Doctor_Daedalus

Legend
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  1. Unlike our Nemesis, Praetorian Nemesis managed to work up the nerve to ask his crush out on a date and the would-be conqueror was brought down by that most ancient and powerful weapon some call love. He told his wife on many occasions that he would not trade her for the world itself.

    Nemesis would weep if he knew what he has lost, but because he does not, we may weep for him.
  2. Quote:
    Originally Posted by UberGuy View Post
    I am left with a nagging feeling there's a (3) here. It feels a bit as if, just maybe, possibly unconciously, some of the arcs are written with the idea that the good guys are supposed to be really powerful, and so if you're a bad guy, you've got to face really powerful foes to prevail. Having to face an AV signature Hero at the end of so many arcs really drives this feeling home for me. The original uproar over how common that was in CoV and how much earlier it starts compared to CoH seemed to have a lot to do with the original ability to downgrade AVs to EBs when solo.
    It's always seemed kind of weird to me too how being a villain feels a lot harder than being a hero.

    The seductive power of the dark side and all. It's supposed to be the quick and easy way. Story-wise pretty much every villain would be better off packing it up and moving to Paragon to be a hero. The only thing that'd reasonably keep my villains on the Rogue Isles all the way to 50 is some misguided pride in being able to survive it. I guess for the same reason I want to complete the LRSF some day: to prove I can.
  3. Infinite Phase Shift.

    And by that I mean old school phase shift. Police Drones and Hamidon couldn't hit through it.

    I want to be immortal but I'd like to be fair about it I guess.
  4. Well, nerfing Freahshow exp is fine with me since I feel like I'm effectively losing exp by not fighting them, but making it that much lower just seems silly. Now instead of going out of my way to fight them I'll go out of my way to avoid them.

    Can we get some pre-45 Circle of Thorns exp buffage while we're at it? And throw in Malta, Rularuu, and Knives of Artemis too.
  5. Quote:
    Originally Posted by JKPhage View Post
    And thus spake Obsidius and my mind was flooded with glorious and wonderous images the likes of which had never been known to man and I responded in kind "Alternate models for Novas and Dwarves?"


    And in less corny-sounding speculation: Possibility of different models for the kheld forms? Non-squidy nova? Armadillo-like dwarves? Could definitely add to the depth of kheld customization if you were able to choose what sort of creature your kheldian had bonded with in the past.
    I'd like to just not have a costume change at all and have my character look the same in its different forms. Same with granite armor.
  6. Doctor_Daedalus

    I16 Closed Beta

    Quote:
    Originally Posted by InfamousBrad View Post
    This is annoying, especially coming less than an hour after BABs raised hopes to the contrary. What on earth does Paragon Studios gain from not letting the people who aren't in closed beta even see the new animations, color palettes, auras? I don't get it. It seems pointlessly petty.
    Paragon Studios is powered by rage. They feed off of it. It's like blood to a vampire for them.

    I was kind of mad at first, but then I read about the electric armor heal and now I am not mad.
  7. Quote:
    Originally Posted by _____ View Post
    the professor is the only thing standing between this game and court-mandated shutdown

    one man. one weekend. hundreds of reported missions.

    Natural Charisma™
    coming to theaters this fall
    I don't know who you are but I'm you're biggest fan.
  8. Quote:
    Originally Posted by OneAboveAll View Post
    10. A reason why HO's reduced to 33% even though ED was eventually put into place, even though the reason for reducing it was because there was no ED.
    Yeah they could stand to put those back to where they were. I'd probably still use IO's in anything that will take them.
  9. Hey everyone just informing you that I've finished my first arc finally. 5 power outages in the middle of editing a story can really slow you down!

    It's a story about the Council and its reaction to the 5th Column's return. The 5th Column goes through some changes too. There are no Warwolves or Vampyrs in this incarnation of the group. This is due to the slightly more fascist leader they now have.

    There's a lot crammed in there. I know this because I ran out of space to write in the Souvenir. If anyone is confused about anything please tell me so I can maybe fix it.
  10. Quote:
    Originally Posted by Aramina View Post
    As a Bot MM and a teamer, I ensure that the mob is immobilized with my anti-KB mu mastery power, or ensure that someone else has, before I let my Assbot lay down burn patches. Other than that, why condemn an entire AT for the actions of a few? Masterminds are like Stormies, bad players make them REALLY bad, and good players destroy things and make teaming a cinch. Now, I hope I'm one of the latter, but who knows.
    Yeah this is what I do too.

    No one is more annoyed by my bots' KB than I am.
  11. Doctor_Daedalus

    Forum Avatars...

    I can't get mine to show up for some reason. I stuck it in my sig instead.
  12. Quote:
    Originally Posted by Samuel_Tow View Post
    You almost had me fooled there for a second, too
    I kill time at work by writing English words in Cyrillic. I only know like 3 words of Russian though.
  13. финалли И кан пост ин сырилик!

    I don't know how to spell Cyrillic in Cyrillic.
  14. [ QUOTE ]
    What do Force Fields and Sonics get, Doc? They already have mez protection.

