Forbin_Project

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  1. Quote:
    Originally Posted by Inphiniti View Post
    Geez, I even TOLD you that I was joking, and you still missed it... Sigh.
    *snerk*

    This from the guy that missed me making fun of his joke.

    Here's a hint I used the winking emote.
  2. Quote:
    Originally Posted by Westley View Post
    I hate to say this to you Forbin because I usually like what you have to say.... but if you play the "vet card", I think that it makes you automatically lose any discussion according to Internet Law.
    You may be right Westley, I acknowledge I'm not adept at forum fencing, and bow to the experience of a true Master like yourself.

    At least I avoided Godwin's Law.
  3. Quote:
    Originally Posted by Inphiniti View Post
    Right. You don't agree with me, but you have no rational rebuttals to any of my points, so you call me a troll. I'm sure that's very satisfying for you. But after all, we're on the city of heroes forums, so you can feel self-assured in your fanboyism.



    Nope, got nothing else to say. You either agree or you're clueless... continuing would just be stale and droll. a lot like playing CoH has become.

    Now THAT's trolling! (Get it? I was joking above...)

    Look, there are lots of great ideas out there about how to make CoH better. I like the premise of this game, and I like a lot about the way it's implemented, but the content is stale, and I think you're all crazy for paying for marginal, minimalist content improvements when you're already paying for a subscription. If Paragon/NC stops with that nonsense, and implements some actual game play improvements like some of the great stuff being discussed in the thread about task force improvements, I'll be the first one back at the store renewing my subscription. I just don't think they have it in them.


    Nerdrage is so amusing. Fanboyism? Classic troll response. Be careful tho, with all that foaming at the mouth your doing you might short circuit your keyboard.
  4. Quote:
    Originally Posted by Inphiniti View Post
    You must not play much.



    Yeah you're right I obviously don't play much. I'm an eccentric millionaire that gets a kick out of paying for games I don't play. In fact I'm the only customer NCSoft actually has. I own all of the accounts and I spend all my time posting on the forums under hundreds of pseudonyms. Every character you have encountered in the game are actually bots I had created to simulate other players.
  5. Quote:
    Originally Posted by Inphiniti View Post
    It's hardly just me... If you think it's not, ask yourself why, a year ago, freedom at peak gaming times was nearly full all the time, and actually impossible to get on during events, and now never has more than one green dot on the server list screen.
    The highlighted portion pretty much confirms that you have no idea what you are talking about. The dots represent server load not server population. The servers specifically Freedom have recieved several upgrades so that they handle load much more efficiently and now don't go into the yellow, red, or even gray like they used to.
  6. Quote:
    Originally Posted by GPBunny View Post
    Its starting all over again. Spamming Atlas with samurai farms. Please Devs can you cut XP or Tickets in half again. Seems that farmers can't learn from the past. They are spamming request and broadcast, as if they are too stupid to know that there AE channels.

    I vote we have to PAY inf to use AE after all it is in game a company that provides a service. If I go to the local arcade I have to pay to play video games why not AE?
    1. If you think someone is spamming you can use the ignore spammer feature.

    2. If you think an AE mission is breaking the rules you can report that mission.

    3. If you are too lazy to do either of the above you can start your characters off in Galaxy City.

    People that enjoy playing AE missions are paying for their subs just like you and as long as they don't break the rules they can play any way they like.

    And for the record the devs never punish anyone for farming. They punish people for abusing exploits.
  7. Forbin_Project

    Jewelry

    Quote:
    Originally Posted by Anti_Proton View Post
    Im playing one of my characters that is supposed to wear a charm as her magic power and I have had to use the chest detail and the loose neckchain to create it. I wanted to do the same for a male character, but the same emblem is huge on his chest. The whole think got me thinking about jewelry again and how a few necklaces, bracelets, ankle bracelets, and rings would make nice accessories for many costumes.
    /signed
  8. Forbin_Project

    SG "Home" Bases

    Quote:
    Originally Posted by Vitality View Post
    I suggest they add new items and decorations to create an inside of a house.

    /signed
  9. Let's look at what is actually "needed" to get the "full" game.

