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Posts
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Joined
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/Thorn is definately a good compliment but if it doesn't interest you I would suggest /fire or /elec.
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Had another brainstorm for a powerset and threw one together, although i wasnt quite as good at creating new powers this time since the set already half-way exists.
Any criticisms/comments/suggestions welcome!
[u]Kinetic Armor[u]: Through your mastery of physics you control your potential and kinetic energy to buff yourself and even debuff your opponent. While you do not specialize in resisting or defending against any certain attack you do specialize in increasing your damage output and decreasing your enemies.
[u]Kinetic Shield[u]: Your mastery of physics allows you to decrease the potential and kinetic energy of attacks for small things such as bullets, blades, and even punches virtually stopping them dead in their tracks. (Toggle: 15% Def to Smash/Lethal. +Res to Def Debuff) [u]Can be taken at lvl: 1[u]
[u]Dampening Field[u]: Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance. (Auto: +10 Res Smash/Lethal) [u]Can be taken at lvl: 1[u]
[u]Kinetic Switch[u]: You lessen Kinetic and Potential Energy from an opponent and use it to boost your own. This will reduce the opponents running speed, attack rate, and damage output while increasing your own. (Ranged: Single Target Foe: 50% speed, -20% recharge, -15% Damage to all. Self: +speed, +20% recharge, +15% Damage to all.) [u]Can be taken at lvl: 2[u]
[u]Increase Density[u]: You increase your own mass making yourself more resilient to Disorient, Immobilize, Hold, Knockback, Teleportation, and Endurance Drain effects, while improving your resistance to Smashing, Lethal, and Energy Attacks. Because you have grown more dense your movement speed will be reduced (Toggle: Mez Protection, +25% Res to Smash/Lethal, +10% Res to Energy, -25% speed.) [u]Can be taken at lvl: 6[u]
[u]Entropy Field[u]: Your knowledge of Reversible Thermodynamic Processes, and Mastery of Physics allows your body to act as an Entropy absorbing energies. (Toggle: +25% Res Fire/Cold/Energy, +15% Res to Negative Energy.) [u]Can be taken at lvl: 8[u]
[u]Kinetic Strife[u]: Your absolute mastery of physics allows you to create a field around you that will decrease the kinetic and potential energy of your foes causing them to move slower, do less damage, and use more endurance with each attack. This will be the opposite however for yourself, and any ally nearby in melee range, giving a small bonus to damage, speed, and granting an endurance discount to yourself and your allies. (PBAoE Toggle: Foe: -speed, -damage, -endurance discount. Self+Ally: +speed, +damage, +endurance discount) [u]Can be taken at lvl: 12[u]
[u]Conserve Power[u]: You concentrate for a moment and conserve your energy and reduce your potential energy, during this time you will receive an endurance discount to all your powers and will do slightly less damage. However, when this power wears off the energy you saved will increase your potential energy giving you a greater damage output. (Click: +Endurance Discount, -10% damage for 1 minute 30 seconds. +50% damage after 1minute 30 seconds for 1 minute 30 seconds. Recharge: 15mins.) [u]Can be taken at lvl: 18[u]
[u]Transfusion[u]: You drain an enemy of some endurance and transfer it back to yourself in the form of Hit Points. You must be within melee range of the opponent to use this power. Cannot be used to heal others. (Click: Self Heal for 20%, Foe: -20% endurance) [u]Can be taken at lvl: 26[u]
[u]Overload[u]: You can Overload your Energy Aura and dramatically improve your defense to all attack types except Psionic Attacks. Overload also grants you high resistance to Defense Debuffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points, However, when Overload wears off, you are left drained of all Endurance and unable to Recover Endurance for a while. (Click: Self: +55% Def to all but psionics, +Res to Def Debuff, +100% recovery, +15% Max HP for 3 minutes. Then you Crash) [u]Can be taken at lvl: 32[u]
It's probably a little over-powered with the resistance and defence numbers but i tried to include some of the powers that were already out there.
Any suggestions or comments are appreaciated! -
You have a good point i will try to make a new version with more regen. Maybe Tankers can have Regen/ after all!
