A SG and Prestige question for 10 points, John..


blackdragon_EU

 

Posted

What does the influence to prestige conversion ratio currently stand at, please? That is, converting influence to prestige by feeding the supergroup registrar one million influence or above. Definate figure only, no more rumors please.

There is a rather dangerous button the SG registrar is giving me that says : "Use my influence to boost the prestige of my Super Group", but shows no definate number of how much you get in return for your influence. Someone suggested I should press it, just to see if it confirms the amount you will get if you go through with it.

We're a quiet supergroup, and im not a rich controller. I cant go throwing my influence around like that, especially if the rumors are remotely true.


 

Posted

its 1mil inf for only 2k prestige not worth the bother realy
this is confirmed i tryed it a while ago on the heros side


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Posted

Scotlands_Bru has the right figures (at least that is what I saw in Port Oakes villainside)

For future reference the button to convert influence to prestige should take you to a screen asking how much of your influence you want to spend, and not just take your influence, the option is only there if you have over a million.


 

Posted

and the only options it offers, if i remember correctly,are one million or all of your millions (rounding down to the nearest you have)


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Posted

I see.. thanks.
I actually thought it would be something more like one million influence for 100k or at least even 10k.. but..
*shakes his head*
Thats just laughable.

I understand that larger SG's with high level alts can turn out a lot of influence, and they want to protect against mass-donating SG's getting too much prestige too fast... but... bah! :P


 

Posted

[ QUOTE ]
I see.. thanks.
I actually thought it would be something more like one million influence for 100k or at least even 10k.. but..
*shakes his head*
Thats just laughable.

I understand that larger SG's with high level alts can turn out a lot of influence, and they want to protect against mass-donating SG's getting too much prestige too fast... but... bah! :P

[/ QUOTE ]

Current situation still heavily favors large and active SGs, so I just don't see (m)any good points in this system.


 

Posted

to be fair i don't know why they dont set the conversion rate of inf to prestige at the sg regiisra to the same as it is when you switch between sg and non sg mode. Would be perfectly fair then imho.


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Posted

I can't see how it makes sense to convert inf to prestige at that rate I have 48 million between my top two heroes but rather than convert it I'll use it to support > lvl 25 members of my sg who want to run in sg mode to earn prestige. I don't know what the return on that inf will be but it's got to be higher than 96k prestige


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Posted

[ QUOTE ]
I can't see how it makes sense to convert inf to prestige at that rate I have 48 million between my top two heroes but rather than convert it I'll use it to support > lvl 25 members of my sg who want to run in sg mode to earn prestige. I don't know what the return on that inf will be but it's got to be higher than 96k prestige

[/ QUOTE ]
My SG has 11 members. 5 actual people, with the rest being alts. Recently, 3 of the players have vanished from the face of CoX. Times are harsh in terms of prestige, but we struggle. We are roughly 40k from having our first fully operational room, y'know, supplied with power, control, and its vital internal item.

I understand that the devs wanted to promote the idea of joining larger groups, so everyone can contribute, and have a competant base with fair features, but herein lies the problem. People who buy CoV, probably want to be able to try their own hand at making a base, rather than just joining someone elses SG, to have someone else build a base for you, with you most likely not even having a say... all the time, whilst having your influence cut, to sustain it?

Its all well and groovy if you can get into one of the few worthwhile SGs that are floating around, but lets face it. The average player in CoX, has a chronic complex that forces them to insult one another at the drop of a hat. A lot of people have 'questionable ethics' in the game, never thinking twice about killstealing a boss a younger player spent a short while painfully wittling down, finding it funny to cause debt, or broadcast like :

"lol"
"so yesterday"
"I watched that new film"
"!!!!"
other person : "Please take it to local or team chat"
"lol **** u!"

Jaded player? Yep, thats me. Whilst not everyone is like this, those kinds of players seem to outweigh the players I feel are worth teaming with, let alone gifting with prestige cut away from my influence. Plus, all it takes, even in a good SG, is for one person with authority to decide they dont like you, and thats it, you're kicked out, all that work wasted.

