Freitag

Community Specialist
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  1. Celebrate the 8th Anniversary of City of Heroes with a free Respec! On April 24th, 2012, we will be granting a free Respec Token to all characters in City of Heroes Freedom. Please be aware that this token does not stack with previous free Respec Tokens that you have accrued, so if you're on the fence about using one, now's your chance! Remember, you won't get a free Respec Token unless you've already used the last one, so if you would like to get one, use the old one now!

    Thank you all for continuing to support City of Heroes, the world's best super heroic MMO! And don't worry, we have lots planned for the 8th Anniversary, so keep an eye on our website, as well as Facebook, Twitter, Google+ and the forums!

    Join the Community Discussion here!
  2. Celebrate the 8th Anniversary of City of Heroes with a free Respec! On April 24th, 2012, we will be granting a free Respec Token to all characters in City of Heroes Freedom. Please be aware that this token does not stack with previous free Respec Tokens that you have accrued, so if you're on the fence about using one, now's your chance! Remember, you won't get a free Respec Token unless you've already used the last one, so if you would like to get one, use the old one now!

    Thank you all for continuing to support City of Heroes, the world's best super heroic MMO! And don't worry, we have lots planned for the 8th Anniversary, so keep an eye on our website, as well as Facebook, Twitter, Google+ and the forums!
  3. The Known Issues list has been updated.

    ~Freitag
  4. New featured items in the Paragon Market®!

    Staff Fighting Power Set New!




    Gracefully strike your foes with a long staff while assuming one of three different forms: Form of the Body, Form of the Mind and Form of the Soul. Each form grants you a different stacking buff, but will be consumed to empower Eye of the Storm and Sky Splitter. Staff Fighting is a Melee Damage Power Set available to Brute, Scrapper, Stalker, and Tanker Archetypes. Purchase of this Power Set unlocks it for your entire account. NOTE: Stalkers count as always having Form of Body active.


    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Powers > Power Sets > Melee


    Price: 800 Paragon Points



    Bundle: Imperial Dynasty Costume Pieces


    Market Location:
    Paragon Picks > Featured

    Price: 400 Paragon Points



    Bundle: Martial Arts Costume Pieces


    Market Location:
    Paragon Picks > Featured

    Price: 400 Paragon Points - 25% Off!
    Sale Price: 300 Paragon Points



    Additional Sale Items on the Paragon Market®!


    The following Enhancement Sets are now on sale!

    • SET: Mako's Bite (RARE)
    • SET: Touch of Death (RARE)
    • SET: Kinetic Combat (RARE)
    • SET: Pulverizing Fisticuffs (RARE)
    • SET: Crushing Impact
    • SET: Focused Smite
    • SET: Smashing Haymaker
    • SET: Bruising Blow
    • SET: Bonesnap





    • SET: Luck of the Gambler (RARE)
    • SET: Gift of the Ancients (RARE)
    • SET: Kismet (RARE)
    • SET: Red Fortune
    • SET: Serendipity
    • SET: Karma


    Ninja Run Power

    Price: 500 Paragon Points - 25% Off!
    Sale Price: 375 Paragon Points


    Character Slots

    Price:
    1 x Slot = 480 - 25% Off! = 360 Paragon Points
    2 x Slots = 800 - 25% Off! = 600 Paragon Points
    5 x Slots = 1600 - 25% Off! = 1200 Paragon Points

    Join the Community Discussion here!
  5. New featured items in the Paragon Market®!

    Staff Fighting Power Set New!




    Gracefully strike your foes with a long staff while assuming one of three different forms: Form of the Body, Form of the Mind and Form of the Soul. Each form grants you a different stacking buff, but will be consumed to empower Eye of the Storm and Sky Splitter. Staff Fighting is a Melee Damage Power Set available to Brute, Scrapper, Stalker, and Tanker Archetypes. Purchase of this Power Set unlocks it for your entire account. NOTE: Stalkers count as always having Form of Body active.


    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Powers > Power Sets > Melee


    Price: 800 Paragon Points



    Bundle: Imperial Dynasty Costume Pieces


    Market Location:
    Paragon Picks > Featured

    Price: 400 Paragon Points



    Bundle: Martial Arts Costume Pieces


    Market Location:
    Paragon Picks > Featured

    Price: 400 Paragon Points - 25% Off!
    Sale Price: 300 Paragon Points



    Additional Sale Items on the Paragon Market®!


    The following Enhancement Sets are now on sale!

    • SET: Mako's Bite (RARE)
    • SET: Touch of Death (RARE)
    • SET: Kinetic Combat (RARE)
    • SET: Pulverizing Fisticuffs (RARE)
    • SET: Crushing Impact
    • SET: Focused Smite
    • SET: Smashing Haymaker
    • SET: Bruising Blow
    • SET: Bonesnap





    • SET: Luck of the Gambler (RARE)
    • SET: Gift of the Ancients (RARE)
    • SET: Kismet (RARE)
    • SET: Red Fortune
    • SET: Serendipity
    • SET: Karma


    Ninja Run Power

    Price: 500 Paragon Points - 25% Off!
    Sale Price: 375 Paragon Points


    Character Slots

    Price:
    1 x Slot = 480 - 25% Off! = 360 Paragon Points
    2 x Slots = 800 - 25% Off! = 600 Paragon Points
    5 x Slots = 1600 - 25% Off! = 1200 Paragon Points
  6. THE GUARDIAN POWERS #6

    SIEGE IN THE JUDICIAL CENTER!

    Pyrogurl is back in Paragon City, and she's not the only one making a return! Alice Banks is looking to make the youngest Guardian the star witness in her Citizen Grand Jury, and she's bringing in a certain adversary group to help!

    Will justice be served in Paragon City's Judicial Center? FIND OUT!

    Special guest appearances by Countess Crey and deviantArt artist ExGemini.

    For more information about The Guardian Powers, please visit the official website of the Guardians of the Dawn: GuardiansOfTheDawn.wordpress.com
  7. Quote:
    Originally Posted by Denji View Post
    Looking forward to this, Freitag! And that thing that's coming out tomorrow!

    Though you might wanna check out some of your HTML tags.

    There's a thing coming out tomorrow? Oh, that thing!

    Also, HTML tags? I see no HTML tags. What are you talking about!?

    ~Freitag
  8. Have you been eagerly counting the days until you can trick silly heroes into believing you're a hero while you carry out your villainous plans while impersonating Statesman? Are you a hero deep undercover in Arachnos, and perhaps even playing the part of Recluse himself? Even if you can't tell us (because you'd have to kill us if you did, you know?), we're happy to announce that we will be handing out rewards for the 2012 Salute to Statesman Loyalty Program to all eligible players beginning on April 18th, 2012, for their existing and thereafter newly created City of Heroes Freedom Characters!


    In addition to the truly legendary costume pieces alluded to above, the Helm of Zeus and the Helm of Tartarus, there are a few other items that will be handed out! The full list is as follows:
    • Tempered Through Fire, a new Account-Wide Badge.
    • The Helm of Zeus and the Helm of Tartarus, inspired by Statesman and Lord Recluse
    • Paragon, a new Chest Emblem that all Heroes and Villains can proudly wear.
    • The Inner Will costume change emote. Tap into primal forces to change into a new costume.
    • A non-combat companion pet.
    • The Battle Fury Aura. Your character will appear to be channeling awesome cosmic powers.