Edit: Ok here is my new iteration of Plant Armor
Thick Foliage: Thick Foliage grows from your body lessening the physical blows from foes and granting you some toxic resistance. Affinity with the plants growing from your body allows you to tap into their process of photosynthesis giving you a boosting your regeneration rate. Cannot be used at the same time as Nature’s Ward. (Toggle: Res 25% Smash, Lethal, Toxic +25% regen(unenhanceable) +100% regen(fully enhanceable) ) Can be taken at lvl: 1
Vine Armor: Your skin becomes as thick and tough as vines. This power grants you permanent resistance to smashing, lethal, and toxic damage while also granting a small amount of stun protection and raising your Max HP. (Auto: 10% S/L/T Mag. 2 Stun Protection, +10% Max HP) Can be taken at lvl: 1
Resilience of the Mesquite: You are as crafty and adaptable as the invasive Mesquite tree. They cut you down but you grow back and even stronger than before.(Click: Self Heal, 5% Res Fire, Cold, Smash, lethal, Energy, Negative, and 10% Res to Toxic for 30 seconds. +15% regeneration) Can be taken at lvl: 2 –I’m thinking a 1.5 maybe 2 minute recharge on this.
Insect Swarm: You release a pheromone that attracts insects of all kinds to gather around you and attack any threat in melee range. (Toggle: PBAoE Damage Aura, -slow to enemy) Can be taken at lvl: 6
The Mighty Oak: You become as strong as an Oak Tree granting you resistance to Knockback, Sleep, Hold, Disorient, and Endurance Drain effects. Oak trees are very strong and adapting giving you good resistance to Cold and small resistance to Fire. Cannot be used at the same time as Nature’s Ward. (Toggle: Protection to KB and Mez, 30% Res Cold, 10% Res Fire) Can be taken at lvl: 8
Photosynthesis: Your affinity to plants allows you to reproduce the process of photosynthesis in side your own body, and draw on the powers of the sun granting you some Energy, Negative Energy, and Toxic Resistance and increasing your Hit Point Regeneration. Cannot be used at the same time as Nature’s Ward. (Toggle: 30% Res Energy, Negative Energy 10% Res Toxic +75% Regeneration) Can be taken at lvl: 12
Nature’s Bounty: You produce psychoactive chemicals in your body that enhance the human psyche. This grants you permanent Defense and Resistance to Psionic attacks. While also granting some protection to confuse effects and improving your perception. (Auto: 10% Def + 15% Res Psionics, Mag 10 Confuse protection, +60% perception) Can be taken at lvl: 18
Noxious Gas: Your knowledge of plants allows you to produce a toxic pheromone that act as a psychoactive drug and can reduce brain activity among your enemies. Any enemy who comes to close to you will have a small chance of being terrorized and/or confused. They will also be less capable of hiding when they come near you. (Toggle PBAoE: Foe -3500.00% Stealth Radius, 40% chance for Mag 2 Fear 15% chance for Mag 2 Confuse) Can be taken at lvl: 26
Nature’s Ward: When you activate this power you are transformed into an unyielding bulk of plant life. The sheer volume of growth over your body makes you almost completely invincible and resistant to most effects while increasing your regeneration rate. Cannot be active at the same time as Fly, Super Speed, Super Jump, Thick Foliage, The Mighty Oak, or Photosynthesis. (Toggle: Protection to KB and Mez effects(Same protection from Mighty Oak), 20% Defense to Smashing, Lethal, Cold, Energy, Negative. 10% Defense to Fire. 45% Resistance to Smashing, Lethal, Cold, Energy and Negative Energy. 5% resistance to fire. 50% resistance to Toxic. +185% Regeneration(unenhanceable) Can be taken at lvl: 32
I would love the idea of a tank kinda like the scrapper regen just with more resistance. These are the changes I have made as you can see, comments/feedback/criticisms welcome! -
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Tier 7: Hurl Limb: Single Target High Lethal Damage attack
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I lol'ed, that would be awsome to rip off your own arm and grow it back! -
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Just some thoughts here...
i don't think it makes much sense for the set to have any res/def to fire/cold damage...if anything, it should give you weaknesses there in return for higher resistances elsewhere and maybe more regeneration or recovery.
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I think you make a good point but i think it goes a little overboard with the recov and regen. Plus even sets like Dark Armor, Firey Aura, and Energy Aura still get resitance/def to there weakness. Dark Armor, unslotted, with all shields has 40% to Dark 30% to everything else and 20% to Energy. Fire and Energy are the same way they generally have half the def/resistance of there strong suit, but with what you had you would actually have negative numbers for resistance to c/f. I could be wrong but i think that would make you a little gimp against an all fire mob or AV. I could defniately get on board with the negative numbers for fire, but cold would make it a little to weak. Plust Cold doesnt actually kill plants they just go to sleep and wake up in the spring
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Noxious Gas ==> Odd Spores
confuse, fear, -stealth ==> -stealth, confuse, disorient
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Actually thats what I originally had it as but I figured the mobs couldn't attack each other if they were stunned, but it would be good either way I belive.
Thanks again for the feedback -
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I question the prevalence of Toxic resist here. It is by far the rarest damage type in the game, but nothing else has significant resistance to it, so I don't see any problem with adding something that does. Just questioning, not saying it's a bad idea.
