Dechs Kaison

Renowned
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  1. Synapse: 20
    Back Alley Brawler: 39
    Batman Wannabe with a Bow: 21
    Positron: 13
    Sister Psyche: 22

    Statesman: Dead First
    Citadel: Dead
    Numina: Still Dead
  2. Quote:
    Originally Posted by Linea_Alba View Post
    We have a /cleartray. I'd love to see /traysave /trayload /traysavefile /trayloadfile.
    Nine thousand one times yes.
  3. Quote:
    Originally Posted by Electric-Knight View Post
    And if flavor was useless, Min/Maxers would just sit around looking at numbers and percentages and try to change them with clicking keys and buttons.
    I do this enough at work. When I play, I want my button and key clicking to cause explosions.
  4. Quote:
    Originally Posted by Ossuary View Post
    I seem to play a lot of "weak" builds.
    I know you mentioned something similar to this, but I want to make sure its obvious:

    Peacebringers are not weak. They can complete any single player mission in the game and they can meaningfully contribute to any team for any and all content.

    Peacebringers are, however, relatively weak. They are only weak when compared to the capabilities of just about anyone else.
  5. Quote:
    Originally Posted by rsclark View Post
    I have one of those. She sucks. What about 21 makes them better?
    Two words: Perma Fraggin' Lightform.
  6. Until i21 hits: Human Peacebringer.
  7. I believe it was Arcanaville that said it first.

    This is a super hero game. The very idea is to be overpowered.
  8. I just want to mention how hard it's been to keep from spilling these changes early myself. Especially anytime I saw someone complaining about PBs.

    That said, I have just two words.

    Perma Fragging Lightform.
  9. Dechs Kaison

    Pet Commands

    Quote:
    Originally Posted by kalashnikow View Post
    eeehmm.... no.
    bodyguard or not is depends on aggressive/defensive state.
    attack DO NOT cancel bodyguard.
    Yes it does. I've tested thoroughly.
  10. Dechs Kaison

    Pet Commands

    Quote:
    Originally Posted by kalashnikow View Post
    you can reassign those mm buttons to something more valuable.
    like "attack defensive" = attack+bodyguard.
    Attack/Defensive will take you out of bodyguard mode.
  11. Quote:
    Originally Posted by ultrawatt View Post
    +rech from hasten doesnt stack last i remember.
    Oh, yes it does.

    EDIT: Nevermind, it doesn't.

    EDIT2: Yes, it does, but not intentionally. If you switch zones between uses, it will stack.
  12. Quote:
    Originally Posted by Aura_Familia View Post
    That you need to explain this to A_F says alot about how folks ACTUALLY play blasters in game versus how he/she thinks folks play.

    I'd argue her/his view is not close to the reality
    Could have stopped here.
  13. Quote:
    Originally Posted by Microcosm View Post
    I personally don't really feel the slot crunch that much, but it is a frequent, and seemingly valid, complaint; it would totally overpower me personally though :P
    Oh yeah, all of this.
  14. Dechs Kaison

    WS Build

    I think you're greatly shortchanging yourself by limiting to Dwarf Form. Human form has a great deal of utility and a lot of damage can be brought out of it. Have you seen my guide for the MFing Warshade? It's geared towards tri-form players and puts an equal emphasis on all forms. Please give that a read.
  15. Quote:
    Originally Posted by Redlynne View Post
    You mean, something like ... +1 Enhancement Slot at levels 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 29 and 29? That would give Kheldians an extra +14 slots over other ATs ... which when you consider that Kheldians have +10 powers to slot in Nova and Dwarf forms (of which 6-8 routinely receive extra slots), that wouldn't be overpowering like it would for other ATs. Basically, Kheldians would get 3 extra slots at EVERY Slot Level ... not just at Levels 31+.
    Fourteen extra slots is that many set bonuses. Considering those extra slots alone could be four more recharge bonuses or big defense bonuses, that's a metric ton of overpowering.

