammates.
    I like it! But, I wonder if the tech is there for a dead character to be able to taunt, and the duration of the taunt might be a little weird. Say like a tank dies and has this power go off, just how long are the enemies going to stand there staring at a dead body? Might seem a little odd.

    Quote:
    Noble Death: an automatic version of Vengeance that fires off automatically, just like when Nemesis Lts go down. Make it weaker than normal Vengeance, maybe give it different effects, but let it stack (if multiple players go down).
    I love this! It's almost like thematically someone calling out as they jump in front of a bullet "Avenge me!"

    Quote:
    Shrapnel: When the character goes down, automatic systems kick in to possibly take others with them. A minor DoT and debuff that hits anything nearby. Not a big attack but maybe enough to finish off a few weakened minions.
    Depending on the debuff I do think this power could work. Like I could see a damage debuff, or a Resistance debuff both working.

    Quote:
    Spectacular Return: When this player gets up to start fighting again, the enemies are shocked and may lose their composure. AoE fear.
    This would be great for melee ATs, that when they rez, the fear effect gives them a few seconds to get their toggles up so that they don't get killed again before the animation of the rez finishes.

    Quote:
    Toxic Resurrection: the revival process does something to this character's body and they emit a toxic cloud that reduces the enemies damage resistance for a short time.
    This one I don't see working quite as well as the others you've proposed, but I can't really think of some way to improve on it... for now.

    Quote:
    Immolation: A slottable version of Self Destruct that has a much shorter animation time, but most of the same downsides. No body left to target and rezz, but area effect or self rezzes will work.
    This would be awesome, because the number one irritation I have with Self Destruct is when it misses. I could be surrounded by 10 mobs, hit SD, and I blow up, and only 2 take damage. Being able to increase the ACC of that power would make it much more usable.

    My only question for you is, is this that way you'd want them to be tiered?

    Tier 1 : Noble Death, Shrapnel
    Tier 2 : Spectacular Return, Toxic Resurrection
    Tier 3 : Immolation