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It wasn't my original intent to give it better toxic resistance than anything else, but since I made it weak to fire I figured I should give it some sort of strength and suddenly Toxic stood out to me. Mainly because it was so obvious, but also because it would make it like no other set. Although Toxic is very rare it is nice to have it when those few occasions occur kinda like the 50% resistance to psychic in Dark Armor. -
Thank you for your constructive feedback!
I can agree Mag 30 does seem overkill, but i was trying to keep it in line with Minerals from the Stone Armor set. However since I made this power Auto it probably should be lowered to Mag 10 as you suggested.
Edit: Spell Check plze! -
Yeah, forgot to post that about the T9 I would intend for it to look like a giant swamp Beast, much like Granite Armor, you know just covered in grass
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While I was playing the game today I had this great idea for a Plant Armor set. So I did a search and found 2 sets, with several iterations, in Lady-Jade's Power Suggestion thread(Good Thread BTW). None of them however had a toggle T9 kinda like Stone Armor which is what I was aiming for.
Anyways here it is any criticisms/positive remarks/suggestions are welcome.
Plant Armor: Through your affinity and control of plants you can use them to protect yourself in battle. You gain great resistance to toxic but are quite weak to fire based attacks! (Note: The levels are taken from the Tanker Primary this set could also be used for Brute and Scrapper Secondaries.)
Thick Foliage: Thick Foliage grows from your body lessening the physical blows from foes and granting you some toxic resistance. Cannot be used at the same time as Nature's Ward (Toggle: Res 30% Smash, Lethal, Toxic) Can be taken at lvl: 1
Vine Armor: Your skin becomes as thick and tough as vines. This power grants you permanent resistance to smashing, lethal, and toxic damage while also granting a small amount of stun protection. (Auto: 10% S/L/T Mag. 2 Stun Protection) Can be taken at lvl: 1
Aloe Vera: You are so connected with Mother Nature that you draw upon her power to increase your own health with the use of the Aloe Vera Plant. Activating this power increases your Maximum Hit Points and grants some Fire resistance. (Click: Self Heal, +Max HP, 15% Res Fire) Can be taken at lvl: 2
Insect Swarm: You release a pheromone that attracts insects of all kinds to gather around you and attack any threat in melee range. (Toggle: PBAoE Damage Aura, -slow, -regen to enemy) Can be taken at lvl: 6
The Mighty Oak: You become as strong as an Oak Tree granting you resistance to Knockback, Sleep, Hold, Disorient, and Endurance Drain effects. Oak trees are very strong and adapting giving you good resistance to Cold and small resistance to Fire. Cannot be used at the same time as Nature's Ward (Toggle: Protection to KB and Mez, 30% Res Cold, 10% Res Fire) Can be taken at lvl: 8
Photosynthesis: Your affinity to plants allows you to draw on the powers of the sun granting you some Energy, Negative Energy, and Toxic Resistance and increasing your Hit Point Regeneration. (Toggle: 30% Res Energy, Negative Energy 10% Res Toxic +100% Regeneration) Can be taken at lvl: 12
Nature’s Bounty: You produce psychoactive chemicals in your body that enhance the human psyche. This grants you permanent Defense and Resistance to Psionic attacks. While also granting some protection to confuse effects and improving your perception. (Auto: 10% Def + 15% Res Psionics, Mag 10 Confuse protection, +60% perception) Can be taken at lvl: 18
Noxious Gas: Your knowledge of plants allows you to produce a toxic pheromone that act as a psychoactive drug and can reduce brain activity among your enemies. Any enemy who comes to close to you will have a small chance of being terrorized and/or confused. They will also be less capable of hiding when they come near you. (Toggle PBAoE: Foe -3500.00% Stealth Radius, 40% chance for Mag 2 Fear 15% chance for Mag 2 Confuse) Can be taken at lvl: 26
Nature’s Ward: When you activate this power you are transformed into an unyielding bulk of plant life. The sheer volume of growth over your body makes you almost completely invincible and resistant to most effects. Cannot be active at the same time as Fly, Super Speed, Super Jump, Thick Foliage, or The Mighty Oak. (Toggle: Protection to KB and Mez effects(Same protection from Mighty Oak), 20% Defense to Smashing, Lethal, Cold, Energy, Negative. 15% Defense to Fire. 45% Resistance to Smashing, Lethal, Cold, and Toxic. 15% to Fire. 10% to Energy and Negative Energy.)Can be taken at lvl: 32
Wasn’t sure if Nature’s Ward should receive the negative effects of –dam, –speed, and –recharge like Granite Armor.