    All of these special items will be yours on or shortly after April 18th, 2012 as a Thank You from Paragon Studios for your continued support for City of Heroes Freedom, the world's foremost Super Powered MMO! Please remember that you must have had an active subscription during the period spanning December 1st, 2011 and March 31st, 2012 in order to be eligible for these rewards!
  9. Have you been eagerly counting the days until you can trick silly heroes into believing you're a hero while you carry out your villainous plans while impersonating Statesman? Are you a hero deep undercover in Arachnos, and perhaps even playing the part of Recluse himself? Even if you can't tell us (because you'd have to kill us if you did, you know?), we're happy to announce that we will be handing out rewards for the 2012 Salute to Statesman Loyalty Program to all eligible players beginning on April 18th, 2012, for their existing and thereafter newly created City of Heroes Freedom Characters!


    In addition to the truly legendary costume pieces alluded to above, the Helm of Zeus and the Helm of Tartarus, there are a few other items that will be handed out! The full list is as follows:
    • Tempered Through Fire, a new Account-Wide Badge.
    • The Helm of Zeus and the Helm of Tartarus, inspired by Statesman and Lord Recluse
    • Paragon, a new Chest Emblem that all Heroes and Villains can proudly wear.
    • The Inner Will costume change emote. Tap into primal forces to change into a new costume.
    • A non-combat companion pet.
    • The Battle Fury Aura. Your character will appear to be channeling awesome cosmic powers.

    All of these special items will be yours on or shortly after April 18th, 2012 as a Thank You from Paragon Studios for your continued support for City of Heroes Freedom, the world's foremost Super Powered MMO! Please remember that you must have had an active subscription during the period spanning December 1st, 2011 and March 31st, 2012 in order to be eligible for these rewards!

    Join the Community Discussion here!
  10. Mea culpa!

    Sorry about that guys. All better now!

    ~Freitag
  11. We're very pleased to announce that the Issue 23 Overview Page is now available! Here you'll find more details about the specifics of Issue 23: Where Shadows Lie, such as the Magisterium Incarnate Trial, the new Night Ward Zone and the story behind it, and much more!

    If you'd like to experience all the new features and content available in Issue 23: Where Shadows Lie, please join us on the VIP Beta, where all VIP subscribers can participate in testing the new Issue!

    Check out the Issue 23 Overview Page here!

    Join the Community Discussion here!
  12. We're very pleased to announce that the Issue 23 Overview Page is now available! Here you'll find more details about the specifics of Issue 23: Where Shadows Lie, such as the Magisterium Incarnate Trial, the new Night Ward Zone and the story behind it, and much more!

    If you'd like to experience all the new features and content available in Issue 23: Where Shadows Lie, please join us on the VIP Beta, where all VIP subscribers can participate in testing the new Issue!

    Check out the Issue 23 Overview Page here!

  13. Staff Fighting
    by Phil "Synapse" Zeleski

    Introduction
    If you've ever wanted to play a super hero who wields a bo staff, trident or spear to pummel his or her foes senseless, I have good news for you. Today we'll be talking about Staff Fighting, which is a primary powerset choice for Brutes, Scrappers and Stalkers and a secondary powerset choice for Tankers. We'll go into greater detail on the individual powers within this exciting new power set, then we'll talk about some ways to get started with Staff Fighting and lastly we'll talk about some character themes.

    Staff Fighting introduces a new mechanic called "Perfections" which are used to augment your staff powers. Early on, you can select the Staff Mastery power. Upon selecting this power, you'll earn three toggle powers: Form of the Body, Form of the Mind and Form of the Soul. You may only have one of these toggles active at a time. While one of these toggles is active, your Staff Fighting powers will grant you a level of Perfection, based on which Form you have active. Form of the Body grants levels of Perfection of Body, Form of the Mind grants levels of Perfection of Mind and Form of the Soul grants you levels of Perfection of Soul. You may have up to 3 levels of Perfection at a time, each level granting you a scaling buff based on which type of Perfection you have active.
    • Perfection of Body increases your damage
    • Perfection of Mind increases your recharge
    • Perfection of Soul grants you an endurance cost discount

    Eye of the Storm and Sky Splitter can consume these levels of perfection to deal additional damage and either debuff enemies or buff you. One way to think of this mechanic is like a cross between Street Justice's combo levels and Dual Pistol's Ammo Swapping mechanic, but with an added twist.

    Powers
    Below you'll find the powers that make up Staff Fighting along with their short and long description as well as some of my comments for each of the powers listed.

    Staff Fighting
    You have mastered the art of staff fighting, allowing you to strike at your foes in great sweeping arcs. Staff Fighting provides a good amount of control effects as well as some self buffs. By selecting the Staff Mastery power, you will gain access to techniques that further empower your Staff Fighting techniques and grant you useful augmentations that build up as you fight.

    Below is a table showing which archetype gets which powers:


    *Purchasing this power grants Form of the Body, Form of the Mind and Form of the Soul

    Mercurial Strike

    Melee, Light DMG(Smash), Foe -Def

    You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection. Damage: Light, Recharge: Fast
    Designer's Comments: Mercurial Strike is the bread and butter quick attack in this power set and provides a very useful defense debuff allowing subsequent attacks to be more likely to hit your target.

    Precise Strike

    Melee, Moderate DMG(Smash), Foe Disorient

    You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the target briefly. While a form is active, this power will build one level of Perfection. Damage: Moderate, Recharge: Fast.
    Designer's Comments: As the name implies, this power is slightly more accurate than other Staff Fighting powers. It also has a fairly good chance to disorient its target allowing for an additional amount of crowd control.

    Guarded Spin

    Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)

    You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal defense briefly. While a form is active, this power will build one level of Perfection. Damage: Moderate, Recharge: Moderate
    Designer's Comments: Guarded Spin is not unlike Defensive Sweep from Titan Weapons in that is a cone damage power that also boosts defense. Guarded Spin does a fair amount of damage as well making for a pretty useful power to throw into your attack chain.

    Eye of the Storm

    PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection

    With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical Hit damage isn't enhanced by levels of Perfection. Damage: Moderate, Recharge: Long
    Designer's Comments: Eye of the Storm does a good amount of damage on its own, however should the user have 3 stacks of Perfection is will deal an additional 20% damage in either Smashing, Energy or Psionic damage depending upon which form is active. In addition to this Eye of the Storm will also place a moderate debuff on affected foes if the caster has 3 levels of Perfection. The debuff effects vary depending on the user's active form.

    Staff Mastery

    Change Stances/Special

    By purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See Forms for additional details.
    Designer's Comments: Don't pass up this power! Staff Fighting grants you your three form powers. These forms allow your character additional power and versatility that you really don't want to miss out on.

