Fleeting Whisper

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  1. I often auto-complete missions that I've accidentally significantly outleveled. Sometimes I just breeze through them since I can squish anythign in the mish, but other times I just don't feel like it. I also skip missions which I know from experience just suck.

    Quote:
    Originally Posted by TheSwamper View Post
    There is a RWZ mission where there are mobs that attack you but you are not allowed to defeat them. Personally, I hate this concept. I never do that mission.
    Not quite true, actually. The mission has patrols in it which you're not supposed to attack. IIRC, there's one patrol, and killing it calls an ambush (and killing the ambush calls a second ambush); if you kill both of the ambushes, you fail. There's also a boss you're not supposed to kill, but that's easy since he's just in the middle of the final room.

    If you don't touch the patrol, you're absolutely fine. The patrol will attack if they see you, but the point is that you're meant to stealth through the mission. And since I don't ever recall encountering Drones in the mission, that's not a problem either.

    In fact, that's the arc I used to get the Ouroboros Mender badge (run 50 Flashback arcs). The arc is "The Strange Case of Benjamin A. Decker". A rescue on a small warehouse map (Arachnos, with a Warhulk that spawns near the entrance when you have Arnold Decker), a rescue in an instanced RWZ (Rikti, with allied Vanguard; B'Nadek is almost always near the mission entrance, and the turrets will often kill his captors before you find him), and a glowie hunt (4 glowies, all in the final room and far away from Rikti). The arc is really simple to finish quickly:
  2. Quote:
    Originally Posted by Myriad View Post
    Actually I don't think it's possible for a teen rated PvE MMO like CoX to really have true villains. Even the villain NPCs in CoX are quite benign.
    Yeah, chopping up civilians to make fleshbots is benign. And that's just the level 1 NPCs!
  3. Jump Kick used to be a terrible power. Now it's equal to Air Superiority in every way, except that JK only has a chance to KD instead of AS's guarantee.

    The only real problem with JK is that, generally, you'd take it to unlock Super Jump, and Combat Jumping is more universally helpful than JK is.
  4. Quote:
    Originally Posted by Grey Pilgrim View Post
    As others have said, use a servers chat channels to find teams, make friends, make your own teams, etc.
    Unfortunately, the OP is on a trial account, and therefore can only speak in Local, Team, and Help; they can't start teams, and they can't join SGs.
  5. You might as well ask why monorail cat is leaving the station.
  6. I slot for both. My Thugs/Dark MM has:
    Luck of the Gambler: Def/End/Rech, Def/End, and the Def/+Rech special
    Impervium Armor: Res/End and Res
    Karma: Knockback Protection

    On another character I'd probably swap the Karma for an Impervium Armor: Res/Rech. For bonus points, this setup gives me extra HP/regen, plus extra recovery (and Psi defense if I swap the Karma for a third Impervium).
  7. Quote:
    Originally Posted by Kioshi View Post
    Anyone knows the numbers and base acc? I found in CoD it summons a pet called 'Explosion' that does about 55 energy dmg in 15' radius, but maybe it's a NPC power since the Self Destruct listed there recharges in 10 seconds.
    You're looking at the wrong power, but I don't know what you're looking at. Many pseudopets have a power called "Self Destruct", but the power available to players is Self Destruction
  8. Huh. That's what I get for not even getting my Grav Controller up to 20.
  9. Quote:
    Originally Posted by American_Valor View Post
    I don't think it was obvious because I didn't asked that. Your statement also implies for knowledge that you would be told or have some other knowledge that you have to die to save the world. No one is told that they are going to be murdered. They simply start to eat their hamburger or drink their soda or attempt to get into their car and are killed. They will never know why.
    No, you didn't ask that. I extrapolated that someone (not necessarily you) would ask that based on my knowledge of human nature and debate. The "you" in my earlier post was the general "you", the ambiguous reader, not you American_Valor.

