Dechs Kaison

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  1. Quote:
    Originally Posted by Donna_ View Post
    It's not all "SMASH SMASH!"... why do I get the feeling that your the token blaster/scrapper that runs off on their own during Master Of attempts that causes people to slap their foreheads.
    No, I'm not.

    I never said a defender should be doing more blasting than defending. Don't you dare put words into my keyboard. I said an empath without any attacks is a wasted slot on the team because it is. If you don't do damage, you don't contribute, it's as simple as that.

    My recent Master of Statesman success was my dark tank, a peacebringer, two blasters, one /kin controller, one kin/ defender, and a rad/ defender.

    And everyone contributed.

    Quote:
    Originally Posted by Donna_ View Post
    Teams win by.... Doing Damage, Surviving attacks(tank), Stopping incoming attacks(Controller), Healing and buffing to increase team strength(Defender)
    Highlighted portion is demonstrably untrue. A team of 8 defenders is the strongest thing in the game, and none of them have to heal. You forgot about debuffing, though.
  2. Quote:
    Originally Posted by New Dawn View Post
    But anyway not all heroes should be contributors.
    This is what you're saying and I vehemently disagree.
  3. Honestly I think it's a terrible build. If you really want to be able to tank anything, you will be built so that you don't rely on granite armor. As it stands you have no means to survive a psi damage source.

    And a slow moving hunk of rock is NOT team friendly. You will either be constantly toggling on and off your granite/rooted, or the team will finish the TF without you.

    Teleport is great and all, until you have to go through a hallway or a cave. Click, animate, turn camera, click, animate, turn camera. By now the even the people with hover have gotten to the next group.

    Quote:
    Originally Posted by Donna_ View Post
    2) As i said at the start, "Build is for Tanking not dmg output"
    This worries me most, though. Teams win by doing damage. People contribute to teams by doing damage. The way I look at this attitude is a wasted slot on the team. This is as bad as an empathy defender with no attacks.
  4. Dechs Kaison

    Demon Set

    Quote:
    Originally Posted by AfroMagician View Post
    SOMEONE POST SOME NUMBERS!
    27

    53

    1.732

    e

    Those are my favorite numbers.
  5. Dechs Kaison

    Origin Powersets

    Quote:
    Originally Posted by Shuriken_BladeX View Post
    II like the idea of the transforming arm pieces hidden weapons. Stuff like that. It comes from to much terminator and giant robot shows.
    That's a much larger issue than being an origin specific powerset.

    Still. I could have a magically trasnforming arm. Or I could have a mutation that allowed me to augment myself with robotic pieces.

    There's still no reason to limit the origin.
  6. Dechs Kaison

    Origin Powersets

    Quote:
    Originally Posted by Shuriken_BladeX View Post
    I have to wait till issue 17 to roll a VEAT to get that out of my system. :P
    1. You don't have a level 50 hero? I said EAT, not VEAT.

    2. Open beta just started. i17 will be here soon.
  7. Dechs Kaison

    Origin Powersets

    Quote:
    Originally Posted by Shuriken_BladeX View Post
    Oh well, even though I would like to see something like that added to the game...
    You have something like that in the game. Roll an EAT.
  8. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Secondly if you use powexectoggleon to activate a toggle that is already on then the command fails and it doesn't impact the currnet power queue.
    I acutally use this little feature to put all of my armor toggles (for example) into one bind. I keep pressing the same button to turn them all on in turn.
  9. Dechs Kaison

    Origin Powersets

    Quote:
    Originally Posted by Shuriken_BladeX View Post
    I'm not trolling but what I actually meant was power sets for certain origins. I honestly wanted to know. I never really got an answer besides the rp argument.
    I honestly want to know why you want power sets for certain origins only.

    We have robotics. That's about as "certain" as it gets, but as I said, there is no reason to limit it to tech origin only.

    What more do you want?
  10. Quote:
    Originally Posted by Stormfront_NA View Post
    Are the developers making any allowances for "refunding" the cost of the IO?
    Yes. You get a respec.