    Form of the Body

    Toggle: Grants Perfection of Body levels

    This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Body while this toggle is active. Each level will boost the user's damage output slightly. Once the user has built up 3 levels of Perfection of Body and they execute Eye of the Storm, the attack will reduce the targets' damage resistance slightly and will deal additional smashing damage. Executing Sky Splitter with three 3 levels of Perfection of Body will deal additional smashing damage and grant the user a moderate resistance buff for a short time. Recharge: Fast
    Designer's Comments: Keep this toggle active when you need to deal additional damage. This form also allows Eye of the Storm to reduce target damage resistance (allowing you and your allies to deal even greater damage) and Sky Splitter to boost your damage resistance.

    Form of the Mind

    Toggle: Grants Perfection of Mind levels

    This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Mind while this toggle is active. Each level will boost the user's recharge rate slightly. Once the user has built up 3 levels of Perfection of Mind and they execute Eye of the Storm, the attack will slow the targets slightly and will deal additional psychic damage. Executing Sky Splitter with three 3 levels of Perfection of Mind will deal additional psychic damage and grant the user a moderate to hit buff for a short time. Recharge: Fast
    Designer's Comments: Form of the Mind is excellent as it grants you a scaling recharge buff per stack of Perfection of Mind. Having three stacks of Perfection of Mind and using Eye of the Storm is a great way to weaken nearby enemies' recharge and movement speed.

    Form of the Soul

    Toggle: Grants Perfection of Soul levels

    This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Soul while this toggle is active. Each level will grant the user an Endurance Discount. Once the user has built up 3 levels of Perfection of Soul and they execute Eye of the Storm, the attack will reduce targets' defense slightly and will deal additional energy damage. Executing Sky Splitter with three 3 levels of Perfection of Soul will deal additional energy damage and grant the user a moderate regeneration and recovery buff for a short time. Recharge: Fast
    Designer's Comments: Form of the Soul is fantastic at lower levels when endurance consumption is a lot higher. Activating this toggle and hitting foes is going to reduce the cost of all of your powers. This is incredibly useful for protracted fights and against enemies who drain your endurance as Form of the Soul will make each power's endurance cost that less painful.

    Taunt

    Ranged (Targeted AoE), Foe Taunt

    Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To-Hit check is required to Taunt enemy players, but is not needed against critter targets. Recharge: Fast
    Designer's Comments: Brutes and Tankers naturally get Taunt (their AoE taunt power) and Scrappers get Confront (their single target taunt power).

    Serpent's Reach

    Ranged, High Dmg(Smash), Foe Knockdown

    You fully extend your staff and release a burst of energy to lash out at a distant target and deal High Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection. Damage: High, Recharge: Long
    Designer's Comments: Serpent's Reach is not only a good damage power, but it's also great for stopping that pesky enemy who tries to run away from you as it has a modest amount of range.

    Innocuous Strikes

    Melee Cone, High DMG(Smash), Foe Immobilize, -Speed

    You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection. Damage: High, Recharge: Long
    Designer's Comments: Innocuous Strikes offers a measure of control in the form of immobilization and a movement speed debuff. It also deals a good amount of damage in a good sized cone.

    Sky Splitter

    Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection

    You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target into the air and will briefly disorient your target. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection. Damage: Extreme, Recharge: Slow
    Designer's Comments: Sky Splitter is the heavy hitting single target power within the set. With 3 levels of Perfection you'll deal additional damage and buff yourself. What's not to love about that? Also, its animations and effects are superb.

    Stalker Powers
    Stalker power sets need Assassin's Strike, Build Up and Placate to function as intended. Due to this they don't get access to Staff Mastery. Instead of having this power and the 3 form toggles, Stalkers count as always having Form of the Body active from level 1 on. This means their attacks build Perfection of Body and Eye of the Storm and Sky Splitter consume them. Below are the powers that are exclusive to the Stalker version of Staff Fighting.

    Assassin's Staff

    Melee, Special DMG (Smash), Combo Builder

    A signature Stalker attack. This attack does superior smashing damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. This power grants one stack of Perfection of Body. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not. Damage: Special, Recharge: Slow
    Designer's Comments: No Stalker primary power set choice would be complete without Assassin's Strike.

    Build Up

    Self +DMG, +To Hit

    Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. Recharge: Long
    Designer's Comments: Stalkers get Build Up instead of Staff Mastery.

    Placate

    Ranged, Foe Placate, Self Stealth/Hide

    Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Strike. However, if you attack a Placated Foe, he will be able to attack you back. Recharge: Long
    Designer's Comments: As one would expect, Stalkers get Placate.

    Tips and Tricks
    Here are some tips and tricks for Staff Fighting that will hopefully get you started. These tips aren't intended to be the definitive method for playing Staff Fighting, but they might help you determine your own preferred way of playing with this powerset.
    • Don't forget Staff Mastery!
      • This set heavily relies on the mechanics introduced in Staff Mastery and the granted Form powers. Picking up Staff Mastery will allow you do to the following:
        • Grant you a fairly constant damage buff, global recharge buff or endurance cost discount.
        • Cause Eye of the Storm and Sky Splitter to deal 20% additional damage if you have 3 stacks of Perfection.
        • Cause Eye of the Storm to debuff nearby foes if you have 3 stacks of Perfection.
        • Cause Sky Splitter to buff you if you have 3 stacks of Perfection.
      • Note that Stalkers do not have Staff Mastery. Instead they count as always having Form of the Body active. Their attacks will build levels of Perfection of Body.
    • Know which form to use when
      • The 3 forms granted by Staff Mastery grant a level of versatility that isn't found in many melee power sets. Knowing which form to use and when can make your gameplay experience a lot more fun and will allow you to roll through some content that might be significantly more challenging to other characters without your versatility.
        • Use Form of the Body when the need to deal extra damage eclipses anything else. This Form will allow Eye of the Storm to reduce enemy damage resistance and for Sky Splitter to boost your own damage resistance.
        • Use Form of the Mind when you need a boost to recharge on any of your powers. This includes long cooldown powers in your other power set or pools. This Form will allow Eye of the Storm to debuff movement and recharge speed and cause Sky Splitter to boost your to hit.
        • Use Form of the Soul when endurance costs are an issue. If you find yourself running out of endurance a lot or simply running low on endurance activate this form. It can dramatically reduce your endurance costs while you have 3 levels of Perfection of Soul. Additionally, it allows Eye of the Storm to debuff enemy defense and causes Sky Splitter to boost your own recovery and regeneration.
    • Strengths and Weaknesses
      • Staff Fighting is a fairly balanced set in that it has a good amount of single target and area of effect damage. When fighting a lot of enemies that are clumped together use your area of effect attacks like Guarded Spin, Eye of the Storm and Innocuous Strikes. However, mind your endurance. These powers tend to consume it quickly. So, activating Form of Soul can be tremendously useful in these situations.
      • Staff Fighting doesn't excel at burst damage like some other power sets that have Build Up. Instead Staff Fighting allows for good sustained damage and versatility. Identifying when to use your various Forms will allow you to more effectively leverage your additional level of versatility.

    Themes
    The nice thing about most weapon sets is that they can be worked into all Origins fairly easily. You can be a martial arts expert who has dedicated their life to mastering the long staff. You could also be enhanced by science to have improved reflexes, speed and strength and you so happen to use a staff or spear as your weapon of choice. Perhaps you've crafted a marvel or technology or magic that you wield to crush your foes. Maybe you're a mutant who was born with incredible strength and agility. In any case, if you're struggling with how you can make your character concept fit into a desired Origin, I find that leaning on my other power set to help explain my character's back story.