    And 'kill' does not imply 'murder', nor does 'murder' (premeditated or not) imply a surprise attack. By your own argument, since you did not explicitly state premeditated murder by surprise attack, nobody reading your post should assume that is what you meant. If you want to ask me, though, my declaration still stands. Under any circumstances you want to set for me, with any target and with any executioner, one life to save the world is absolutely worth it.

    Quote:
    Originally Posted by American_Valor View Post
    I read your post several times, like I have read this one. Personally I wonder if you understood what I wrote before you replied. I'm sure you have an idea of what number that possible number is, but any number looks bad so don't give any.
    Unlike you (where "kill" means "premeditated murder by surprise attack" and cannot mean anything else ever), I meant what I wrote. I have no issues with killing one person to save the entire world. Somewhere beyond that things get ugly, and the only way I could tell you where that line lies would be to start slaughtering people. And I'm not about to go do that, particularly not to prove a point in some random internet thread when the fate of the world is decidedly not in the balance.

    To head off the next question you might ask ('you', the ambiguous reader, not you American_Valor, in case you American_Valor were confused. Again): the same applies to multiple instances of saving the world. If the world needs to be repeatedly saved by killing a single person, I honestly don't know how many times it could be saved before the killing becomes an issue. Killing a single different individual multiple times is the same as killing multiple people at once, so I would put it at the same unknown line.

    Quote:
    Originally Posted by American_Valor View Post
    Your statements and intent no matter how noble you believe they are, they are not. I would call you Villain and state you are about evil deeds.
    Call me what you like. But my statement that I would kill one to save 6 billion is about as evil as you imagining yourself flipping off the idiot in front of you on the freeway.

    Let's assume that I killed someone, saving the world. How that act is seen (good or evil) depends more on the circumstances than on the act itself, I think. For example:
    • I kill someone. If that person had lived, he would have become a mad scientist and blown up the planet killing everyone during one of his experiments. Result? I'm seen as a random murderer, because nobody knows the future. I'm locked up for life, or put on death row.
    • I encounter a man charging up his Super Mega Death Ray 5000™, and kill him before he completes his act of evil. Nobody else knows what was happening, his body burns up on reentry (because, of course, Super Mega Death Rays have been mounted on satellites ever since model #150). I live with the blood on my hands, but nobody knows that they were saved, and nobody knows that I killed him unless I confess.
    • A man is holding the world ransom; every country in the world will do X unfortunate thing, or else the planet explodes. You have one hour! I kill him on sight of his webcam. The world heralds me as a hero.
    Et cetera. Circumstances can drastically change how others view your actions.

    Full information can change things, too:
    I kicked a puppy. Therefore I'm a bad person.
    I kicked a young rottweiler who had rabies and was attacking me. I was acting in self defense, and should probably get checked out at a hospital.
  10. Nemesis Warhorse pet as part of GR CE! You heard it here first!
  11. Also, even if you get killed during the SD animation, SD still takes effect, so having MoG when you activate it doesn't matter either.
  12. 2.5? Where's the half power coming from? O.o
  13. Obviously Pocket D is a Nemesis plot. How else could this have shown up there?
  14. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Blaster: 1.125
    Corruptor: 0.75
    Defender: 0.65
    ...
    Blaster: 0.07
    Corruptor: 0.1
    Defender: 0.125
    These are modifiers relative to one another, which becomes a problem when AT modifiers change. For example, the standard ranged damage modifiers were set up with Blasters at 1.0 (100%), and everybody else's ranged damage noted in comparison to that. But then Blaster damage was buffed, and there isn't really a baseline, because players didn't really want to change the 'modifiers' for all the other ATs just because the baseline changed.

