-
Posts
89 -
Joined
-
Its happened to me a few times, I think it must be a bug, seems like it trys to spawn the gladiators again, realises it has already so doesn't give a double set and instead just provides an instant battle which the other gladiator master can then mop up.
CAn't rememebr if I have /bug ed it yet and im not sure if it is in the technical issues/bugs section, maybe Bridger could move this topic there? -
[ QUOTE ]
Just an idea.
What about if your pets didn't die when the MM dies.
It might not save you, but it does increase your chances of getting a kill.
[/ QUOTE ]
Could work in pvp given the speed others can be back in action after a res /awaken breakfree. Would have to have a pretty short lifespan after you died though else would be too powerful if your dead and your pets keep doggedly hunting your target. -
[ QUOTE ]
Actually you can craft componenets and functional object even though you can edit the base. You can even place the objects you create using the prestige of the SG.
[/ QUOTE ]
That was not in question, this thread was suggesting replacing an arcane forge with a tech workshop temporarily to trade components(formed from salvage) rather than individual salvage.
I also have a selection of arcane components which I would prefer to trade for some tech componants of comparable level. If you have spare tech components send me a tell @Darklimb -
Dark Mastermind with Shadow Fall would have an advantage then as the heroes wouldn't necessarily be able to see them while they summon and buff.
Must time myself setting up my pets soon, can normally get them all summoned with the 1st buff on all of them and the second on my assault bot and one protector before I get bored and can buff the others as and when it recharges.
Not sure about the other MM's but the buffs/debuffs in dark can really cripple heroes. In fact I know an elec blaster who was not expecting the level of defense shadow fall granted me and after two missed attacks suffered for his reluctance to flee. -
Seemed like you had a good time, was interesting watching as Malediction wasn't on I have no clue what was going on in Leaderchat and just hung around waiting to see what happened.
Half the group got taken to the Arena leaving a bunch of the machines and some other SG hanging around asking what happened. A bit more local chat from the organiser might have helped there, and I wasn't sure myself that individuals could join in or if there was going to be some kind of tournament structure of SG rumbles rather than team fights.
Still jumped in as an observer and got a few pictures which I will upload somehwere as soon as I can find a nice php script to do all the work for me.
If it becomes a monthly thing I'll definately be there next time. -
Either day would be fine for me, and since you have the mission I guess it will be ok with the others
Not faught Master Illusionists before so have no idea how many pets you get to take down per time, and wether it could be done in one day anyway. -
I know the tech teleporter is a little difficult to trigger, if you move the view round so you are facing down at the panel the blue hand should appear click on it and then the menu showing where to teleport to should appear.
Assuming you have control power and beacons this is the only other thing I can think of. -
[ QUOTE ]
Raise lvl cab from lvl 30 to lvl 32
would be more fun for MM and controllers that way.
I know there is Warburg but thats not hero vs villains
[/ QUOTE ]
As a mastermind I think the extra setup time required might detract from the speed of some of the pvp battles as pointed out Warburg allows these powers to be used and the upcoming Recluses Victory will be Heroes vs Villains.
The debt from Siren's call doesn't really bother me, once you hit the debt cap it doesn't matter any more and is only really a problem for people popping into PVP and then going back to pve, a couple of missions exemped down will fix that. I would suggest that a Hero kill could clear a sizable chunk of debt although I imagine that could be abused.
IMO Siren's is just fine and I think its the most popular PVP zone at the moment. -
[ QUOTE ]
L
Only "click powers" count for Fury building (area damage "toggle powers" like Blazing Aura, Death Shroud & Mud Pots dont build Fury)
[/ QUOTE ]
Ah thats interesting I thought my death shroud was helping me build the fury bar up pretty quickly although after reading this I guess it must be more to do with the number of attacks I take based on all the aggro that brings on, so although not contributing to fury itself the fury bar still shoots up in mobs. I tend to jump in the middle of mobs take their alpha strike and then hit regeneration while smashing them around or letting the team pick off their targets. -
[ QUOTE ]
In fact it's only a pain when I need to lead a kidnap victim out of a mission - they can't see/follow you if you're stealthed.