    As always, I look forward to seeing the amazing character concepts you all produce along with the incredible costumes you build for these characters.

    Join the community discussion here!

  14. Staff Fighting
    by Phil "Synapse" Zeleski

    Introduction
    If you've ever wanted to play a super hero who wields a bo staff, trident or spear to pummel his or her foes senseless, I have good news for you. Today we'll be talking about Staff Fighting, which is a primary powerset choice for Brutes, Scrappers and Stalkers and a secondary powerset choice for Tankers. We'll go into greater detail on the individual powers within this exciting new power set, then we'll talk about some ways to get started with Staff Fighting and lastly we'll talk about some character themes.

    Staff Fighting introduces a new mechanic called "Perfections" which are used to augment your staff powers. Early on, you can select the Staff Mastery power. Upon selecting this power, you'll earn three toggle powers: Form of the Body, Form of the Mind and Form of the Soul. You may only have one of these toggles active at a time. While one of these toggles is active, your Staff Fighting powers will grant you a level of Perfection, based on which Form you have active. Form of the Body grants levels of Perfection of Body, Form of the Mind grants levels of Perfection of Mind and Form of the Soul grants you levels of Perfection of Soul. You may have up to 3 levels of Perfection at a time, each level granting you a scaling buff based on which type of Perfection you have active.
    • Perfection of Body increases your damage
    • Perfection of Mind increases your recharge
    • Perfection of Soul grants you an endurance cost discount

    Eye of the Storm and Sky Splitter can consume these levels of perfection to deal additional damage and either debuff enemies or buff you. One way to think of this mechanic is like a cross between Street Justice's combo levels and Dual Pistol's Ammo Swapping mechanic, but with an added twist.

    Powers
    Below you'll find the powers that make up Staff Fighting along with their short and long description as well as some of my comments for each of the powers listed.

    Staff Fighting
    You have mastered the art of staff fighting, allowing you to strike at your foes in great sweeping arcs. Staff Fighting provides a good amount of control effects as well as some self buffs. By selecting the Staff Mastery power, you will gain access to techniques that further empower your Staff Fighting techniques and grant you useful augmentations that build up as you fight.

    Below is a table showing which archetype gets which powers:


    *Purchasing this power grants Form of the Body, Form of the Mind and Form of the Soul

    Mercurial Strike

    Melee, Light DMG(Smash), Foe -Def

    You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection. Damage: Light, Recharge: Fast
    Designer's Comments: Mercurial Strike is the bread and butter quick attack in this power set and provides a very useful defense debuff allowing subsequent attacks to be more likely to hit your target.

    Precise Strike

    Melee, Moderate DMG(Smash), Foe Disorient

    You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the target briefly. While a form is active, this power will build one level of Perfection. Damage: Moderate, Recharge: Fast.
    Designer's Comments: As the name implies, this power is slightly more accurate than other Staff Fighting powers. It also has a fairly good chance to disorient its target allowing for an additional amount of crowd control.

    Guarded Spin

    Melee (Cone), Moderate DMG (Smash), Self +Def(Melee, Lethal)

    You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal defense briefly. While a form is active, this power will build one level of Perfection. Damage: Moderate, Recharge: Moderate
    Designer's Comments: Guarded Spin is not unlike Defensive Sweep from Titan Weapons in that is a cone damage power that also boosts defense. Guarded Spin does a fair amount of damage as well making for a pretty useful power to throw into your attack chain.

    Eye of the Storm

    PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Consumes Perfection

    With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical Hit damage isn't enhanced by levels of Perfection. Damage: Moderate, Recharge: Long
    Designer's Comments: Eye of the Storm does a good amount of damage on its own, however should the user have 3 stacks of Perfection is will deal an additional 20% damage in either Smashing, Energy or Psionic damage depending upon which form is active. In addition to this Eye of the Storm will also place a moderate debuff on affected foes if the caster has 3 levels of Perfection. The debuff effects vary depending on the user's active form.

    Staff Mastery

    Change Stances/Special

    By purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See Forms for additional details.
    Designer's Comments: Don't pass up this power! Staff Fighting grants you your three form powers. These forms allow your character additional power and versatility that you really don't want to miss out on.

    Form of the Body

    Toggle: Grants Perfection of Body levels

    This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Body while this toggle is active. Each level will boost the user's damage output slightly. Once the user has built up 3 levels of Perfection of Body and they execute Eye of the Storm, the attack will reduce the targets' damage resistance slightly and will deal additional smashing damage. Executing Sky Splitter with three 3 levels of Perfection of Body will deal additional smashing damage and grant the user a moderate resistance buff for a short time. Recharge: Fast
    Designer's Comments: Keep this toggle active when you need to deal additional damage. This form also allows Eye of the Storm to reduce target damage resistance (allowing you and your allies to deal even greater damage) and Sky Splitter to boost your damage resistance.

    Form of the Mind

    Toggle: Grants Perfection of Mind levels

    This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Mind while this toggle is active. Each level will boost the user's recharge rate slightly. Once the user has built up 3 levels of Perfection of Mind and they execute Eye of the Storm, the attack will slow the targets slightly and will deal additional psychic damage. Executing Sky Splitter with three 3 levels of Perfection of Mind will deal additional psychic damage and grant the user a moderate to hit buff for a short time. Recharge: Fast
    Designer's Comments: Form of the Mind is excellent as it grants you a scaling recharge buff per stack of Perfection of Mind. Having three stacks of Perfection of Mind and using Eye of the Storm is a great way to weaken nearby enemies' recharge and movement speed.

    Form of the Soul

    Toggle: Grants Perfection of Soul levels

    This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Soul while this toggle is active. Each level will grant the user an Endurance Discount. Once the user has built up 3 levels of Perfection of Soul and they execute Eye of the Storm, the attack will reduce targets' defense slightly and will deal additional energy damage. Executing Sky Splitter with three 3 levels of Perfection of Soul will deal additional energy damage and grant the user a moderate regeneration and recovery buff for a short time. Recharge: Fast
    Designer's Comments: Form of the Soul is fantastic at lower levels when endurance consumption is a lot higher. Activating this toggle and hitting foes is going to reduce the cost of all of your powers. This is incredibly useful for protracted fights and against enemies who drain your endurance as Form of the Soul will make each power's endurance cost that less painful.

    Taunt

    Ranged (Targeted AoE), Foe Taunt

    Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To-Hit check is required to Taunt enemy players, but is not needed against critter targets. Recharge: Fast
    Designer's Comments: Brutes and Tankers naturally get Taunt (their AoE taunt power) and Scrappers get Confront (their single target taunt power).

    Serpent's Reach

    Ranged, High Dmg(Smash), Foe Knockdown

    You fully extend your staff and release a burst of energy to lash out at a distant target and deal High Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection. Damage: High, Recharge: Long
    Designer's Comments: Serpent's Reach is not only a good damage power, but it's also great for stopping that pesky enemy who tries to run away from you as it has a modest amount of range.