    Your last link was to Red Tomax; you can look at the Ranged Damage Modifiers table to find absolute modifiers:
    Blaster: -62.562
    Corruptor: -41.708
    Defender: -36.147

    These are the same ratios as your listed 1.125, 0.75, 0.65, but they're the numbers the game actually uses. For example, a T1 blast attack will be "Scale 1 Damage" or "1 Damage Scale" of some type. A T2 blast will be 1.64 (both the 1 and the 1.64 may be split among multiple damage types, such as Power Blast with 1 Energy and 0.64 Smashing). Multiply the damage scalar by the absolute ranged damage modifier and you'll get the actual change in health.
    Blaster T2: 1.64 * -62.562 = -102.60 health; [Power Blast] = 40.04 + 62.56 = 102.6 damage
    Corruptor T2: 1.64 * -41.708 = -68.40 health; [Power Blast] = 26.69 + 41.71 = 68.4 damage
    Defender T2: 1.64 * -36.147 = -59.28 health; [Power Blast] = 23.13 + 36.15 = 59.28 damage
  15. Quote:
    Originally Posted by UberGuy View Post
    If Mind Control powers land on MoG'd critters easily that certainly suggests they are using positional defense and not typed, in which case only Psi Blast type powers would be defended against because they have a positional attack type.
    Yes. Against Mind Control, old MoG is more equivalent to flooring your resistance than it is to a T9 defensive power.
  16. Sounds like there's an issue with the patch server. Have you tried bypassing the updater?
  17. [threadjack]
    So does this thread mean that Mr. Daschle is getting into Coratoan politics?
    [/threadjack]
  18. Fleeting Whisper

    DP questions

    At level 12 (unenhanced), the Fire portion of Dual Wield is 6.6. There's still 15.41 lethal damage as well, plus the Fire DoT (totalling 7.52 over the course of 3.1 seconds at lv12)

    Now, Fire Blast will have slightly bigger DoTs than Incendiary ammo gives. Ice Blast will incude slightly stronger slows for slightly longer (a factor of about 5%, I believe) than Cryo ammo. Assault Rifle's -def is actually about the same as Standard ammo. And there isn't anything to compare Chemical ammo with, anyway. The closest is Dark Blast; Chemical rounds with Dual Weild is -10% damage for 6s, Gloom is -7.5% tohit for 10s (-1% tohit is somewhat similar to -2% dam, but that's inexact and doesn't tell the whole story).

    I don't know exactly where Dual Pistols lies on the spectrum of "best damage", but each ammo type isn't really that bad. DP shines in its flexibility, especially when it comes to enemies with a certain type of resistance.

    On the other hand, you can drop Swap Ammo and stick with Standard ammo, and you'll be no worse wor wear than an Assault Rifle Corruptor, and you'll have that extra power selection.
  19. Fleeting Whisper

    DP questions

    What makes you disappointed with it? Standard rounds give you -def and KD, like a normal gun in this game. Incendiary rounds give you a Fire DoT, like a normal fire attack in this game. Cryo rounds give you -spd and -rech, like a normal ice attack in this game. Chemical rounds give you -dam, which is new.

    Swap Ammo doesn't make your gun better. It lets you choose which weapon you want to use at any given time.
  20. Quote:
    Originally Posted by Towlie227 View Post
    I'll continue to play but not being able to whisper on trial is kinda dodgy and if this continues i wont be subbing sorry.
    Some good advice, since you're on a trial:

    Open your Team window while you're not on a team. You'll see the Search Comment box. Write something along the lines of "Please blind invite. On a trial and can't respond to tells."

    The trial restrictions could've been done better, and I'm sorry you're having trouble finding people to play with. The kicker is that all of the best methods for finding teams are not available to people on trial accounts, which leads them to think that the teams aren't there to be found.
  21. Fleeting Whisper

    Live Patch

    Quote:
    Originally Posted by Gaming_Glen View Post
    The game is not stingy. You ARE greedy.
    Tenzhi isn't greedy, he's just a curmudgeon.
  22. Quote:
    Originally Posted by American_Valor View Post
    You say "And before I ask: yes I would be willing to be that one person." which person is that the triggerman or the victim.