    IOs not slotted will be refunded the inf(luence/amy) it cost to craft.

    Salvage and market fees will not.
  11. Dechs Kaison

    Origin Powersets

    We do have origin-specific powers. Assault rifle is natural. Robotics is tech. Demon Summoning is Magic. Right?

    Wrong!

    The Assault Rifle defender might have radiation emission as a primary, the result of a mutation. The assault rifle is an accessory to his true powers.

    The Robotics Mastermind could have dark miasma as a secondary, the result of magical prowess. He just happens to have robots who follow him around.

    The demon summoner might have a traps secondary. Hell, maybe the demons are actually robots with holograms made to look like demons. Or they're scientifically created monsters. Or mutants. If the demon summoner is a demon himself, with the natural ability to call some friends up, then for all intents and purposes, he's natural.

    We have origin restricted powersets. And they were a mistake.

    I've got a warshade who was infused with the nictus by some Circle of Thorns in a magic ritual, and it kills me that I can't have magic origin, because that's where his powers really come from.

    I have a peacebringer who, for lack of a human host, is a kheldian merged with a photo-electric based artificial intelligence encased in a robotic shell. If anything, he should be tech origin.

    The point is, the devs have no place telling us how we got our powers. We write our stories.
  12. Quote:
    Originally Posted by PrincessDarkstar View Post
    I thought that was for each different command? So powexec_name would only activate once, so would powexec_toggleon and powexec_toggleoff, meaning you could technically do 3 things in 1 key press (Or more but I can't remember any more bind commands off the top of my head)?
    Nope. In my experience, you can do as many toggleoffs as you want in a single command, but only one toggleon or powexecname.

    And that or is exclusive.
  13. Quote:
    Originally Posted by Hyperstrike View Post
    Demonstrably untrue.

    Various damage sets provide all sorts of typed resistance as set bonuses.

    Granted, the bonuses are small, so this is somewhat nit-picky. Still, incorrect notions such as this shouldn't be allowed to propagate.
    Allow me to revise my statement:

    You can't layer resistance on a defensive set in any where near the proportions of the reverse.
  14. Quote:
    Originally Posted by Hyperstrike View Post
    Technically Dark Armor DOES suck. "Siphon Life"? All the dead bodies around you prove it!
    I think that's a Dark Melee power...

    Quote:
    Originally Posted by Hyperstrike View Post
    As I've said. Just about any set can be made to perform excellently when built properly. Dark Armor is no exception. As to "more than any other set", I'm not going to start into hyperbole.
    Perhaps! I said perhaps!

    But really, it's not hyperbole because I have a good reason to believe so. I've started with a resistance based set and layered the defense on top. You can't layer resistance on a defensive set. Mitigation on top of mitigation produces incredible results. And nothing has as good of a heal.

    Also, I'd like to mention that I have no mitigation in my primary, so there's an argument to be made there. My survival is solely due to the merits of Dark Armor augmented by sets. There is no knockdown, -tohit, or stun to back me up.
  15. Quote:
    Originally Posted by Hyperstrike View Post
    As I've said above, the video doesn't really provide a good demonstration of DA solely on it's own merits.
    Fine. It wasn't supposed to anyway. Call it a demonstration of potential. Call it a rebuttal to the comment "Dark Armor Sucks." Because that's all it is.

    I've heard enough Dark Armor hate that I decided to put some proof out there.

    Call it what you like. You can't deny that Dark Armor has the capability to excel, perhaps more than any other set.
  16. Quote:
    Originally Posted by Sarrate View Post
    Is 40% as strong as 45%? Absolutely not. I do consider it to be "close" when talking about a straigh up SOed build with no outside pool powers yet included to bolster it.
    Ah.

    Then yes, that's pretty close. CJ with defense enhancers. Softcap. I get it.
  17. Quote:
    Originally Posted by Sarrate View Post
    What do you consider "near softcapped defense"? I consider 40% to be pretty close.
    HOLD IT!

    45% defense allows you to withstand 100% more DPS than 40% defense.

