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Posts
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Joined
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I find aid self a great help.. especially if you solo or in a poor pug with no damage mitigation from the team.
3 slotted health and 2 slotted interrupt allows me to fire it off no problems in a middle of a fight. just a brief pause standing still and a longer one where you cant hit. -
I was on a team a few days ago. They wouldnt allow a warshade (or any kheld) onto the team as the leader said they are "poor".
I find my warshade very powerful and amazing in teams with all the AOE goodness (and later some light controlly powers). I hate all the "ws.. noooo they are rubbish" people around. Give WS a chance!!
/em holds a one man picket under atlas -
Any possibility of gathering a group of heroes to take on paladin and then wait for the spawn?
Does anyone know how often paladin spawns at all? -
Ta. Is it perma with quickness or without?
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Hi,
Got a quick question about Practiced Brawler. Would it be better to 3 slot it for recharge and 1 end redux or 2 slot recharge and 1 end redux?
I will be getting quickness later on in the build, but im not sure if 2 recharge is good enough or not. I dont intend on PVP.. jut PVE if that makes a difference.
Thanks in advance -
Both of us are only lvl14 at the moment so will have to see what happens when we reach level 30 or so (so it can be slotted a bit).
If I remember I will post the results (digs out calendar). -
When we get high enough we will have to see how it goes. Me with medicine and him with cj and stuff.
Will be a while so will have to see how each of our builds cope with PVE. -
Hi,
My bro and I are having a debate and can't decide on which way to go.
We both have a kat/sr and have pretty much identical builds, but cant decide between some pool powers.
In my build, i take all of the /sr powers and also the medi pool (stimulant and aid self). In his build he takes leaping: combat jumping and leadership: maneuvers to increase his defence.
I must admit, even just with combat jumping it does give him a quite a few % increase over my build.
What I guess I would like is people's opinions on either having aid self, or cj etc.
Also, he does not plan on taking fightin pool (tough & weave) as weave takes a lot of endurance for what little defence it takes. I think according to hero builder CJ actually gives a better defence anyway (espcially with maneuvers).
So guys, gals, 'n things... what do you think? -
Im level 5 of my kat/sr now and am loving it. Thanks for the help guys
My bro has rolled one too and we plan on duoing them to see how it goes.. hmm 2 kat/sr's
Anyone had much experiance on this? -
Kat has more attacks though. But everyone goes Kat/SR.. hmm no idea what to choose.
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Says it all really.. which one do you think is better for PVE. DM/SR or Kat/SR?
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Nice.
Any tips on playing an Kat/SR from 0? Played quite a lot of toons and wondering how different SR is and anything I should really look out for. -
Hi,
I have had a quick go making a build (not many guides on Katana and SR out there). I plan to run this build from 0 to 50 (hopefully).
Can someone take a quick look at my build please. Ta
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01) --> Sting of the Wasp==> Dmg(1) Acc(3) Dmg(7) Dmg(13) Acc(40) EndRdx(43)
01) --> Focused Fighting==> EndRdx(1) DefBuf(3) DefBuf(9) DefBuf(11)
02) --> Flashing Steel==> Dmg(2) Acc(5) Dmg(7) Dmg(13) Acc(37) EndRdx(43)
04) --> Focused Senses==> EndRdx(4) DefBuf(5) DefBuf(9) DefBuf(11)
06) --> Build Up==> Rechg(6) Rechg(15) Rechg(15) TH_Buf(46) TH_Buf(46)
08) --> Divine Avalanche==> Acc(8) DefBuf(25) DefBuf(25) DefBuf(34) Acc(42) EndRdx(46)
10) --> Practiced Brawler==> Rechg(10) Rechg(23) Rechg(23)
12) --> Hasten==> Rechg(12) Rechg(17) Rechg(17)
14) --> Super Speed==> Run(14)
16) --> Hurdle==> Jump(16)
18) --> Health==> Heal(18) Heal(19) Heal(19)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Quickness==> Run(22)
24) --> Stimulant==> IntRdx(24)
26) --> Soaring Dragon==> Dmg(26) Acc(27) Dmg(27) Dmg(31) Acc(37) EndRdx(43)
28) --> Aid Self==> Heal(28) Heal(29) Heal(29) IntRdx(34) IntRdx(34)
30) --> Dodge==> DefBuf(30) DefBuf(31) DefBuf(31)
32) --> Golden Dragonfly==> Dmg(32) Acc(33) Dmg(33) Dmg(33) Acc(37) EndRdx(45)
35) --> Evasion==> EndRdx(35) DefBuf(36) DefBuf(36) DefBuf(36)
38) --> Elude==> DefBuf(38) DefBuf(39) DefBuf(39) Rechg(39) Rechg(40) Rechg(40)
41) --> Conserve Power==> Rechg(41) Rechg(42) Rechg(42)
44) --> Agile==> DefBuf(44) DefBuf(45) DefBuf(45)
47) --> Focused Accuracy==> EndRdx(47) TH_Buf(48) TH_Buf(48) TH_Buf(48) EndRdx(50)
49) --> Lucky==> DefBuf(49) DefBuf(50) DefBuf(50)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Rechg(2)
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I think i might stick with primal. Since i have never tried power boost, does it boost all of the secondary powers?
