Clebstein

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  1. Quote:
    Originally Posted by EmperorSteele View Post
    Can't you turn particles all the way off for a less lag-inducing effect?
    I suppose, but that would make everything else look less impressive, as well.
  2. Okay, so the newspaper gave me three missions to pick from, something against the CoT, a defeat boss, and a steal some thing. I clicked on the defeat boss but it didn't do anything, so I clicked again. Then my nav bar said "Kidnap so and so" and apparently the enemy group was the CoT, who I didn't want to fight. So I dropped it. But now I have TWO other kidnaps in my missions list! One is against the Lost and the other just says "Unable to obtain task detail information"

    I had zero missions when I logged on. Both of my current missions are random newspaper missions...and of course my mission drop is used up. I'm bugging it now, but can any one explain what happened here?

    Edit: I just tried to enter the one that said "Unable to obtain task detail information" and it just disappeared. But I still ended up with a mission I never selected, and some how seemed to get at the same time as another newspaper mission.
  3. Quote:
    Originally Posted by Dr_HR View Post
    even if it is an option the knowledge of it there is somewhat...a downer in my view
    ...I guess Ultra Mode shouldn't be optional either then, huh? Since the fact that I won't be running it might make some one else disappointed!
  4. Quote:
    Originally Posted by Zombie Man View Post
    You really think it's that bright and overpowering over a long enough period and happens often enough to be a nuisance?
    Well, yes. I don't think I've been on any teams that last more than a couple missions, except if everyone is level 50, where there aren't multiple level-ups. It can be quite irritating, say in the middle of a big fight when the guy who dings is right in your face and you've got fireballs and grenades and ice storms and what have you parading all around you.

    I'm certainly not saying it annoys everyone, or that it's always annoying...but it sure can be. And honestly, as poor as my computer is, I'm certain there are players with worse computers (I had a guy ask me to not bubble him because it made his computer run slower. What the heck would a level-pacted ding in his face do?!). So, for those people especially, I imagine this would be a very welcome option.
  5. Quote:
    Originally Posted by MaestroMavius View Post
    Anyone else avoid bandwagons like me?
    I used to, but doing so seems to be pretty popular now, so I'll have to stop.
  6. Not everyone has a decent computer or internet, and the level-up explosion can add a lot to process on top of everything else. Not to mention, it would be a nice option to have so people can avoid being blinded in the middle of combat. It can be hard to tell what's going on with a huge burst of light in addition to the dozens of other power graphics going all at once.

    Also, the SOUND. It drowns out a lot of other sound effects, and I doubt I'm the only one who occasionally has looping sound - This wouldn't fix that but it would make it one less sound we can have loop.

    It should be simple to do, add an option like "Suppress Level Up Graphics" and have it default to "No"
  7. Out of curiosity, why did you take Power Build Up? I use it on mine but she has vengeance (62% defense is amazing).

    An alternate build would be to take the /Dark pool. You can stack Oppressive Gloom with Dark Pit to stun minions and lieutenants, and you get a nice self damage buff plus a resurrect for when things go sour...and an endurance filling power.
  8. ...I don't think it's really that complicated. You add enhancement slots every other level, it's kind of obvious what the slots are for, isn't it? The only confusing part is knowing where to to get the enhancements, but that's easily solved by just asking people...
  9. You didn't answer the most important question: Will you help us with our math homework?
  10. Quote:
    Selling bootleg merchandise is da bomb! So is violating the Intellectual Property rights of NCsoft Interactive! See you in court, dawg!
    Idk, isn't that the way all lawsuits are worded?!
  11. Quote:
    Originally Posted by Forbin_Project View Post
    You can do that with private messages. What you really like is the anonymity the rep comments provide.
    Yeah, because then you don't end up with a string of pointless arguing PMs.
  12. Quote:
    Originally Posted by Decorum View Post
    At worst, it's a little annoying.
    Maybe to you...I'm the kind of player who will rush in at 10% life on a blaster if the tanker is taking too long ("What do you mean pull, it's just nine Warhulks...watch me explode in their faces!"). I was already irritated at Freakshow (although they were still fun!) just because they DO resurrect...meaning I have to wait after each mob to make sure I get them. Now I have to wait LONGER!

    It's so darned irritating. >_< It just drives me crazy
  13. Quote:
    Originally Posted by Edgewater View Post
    Yes, I believe the change was added all thanks to AE. They didn't bother to think about normal mission content.
    Really, do they ever? Between this, the total nerfing of arcs with allies, and the BoTZ change I'm finding it hard to believe the devs think about the impact of their changes before making them.
  14. Quote:
    Originally Posted by Ad Astra View Post
    OK, I keep seeing the term "Parkour" being suggested as a travel power.