    In no definition of the word is that "close."

    Edit to be clever: You may be thinking of the phrase "Close only counts in horseshoes and hand grenades," which seemingly applies.

    Until you realize we're not the ones throwing the grenades.
  18. Obligatory Paragon Wiki link.

    Seriously, anything you want to know about the game now is there.
  19. Quote:
    Originally Posted by kazdum View Post
    Anyway, how its the game right now? leveling is still a pain? I remember you could only do missions in groups, solo was not an option.
    And finding groups took forever.
    Leveling has never been less of a pain. Patrol XP, XP curve smoothing, debt reductions...

    Everyone can solo anything now, and you can set the difficulty for a virtual team size.

    Anyone can team with anyone else and sidekicking is handled automatically. One level fifty can have 7 sidekicks. 8 level 40 characters can run a Positron task force and gain XP the whole time.
  20. Well, my video is finished, and linked in my sig. I made a topic in the tanker forums where discussion is about the tank featured in the video.

    I'd like some feedback on the actual video footage.

    Are the scene transitions as cool as I tried to make them?

    Does the soundtrack fit?

    How was my camera control?

    Any comments would be appreciated.
  21. Quote:
    Originally Posted by Super_Ready View Post
    So, I tried out the Power Analyzer... "unaffected". Though, I tried standing by him with just a couple of purples popped and lasted a good 30 seconds - more than enough to get the temp off. So we're good to go! Cheers for all the advice.
    Oh yeah, you can almost always get that temp power off before he hits you. The key is "arms up" then "temp power." He has to put his arms up before he gets the buffs, so if you hit him correctly he doesn't actually have time to land a deathblow.
  22. Quote:
    Originally Posted by Blue_Centurion View Post
    Dark melee is not what I depend on for AoE agro. It is the 3 toggles running that affect all in contact with me. I am also spamming taunt. (cause i like it).
    I've only got the one damage toggle because I don't like wandering mobs. Taunt doesn't get "spammed" but I do use it often.

    Quote:
    Originally Posted by Blue_Centurion View Post
    My understanding of I/Os is not complete. But I thought procs would fire only if they are a few levels higher than the level you examplared to. That is why I buy them at the lowest level they drop.
    You're thinking of global IOs. Examples are the LotG +7.5% recharge and the KB protection IOs. They act like set bonuses in that when you exemplar more than three levels below you lose the bonus.

    Procs are different. They have a chance to happen every time a power is used, and they don't care what level they are. The Miracle +recovery is technically a proc, so if it's in health it will work as long as you have health no matter what level the IO is. (Miracle is a "proc120", meaning that it is active for 120 seconds after the power is activated. Health is an auto power, which renews every 10 seconds. You could put it in something like healing aura, and it would be active for 120 seconds after every heal.)

    Quote:
    Originally Posted by Blue_Centurion View Post
    Good idea on the 40th level sets. 2 reasons I do not do this, I like the max bonuses in 50 sets, and 2) I get my TF badges out of the way as I level, and run mostly ITF LGTF on established toons.
    Yes, it is a pain getting level 40 IOs because the supply isn't there, but I find that the difference in enhancement value between a level 35 and a level 50 IO is negligible.

    Quote:
    Originally Posted by SpittingTrashcan View Post
    Much as I love to talk up dark armor, one of these things is not like the other. Rooted from Stone Armor grants 86.5% resistance to end drain and recovery debuffs, the same amount granted by Murky Cloud from Dark Armor.
    Oops. Thanks for the correction. I've fixed the post.
  23. Quote:
    Originally Posted by Memphis_Bill View Post
    ... can I quote that exactly?

    "Feel pain in Arabic! Be healed in Swahili! Your mind is now clear by the power of Sanskrit!"
    Sure.

    By the way, you owe me a keyboard and half a can of Mountain Dew.
  24. Dechs Kaison

    Cut scene spam

    I had a recent STF where a player spammed an entire poem during both the Aeon and LR cut scenes. It was a little annoying, but it's not like it caused a teamwipe.