    Innocuous Strikes

    Melee Cone, High DMG(Smash), Foe Immobilize, -Speed

    You repeatedly batter your foes' feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection. Damage: High, Recharge: Long
    Designer's Comments: Innocuous Strikes offers a measure of control in the form of immobilization and a movement speed debuff. It also deals a good amount of damage in a good sized cone.

    Sky Splitter

    Melee, Extreme DMG(Smash), Foe Knock Up, Disorient, -Fly, Consumes Perfection

    You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target into the air and will briefly disorient your target. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection. Damage: Extreme, Recharge: Slow
    Designer's Comments: Sky Splitter is the heavy hitting single target power within the set. With 3 levels of Perfection you'll deal additional damage and buff yourself. What's not to love about that? Also, its animations and effects are superb.

    Stalker Powers
    Stalker power sets need Assassin's Strike, Build Up and Placate to function as intended. Due to this they don't get access to Staff Mastery. Instead of having this power and the 3 form toggles, Stalkers count as always having Form of the Body active from level 1 on. This means their attacks build Perfection of Body and Eye of the Storm and Sky Splitter consume them. Below are the powers that are exclusive to the Stalker version of Staff Fighting.

    Assassin's Staff

    Melee, Special DMG (Smash), Combo Builder

    A signature Stalker attack. This attack does superior smashing damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. This power grants one stack of Perfection of Body. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not. Damage: Special, Recharge: Slow
    Designer's Comments: No Stalker primary power set choice would be complete without Assassin's Strike.

    Build Up

    Self +DMG, +To Hit

    Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. Recharge: Long
    Designer's Comments: Stalkers get Build Up instead of Staff Mastery.

    Placate

    Ranged, Foe Placate, Self Stealth/Hide

    Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Strike. However, if you attack a Placated Foe, he will be able to attack you back. Recharge: Long
    Designer's Comments: As one would expect, Stalkers get Placate.

    Tips and Tricks
    Here are some tips and tricks for Staff Fighting that will hopefully get you started. These tips aren't intended to be the definitive method for playing Staff Fighting, but they might help you determine your own preferred way of playing with this powerset.
    • Don't forget Staff Mastery!
      • This set heavily relies on the mechanics introduced in Staff Mastery and the granted Form powers. Picking up Staff Mastery will allow you do to the following:
        • Grant you a fairly constant damage buff, global recharge buff or endurance cost discount.
        • Cause Eye of the Storm and Sky Splitter to deal 20% additional damage if you have 3 stacks of Perfection.
        • Cause Eye of the Storm to debuff nearby foes if you have 3 stacks of Perfection.
        • Cause Sky Splitter to buff you if you have 3 stacks of Perfection.
      • Note that Stalkers do not have Staff Mastery. Instead they count as always having Form of the Body active. Their attacks will build levels of Perfection of Body.
    • Know which form to use when
      • The 3 forms granted by Staff Mastery grant a level of versatility that isn't found in many melee power sets. Knowing which form to use and when can make your gameplay experience a lot more fun and will allow you to roll through some content that might be significantly more challenging to other characters without your versatility.
        • Use Form of the Body when the need to deal extra damage eclipses anything else. This Form will allow Eye of the Storm to reduce enemy damage resistance and for Sky Splitter to boost your own damage resistance.
        • Use Form of the Mind when you need a boost to recharge on any of your powers. This includes long cooldown powers in your other power set or pools. This Form will allow Eye of the Storm to debuff movement and recharge speed and cause Sky Splitter to boost your to hit.
        • Use Form of the Soul when endurance costs are an issue. If you find yourself running out of endurance a lot or simply running low on endurance activate this form. It can dramatically reduce your endurance costs while you have 3 levels of Perfection of Soul. Additionally, it allows Eye of the Storm to debuff enemy defense and causes Sky Splitter to boost your own recovery and regeneration.
    • Strengths and Weaknesses
      • Staff Fighting is a fairly balanced set in that it has a good amount of single target and area of effect damage. When fighting a lot of enemies that are clumped together use your area of effect attacks like Guarded Spin, Eye of the Storm and Innocuous Strikes. However, mind your endurance. These powers tend to consume it quickly. So, activating Form of Soul can be tremendously useful in these situations.
      • Staff Fighting doesn't excel at burst damage like some other power sets that have Build Up. Instead Staff Fighting allows for good sustained damage and versatility. Identifying when to use your various Forms will allow you to more effectively leverage your additional level of versatility.

    Themes
    The nice thing about most weapon sets is that they can be worked into all Origins fairly easily. You can be a martial arts expert who has dedicated their life to mastering the long staff. You could also be enhanced by science to have improved reflexes, speed and strength and you so happen to use a staff or spear as your weapon of choice. Perhaps you've crafted a marvel or technology or magic that you wield to crush your foes. Maybe you're a mutant who was born with incredible strength and agility. In any case, if you're struggling with how you can make your character concept fit into a desired Origin, I find that leaning on my other power set to help explain my character's back story.

    As always, I look forward to seeing the amazing character concepts you all produce along with the incredible costumes you build for these characters.
  15. Issue 22 Patch 2

    COMBINED

    USER INTERFACE

    General
    • German language client's quick emote list will no longer freeze the client when clicking it.
    • Additional power trays should now bend properly on the top and left sides of the screen.
    • Dark Astoria now appears in the zone list for player search on villain side.

    Team-Up Teleporter
    • Fixing a bug that could cause players to be left out of the proper team when the Team-up Teleporter creates a league when starting an event.
    • Players will now be properly teleported to the contact from inside a mission map or on another task force when starting a task force via the Team-up Teleporter.

    INCARNATE TRIALS

    Dilemma Diabolique
    • Non-controllable pets will now attack the Repulsive Spines found in Stage 1.

    CHARACTER CREATION / TAILOR
    • Changed Upper Body category name, "Magic Bolero" to "Bolero" and sub-category name, "Shoulder Fur" to "Shoulder Detail".
    • Removed a purchasable eye aura that was present in the Elemental Armor costume set. This aura was causing problems with the new costume piece checkbox.

    POWERS

    General
    • Team teleport powers now teleport teammates that are in a different vision phase.
    • Inner Inspiration: Fixed a bug that caused the 30 minute lockout period of Inner Inspiration to track in-game time. Instead it now correctly uses in or out of game time.
    • Toggle Powers no longer drop after having been logged out for 15 minutes or more.
    • Fixing a bug that would cause sleep resistance to sometimes make its owner immune to some sleep powers.
    • Fixing a bug that was causing proc per minute enhancements to proc too often in cone powers.

    Controllers
    • Illusion Control/Spectral Wounds: Fixed a bug that would prevent this power from healing the target for a small amount of health after 10 seconds.

    Flying Disc
    • Adjusted the animation so that it works in close range without the catcher showing two discs in hand

    Liger Vanity Pet
    • Spawn FX now plays on liger spawn.

    Enhancements
    • Reduced the procs per minute on the Store version of Performance Shifter: Chance for +End from 3 to 1.5 to be consistent with the Invention Origin version.
    • Slotting Scrapper's Strike: Rech/+Critical Hit Chance or Superior Scrapper's Strike: Rech/+Critical Hit Chance will now display a more appropriate power icon.