    [/ QUOTE ]

    Not to sleep =P

    I'd probably put a regen buff comparable to Triage Beacon in their Dispersion bubbles.
  15. Give Defenders mez protection. There. I'll play a Defender again.
  16. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    After seeing this quote from Back Alley Brawler it made me think:

    [ QUOTE ]
    The infamous knockout blow animation wasn't even something that I animated, so I have no attachment to it and don't feel any need to defend it's quality. I happen to like it, I know plenty of others do as well, and I know a great deal of people who don't.

    [/ QUOTE ]

    So if I recall correctly:

    Geko = Original powers guy before Castle, or did Castle exist with him back then too?

    Statesman = Original lead designer, passed mantle to Positron.

    Original powers animator guy = ???

    Gilgamesh = ??? Was he just NC Soft or a designer?

    [/ QUOTE ]


    You also have

    Lord Recluse = David "Zeb" Cooke who was lead designer for City of Villains when it was released. He's also the guy who designed Dungeons and Dragons 2nd Edition.

    Captain Mako = "Savage" Shane Hensley who was the lead writer for CoV. He's also the guy in charge of Pinnacle Entertainment Group (aka Great White Games) which released such infamous PnP titles as Deadlands and Savage Worlds. He's allegedly working on a Deadlands MMO as studio head of "Superstition Studios". This is part of the financially turbulent Cheyenne Mountain Entertainment group of studios, which if it has the luck of previous attempts to bring Deadlands to the electronic age will die on the vine but not before threatening to actually launch and be really cool.

    [/ QUOTE ]

    Another Deadlands connection is this book I found a little while ago.

    Deadlands Back East

    [/ QUOTE ]

    That's the same Deadlands connection, it's a supplement for the tabletop PnP RPG I mentioned.

    [/ QUOTE ]

    Did you see who wrote that book though?
  17. I soloed it with all the AVs as EBs if that's what you're asking.
  18. [ QUOTE ]
    didnt you know the devs are all

    [/ QUOTE ]

    Clearly forum user Gr33n was murdered mid-post. Why his killer(s?) decided to press the post button before leaving the scene of the crime is a mystery.

    It's the devs! They're the killers!
  19. Robot Armageddon.

    A Robogeddon if you will. A Robocalypse. A Robocaust.

    I guess we can throw some cyborgs in there so psychic damage won't be worthless.
  20. [ QUOTE ]
    [ QUOTE ]
    After seeing this quote from Back Alley Brawler it made me think:

    [ QUOTE ]
    The infamous knockout blow animation wasn't even something that I animated, so I have no attachment to it and don't feel any need to defend it's quality. I happen to like it, I know plenty of others do as well, and I know a great deal of people who don't.

    [/ QUOTE ]

    So if I recall correctly:

    Geko = Original powers guy before Castle, or did Castle exist with him back then too?

    Statesman = Original lead designer, passed mantle to Positron.

    Original powers animator guy = ???

    Gilgamesh = ??? Was he just NC Soft or a designer?

    [/ QUOTE ]


    You also have

    Lord Recluse = David "Zeb" Cooke who was lead designer for City of Villains when it was released. He's also the guy who designed Dungeons and Dragons 2nd Edition.

    Captain Mako = "Savage" Shane Hensley who was the lead writer for CoV. He's also the guy in charge of Pinnacle Entertainment Group (aka Great White Games) which released such infamous PnP titles as Deadlands and Savage Worlds. He's allegedly working on a Deadlands MMO as studio head of "Superstition Studios". This is part of the financially turbulent Cheyenne Mountain Entertainment group of studios, which if it has the luck of previous attempts to bring Deadlands to the electronic age will die on the vine but not before threatening to actually launch and be really cool.

    [/ QUOTE ]

    Another Deadlands connection is this book I found a little while ago.

    Deadlands Back East

    NC Soft better have some saboteurs over at Cheyenne Mountain because a Deadlands MMO is the only thing that will ever compete with CoH for me.
  21. [ QUOTE ]
    Sometimes people mock my judgment, but I'll have the last laugh. I'm helping out this Nigerian widow recover a ton of money, and when this plan works out I'm gonna be RICH. It's been a little complicated, but we're at the last step where all I have to do is give her my bank account details so she can deposit my millions.

    [/ QUOTE ]

    I've never paid attention to you before, Sardan. Clearly this was a mistake on my part. You will be spared when I begin my great purge.
  22. [ QUOTE ]
    [ QUOTE ]

    Now if only they'll let me use NPC costumes on player costumes...

    [/ QUOTE ]

    This will likely never happen.

    Too many clipping issues to deal with.

    That said, I want NPC costume parts for my player costumes too

    [/ QUOTE ]

    If they had to do it Soldier of Arachnos style and not let you mix in certain parts, or even all of them, I'd still like it as long as we can change the face and hair.

    There are some parts I know we should be able to use and are generic enough that I'm not really sure why we can't. I'm talking about stuff like these Council pants
  23. I would rather they make a way for us to turn the graphics off and keep the buff.

    I like the powers in Stone Armor but good lord do I hate the graphics.
  24. Did they ever fix Psychic damage not being affected by Mastermind bodyguard in PvP?