New Base Room: Training Room
A good idea. Add a bunch of decorative items like work-out machines, oversized dumbbells and weights, target dummies, etc and it'll be great.
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
Owww target dummies like in RWZ that you could beat on for no other reason than to do it
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Then we should have it
/signed
We've been asking for this under several names. They don't even have to add terminals just give existing items more abilities. Like the terminal that sets up the CoP or base raids could be used to set up arena/MA stuff, and the raid teleporter can be used to send people to those locations. |

Quote:
You can setup Arena/MA stuff through Menu options.
/signed
We've been asking for this under several names. They don't even have to add terminals just give existing items more abilities. Like the terminal that sets up the CoP or base raids could be used to set up arena/MA stuff, and the raid teleporter can be used to send people to those locations. |
I wouldn't mind some sort of target dummy with a status window so that you are able to see how much damage and debuffs you are puting out, how long your status powers are lasting, etc.
I like the idea. But how about having something that can spawn mobs
"Want to test your build aganst some rikti dial em up and have at it"
I did look through forums to see if this was suggested and I did not see it in the first 5 min.
My idea ad a room in base (Training Room) where you could place an Arena Terminal, a Mission Architect Terminal, a Mission Architect Gate and a Trainer. The trainer could be named and designed by base leader and provide same services as any other trained in game (Choosing Titles, Leveling Up etc).