[/ QUOTE ]
Its sometimes amusing when your team hasn't noticed this power and stands around the target wondering why they won't talk to them and shouting that its bugged. Annoying having to turn off my defense while dealing with those pesky ambushes that will target me and not my bots. -
Anyone made much use of this in base raids?
With a correctly positioned auto doc and a convenient corner would it be possible to perma hold the attackers? -
[ QUOTE ]
[ QUOTE ]
As far as I know Giant Monsters don't have a level, otherwise Deathsurge would have been grey to me at the weekend although he remained purple, true enough we killed him quick but there were about 8 of us made up of 4 lvl 40's and lackeyed up some others. Cheers for that everyone involved nice to have the badge.
[/ QUOTE ]
GMs have lvl. Only you have to click in their info and you could see their lvl just beside their name
[/ QUOTE ]
Cool, I may have to get Caleb spawned just to see that now. -
As far as I know Giant Monsters don't have a level, otherwise Deathsurge would have been grey to me at the weekend although he remained purple, true enough we killed him quick but there were about 8 of us made up of 4 lvl 40's and lackeyed up some others. Cheers for that everyone involved nice to have the badge.
-
I would like to participate again although might be playing some games with friends using trial codes so this is more of a maybe.
Assuming there is still some space for Darklimb and I'm not doing anything else or you really need the numbers I'll be there. -
Yes I was part of the team that killed him the day he was fixed when there was all the worry that he might crash the server
There was a big story about it in one of the SG threads. -
Clockwork are just ready to be a new mastermind set, or nemesis or even council mech men although would need some more mech variants for a full squad.
-
[ QUOTE ]
What about the people who have poor villain and even poorer heroic alt, do we get something?
[/ QUOTE ]
laughed at?
called a n00b?
a slap?
all of the above? -
[ QUOTE ]
(Who promise they'll get me a Kronos Titan to sirens call... or i'll cry)
[/ QUOTE ]
I would very much like to get invited to that event if/when it occurs (the Titan not the crying) -
Assuming I remember I will bring Darklimb along again, and will remember to stay put and wait for teleport rather than blundering into groups of snipers and eating everyone's awakens
-
As far as I know so far the badges in City of Villains don't unlock anything yet, however in City of Heroes collecting the various badge subsets unlocked character improvements and other powers more health/endurance some Crey Pistol. I think many of the badge hunters on City of villains are hoping for similar powers to be granted in the future.
If you are interested in badges there is a global chat channel, type /chanjoin Union Badgehunters in your chat window in game to join it has Heroes and Villains but villain badge hunts are normally specified as such.
Oh and welcome to the game... -
I have a mind/psi dominator currently at lvl 14 and a few hits of ambrosia that might be of use to you lot (you may just want to get a lot of higher level villains with the ambrosia temp power to help you out on this if you are having trouble finding a high enough level dominator)
-
My Villain Darklimb is listed on http://www.cityinfoterminal.com/ (if you have an account you can see all the badges he has)
Also noticed Videotmaps has a new sub site that does a similar job. Despite the MOTD (how do you set that by the way?) I really had to hunt for this thread and it might help if there was a sister thread in the Villain forum. -
Scotlands_Bru has the right figures (at least that is what I saw in Port Oakes villainside)
For future reference the button to convert influence to prestige should take you to a screen asking how much of your influence you want to spend, and not just take your influence, the option is only there if you have over a million. -
SG/VG Name: Knights of Injustice
Server: Union
Hero/Villan: Villain SG
Raidable: YES
Player Amount: Well it varies we are close to membership cap though
Contact: @Malediction @Darklimb (Any one over lvl 20 in the group should be able to start a raid) -
Union leaders is a private global chat channel, to get an invite to the channel you need to send a tell to Dr Death or Max Powers as he said (or get on Max's global friends list I'm sure he will send another invite to everyone soon enough
)