    Good vs Evil Edition
    Jump Pack power
    Pocket "D" ViP power
    Costume pieces
    Free month value $14.99
    Actual cost after adding in the free month $5.00

    Mac Special Edition
    Mission Teleport power
    Valkyrie Costume set
    Valkyrie cape available at level 1
    Free month value $14.99
    Actual cost after adding in the free month $5.00

    Mission Architect Edition
    Free month value $14.99
    consumer can choose between getting the cyborg pack or the magic pack for free. Value $9.99
    Actual cost after adding in the free month and free booster -$5.00 credit to the customers account.

    Since 1 booster pack comes free with the MA Edition (We'll say the customer chose the Cyborg pack) that only leaves 3 boosters and the Wedding pack.

    At $9.99 each the total Booster cost comes to $39.96

    So we have
    $5.00
    $5.00
    -$5.00
    39.96
    --------
    $44.96
    CA Tax 9.75
    $54.71

    Now all that is assuming that the customer buys the products right from the NCSoft Store. Many players got their games from frugal shopping at stores like Big Lots and online at Amazon.

    For Example today at Amazon a customer can buy

    GvE $2.37
    Architect $5.00
    Original CoH $2.11
    Original CoV $.60
    -------------------
    That's $10.08

    They'd have to buy the Mac Edition so that's $19.99

    The remaining Boosters come to $39.96

    Each edition comes with the free month so that's $74.95 that gets credited to their account.

    And the Architect gets the free booster for another $9.99 free

    So the total outlay for the game would be

    $10.08
    $19.99
    $39.96
    ------
    70.03
    -84.94 in freebies
    -------------------
    -14.91

    Shipping & handling and Tax not included.


    Yeah that's so close to $60. bucks.
  10. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Honestly, a lot of it is people putting in lowball bids in hope of a deal (either due to someone wanting to sell in a hurry or a pricing error). Chances are the single recipes are at or just above the going rate but the bids are to low. Many bids and one for sale means demand is greater than supply so the price is probably not to high.
    I respectfully disagree. While that does happen a lot I think we see a mixture of both our examples more often than not.
  11. Quote:
    The entire game, NEW, cost what, $60?
    Not even close. Try . . .






    Quote:
    I bought both of the Magic pack and the Cyborg pack at the same time... and regretted it within the hour. I played with the costume change emotes for a few minutes, (FINALLY) gave some of my magic and tech origin toons costumes that looked the part, and then thought, "$40 bucks for this? SERIOUSLY?!?!?"
    The boosters cost $9.99 each, and no matter how you do the math it doesn't add up to $40. bucks. Furthermore each booster advertisement at the NCSoft store clearly tells you exactly what you'll be getting along with pictures and short videos so you can see what the emotes and powers look like.

    https://secure.ncsoft.com/cgi-bin/St...tem&item_id=77


    https://secure.ncsoft.com/cgi-bin/St...tem&item_id=89


    https://secure.ncsoft.com/cgi-bin/St...em&item_id=139


    https://secure.ncsoft.com/cgi-bin/St...em&item_id=149


    We are given ample opportunity to see exactly what we will be getting with our purchase. If you chose to buy a product without checking it out first to see what you'd be getting then the only person you have to blame is yourself.

    It seems to me that the biggest problem you are having with the game lies between the chair you are sitting in and the keyboard of your computer, and that is something no one here on the forums or at NCSoft can fix.
  12. Quote:
    Originally Posted by BrandX View Post
    /unsigned

    Though...I have to say, I did see a bunch of one purple recipe on sale in the WW the other day, with bidders, but none where buying...so it might be time for some of those purple recipes to drop in price. :P
    See that's a self correcting problem. If Billy-Joe Ray-Bob got greedy and set his asking price too high, his recipe is going to sit there forever. Meanwhile he's going to be watching everyone elses stuff sell. Then he's going to have to man up and take the penalty for charging too much and resell his recipe at a more reasonable price.
  13. While I understand some people might like them, I don't and I wouldn't spend a single dime trying to buy them. I don't even redeem the one I get as a vet reward.
  14. Quote:
    Originally Posted by Cende View Post
    This is a very good summary.

    However, what does it say about this game that the explanations are quite that complicated?

    Uhm . . . That we have the best super hero MMO on the market.
  15. Quote:
    Originally Posted by RevBlackwell View Post
    Ok, At this point i'm sorry I said ANYTHING! I would make a full retraction if possible. I still stand that the drops are far too lacking on several key enhancements that I am looking for and the 40 - 50 mil pricetags are completely outrageous. But you people and your inane replys that border on harassment really take the cake.