    I think I am getting the general idea of what it might be, but can someone definitely tell me what exactly it is and where it came from? I mean, the other travel powers are pretty straightforward - fly, jump, teleport, superspeed (run really really fast). But Parkour means nothing to me when I think of ways to move around.
    http://www.youtube.com/watch?v=jquXcwooV6A
  15. Clebstein

    Cut scene spam

    Quote:
    Originally Posted by Primal View Post
    What's most of interest to me here is that some people just run TFs over and over, and therefore see the same cutscenes over and over, so that they feel the NEED to liven it up a bit. If it's that tiresome, why torture themselves so?
    Some people enjoy the ITF. But the cut scene still gets VERY boring when you've seen it dozens of times, so that part is dull.
  16. Quote:
    Originally Posted by Red Valkyrja View Post
    Being able to target and basically kill a target that cannot fight back, was an exploit, that's why the Devs fixed it.

    It's annoying to have to wait to target, but thems the breaks. I'm still trying to get used to it.
    I forgot to mention, I think a better solution would have been to make it so they can attack sooner after resurrecting. Less wait with out making them easier targets.
  17. If you didn't know, the latest AE nerf came with another change: You can't target enemies while they're resurrecting (and I believe players are untargetable while being resurrected as well).

    To be blunt, I hate this change. I was on a mission against Freakshow, and we were pretty much obliterating them. Freakshow used to be fun to fight. Now you wipe out a spawn, and an enemy resurrects, and...you get to sit there. And wait. Hitting tab a hundred times until it finally lets you target him.

    It doesn't make the game harder, it makes it tedious. Okay, so now I can't get a couple of free hits on the guy before he can fight back. Big deal. On a full team even a +2 Freakshow boss will barely get off two attacks before he's taken down. All this accomplished was making it so now you have to just WAIT. It's freaking annoying.

    I saw some speculation that they added this because of an AE farm where the enemies would resurrect themselves. I really hope that isn't the reason. I've done that farm a couple times and I can't see this slowing down the XP gain by any meaningful amount, or even raising the risk. A couple seconds where you're not doing damage? Is that REALLY going to matter?

    I admit I haven't been playing very long but this is the only change to the game that actually irritated me. I'm getting sick of Freakshow and they used to be one of my favorite groups to fight. ;_;
  18. I like rep because it gives you a way to compliment some one's post or let them know they're being an giant turd with out disrupting the thread.
  19. Clebstein

    Cut scene spam

    It's pretty annoying to have to scroll past 60 lines of spam to see what I missed from my global channels.
  20. I see. o.o Fortunately it kind of solved itself so I didn't need to involve a GM. I was just curious about it. Thanks for the answer.
  21. I just ran a Citadel and came across a weird glitch. The mission order is supposed to be:

    Investigate Base
    Defeat all Soldiers in base
    Defeat base leader and guards
    Take parts to Fareed Abdullah

    After finishing the third mission, it automatically set a new mission, "Defeat base leader and guards" in the same spot. This was my first time leading a Citadel so I just figured it automatically set certain missions. So we ran that mission, and upon completion it set the same thing...in the same spot. Each time it was brand new, different map, full of enemies, just the same mission in the same spot.

    The FOURTH time it gave us that mission, I called Citadel and the mission disappeared, giving us "Take parts to Fareed Abdullah." The rest of the TF seemed to be normal.

    Is this a known glitch? Any idea what causes it?
  22. Any mission that sends me to Mercy Island from any zone except Mercy Island

    90% of the VEAT arc (especially the one that sends me from Cap to Mercy right after it sent me to Port from Cap, which is the FIRST mission you get in Cap after leaving Port...ugh)

    Basically anything that requires me to switch zones for no good reason.
  23. Well if it makes you feel any better, I think it's a neat idea.
  24. Quote:
    Originally Posted by Sharker_Quint View Post
    death shroud from DA.

    lightning field from Electric armor.

    those are the 2 i could find in 5 mins. both minor damage due to being a toggle.
    Those are PBAoE, not "enemy targeted." He's talking about toggles that deal damage to the enemy you have selected.
  25. Quote:
    Originally Posted by Emberly View Post
    Believe me, Knightie, nobody is trying to edge you out of the worthless generic IO market via undercutting.
    Actually, I'm trying to. I have each memorization badge on three different characters and I spend 90% of my game time crafting recipes to list for 100k inf. If I keep this up people will stop paying 400k+ for them and no one will be able to profit off of them!

    Mwahahaha