Glitch on Citadel task force?


Clebstein

 

Posted

I just ran a Citadel and came across a weird glitch. The mission order is supposed to be:

Investigate Base
Defeat all Soldiers in base
Defeat base leader and guards
Take parts to Fareed Abdullah

After finishing the third mission, it automatically set a new mission, "Defeat base leader and guards" in the same spot. This was my first time leading a Citadel so I just figured it automatically set certain missions. So we ran that mission, and upon completion it set the same thing...in the same spot. Each time it was brand new, different map, full of enemies, just the same mission in the same spot.

The FOURTH time it gave us that mission, I called Citadel and the mission disappeared, giving us "Take parts to Fareed Abdullah." The rest of the TF seemed to be normal.

Is this a known glitch? Any idea what causes it?


 

Posted

Quote:
Originally Posted by Clebstein View Post
After finishing the third mission, it automatically set a new mission, "Defeat base leader and guards" in the same spot. This was my first time leading a Citadel so I just figured it automatically set certain missions. So we ran that mission, and upon completion it set the same thing...in the same spot. Each time it was brand new, different map, full of enemies, just the same mission in the same spot.
It's been known to happen in the past; see threads like this one, from last December. When a mission repeats, /petition and a GM will sort it within 10 minutes. No idea what causes it, it just happens sometimes.


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Posted

I see. o.o Fortunately it kind of solved itself so I didn't need to involve a GM. I was just curious about it. Thanks for the answer.


 

Posted

It's usually (but not always) caused by a change in leadership, either before the TF was started, or if the leader DCs. It can usually be solved without a GM by having the original team leader talk to the TF contact instead of the new Star-holder. If not, then ride it out, restart, or call the GM.