    Enhancement Converters
    • Fixed a bug that would prevent this special salvage from showing up on Hero/Villain Merit vendors and Astral/Empyrean Merit vendors.
    • Enhancement Converters now have a small chance to drop off of Archvillains. Previously Archvillains had no chance to award Enhancement Converters.
    • The Paragon Market icon should no longer appear on the enhancement conversion window.
    • Fixed a bug where To Hit Buff IOs could be converted into To Hit Debuff IOs and vice versa.
    • Fixed an exploit that would allow enhancement converters to convert a level 50 Hold IO into a very rare Hold IO.

    TASKS

    Signature Story Arc 1: Episode 7
    • Faathim the Kind's targeting box now extends through his entire body to fix an issue with some players not being able to talk to him.
    • Fixed a bug where mission progress would reset if all players left the instance when doing the "Defeat Rula-Wade, once and for all" mission in the Signature Story Arc.

    Dr Kahn Task Force
    • Fixed a client crash that would occur when a player walked into the Transportation Portal in Dr. Kahn's Task Force.

    Citadel Task Force
    • Mission 9 of the Citadel Task Force will now send players to Talos Island instead of Dark Astoria.

    Terra Volta Respec Trial
    • The Coolant temp power will again heal the Reactor Core when used on it.

    Dark Astoria
    • Fixing a server crash that could sometimes occur when summoning Adamastor.

    Alignment Missions
    • Vigilante to Villain - The Dragon's Whelp - Fixed the issue where no dialog options would display when you talk to Flamespout for the second time.
    • Vigilante - Warm Brass and Cold Bodies - Fixed an issue where talking to Sarah Winters did not cause the dialog tree to advance.

    Mission Architect
    • Fixed an issue where the office tray piece that transitioned into caves had several wall object spawns embedded in the walls.

    BADGES

    General
    • All Dark Astoria achievement badges will now reward to all members of the team if the team leader is eligible to receive them.
    • The badge for defeating all four Repulsive Spines in the first stage of Dilemma Diabolique has been renamed from "Gate Crasher" to "Spinebreaker".
    • The text description for the Master of Dilemma Diabolique badge replaces reference to a "Rescued and Recovered" badge with the correct name, "Spinebreaker"
    • Steel Canyon - Deadly Combatant and Dignified Combatant will now reward to all members of the team who are on the mission map.
  16. Issue 22 Patch 2

    COMBINED

    USER INTERFACE

    General
    • German language client's quick emote list will no longer freeze the client when clicking it.
    • Additional power trays should now bend properly on the top and left sides of the screen.
    • Dark Astoria now appears in the zone list for player search on villain side.

    Team-Up Teleporter
    • Fixing a bug that could cause players to be left out of the proper team when the Team-up Teleporter creates a league when starting an event.
    • Players will now be properly teleported to the contact from inside a mission map or on another task force when starting a task force via the Team-up Teleporter.

    INCARNATE TRIALS

    Dilemma Diabolique
    • Non-controllable pets will now attack the Repulsive Spines found in Stage 1.

    CHARACTER CREATION / TAILOR
    • Changed Upper Body category name, "Magic Bolero" to "Bolero" and sub-category name, "Shoulder Fur" to "Shoulder Detail".
    • Removed a purchasable eye aura that was present in the Elemental Armor costume set. This aura was causing problems with the new costume piece checkbox.

    POWERS

    General
    • Team teleport powers now teleport teammates that are in a different vision phase.
    • Inner Inspiration: Fixed a bug that caused the 30 minute lockout period of Inner Inspiration to track in-game time. Instead it now correctly uses in or out of game time.
    • Toggle Powers no longer drop after having been logged out for 15 minutes or more.
    • Fixing a bug that would cause sleep resistance to sometimes make its owner immune to some sleep powers.
    • Fixing a bug that was causing proc per minute enhancements to proc too often in cone powers.

    Controllers
    • Illusion Control/Spectral Wounds: Fixed a bug that would prevent this power from healing the target for a small amount of health after 10 seconds.

    Flying Disc
    • Adjusted the animation so that it works in close range without the catcher showing two discs in hand

    Liger Vanity Pet
    • Spawn FX now plays on liger spawn.

    Enhancements
    • Reduced the procs per minute on the Store version of Performance Shifter: Chance for +End from 3 to 1.5 to be consistent with the Invention Origin version.
    • Slotting Scrapper's Strike: Rech/+Critical Hit Chance or Superior Scrapper's Strike: Rech/+Critical Hit Chance will now display a more appropriate power icon.

    Enhancement Converters
    • Fixed a bug that would prevent this special salvage from showing up on Hero/Villain Merit vendors and Astral/Empyrean Merit vendors.
    • Enhancement Converters now have a small chance to drop off of Archvillains. Previously Archvillains had no chance to award Enhancement Converters.
    • The Paragon Market icon should no longer appear on the enhancement conversion window.
    • Fixed a bug where To Hit Buff IOs could be converted into To Hit Debuff IOs and vice versa.
    • Fixed an exploit that would allow enhancement converters to convert a level 50 Hold IO into a very rare Hold IO.

    TASKS

    Signature Story Arc 1: Episode 7
    • Faathim the Kind's targeting box now extends through his entire body to fix an issue with some players not being able to talk to him.
    • Fixed a bug where mission progress would reset if all players left the instance when doing the "Defeat Rula-Wade, once and for all" mission in the Signature Story Arc.

    Dr Kahn Task Force
    • Fixed a client crash that would occur when a player walked into the Transportation Portal in Dr. Kahn's Task Force.

    Citadel Task Force
    • Mission 9 of the Citadel Task Force will now send players to Talos Island instead of Dark Astoria.

    Terra Volta Respec Trial
    • The Coolant temp power will again heal the Reactor Core when used on it.

    Dark Astoria
    • Fixing a server crash that could sometimes occur when summoning Adamastor.

    Alignment Missions
    • Vigilante to Villain - The Dragon's Whelp - Fixed the issue where no dialog options would display when you talk to Flamespout for the second time.
    • Vigilante - Warm Brass and Cold Bodies - Fixed an issue where talking to Sarah Winters did not cause the dialog tree to advance.

    Mission Architect
    • Fixed an issue where the office tray piece that transitioned into caves had several wall object spawns embedded in the walls.

    BADGES

    General
    • All Dark Astoria achievement badges will now reward to all members of the team if the team leader is eligible to receive them.
    • The badge for defeating all four Repulsive Spines in the first stage of Dilemma Diabolique has been renamed from "Gate Crasher" to "Spinebreaker".
    • The text description for the Master of Dilemma Diabolique badge replaces reference to a "Rescued and Recovered" badge with the correct name, "Spinebreaker"
    • Steel Canyon - Deadly Combatant and Dignified Combatant will now reward to all members of the team who are on the mission map.

    Join the community discussion here!
  17. New featured items in the Paragon Market®!

    SET: Blessing of the Zephyr (RARE) New!

    The Blessing of the Zephyr is a RARE "Universal Travel Powers" Enhancement Set. This set contains 3 Enhancements for Level 10 to 50 characters.


    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Crafting / Gear > Max Level 50 > Travel Sets > Universal Travel


    Price: 504 Paragon Points - 25% Off!
    Sale Price: 378 Paragon Points



    SET: Freebird (RARE) New!