If thats the case, does it mean I get a power boosted transference, transfusion, and fulcrum shift? If so.. is it actually worth using power boost with fulcrum shift as fulcrum shift should take everyone to the damage cap. -
So.. what is the best slotting for power blast? Im thinking of 2 acc and 3 damage as I have enough recharge with hasten etc.
I could however choose another epic, but what else would be suitable for an ill/kin controller? -
Hey everyone,
Like the subject says.. Thunderous Blast - which way do you slot it?
Currently I have it slotted as 3 dmg, 3 end mod.. but I have hasten to handle to recharge.
So.. how do you slot yours? -
Thanks, I will have a play around and give it a go.
Cant think why I missed those toggles! -
I have been playing my illusion/kinetic controller for a while now and have gotten up to lvl30 and I think it's time to finalise my build.
I have played around with a build and have come up with this. Can someone please take a look and tell me if I have done something really wrong
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01) --> Spectral Wounds==> Acc(1) Dmg(3) Dmg(9) Dmg(13)
01) --> Transfusion==> Acc(1) Heal(3) Heal(7) Heal(9) Acc(15)
02) --> Deceive==> Acc(2) Acc(5) ConfDur(11) ConfDur(37) ConfDur(43)
04) --> Siphon Power==> Acc(4) Acc(5)
06) --> Hasten==> Rechg(6) Rechg(7) Rechg(15)
08) --> Swift==> Run(8)
10) --> Siphon Speed==> Acc(10) Acc(11)
12) --> Superior Invisibility==> EndRdx(12) EndRdx(13) DefBuf(17) DefBuf(17) DefBuf(34)
14) --> Air Superiority==> Acc(14) Acc(37)
16) --> Fly==> Fly(16) Fly(37) Fly(40)
18) --> Phantom Army==> Acc(18) Rechg(19) Rechg(19) Dmg(25) Dmg(25) Dmg(29)
20) --> Health==> Heal(20) Heal(21) Heal(21)
22) --> Stamina==> EndMod(22) EndMod(23) EndMod(23)
24) --> Speed Boost==> EndMod(24) EndMod(27) EndMod(29) Rechg(43)
26) --> Spectral Terror==> Acc(26) Fear(27) Fear(31) Fear(42)
28) --> Increase Density==> DmgRes(28) DmgRes(31) DmgRes(31) Rechg(46)
30) --> Blind==> Acc(30) Acc(43) Hold(50) Hold(50)
32) --> Phantasm==> Acc(32) Dmg(33) Dmg(33) Dmg(33) Rechg(34) Rechg(34)
35) --> Transference==> Acc(35) EndMod(36) EndMod(36) EndMod(36) Acc(48) Rechg(50)
38) --> Fulcrum Shift==> Acc(38) Rechg(39) Rechg(39) Rechg(39) Acc(40) Acc(40)
41) --> Conserve Power==> Rechg(41) Rechg(42) Rechg(42)
44) --> Temp Invulnerability==> Rechg(44) Rechg(45) Rechg(45) DmgRes(45) DmgRes(46) DmgRes(46)
47) --> Power Boost==> Rechg(47) Rechg(48) Rechg(48)
49) --> Recall Friend==> Range(49)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Containment==> Empty(1)
02) --> Rest==> Rechg(2)
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I got blind really late as I didnt use it often, plus I have not take flash as I really hate it!
