German language client's quick emote list will no longer freeze the client when clicking it.
Additional power trays should now bend properly on the top and left sides of the screen.
Dark Astoria now appears in the zone list for player search on villain side.
Team-Up Teleporter
Fixing a bug that could cause players to be left out of the proper team when the Team-up Teleporter creates a league when starting an event.
Players will now be properly teleported to the contact from inside a mission map or on another task force when starting a task force via the Team-up Teleporter.
INCARNATE TRIALS
Dilemma Diabolique
Non-controllable pets will now attack the Repulsive Spines found in Stage 1.
CHARACTER CREATION / TAILOR
Changed Upper Body category name, "Magic Bolero" to "Bolero" and sub-category name, "Shoulder Fur" to "Shoulder Detail".
Removed a purchasable eye aura that was present in the Elemental Armor costume set. This aura was causing problems with the new costume piece checkbox.
POWERS
General
Team teleport powers now teleport teammates that are in a different vision phase.
Inner Inspiration: Fixed a bug that caused the 30 minute lockout period of Inner Inspiration to track in-game time. Instead it now correctly uses in or out of game time.
Toggle Powers no longer drop after having been logged out for 15 minutes or more.
Fixing a bug that would cause sleep resistance to sometimes make its owner immune to some sleep powers.
Fixing a bug that was causing proc per minute enhancements to proc too often in cone powers.
Controllers
Illusion Control/Spectral Wounds: Fixed a bug that would prevent this power from healing the target for a small amount of health after 10 seconds.
Flying Disc
Adjusted the animation so that it works in close range without the catcher showing two discs in hand
Liger Vanity Pet
Spawn FX now plays on liger spawn.
Enhancements
Reduced the procs per minute on the Store version of Performance Shifter: Chance for +End from 3 to 1.5 to be consistent with the Invention Origin version.
Slotting Scrapper's Strike: Rech/+Critical Hit Chance or Superior Scrapper's Strike: Rech/+Critical Hit Chance will now display a more appropriate power icon.
Enhancement Converters
Fixed a bug that would prevent this special salvage from showing up on Hero/Villain Merit vendors and Astral/Empyrean Merit vendors.
Enhancement Converters now have a small chance to drop off of Archvillains. Previously Archvillains had no chance to award Enhancement Converters.
The Paragon Market icon should no longer appear on the enhancement conversion window.
Fixed a bug where To Hit Buff IOs could be converted into To Hit Debuff IOs and vice versa.
Fixed an exploit that would allow enhancement converters to convert a level 50 Hold IO into a very rare Hold IO.
TASKS
Signature Story Arc 1: Episode 7
Faathim the Kind's targeting box now extends through his entire body to fix an issue with some players not being able to talk to him.
Fixed a bug where mission progress would reset if all players left the instance when doing the "Defeat Rula-Wade, once and for all" mission in the Signature Story Arc.
Dr Kahn Task Force
Fixed a client crash that would occur when a player walked into the Transportation Portal in Dr. Kahn's Task Force.
Citadel Task Force
Mission 9 of the Citadel Task Force will now send players to Talos Island instead of Dark Astoria.
Terra Volta Respec Trial
The Coolant temp power will again heal the Reactor Core when used on it.
Dark Astoria
Fixing a server crash that could sometimes occur when summoning Adamastor.
Alignment Missions
Vigilante to Villain - The Dragon's Whelp - Fixed the issue where no dialog options would display when you talk to Flamespout for the second time.
Vigilante - Warm Brass and Cold Bodies - Fixed an issue where talking to Sarah Winters did not cause the dialog tree to advance.
Mission Architect
Fixed an issue where the office tray piece that transitioned into caves had several wall object spawns embedded in the walls.
BADGES
General
All Dark Astoria achievement badges will now reward to all members of the team if the team leader is eligible to receive them.
The badge for defeating all four Repulsive Spines in the first stage of Dilemma Diabolique has been renamed from "Gate Crasher" to "Spinebreaker".
The text description for the Master of Dilemma Diabolique badge replaces reference to a "Rescued and Recovered" badge with the correct name, "Spinebreaker"
Steel Canyon - Deadly Combatant and Dignified Combatant will now reward to all members of the team who are on the mission map.
Join the community discussion here!
Kevin Callanan
Community Specialist
Paragon Studios
Issue 22 Patch 2
COMBINED
USER INTERFACE
General
Team-Up Teleporter
INCARNATE TRIALS
Dilemma Diabolique
CHARACTER CREATION / TAILOR
POWERS
General
Controllers
Flying Disc
Liger Vanity Pet
Enhancements
Enhancement Converters
TASKS
Signature Story Arc 1: Episode 7
Dr Kahn Task Force
Citadel Task Force
Terra Volta Respec Trial
Dark Astoria
Alignment Missions
Mission Architect
BADGES
General
Join the community discussion here!
Kevin Callanan
Community Specialist
Paragon Studios