    Freebird is a RARE "Flight" Enhancement Set. This set contains 3 Enhancements for Level 15 to 50 characters.


    Market Location:
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    Paragon Picks > New
    Crafting / Gear > Max Level 50 > Travel Sets > Flight


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    SET: Celerity (RARE) New!

    Celerity is a RARE Enhancement designed for Run Powers. This set contains 3 Enhancements for Level 15 to 50 characters.


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    Paragon Picks > New
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    Character Respec Token


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    Sale Price: 600 Paragon Points


    Enhancement Unslotters


    Price:
    1 x Unslotter = 120 - 25% Off! = 90 Paragon Points[/B][/Size]
    3 x Unslotter = 300 - 25% Off! = 225 Paragon Points[/B][/Size]
    5 x Unslotter = 450 - 25% Off! = 338 Paragon Points[/B][/Size]


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  18. New featured items in the Paragon Market®!

    SET: Blessing of the Zephyr (RARE) New!

    The Blessing of the Zephyr is a RARE "Universal Travel Powers" Enhancement Set. This set contains 3 Enhancements for Level 10 to 50 characters.


    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Crafting / Gear > Max Level 50 > Travel Sets > Universal Travel


    Price: 504 Paragon Points - 25% Off!
    Sale Price: 378 Paragon Points



    SET: Freebird (RARE) New!

    Freebird is a RARE "Flight" Enhancement Set. This set contains 3 Enhancements for Level 15 to 50 characters.


    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Crafting / Gear > Max Level 50 > Travel Sets > Flight


    Price: 456 Paragon Points - 25% Off!
    Sale Price: 342 Paragon Points



    SET: Celerity (RARE) New!

    Celerity is a RARE Enhancement designed for Run Powers. This set contains 3 Enhancements for Level 15 to 50 characters.


    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Crafting / Gear > Max Level 50 > Travel Sets > Running


    Price: 456 Paragon Points - 25% Off!
    Sale Price: 342 Paragon Points



    Additional sale items at the Paragon Market®!


    Character Respec Token


    Price: 800 Paragon Points - 25% Off!
    Sale Price: 600 Paragon Points


    Enhancement Unslotters


    Price:
    1 x Unslotter = 120 - 25% Off! = 90 Paragon Points[/B][/Size]
    3 x Unslotter = 300 - 25% Off! = 225 Paragon Points[/B][/Size]
    5 x Unslotter = 450 - 25% Off! = 338 Paragon Points[/B][/Size]


    XP Boosters


    Price:
    1 x Booster = 120 - 25% Off! = 90 Paragon Points[/B][/Size]
    3 x Booster = 300 - 25% Off! = 225 Paragon Points[/B][/Size]
    5 x Booster = 450 - 25% Off! = 338 Paragon Points[/B][/Size]


    Server Transfer


    Price: 800 Paragon Points - 25% Off!
    Sale Price: 600 Paragon Points




    Character Slots


    Price:
    1 x Slot = 480 - 50% Off! = 240 Paragon Points[/B][/Size]
    2 x Slots = 800 - 50% Off! = 400 Paragon Points[/B][/Size]
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    Price:
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    Precise Dual Inspiration x 5


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    Protected Dual Inspiration x 5


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    Sale Price: 25 Paragon Points


    LKT-1700 Rocket Pack Travel Power (30 Days)


    Price: 200 Paragon Points - 50% Off!
    Sale Price: 100 Paragon Points


    Warwolf Whistle x 5


    Price: 80 Paragon Points - 50% Off!
    Sale Price: 40 Paragon Points
  19. Issue 22 Patch 2

    COMBINED

    USER INTERFACE

    General
    • German language client's quick emote list will no longer freeze the client when clicking it.
    • Additional power trays should now bend properly on the top and left sides of the screen.
    • Dark Astoria now appears in the zone list for player search on villain side.

    Team-Up Teleporter
    • Fixing a bug that could cause players to be left out of the proper team when the Team-up Teleporter creates a league when starting an event.
    • Players will now be properly teleported to the contact from inside a mission map or on another task force when starting a task force via the Team-up Teleporter.

    INCARNATE TRIALS

    Dilemma Diabolique
    • Non-controllable pets will now attack the Repulsive Spines found in Stage 1.

    CHARACTER CREATION / TAILOR
    • Changed Upper Body category name, "Magic Bolero" to "Bolero" and sub-category name, "Shoulder Fur" to "Shoulder Detail".
    • Removed a purchasable eye aura that was present in the Elemental Armor costume set. This aura was causing problems with the new costume piece checkbox.

    POWERS

    General
    • Team teleport powers now teleport teammates that are in a different vision phase.
    • Inner Inspiration: Fixed a bug that caused the 30 minute lockout period of Inner Inspiration to track in-game time. Instead it now correctly uses in or out of game time.
    • Toggle Powers no longer drop after having been logged out for 15 minutes or more.
    • Fixing a bug that would cause sleep resistance to sometimes make its owner immune to some sleep powers.
    • Fixing a bug that was causing proc per minute enhancements to proc too often in cone powers.

    Controllers
    • Illusion Control/Spectral Wounds: Fixed a bug that would prevent this power from healing the target for a small amount of health after 10 seconds.

    Flying Disc
    • Adjusted the animation so that it works in close range without the catcher showing two discs in hand

    Liger Vanity Pet
    • Spawn FX now plays on liger spawn.

    Enhancements
    • Reduced the procs per minute on the Store version of Performance Shifter: Chance for +End from 3 to 1.5 to be consistent with the Invention Origin version.
    • Slotting Scrapper's Strike: Rech/+Critical Hit Chance or Superior Scrapper's Strike: Rech/+Critical Hit Chance will now display a more appropriate power icon.

    Enhancement Converters
    • Fixed a bug that would prevent this special salvage from showing up on Hero/Villain Merit vendors and Astral/Empyrean Merit vendors.
    • Enhancement Converters now have a small chance to drop off of Archvillains. Previously Archvillains had no chance to award Enhancement Converters.
    • The Paragon Market icon should no longer appear on the enhancement conversion window.
    • Fixed a bug where To Hit Buff IOs could be converted into To Hit Debuff IOs and vice versa.

    TASKS

    Signature Story Arc 1: Episode 7
    • Faathim the Kind's targeting box now extends through his entire body to fix an issue with some players not being able to talk to him.
    • Fixed a bug where mission progress would reset if all players left the instance when doing the "Defeat Rula-Wade, once and for all" mission in the Signature Story Arc.

    Citadel Task Force
    • Mission 9 of the Citadel Task Force will now send players to Talos Island instead of Dark Astoria.

    Dr Kahn Task Force
    • Fixed a client crash that would occur when a player walked into the Transportation Portal in Dr. Kahn's Task Force.

    Terra Volta Respec Trial
    • The Coolant temp power will again heal the Reactor Core when used on it.

    Dark Astoria
    • Fixing a server crash that could sometimes occur when summoning Adamastor.

    Alignment Missions
    • Vigilante to Villain - The Dragon's Whelp - Fixed the issue where no dialog options would display when you talk to Flamespout for the second time.
    • Vigilante - Warm Brass and Cold Bodies - Fixed an issue where talking to Sarah Winters did not cause the dialog tree to advance.

