Cynic

Forum Cartel
  • Posts

    4531
  • Joined

  1. Arch/Dev or Ice/Dev are both nice combo's if you're looking at a more passive secondary.

    Elec/Fire I think would be fun (having an Elec/Mental and a Ice/Fire) or even Fire/Mental
  2. [ QUOTE ]
    [ QUOTE ]
    With the claws changed my Claw/Elec plan might become either DM/Elec or MA/Elec now

    [/ QUOTE ]

    MA/Elec would had been my 1st choice but I guess it would be too similar (to an extent) to my MA/Fire. If I keep my MA/FA and don't turn him into a DB/Fire will go MA/Elec, otherwise I'll stick to Dm/Elec


    Gah, you knew I'll try them all didn't you?

    [/ QUOTE ]

    I had an idea you might, I need someone to be more scrapper obsessed than me, that way I don't look so bad you see.
  3. With the claws changed my Claw/Elec plan might become either DM/Elec or MA/Elec now
  4. Assuming that weave isn't going to be running and it just there for the recharge I don't know if Consume would be required, Dark Consumption is better against a lower number of foes and the long fights you have tend to be against a lower number of foes (AVs) so I think the right choice has been made personally
  5. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    Actually a techie question.
    Would it be possible for a CoH player to play with a CoH2 player?

    Would it mean totally seperate games or could CoH2 simply overlay CoH1?
    So a CoH2 player would see the coh2 content but a coh1 player would be on the same server but seeing from a coh1 perspective?
    Could that be done? Surely that would be win win.

    [/ QUOTE ]

    I think it's Eve that runs several engines together. I don't know if the content differs between those engines - I doubt it. I also don't know if it's just a graphical tweak.

    [/ QUOTE ]

    Its a graphical tweak in Eve, nothing more. Though it is a very nice one for certain ships who were just plain ugly before

    [/ QUOTE ]

    *Hugs faction fitted deimos*

    [/ QUOTE ]

    My Nighthawk looks like it could command now, rather than just asked to stand to one side so others can show off their looks
  6. [ QUOTE ]
    [ QUOTE ]
    Actually a techie question.
    Would it be possible for a CoH player to play with a CoH2 player?

    Would it mean totally seperate games or could CoH2 simply overlay CoH1?
    So a CoH2 player would see the coh2 content but a coh1 player would be on the same server but seeing from a coh1 perspective?
    Could that be done? Surely that would be win win.

    [/ QUOTE ]

    I think it's Eve that runs several engines together. I don't know if the content differs between those engines - I doubt it. I also don't know if it's just a graphical tweak.

    [/ QUOTE ]

    Its a graphical tweak in Eve, nothing more. Though it is a very nice one for certain ships who were just plain ugly before
  7. Mine's sat at 50 while I'm levelling my Mercs, and the necro one feels much nicer to solo. Once you're stacking fears with your pets on a Darkie its very tough.

    My Mercs do feel better in teams though, they huddle up in a tight group rather than split into smaller groups and run all over the place
  8. [ QUOTE ]
    I wonder how a Spy AT would work?

    [/ QUOTE ]

    If I told you I'd have to kill you
  9. Am guessing you're unlikely to have a claws at 50 now at any point?

    Oh and I have

    DM/SR
    DM/Regen
    Spine/Invul
    Spine/Fire
    Claw/WP
    BS/SR
    MA/DA (probably to be deleted)
    MA/WP
    FM/Inv (probably to be deleted)
    Claw/DA (probably to be deleted)
  10. Hah, you have more than me now so I can call you an addict
  11. Happy Birthday Globey, have fun
  12. Damnit shouldn't have read Alvan's spoilers, I was happy with "A Wizard Did It" until it was all revealed
  13. 1) EMP (its lovely watching everyone sway when held, also hefty debuff, love control+debuff powers)
    2) Focus (just the best attack in the game period)
    3) Disembowel (looks and sounds vicious)
    4) Midnight Grasp (lovely damage, nice effects)
    5) Thunderstrike (boom, scatter, kill, shock, boom)
    6) Howling Twighlight (autohit stun, -regen debuff. Two brilliant uses and a rez as a secondary effect. See 1.)
    7) Blizzard (Its nice to have a nuke that you can just stand there after and watch groups fall into slow painful deaths.......... right?)
  14. Cynic

    Wirelass

    I like the picture, but I really must comment on the name........... I love the name, brilliant
  15. I never choose the respec when I do a trial anymore cause there's the chance of the recipe drop instead. This game has made me greedy, damnit
  16. Cynic

    Thugs/????

    I'm saving Poison for Ninja's cause I dont find Dark works with Ninja's screwy AI too good
  17. The new Alice Cooper album Along Came A Spider works well with villains for me, only had it a few days an already it makes me think of CoV
  18. Cynic

    Null and void.

    [ QUOTE ]
    [ QUOTE ]
    Like I said, its only fire/kin controllers and fire/psi dominators I'm never playing. Everything else I'd give a try till it either bores me or I enjoy it.

    [ QUOTE ]
    Btw, I use a Spines/WP scrapper to farm in case you were thinking of rolling one

    [/ QUOTE ]

    I wish my spines/invul scrapper was /wp. Invulnerability is [censored].

    [/ QUOTE ]

    ????

    Invulnerability is great set imho, I wish my Kat/Inv was DB/Inv or Spines/Inv for better AoE and nice secondary effects instead of the Katana [censored].

    It certainly sucks against psi dmg unless you have an uber expensive build, true, but great set indeed.-

    [/ QUOTE ]

    My Spine/Invul is a great farmer, er character. He was a bit expensive for most but far short of all these billion inf builds. He's the reason I dont have spine/WP, though I did make a spine/fire which seems to work differently as least
  19. Cynic

    Thugs/????

    Would have to say Dark, but then I'd pick that as a secondary for all but one primary as my first choice.

    Yes its very active, but hell as an MM a passive secondary would drive me nuts
  20. Palkadin's badge comes from the Spawn Site not the Monster
  21. Teleport is by far my favourite travel power, though leaping as a set ranks higher cause of the use of CJ. It cant be suppressed, it can be used when imobolised, slowed and while under the effects of -jump and -fly. In effect there is no -tp that hasn't already made you completely prone. It is by far the fastest travel power, and that's just with a single end red in it, put the 3 range in there and nothing else comes close.You could argue about needing slots for that but you need slots to cap fly's speed as well. The only power that can be speed capped from the get go is Super Speed (which is why it deserves its limitations, that and the fact it gives you +stealth in PvE)

    I do like your stance on flyposes though, I never bother with them now, but if you could pick one and keep it then I would definitely get more out of them
  22. Hold down ctrl and left click on brawl. This will auto it.

    I wouldn't put slot in it though