Again any suggestions welcome
Enjoy
Edit: Changed the Magnitude of Confuse protection from Nature's Bounty
Edit 2: Changed format for the new forums -
On my BS/Regen i took the same pools as you + flight and picked up hover, although only for concept, it allowed me to throw another LotG +Recharge in the build, but I think you will be fine with whatever you choose. I can't talk from experience though about being able to see stalkers with FA + Tactics.
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I've hopped on Liberty, post-AE, and been on a PuG within 5 minutes. Your suggestion is a solution for a problem that isn't actually there.
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But have you tried any other servers? I've started a new character on freedom, and while your right it is not impossible, it still takes a little longer than 5 minutes on average to find a PuG, infact you could spend several more minutes than that. This has definately become more of a problem since AE and this problem is not non-existant i assure you.
Edit: Spelling error
[/ QUOTE ]My home server of Virtue is not having such a problem, either. And I've Pugged it up on Freedom and not done AE teams.
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Yes, but I'll say it again, because this is what I mean and what I think the person you originally quoted meant. We arent saying it's impossible, i bolded it this time, but that it is a lot harder to find them since AE has come around. Are you not finding this? Because if you aren't plze tell me where you broadcast at, I may just be in the wrong place.
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I've hopped on Liberty, post-AE, and been on a PuG within 5 minutes. Your suggestion is a solution for a problem that isn't actually there.
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But have you tried any other servers? I've started a new character on freedom, and while your right it is not impossible, it still takes a little longer than 5 minutes on average to find a PuG, infact you could spend several more minutes than that. This has definately become more of a problem since AE and this problem is not non-existant i assure you.
Edit: Spelling error -
Thank you for the reply. I can't seem to recall if I did indeed get the driver from nvidia or hp, but i will go ahead and install(or reinstall) whichever driver is given by HP.
Thanks again! -
C'mon somebody has to be able to help me.
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Was hoping somebody could help me with a Driver problem. My laptop has a nvidia GeForce 7600 Go graphics card and I currently have driver version 179.48.
While I am playing the game it will suddenly freeze up and I get the BSOD, stating that the nv4 display driver has failed. This problem has become more common and annoying as of late.
After searching the internet for new drivers it turns out that nvidia has stopped releasing new drivers for this card, and that this problem is common among many people.
So I was wondering if anybody could help me fix this. Here is my CoH Helper info:
---System information gathered by CoH Helper version 0.1.1.7---
DxDiag gathered at June 29, 2009 00:17 (-05:00)
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv8000 (EX177AV)
BIOS: Ver 1.00PARTTBL
Central Processor: Genuine Intel(R) CPU T2600 @ 2.16GHz (2 CPUs)
Memory: 3070MB
.Net Memory Report: 2373MB out of 3070MB available
Page File: 4252MB (702MB currently in use)
C Drive: (ST9250421AS) 176417MB out of 238464MB (73%) free
F Drive: (Maxtor OneTouch USB Device) 227759MB out of 238472MB (95%) free
E Drive: (HP DVD Writer 740e USB Device) zero-size drive
D Drive: (PIONEER DVDRW DVR-K16) zero-size drive
Windows directory location: C:\WINDOWS
DirectX: DirectX 9.0c (4.09.0000.0904)
DirectX Diag version: 5.03.2600.5512 (32-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
Input Notes: No problems found.
Monitor: Default Monitor
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce Go 7600
Manufacturer / Chip: NVIDIA / GeForce Go 7600
Video Memory: 256.0 MB
Driver Version: 6.14.0011.7948
Driver Date: 1/30/2009 10:12:00 AM
Driver Language: English
Sound Device Description: Conexant HD Audio output
Driver File: CHDAud.sys
Driver Version: 3.40.0000.0000
Driver Date: 5/1/2007 3:11:54 AM
WMI Information
Motherboard Manufacturer: Hewlett-Packard
Motherboard Model: (empty)
Motherboard Product: 30A6
Motherboard Version: 56.37
BIOS Manufacturer: Hewlett-Packard
BIOS Name: Ver 1.00PARTTBL
BIOS Version: PTLTD - 6040000
BIOS Release: 20060510000000.000000+000
Registry Information for Current User
Resolution: 1440x900
3D Resolution: 1440x900 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: None
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: High Quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: Yes
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 0.596
Music Sound Volume: 0.596
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.600
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 18423 bytes/second
Current Game Version: 18.20090422.5T
Installation Directory: C:\Program Files\City of Heroes
Mod files in the Data directory
No modifications found
Thank you for any help you can give me. -
Put me down for Thursday! I'll be using Shadow's Cry Thug/Dark MM.
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I love the J-Force enough to make my first post here in hopes of winning!