    - - - END OF LINE - - -
    Petulant whining isn't going to get people to stop pointing out the glaringly obvious flaws in your suggestion. Instead of throwing a hissy-fit you should consider the good advice you have been given and use it so you can afford the enhancements you want to buy.
  16. Forbin_Project

    Universal Merits

    Quote:
    Originally Posted by Force_Encephalon View Post
    For every 20 standard merits (Reward, Vanguard, Candy Canes, Architect Tickets) a Universal Merit is awarded which can be used to purchase items from any type of merit exchange location.

    It's like prestige for merits!
    Candy Canes are salvage not merits.
  17. The best time to add SG members is on Thursdays between the hours of 1pm and 10pm Greenwich time.
  18. /signed

    We've been asking for this under several names. They don't even have to add terminals just give existing items more abilities. Like the terminal that sets up the CoP or base raids could be used to set up arena/MA stuff, and the raid teleporter can be used to send people to those locations.
  19. Quote:
    Originally Posted by Blue_Wave View Post
    I do have to say that I enjoyed the news article 'twas funny.

    Glad to hear you saw the humor.
  20. Quote:
    Originally Posted by Blue_Wave View Post
    I knew when I posted that there would be the usual cast , stating their usual responses. I never said I couldn't find a team, and certainly could have assembled one if I wished. Secondly as I stated originally, in 51 months of playing that is the first time I saw the team search not even truncated in the afternoon. Yes there are more players on after school and work hours are over on the east coast, I didn't say there wasn't.

    I'll say again that the game itself did not show enough players to truncate the list at 1 that afternoon.

    I switched to Guardian directly after, and lo and behold, enough players to truncate the list. Sorry, the sky is blue whether you say it is or not.



    Paragon City News Network


    Special Report



    Investigative reporter Blue-Wave has uncovered shocking evidence regarding the playerbase of the popular MMO City of Heroes. It turns out that during the middle of the average week on a Wednseday, during the middle of the afternoon on Triumph, the customers of NCSoft's City of Heroes are more concerned with being at work, and going to school than they are about logging onto the game so Blue_Wave can find a team to play with.









    Film at Eleven
  21. Quote:
    Originally Posted by Shadow Ravenwolf View Post
    IM TOO LAZY TO FIGURE OUT HOW TO LRN2MRKT

    Why is this the first thing that came to mind when I first read the OP's idea?

    /unsigned
  22. I don't care what the OP means by QLI, I want to know what tittles are.

    Quote:
    QLI: Document Merit Awards with Mission Tittles
    Sounds dirty.
  23. Quote:
    Originally Posted by Fleeting Whisper View Post
    Yeppers.

    Also, I'm going to reiterate once more that a price cap of 1 million is laughably low. While a level 10 character isn't likely going to have 1M without being lucky, a marketeer, or having turned off XP for some time, a level 50 character can earn 1M by just running a radio mission or two.
    I'd like to politely disagree with you on this point. I regularly get 1 million just from selling my drops by level 10 heroside. I simply focus on opponents that drop arcane salvage and I've never once played the market, or turned off XP. Since I do it regularly I can't claim to be lucky either.

    Redside is a different matter.
  24. Quote:
    Originally Posted by Negasorceror View Post
    In a discussion with several other CoH/CoV players that I've been playing with over the years, we're looking for ways to keep the game fresh and keep interest going. We were having a conversation about the possible downfalls to the Mission Architect system that players could exploit to powerlevel and miss the enjoyment and whole point of the game, and then the discussion turned to what happens to players when they get characters to level 50. We propose that in order to avoid, frankly, the "let-down" when you hit 50, that characters that have achieved level 50 get a certain amount of playtime and then move off to "retirement" or become "figureheads" or "paradigms" of some sort and are automatically retired, inspiring players to create new characters again. Of course, there would be special bonuses when heroes or villains do retire to new characters that are created, and be badges for retiring X amount of heroes/villains or a complete suite of archetypes. This incentive to move on and keep the game fresh would greatly enhance the continued playability of the game in the same way that the frequent emphasis to prevent powerleveling keeps the game world vibrant and dynamic. I'd like to see one of the game developers comment on this suggestion. Thanks!

    As you can plainly see from the responses, this idea would cost NCSoft many loyal customers. Those that remained would simply circumvent retirement from ever happening by going under options and turning off exp at level 49.

    All you will have accomplished is that the game will have thousands of perma 49's.