The only viable options, therefore, are to join one of the already heavingly huge SG's that may or may not have competant, polite members. Or you make your own SG and resolve to do well, but find that most people you meet are part of similar SG's that have 1-2 people in them, 8+ alts, and a non-functional base... just like you.

Me? Jaded, frustrated, and an inch away from nearly almost getting a functional room, raaaaaagh! It wouldnt be nearly as bad, if the painful prestige gaining ratio actually gave you access to things you felt rewarded for getting. As it stands, with the amount of work you need to put in, just to get chunky, carved out holes in your base? I mean, first off, we have harsh prestige income and conversion ratio, secondly, we have massive prices on everything, thirdly, we have the stuff that we earn look really amateurish.

As i've said before, it really would not kill them to allow the use of -actual- doorways, instead of giant block cut-outs. Or perhaps the ability to add walls that dont take up a massive chunk of the room, even a real room-divider would be nice, so you could turn a 2x2 hole into something that actually looks like its part of a structure :P

Dont mind me, grumbling. Apparently its theraputic.


 

Posted

as it stands now there's not really much hope for a small supergroup, in getting a big base.. so it's a real shame it dosn't convert better than that


 

Posted

[ QUOTE ]
as it stands now there's not really much hope for a small supergroup, in getting a big base.. so it's a real shame it doesnt convert better than that

[/ QUOTE ]

Hmm, what do you mean by a small sg? My sg has about 3-7 players online most nights, I definitely wouldn't call that a big sg, and we've got a decent sized base. It's up and raid-able right now, though we probably won't do raids for a while because we have so few to defend it, shrug. We're currently saving for a bigger plot so we can add a vault, which is about all we're missing to be ready for the IoP SG missions. Bout halfway to the next plot I'd guess.

Granted big SGs get big bases faster, but, like getting to lvl 50, just 'having' it isn't as much fun as getting there. And if you think the base is that necessary, you can always join an established SG with a large one.

Level 50 is hella boring.

Just one thing I noticed while rereading my post here, current base systems highly favour established bases. Startup bases are kinda ridiculous. I can imagine a lvl 10 making a SG and base 'because they can', getting to 30, and deciding to throw away the sg and get into one of the big/established ones (with a good sized raid-able base).

That's really quite [censored].

Shrug.


 

Posted

I'm curious P14273059. What rooms do you currently have?

Our base is fully raid capable with a vault and we have the smallest base plot at the moment with 9 rooms:

Entrance
Medical
Teleporter
Teleporter
Workshop
Workshop
Control Centre
Energy
Vault

What do you have instead or have you gone for rooms larger than the smallest available?


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Posted

It looks to me like a whole bunch of impatient people want great big bases quick & easy! What's the point?

CoH & CoV aren't going anywhere soon (I hope) so what's the rush? Admittedly I thought exchange rates & base items/plots were waaaay overpriced or ridiculous, but then I stopped & thought - If we work at it, it'll be all the more rewarding.

I bought my CoV to get a base for my then modest SG. As a reasonably small SG getting the basics off the ground seemed to take an age!

The SG kept growing bit by bit and goals were set for the next part or room we needed.
It's a good feeling to have achieved the next piece & comments from the SG like 'wicked, we managed to get the tp's then! I wanna try it out!'

Like I said, Co* is not going anywhere, my base & team are always a work in progress & i have a laugh doing it

Enjoy the game, if you race to the end you may feel you missed something or perhaps even boredom!

I understand people wanna utilise the make their own base option, as I'm one of them! I also respect those who want to contribute to their SG, be it big or small.

I've worked at my SG to get some friendly, active & decent players in, we've got the basic fully functioning base now, people are chuffed & now we're looking at expanding it & arming it for the raids!


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Posted

[ QUOTE ]
I'm curious P14273059. What rooms do you currently have?

Our base is fully raid capable with a vault and we have the smallest base plot at the moment with 9 rooms:

Entrance
Medical
Teleporter
Teleporter
Workshop
Workshop
Control Centre
Energy
Vault

What do you have instead or have you gone for rooms larger than the smallest available?