    I didn't say self sacrifice, I said Kill one person. Two very different things.
    What do you think? I said I think it's perfectly ok to kill one person in order to save the world. That's my stance. The obvious next post is "would you feel the same if you're the one that has to die?" And I intended to head that off at the pass, as it were: yes, I would feel the same if I were the one that has to die in order to save the world. One life (any life, including my theoretical wife or child, my sister, my parents, &c.) for 6 billion? Yes, I have no issues with that.

    Really, it's not that hard to figure out what I meant.

    Quote:
    Originally Posted by American_Valor View Post
    Second:

    You say "large numbers" How large is a large number? How many people is it okay to kill/ murder to save the world. At what number does it become bad. I can answer that question for me and my family. That number is zero. To kill/murder even one person is a price which is just too high.
    Did you even read my post?
    Quote:
    The moral ambiguity for me comes with killing large numbers of people to save the world, and where do you draw the line? That's a much harder question to answer, and I'm not sure I could answer it.
    I have absolutely no problem killing one person to save the world. There is some line where killing multiple people changes from 'being worth it to save the world' to being evil. And I don't know where that line would be.
  23. Quote:
    Originally Posted by flashrains View Post
    I've checked the EULA - there's no rule against making a character who represents a living person.
    4.e. You may not select as your Character Name the name of another person, or a name which violates any third party's trademark right, copyright, or other proprietary right, or which may mislead other players to believe you to be an employee of NC Interactive, or which NC Interactive deems at its sole discretion to be vulgar or otherwise offensive.

    4.f. You may not create a Battle Cry, Character Description, give a name to a Super Group, or give a title to a Super Group member that is the name/description/title of another person, or a name/description/title which violates any third party's trademark right, copyright, or other proprietary right, or which may mislead other players to believe you to be an employee of NC Interactive or its affiliates, or which NC Interactive deems at its sole discretion to be vulgar or otherwise offensive.

    6.d.ii. impersonate any person or entity, including, but not limited to, a NC Interactive employee, or falsely state or otherwise misrepresent your affiliation with a person or entity;

    While it's unlikely that you'll have anything happen for creating zombie Benjamin Franklin, it looks to me like NCSoft is well within their right specified by the EULA to generic you for it. IANAL.

    Quote:
    Originally Posted by Westley View Post
    I've got some bad news for you.

    Once you DO create a wholly original character that is "100% yours" in the CoH character creation machine and then hit the "Enter the City" button (or whatever that button's called) the character is now 0% yours and 100% NCSoft's.

    Seriously, read the EULA carefully. Really, go read it. They own the rights to any characters you make here.
    Actually, it says:
    Quote:
    By submitting Member Content to or creating Member Content on any area of the Service, you (i) you represent and warrant that you have the necessary rights to submit such Member Content; (ii) the Member Content does not infringe the proprietary rights of any third-party, including intellectual property rights; and (iii) acknowledge and agree that such Member Content is the sole property of NC Interactive. To the extent that NC Interactive cannot claim exclusive rights in Member Content by operation of law, you hereby grant (or you warrant that the owner of such Member Content has expressly granted) to NC Interactive and its related Game Content Providers a non-exclusive, universal, perpetual, irrevocable, royalty-free, sublicenseable right to exercise all rights of any kind or nature associated with such Member Content, and all ancillary and subsidiary rights thereto, in any languages and media now known or not currently known.
    In essence:
    1. You have to have the rights to what you make
    2. You can't infringe on someone else's rights with what you make
    3. What you make becomes the property of NCSoft... unless NCSoft can't have it, in which case NCSoft gets the right to show what you've made in their own context

    The last point is most important. If, for example, you've already published a character you developed, NCSoft can't automatically gain ownership of that character simply because you created it in CoH. By re-creating your character in CoH, you're only granting NCSoft the right to display your character (as I understand it, this is particularly important because NCSoft requires that right in order to display your character to, say, the people on your PuG).
  24. Psh, one hit with your gun for critical damage? That ain't no deathblow. Billy Lee Black has deathblows.