The last power at lvl49 is open for discussion as is blind, so if you have another option that might prove to be more useful then please suggest it.
As for the way I play, I team a lot (as a /kin or SB-bot does) and aim to have phantom army and phantasm up as much as possible.
Thanks in advance -
Im unsure which to go for at the moment, plus i have a freespec so will have to see lol
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Hi,
I am unsure on some slotting for some powers, can you please take a look and give opinionsAny help will be appriciated
My current slotting is:
Starless Step - 2 acc
Gravity well - 1 acc, 1 hold
Gravity Emanation - 1 acc, 1 slow
Inky Aspect - 1 acc, 1 disorient
My build is tight for slots so that is why I have slotted these powers like this, am I doing something wrong or is it worth taking slots from somewhere else to slot these powers better since I am going to be a tri-form
Thanks. -
Hi everyone,
Im pretty low (not even in the 20's yet) on my warshade and have been slotting/building for a tri-form.
I might change/respec him into an either human only or a human/dwarf (where dwarf is used for the 'oh s**t' panic button and for the mire).
Has anyone got an opinion or have tried a human only or a human/dwarf ws and how did they find it? Whats the damage like etc.
I don't intend on trying this out till later levels and have played around with my bro's lvl50 ws in human form and quite enjoyed it.
Anyway.. thanks in advance -
Hi,
Im just planning my WS build and just have a few questions regarding some powers.
What is the minimum/workable slotting for starless step? (currently have 1 acc enhancement).
Also, with the shields you get as human form, is it worth slotting 1 end redux on each of the shields?
What is the minimum recommended slotting for eclipse? will 1 damage resist work?
Thanks in advance. -
Hi Guy's, Gals, and Things!
Im about level 12 in my build at the moment and really enjoying my warshade at the moment. Im making a tri-form, and using my dwarf as a meat shield type thing lol.
Anyway.. please take a lookta
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01) --> Ebon Eye==> Acc(1) Dmg(3) Dmg(3)
01) --> Absorption==> DmgRes(1)
02) --> Shadow Bolt==> Acc(2) Dmg(5) Dmg(5)
04) --> Gravity Shield==> DmgRes(4)
06) --> Dark Nova==> EndMod(6) EndMod(11) EndMod(11) TH_Buf(15) TH_Buf(15)
08) --> Shadow Blast==> Acc(8) Dmg(46) Dmg(46)
10) --> Swift==> Run(10)
12) --> Sunless Mire==> Acc(12) Rechg(13) Rechg(13) Rechg(17)
14) --> Shadow Cloak==> EndRdx(14)
16) --> Starless Step==> Acc(16) Acc(17)
18) --> Gravity Well==> Acc(18) Acc(19) Hold(19) Hold(40)
20) --> Black Dwarf==> DmgRes(20) DmgRes(21) DmgRes(21) EndMod(42) EndMod(42) EndMod(43)
22) --> Stygian Circle==> Rechg(22) Heal(23) EndMod(37) EndMod(40)
24) --> Nebulous Form==> EndRdx(24)
26) --> Gravity Emanation==> Acc(26) Slow(27) Slow(42)
28) --> Unchain Essence==> Acc(28) Dmg(29) Dmg(31) Dmg(34)
30) --> Inky Aspect==> Acc(30) DisDur(31) DisDur(31)
32) --> Dark Extraction==> Acc(32) Rechg(33) Rechg(33) Dmg(33) Dmg(34) Dmg(34)
35) --> Quasar==> Acc(35) Rechg(36) Rechg(36) Dmg(36) Dmg(37) Dmg(37)
38) --> Eclipse==> Acc(38) Rechg(39) Rechg(39) Rechg(39) DmgRes(40)
41) --> Stygian Return==> Rechg(41)
44) --> Penumbral Shield==> EndRdx(44) DmgRes(45) DmgRes(45) DmgRes(45)
47) --> Twilight Shield==> EndRdx(47) DmgRes(48) DmgRes(48) DmgRes(48)
49) --> Hurdle==> Jump(49)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Shadow Step==> EndRdx(1)
01) --> Dark Sustenance==> Empty(1)
02) --> Rest==> Rechg(2)
10) --> Shadow Recall==> Range(10)
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06) --> Dark Nova Blast==> Dmg(6) Dmg(50)
06) --> Dark Nova Bolt==> Dmg(6) Dmg(50)
06) --> Dark Nova Detonation==> Dmg(6) Dmg(7) Dmg(9)
06) --> Dark Nova Emmanation==> Dmg(6) Dmg(7) Dmg(9)
20) --> Black Dwarf Strike==> Dmg(20)
20) --> Black Dwarf Smite==> Acc(20) Dmg(46) Dmg(50)
20) --> Black Dwarf Mire==> Acc(20) Rechg(25) Rechg(29) Rechg(43)
20) --> Black Dwarf Drain==> Rechg(20) Acc(23) Heal(25) Heal(27) Heal(43)
20) --> Black Dwarf Step==> EndRdx(20)
20) --> Black Dwarf Antagonize==> Acc(20)
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Hi thanks for the replies.