[/ QUOTE ]

Hmm not too sure off the top of my head, it's been a while since I was in there last, since bases aren't overly useful/interesting apart from raids (for heroes). Might have put more effort into it if the SG missions for CoH hadn't been completely ignored and not-implemented. Bah.

You have 2 teleporter and 2 workshops? Interesting.

Anyway, I think we have:
Entrance
Workshop
Energy
TP
Control
Medical

We did go for the next size up TP room, to have the TP and raid TPer in one room, but looking at your list I can guess that splitting it into 2 small rooms would give a better layout and better floor utilisation, I should check it out. I'm guessing that's why you have 2 workshops also.. I didn't purchase the workshop so I'm not sure of the size. It can support 2 tables, and didn't think it was bigger than the smallest, but it might be 3x3? I assume that everything else are the smallest rooms, but might be mistaken.

We have a fair bit of room left over, but our layout is currently slap-hazard, and we need to reoganise to fit anything else.

Like I said, bases are kinda low priority and just a side-effect of playing rather than something we strive for.. We haven't put much effort in, and buy stuff at whim, heh.

Shrug.


 

Posted

Yeah wish theyed add some sg missions, and i wish the tpers were more useful, ie beacons to all zones and back to mision doors upon death. *grumble grumble*

Only problem with our tp solution is only the arcane raid teleporter fits in the small tp room so we're using that rather than the tech one...


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Posted

[ QUOTE ]
Yeah wish theyed add some sg missions, and i wish the tpers were more useful, ie beacons to all zones and back to mision doors upon death. *grumble grumble*

Only problem with our tp solution is only the arcane raid teleporter fits in the small tp room so we're using that rather than the tech one...

[/ QUOTE ]

Hmm we've found that with the next size up TP room (the only reason we got it was cause it was the same price as the small one iirc) is that with a becon TPer and a raid TPer we still couldn't get them in as Tech style, so our room is Arcane styled too.. which looks mega-cool compared to the tech rooms... Might redecorate in Arcane... shrug.

Might go on to test and make a SG base. They give ya 36mil prestige there starting a SG, should be enough to try out a few different base layouts

Am hoping that I7 will introduce a load of new (read: useful) things into bases. Yeah I read about the temp-power thing, but we want bases to be more useful!

Heh.


 

Posted

[ QUOTE ]
Only problem with our tp solution is only the arcane raid teleporter fits in the small tp room so we're using that rather than the tech one...

[/ QUOTE ]

Unless it's been changed since beta, the Tech Raid Teleporter does fit in the small room.

However, it's tight. No more than one door, and don't be standing in the room when you place it! It was doable, I'm sure.


 

Posted

To tell the truth, once we realised the prices of everything, we knew we'd never have a 'fully functional' base, so we just decided to make a little place to hang out in with whomever are our current teammates. Makes for a nice place to idle in, I guess..

Now with the hint that we'll later be getting a new kind of room, which allows us to apply temporary buffs to our heroes, or give temporary powers.. I think we'll aim for that. With luck, it wont cost any more than a few billion :P


 

Posted

Just a BTW... the official exchange-rates are 500 to 1 on influence-prestige, so yeah, it IS a much more economic idea to use the Influence to support others playing in SG mode after 25... once you get to the really high levels, like 45+, you'll usually get enough from enhancement resale to finance your own enhancement upgrades, particularly if you save some cash by farming AV's for their guaranteed SO drops...

Every little bit counts. I'm trying to run a fairly small SG too - used to be bigger, but an internal power-struggle led to several active players leaving, so now we're just barely paying the rent... still, got it fully functional with 2 worktables, medical center, and the (non-functional) Oracle... - that's Mission Computer to you tech-types. But I'm starting to doubt if we'll EVER get enough Prestige to buy a Teleporter room...

Maybe we should arrange a protest in front of the City Hall, since we've got that handy emote, anyway... we could stand around yelling "No More Rent!" or sing "Give SG's a Chance"...