    Also, what gives you those extra slots? Do you just get them for being a Kheldian? So do the human only Kheldians just get way more slots than a normal character? Do you get half of them for picking Nova and the other half for Dwarf? Can I just pick Dwarf like a wasted power pick to get seven extra slots for my human powers?

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    I think it would be nice if all form powers came with just three or four inherent slots (with the option to add more, but those inherent ones not counting against your slot total.)
    This would be the only way to do it even remotely close to fairly. But suppose each power only got one extra slot. That's a total of 10 extra slots for your character. Three or four is 30-40, which is almost as many slots as we get!
  16. Quote:
    Originally Posted by je_saist View Post
    Somebody managed to make Zwillinger tangentless!!!
    Except a meme like that is almost a tangent of its own.
  17. Quote:
    Originally Posted by Zombie Man View Post
    In another thread, someone used the f bomb, but asterisked out, in their thread title. That expletive was vital to the story that ensued. A mod replaced the asterisked out word with phrasing that made the story incoherent. Player pouting caused the mod to replaced the expletive with 'pancake', thus restoring sense to the story and ensuring lots of 'pancake you' jokes. Then, seeing how players thought that a hoot, a mod took that a step further by replacing the auto-asterisking of naughty words with the word PANCAKE for each asterisk.
    The first time I saw it, it was pretty PANCAKEPANCAKEPANCAKEPANCAKEPANCAKEPANCAKEPANCAKE funny.

    It got old pretty fast, though.
  18. Quote:
    Originally Posted by theduke24 View Post
    Has anyone heard anything on time/ ? IM DYING TO HEAR SOMETHING. i just cant wait any longer D:
    Plenty of people have surely seen the entire powerset. They just can't tell you anything about it because of the NDA.
  19. Quote:
    Originally Posted by The Artificial Intel View Post
    Prove Lord Recluse is a tool, and I shall prove that Statesman is evil.
    Don't wait for me. As much as I despise Recluse, Statesman is even worse.
  20. Quote:
    Originally Posted by The Artificial Intel View Post
    Hmm... I personally enjoy roleplaying as a part of Arachnos. I just like military themed VG's, and why nothing better than an already pre-set archetype?
    Because Recluse is an absolute tool.

    A requisite to willingly join a military themed VG is that I can't completely disdain the leader/organizer/general/whatever.
  21. Quote:
    Originally Posted by Venture View Post
    I'm willing to let them actually price-gouge before accusing them of price gouging.
    Woah. Not expected, but totally agreed.
  22. Good call. I took the shots, but never got around to uploading them. Thanks for the reminder.

    Also, I'm considering having one more room done. I need an executive suite done in a control room. To be honest, I'll probably go back to the guy that did this the first time, unless someone else has a really good example of something similar to what I'm looking for they've done. Also, I suppose he could be busy.

    How would 400m + conditional 100m sound? Any takers?
  23. Quote:
    Originally Posted by Mr_Fallstar View Post
    I tend to roleplay my Arbiter like a Priest of the Arachnos religion, one with the belief "If you server Arachnos, you serve Arachnos. If you fight Arachnos, you make it stronger through conflict, thus you serve Arachnos. All serve in one fashion or another"
    I really like this.


    As for myself, I don't really RP my Huntsman as an arachnos person. Dechs Kaison, my main, became an honorary Arbiter or some such when he completed the Barracuda Strike Force (I think that's the one). I then created an alt named "Marshal Kaison," which was Dechs with a rifle and a bunch of Leadership skills. I very rarely call attention to the Arachnos part of that at all.
  24. Quote:
    Originally Posted by Nitrogen_Star View Post
    The hard job of making willpower strong vs everything
    Alright, this thread's title has been bugging me for long enough that I'm just going to say what's on my mind.

    There's nothing hard about making Willpower strong to everything. That's the whole point of Willpower, regeneration doesn't care what kind of damage it faces.

    Is it hard making Willpower softcapped to everything? Maybe expensive, but not hard.

    Is it hard making Willpower softcapped to everything, without making many sacrifices to damage output or utility, fitting the concept you want, and doing it all on a budget? Yeah, that could be hard.