EU_Damz

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  1. [ QUOTE ]
    ... doesnt really show nething does it ... just seriously wth... come back when there is more pics that actually show what it is like not 1-3 screenies that show damn close to nothing. and dont worship them when there are still so many unfix major bugs in the game

    [/ QUOTE ]

    Its a teaser, what did you expect? For the majority of people looking forward to the MA this teaser looks awesome.
    Personally the appearance of the MA suprised me, i was expecting a cheap, arcade type building.

    You might not like it but i do and im sure lots of other people will
  2. LINK HERE

    ok now seriously if thats what they look like, i will worship them!!!!

    HOLY FRICK!!!!!
  3. [ QUOTE ]
    And it’s not just dialog trees that are going to look at badges, and it’s not just crafting badges that will be looked at, so you guys can speculate away!

    [/ QUOTE ]

    This is the bit thats got me thinking. What other things can badges be used for?

    Future pvp game badges unlocks a gladiator themed costume?

    Defeat XXXX badges unlocks that enemy type for use for the MA?

    Auction house badges gets you cheaper paid back %s in the auction house?

    Taskforce badges increase merit rewards/influence for that certain taskforce?

    Possibilities!!!
  4. LINK IS HERE

    Just thought it'ld be handy for base designers out there who might go a bit "overboard" and crash their supergroup base.
  5. Before i get too caught up in this im going to have to put this on hold. With what iv got planned theres going to be over 20k safes in just 3 rooms and judging from synapse post HERE , i want to wait to find out the limit (or if im even close to it) before crashing my supergroups base. On the plus side it'ld mean more money. Spare 100 mill atm for a competition night so can get plenty more for it.
  6. I dont know which part to quote in any of his posts but credit where its due, hes admited making a mistake and fully explained his reasons to it

    Now about all those "subtle" hints he made . . . . . .
  7. EU_Damz

    Any need

    [ QUOTE ]
    "Under certain circumstances, urgent circumstances, desperate circumstances, profanity provides a relief denied even to prayer."

    [/ QUOTE ]

    ^_^

    Also if my heroes started saying words like "oh pooey" and "holy frick! we'r in deep doo-doo now!!!" then it just well makes him look less powerfull
  8. EU_Damz

    Any need

    With the world as it is lately and tensions running so high in almost every aspect of work, i think we'r allowed to say a few swear words

    For some people its a way of releasing stress.
  9. They stopped supplying the shops to make ready for the new expansion boxset?
  10. EU_Damz

    TWANG!

    sounds interesting I'll try my best to make it. Few questions though.

    Will this be a straight forward cossie contest or will it be judged on more than just cosmestics? For example:

    Name
    Title
    Profile/backstory

    Animations or powers allowed to be used to create more effect to our characters?
  11. [ QUOTE ]
    Happy birthday! And here's a cake!

    [/ QUOTE ]

    Thats . . . . . . just wrong

    Happy birthday big K!!!!
  12. EU_Damz

    Sorry man!

    Love your PBs name

    +1 in the "huh?" too.
  13. [ QUOTE ]
    Retake Cimerora

    Tone down Romulus' HP and Damage a bit. Reasoning: So Romulus can become easier with unusual and slightly weaker ATs/powersets.

    [/ QUOTE ]

    no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no

    People love that taskforce because its a challenge, dont tone it down!
  14. [ QUOTE ]
    yep. According to paragonwiki, it's given by Cadao Kestral. I remember doing it, and how weird it felt to be saving PPs instead of beating them up.

    [/ QUOTE ]

    There is?!?! My bad *hides*
  15. QR:

    Until you can defeat the jade spider solo with
    *Enemy buffed
    *Player debuffed
    *No temps allowed
    on then there is still a challenge left in the game!!! (love fighting that thing!)
  16. [ QUOTE ]
    I'd like to continue that thought and have Paragon Protectors defending Atlas Park and Galaxy City (maybe even fighting the new Destined Ones in Mercy and Port Oakes)

    [/ QUOTE ]

    Thats one thing thats bugged me that! Your led to believe that PP are there to help protect the people but not in one mission/zone do you see them do anything but try and cause havoc.

    Would be nice just to have one mission in which PP are trapped and you have to rescue them or something to that degree.
  17. With noobbuster level 50 now i can whizz through crimsons arc between thursday and saturday very easily. Just a bit scared to log him on atm since hes logged off in PI and dont wanna loose my contacts!
  18. [ QUOTE ]
    Yeah, they've been there for ages, I think - they're hitting on the pumpkins.

