Self destruct question


beyeajus

 

Posted

Is it affected by global recharge and hasten? I just got the cyborg pack and I've become a self destruct addict, I'm killing myself so often with this power that I'm making thug arsonists look like slackers.

Yeah I know it has a 1 hour recharge, but being on a regen toon I was thinking of a possible tactic: run into a large group of mobs with moment of glory on, self destruct, revive myself and then clean up the stragglers. Would this even work?


 

Posted

Your strategy works. I don't think you can do anything to affect its recharge though.

You might want to soften them up a bit before you hit self destruct too.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

You be better of running into mob, hitting Self Destruct, Self Rezzing then imediatly hitting MoG to prevent you dieing a second time. MoG won't save you when you obliterate yourself.


 

Posted

Also, even if you get killed during the SD animation, SD still takes effect, so having MoG when you activate it doesn't matter either.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Thanks for the information guys, yeah was thinking of hitting mog on the way in to keep from faceplanting before the big boom but it may not be that big of a concern considering this is more of a RP tactic than something I'll be actually depending on to kill stuff. Thanks again =)


 

Posted

Anyone knows the numbers and base acc? I found in CoD it summons a pet called 'Explosion' that does about 55 energy dmg in 15' radius, but maybe it's a NPC power since the Self Destruct listed there recharges in 10 seconds.

It's affected by tohit like Aim and yellows right? I never used the power too much.


 

Posted

Quote:
Originally Posted by Kioshi View Post
Anyone knows the numbers and base acc? I found in CoD it summons a pet called 'Explosion' that does about 55 energy dmg in 15' radius, but maybe it's a NPC power since the Self Destruct listed there recharges in 10 seconds.

It's affected by tohit like Aim and yellows right? I never used the power too much.
Just took a gander at the power info. This is on my lvl 50 corruptor and I unsure if this is affected by AT but...

Accuracy 1.00x

AoE Area: 40ft radius (16 Targets max)

267.72 Smashing Damage

267.72 Fire Damage

12 Mag KB

3 Ticks of 3212.69 Special Damage on Self <-What causes you to die I bet...lol

Weither It's affected by Yellow/Red Inspirations/Build Up etc I'm not 100% Sure, but I think it might. Provided you don't die before it's triggered. Otherwise no.


 

Posted

Thanks Chaos! I think the numbers are the same for all ATs... I took a long break from the game but I *think* it's affected by +tohit (yellows, aim, whatev) but not by +dmg (reds, the damage part of Aim/BU).


 

Posted

Quote:
Originally Posted by Kioshi View Post
Thanks Chaos! I think the numbers are the same for all ATs... I took a long break from the game but I *think* it's affected by +tohit (yellows, aim, whatev) but not by +dmg (reds, the damage part of Aim/BU).
You're welcome.

Thats prob for the best. A brute with say 80-100% Fury inside a mob, who just pumped 5-6 Reds hits that then goodbye mob, goodbye eyebrows, goodbye homeless guy 100ft away...not that anyone would care about the latter, former or inbetween.


 

Posted

Technically (except for recharge on some few powers) no vet or booster powers are affected by outside buffs. This, techincally, includes yellows - however yellows boost your to-hit(which is then modified by the powers accuracy), not accuracy. No surehow the game applies global accuracy bonus and how that interacts with the powers like the Vet attacks and self-destruct.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by Kioshi View Post
Anyone knows the numbers and base acc? I found in CoD it summons a pet called 'Explosion' that does about 55 energy dmg in 15' radius, but maybe it's a NPC power since the Self Destruct listed there recharges in 10 seconds.
You're looking at the wrong power, but I don't know what you're looking at. Many pseudopets have a power called "Self Destruct", but the power available to players is Self Destruction


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Rajani Isa View Post
Technically (except for recharge on some few powers) no vet or booster powers are affected by outside buffs. This, techincally, includes yellows - however yellows boost your to-hit(which is then modified by the powers accuracy), not accuracy. No surehow the game applies global accuracy bonus and how that interacts with the powers like the Vet attacks and self-destruct.
The vet attacks and [Self Destruction] ignore damage buffs (and debuffs!), but not Accuracy, To Hit, Recharge, Global Endurance Reduction (Conserve Power, Energize, Vigilance), or any other buffs.

Recharge on [Self Destruction] might be an exception, but I'm not sure. I think it is set to ignore Recharge buffs and debuffs too.

Hitting [Aim] or [Build Up] before blowing up will make it more accurate - I have tested this with the Combat Monitor - but won't boost its damage.


@Roderick

 

Posted

Quote:
Originally Posted by Chaos_Reaver View Post
Weither It's affected by Yellow/Red Inspirations/Build Up etc I'm not 100% Sure, but I think it might.
It does. eating like 7 yellows will help nail all 16 of those mobs. Maybe a row of reds too for some extra OOMF.


 

Posted

Quote:
Originally Posted by beyeajus View Post
It does. eating like 7 yellows will help nail all 16 of those mobs. Maybe a row of reds too for some extra OOMF.
The reds would be wasted. As I said above, it's flagged to ignore damage buffs and debuffs.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
The reds would be wasted. As I said above, it's flagged to ignore damage buffs and debuffs.

I've been fooling myself all along...


 

Posted

Quote:
Originally Posted by Roderick View Post
The reds would be wasted. As I said above, it's flagged to ignore damage buffs and debuffs.
Yep. Damage definitely doesn't get buffed - my L34 Controller gets this with SD:

209.27 smashing damage on target after 10.00s delay
Ignores buffs and enhancements

209.27 fire damage on target after 10.00s delay
Ignores buffs and enhancements

The self-damage it causes, by the way, is affected by your damage bonus and if there's any such thing as global +knockback, so is the mag 12.00 KB.