I 3 slotted hurdle to help with travelling. Since I am going for superspeed I wanted to be able to jump a little higher to help with travelling between missions etc. Do you think adding combat jumping would be better than having 3 slotted hurdle?
What enhancements can I add to assault? the builder I am using only puts in end reduction -
How about this?
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01) --> Personal Force Field==> DefBuf(1) DefBuf(15) DefBuf(23)
01) --> Neutrino Bolt==> Acc(1) EndRdx(3) Dmg(3) Dmg(33) Dmg(34) DefDeBuf(46)
02) --> X-Ray Beam==> Acc(2) EndRdx(5) Dmg(5) Dmg(34) Dmg(34) DefDeBuf(40)
04) --> Deflection Shield==> DefBuf(4) DefBuf(7) DefBuf(7)
06) --> Hurdle==> Jump(6) Jump(21) Jump(37)
08) --> Insulation Shield==> DefBuf(8) DefBuf(9) DefBuf(9)
10) --> Hasten==> Rechg(10) Rechg(11) Rechg(11)
12) --> Dispersion Bubble==> EndRdx(12) DefBuf(13) DefBuf(13) DefBuf(15)
14) --> Super Speed==> Run(14)
16) --> Health==> Heal(16) Heal(17) Heal(17)
18) --> Maneuvers==> EndRdx(18) DefBuf(19) DefBuf(19) DefBuf(27)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(23)
22) --> Assault==> EndRdx(22)
24) --> Tactics==> EndRdx(24) TH_Buf(25) TH_Buf(25) TH_Buf(27)
26) --> Repulsion Bomb==> Acc(26) EndRdx(29) DisDur(43) DisDur(43) DisDur(43)
28) --> Cosmic Burst==> Acc(28) EndRdx(29) Dmg(31) Dmg(37) Dmg(42) DefDeBuf(50)
30) --> Force Bolt==> Acc(30) EndRdx(31) KB_Dist(31)
32) --> Force Bubble==> EndRdx(32) EndRdx(33) EndRdx(33)
35) --> Neutron Bomb==> Acc(35) EndRdx(36) Dmg(36) Dmg(36) Dmg(37) DefDeBuf(50)
38) --> Atomic Blast==> Dmg(38) Dmg(39) Dmg(39) Rechg(39) Rechg(40) Rechg(40)
41) --> Conserve Power==> Rechg(41) Rechg(42) Rechg(42)
44) --> Power Build Up==> Rechg(44) Rechg(45) Rechg(45) TH_Buf(45) TH_Buf(46) TH_Buf(46)
47) --> Proton Volley==> Acc(47) EndRdx(48) Dmg(48) Dmg(48) Dmg(50)
49) --> Swift==> Run(49)
---------------------------------------------
01) --> Sprint==> Jump(1)
01) --> Brawl==> Acc(1)
01) --> Vigilance==> Empty(1)
02) --> Rest==> Rechg(2)
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