    [/ QUOTE ]

    I love pumpkins
  19. Isnt it triggered by doing one of the nemesis arcs Iv had it for a while now whenever iv done it (cant recall which one).
  20. Hello there and thank you for reading this thread. This thread is to help my supergroup "The Phoenix Phalanx" grow into the fun/random supergroup that i dream of.
    At the moment we have between 50 - 70 members, at least 3/4 play on a regular basis and are constantly recruiting. We'r a friendly bunch who like to have good honest fun and organise small crazy things. For example one big competition per month.

    As a member you have full access to everything inside the supergroup base. Now inside we have salvage racks and enhancements table.

    Enhancement table: Contains mostly lvl 10 - 25 standard IOs. I personally add to the table every two/three days, however if a supergroup member requests a certain enhancement i will get it for them (only applies to standard IOs/cheap sets).

    Salvage Racks: These have ONLY rare salvage and are again open to everyone in the supergroup. These are designed to help the lower level players save some money on not having to buy these to create their IOs.

    Now if you'ld like to join you can either send me a message here on the forums or contact me ingame. Im on almost everyday and here are my contact details.

    Global: @Damz
    Example: /t @damz, Hi there

    Also can contact

    Global: @Kintroller
    or
    Global: @lightning blaster

    Also a shoutout to members of the supergroup who have recently hit level 50. These members if you know them are;

    1) Noob buster
    2) Swift Flames
    3) Artic Gurl
    4) Frosty De Snowman
    5) Mistress NovaBlast

    Mega gratz to the lot of you, well done all

    Hope to hear from anybody who wants to join soon. Thank you and take care.

    Damz
    xXx
  21. Ok heres the FINAL update im going to do until the actual event notice.

    First maze room is now officially done (just under 2600 safes) and iv decided on the themes/rules for the other rooms and everything.

    Heres what i told some of the supergroup members earlier:

    1st room: The easy room. Fully lit up with a few dead ends, but is still relatively easy. There IS a quickest route but i highly doubt anybody will find that route on first attempt (a few players tried it and each got lost on the way for a bit).
    Verdict = success

    2nd room: Will start off as having three entrance points. Each entrance point has a few dead ends. Only one of them will lead to the exit to the third room. Room is in darkness but will have a few lights along the way. Also Will be a small section which the ground will be raised onto the second floor.

    3rd room: Now this is going to be the room that'll make you all remember the competition. As with the second room there will be 3 starting points . . . however there'll be 2 floors from the start too. So now you have 6 ways to choose from and who knows . . . . . there might be a few holes on the upper layers too to slow you down a bit

    Final room is where i'll be to announce the winner
    Heres the final screenies iv taken of the first room. Next time you hear from me about this will be when i announce it properly in two weeks time.

    Screenie 1

    Screenie 2

    Screenie 3

    Entrance to room 2

    Take care and hope we get a few people interested in this. Look out for announcement in 2 weeks time!!!!
  22. Got my new favourite character Noob Buster to level 50 (my second one! woooo!). Resepec'd him into a more user friendly build and then helped a few supergroup members get over that final hurdle to 50 too.

    Was more happy that the supergroup seemed so active and got a ton of prestige than anything though (up to 700k prestige now! ).

    Again got to give a huge shoutout to that major power lag that was happening throughout most of yesterday
  23. [ QUOTE ]
    [ QUOTE ]
    Are you complaining about a lack of complaints?

    [/ QUOTE ]

    Well you have to admit that's the fastest way to solve the 'problem'.

    [/ QUOTE ]

    How do you solve a problem like maria?

    Iv had fun this weekend, despite the insane amount of power lag in the last few hours (game so buggy atm, almost up to i7 bug levels) its been good fun gotten the supergroup a ton of prestige and a good bit of inf.
    Though i think from playing most of today i got a grand total of 7 recipes . . . . . . . random generator my ***.
  24. Update:

    Maze should be competed within the next few days (which if is the case, i'll bring the competition forward), and as promised heres a little teaser of what to expect.

    Looking into the dark room (1)

    Example of start of maze (2)

    Example of start of maze (3)

    Well theres a little teaser of what to expect.
    Now due to base entry restrictions (coalitions/sg members/team members only) there might be a few problems on how to enter.
    For this i suggest either of the following:

    1) Joinin one of my supergroup members team to be allowed entry.

    2) Creating a new character and temp joining the supergroup on the day (will give the prize fund to whichever of your characters you want then).

    I think theyr the only ways to enter the base however if im wrong please proove me incorrect

    Edit: To answer your question Fahie if you do adjust contrast then yes the dark room will no longer be dark (nothing i can do in that respect ), however i am hoping that people will try not to cheat and enjoy a fun competition of which i aint seen before on these servers With the walls up it'll be even darker too remember *evil smile*, im considering putting up one or two wall lights along the way though