    Mission Architect
    • Fixed an issue where the office tray piece that transitioned into caves had several wall object spawns embedded in the walls.

    BADGES

    General
    • All Dark Astoria achievement badges will now reward to all members of the team if the team leader is eligible to receive them.
    • The badge for defeating all four Repulsive Spines in the first stage of Dilemma Diabolique has been renamed from "Gate Crasher" to "Spinebreaker".
    • The text description for the Master of Dilemma Diabolique badge replaces reference to a "Rescued and Recovered" badge with the correct name, "Spinebreaker"
    • Steel Canyon - Deadly Combatant and Dignified Combatant will now reward to all members of the team who are on the mission map.
  20. New featured items in the Paragon Market®!

    Lion Pet New!

    Summon a mighty lion companion to accompany you as you prowl the concrete jungle. Once purchased, this unique pet will be available on all characters on your account. Only one pet may be summoned at a time.


    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Powers > Permanent Powers > Pet


    Price: 400 Paragon Points



    Liger Pet New!

    Use this power to summon a liger! This rare predator has a mane of a lion and is striped like a tiger with a unique twist: a scorpion tail! Your friends will be so jealous. Once purchased, this vanity pet will be available on all characters on your account. Only one pet may be summoned at a time.

    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Powers > Permanent Powers > Pet


    Price: 400 Paragon Points



    BUNDLE: Jungle Pets 1 New!

    The Bundle: Jungle Pets 1 contains both the lion and liger non-combat vanity pets for all characters on your account for a cumulative discount. Available until 4/9/2012.

    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Paragon Picks > Bundles


    Price: 800 Paragon Points
    Sale Price: 600 Paragon Points



    Beast Mastery Power Set

    Unleash the call of the wild with the new Beast Mastery power set exclusive to the Paragon Market. Summon all manner of wild animals to attack your foes in melee combat!

    Market Location: Powers > Power Sets > Support
    Price: 800 Paragon Points



    Heroes and Villains Super Pack


    Feel like you've opened a surprise present with every pack! Get a randomized set of items ranging from the new Archetype Enhancements, new Elemental Order Costume Set pieces, valuable Inspirations, Unslotters, or Boosters!

    Market Location: Super Packs
    1 Pack - 80 Paragon Points
    12 Packs - 840 Paragon Points
    24 Packs - 1440 Paragon Points




    Additional sale items at the Paragon Market®!


    Vanguard MVAS Pet


    Price: 350 Paragon Points - 25%!
    Sale Price: 263 Paragon Points

    German Shepherd Pet


    Price: 500 Paragon Points - 25%!
    Sale Price: 375 Paragon Points

    Join the community discussion here!
  21. New featured items in the Paragon Market®!

    Lion Pet New!

    Summon a mighty lion companion to accompany you as you prowl the concrete jungle. Once purchased, this unique pet will be available on all characters on your account. Only one pet may be summoned at a time.


    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Powers > Permanent Powers > Pet


    Price: 400 Paragon Points



    Liger Pet New!

    Use this power to summon a liger! This rare predator has a mane of a lion and is striped like a tiger with a unique twist: a scorpion tail! Your friends will be so jealous. Once purchased, this vanity pet will be available on all characters on your account. Only one pet may be summoned at a time.

    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Powers > Permanent Powers > Pet


    Price: 400 Paragon Points



    BUNDLE: Jungle Pets 1 New!

    The Bundle: Jungle Pets 1 contains both the lion and liger non-combat vanity pets for all characters on your account for a cumulative discount. Available until 4/9/2012.

    Market Location:
    Paragon Picks > Featured
    Paragon Picks > New
    Paragon Picks > Bundles


    Price: <strike>800 Paragon Points</strike>
    Sale Price: 600 Paragon Points



    Beast Mastery Power Set

    Unleash the call of the wild with the new Beast Mastery power set exclusive to the Paragon Market. Summon all manner of wild animals to attack your foes in melee combat!

    Market Location: Powers > Power Sets > Support
    Price: 800 Paragon Points



    Heroes and Villains Super Pack


    Feel like you've opened a surprise present with every pack! Get a randomized set of items ranging from the new Archetype Enhancements, new Elemental Order Costume Set pieces, valuable Inspirations, Unslotters, or Boosters!

    Market Location: Super Packs
    1 Pack - 80 Paragon Points
    12 Packs - 840 Paragon Points
    24 Packs - 1440 Paragon Points




    Additional sale items at the Paragon Market®!


    Vanguard MVAS Pet


    Price: <strike>350 Paragon Points</strike> - 25%!
    Sale Price: 263 Paragon Points

    German Shepherd Pet


    Price: <strike>500 Paragon Points</strike> - 25%!
    Sale Price: 375 Paragon Points
  22. The Known Issues list has been updated.

    ~Freitag
  23. Hi guys,

    Actually, the publish only took about two hours before players were able to connect again. It takes a certain amount of time to carry out a patch procedure, regardless of the amount of data being patched.

    There are fixes for other issues that will be implemented in an upcoming patch, so don't worry about that.

    Best,
    ~Freitag
  24. New featured items in the Paragon Market™!

    Signature Story Arc 1: Episode #7 New!


    "Who Will Die?" - Episode 7 is the finale in the 7 part story arc in our episodic Signature Story content. This story contains 1 hero and 1 villain story arc for characters that are Level 40+. Summary: Heroes and Villains unite in the ultimate showdown against the powers of Rularuu.


    Market Location: Content > Story Arcs
    Price: 400 Paragon Points (Free for VIP Subscribers!)




    Animal Costume Bundle
    Original Price: 400 Paragon Points
    Sale Price: 300 Paragon Points


    Beast Run Travel Power
    Original Price: 500 Paragon Points
    Sale Price: 375 Paragon Points


    Coyote Travel Power
    Original Price: 600 Paragon Points
    Sale Price: 450 Paragon Points


    German Shepherd Pet
    Original Price: 500 Paragon Points
    Sale Price: 375 Paragon Points


    Barbarian Costume Bundle
    Original Price: 400 Paragon Points
    Sale Price: 300 Paragon Points

    Join the community discussion here!
  25. New featured items in the Paragon Market™!

    Signature Story Arc 1: Episode #7 New!


    "Who Will Die?" - Episode 7 is the finale in the 7 part story arc in our episodic Signature Story content. This story contains 1 hero and 1 villain story arc for characters that are Level 40+. Summary: Heroes and Villains unite in the ultimate showdown against the powers of Rularuu.


    Market Location: Content > Story Arcs
    Price: 400 Paragon Points (Free for VIP Subscribers!)




    Animal Costume Bundle
    Original Price: 400 Paragon Points
    Sale Price: 300 Paragon Points


    Beast Run Travel Power
    Original Price: 500 Paragon Points
    Sale Price: 375 Paragon Points


    Coyote Travel Power
    Original Price: 600 Paragon Points
    Sale Price: 450 Paragon Points


    German Shepherd Pet
    Original Price: 500 Paragon Points
    Sale Price: 375 Paragon Points


    Barbarian Costume Bundle
    Original Price: 400 Paragon Points
    Sale Price: 300 Paragon Points