Cheetatron

Legend
  • Posts

    1053
  • Joined

  1. Quote:
    Originally Posted by Texas Justice View Post
    The /auctionhouse or /ah command was something I earned as a Veteran Reward for 84 months (7 years) of loyalty to the game, well before Freedom was launched.

    Now you want them to implement charging me a fee for a reward I've already earned?

    That's effectively taking away the incentive to use the "perk" I was given for being loyal to the game and supporting the game for 84 months (7 years) of subscription. The perk being that I have full access to the market without having to traipse across at least one zone and possibly more and then back to what I was doing?

    You must be out of your Nether-loving mind to think this is even remotely a good idea.
    this smack of Gob Bluth
    "84 months of subscription! Come on!"
  2. /sign the OP's request, this supergroup base segregation is just a pain Vanguard, Oroborus and Midnight Club are all groups that get to skip the whole issue and deal with all alignments
  3. Quote:
    Originally Posted by Dechs Kaison View Post
    I have one that I keep trying to play, but I just never find the time for.

    A 13 year old hyperactive boy that has his mutation manifest while watching his favorite saturday morning cartoon. The people with spikey hair that yell the names of their attacks were just getting ready to blow up a planet (again) when he tried to mimic their shouts and blew up half of his house. His parents were livid and sent him to Paragon immediately, where he runs around shooting the bad guys with energy as he shouts and says hi to all the awesome heroes he sees. Because when you're 13 and hyperactive and explosive: Everything is awesome.

    His name: Nine Thousand One
    I approve
  4. Quote:
    Originally Posted by Ultraamann View Post
    Mark Millar had nothing to do with Sin City. I don't know that I'd call him a really big deal either. He writes a lot of stuff that's meant to go directly to film, so good for him. Most of his writing makes me think he's trying to channel Warren Ellis and Garth Ennis, but not quite measuring up.
    Right that was frank miller my bad
  5. Quote:
    Originally Posted by Blood Red Arachnid View Post
    As much as I wanted an age progression on the team, I am really annoyed that many of the previous cliffhangers weren't dealt with. At all.
    Which ones?
  6. Quote:
    Originally Posted by dougnukem View Post
    If I'm not mistaken (which I could be wrong in all honesty), I believe Hover is counter-productive to a handful of Traps' powers. Meaning that you cannot active or use them from the position of Hover. Just a small thought.

    Someone might need to verify this though. :P
    Correct you need to be on the ground to use all of traps best powers like, PT, AM, LM
  7. Cheetatron

    Stealth in Mids

    Quote:
    Originally Posted by Roderick View Post
    Usually, but not always.

    Options -> Configuration -> Effects & Maths

    On the far right, you can select the forms of suppression your powers are affected by. Choose "Attacked", and it will show your stealth and defenses based on you attacking or being attacked.
    Quote:
    Originally Posted by VKhaun View Post
    Awesome. Thank you.
    2nded
  8. Quote:
    Originally Posted by Slaunyeh View Post
    Who's Mark Millar, and why do we care what he want?
    Major comic book writer; Sin City, Wanted, Kickass, lots of DC stuff he's kind of a big deal
  9. I generally like time skips and this is no exception but it was a huge surprise.
  10. I hate the nerf to IO Procs and even more so SBE procs but to be fair some of that wall of text seems to be working off the first propstion that proc hurt rates based off global recharge like SB, hasten and io set bonuses but that is no longer the case
  11. Quote:
    Originally Posted by UberGuy View Post
    Products within "walled gardens", such as books or movies accessible to Kindle or Nook readers, apps installed via iPhone or Google app stores, or movies from streaming services all can be altered or removed without your consent, assuming you don't do something like root you device and disconnect it from the "garden".

    Of course, Amazon or Barnes & Noble would be unlikely to need to "rebalance" the literary works on your device, but they could alter them without your consent. Amazon has, at least once, completely deleted a work from all Kindles where it was installed when a copyright case came up about it. I do believe they issued a refund, but that doesn't quite match the experience here. (NC/PS didn't delete your procs, they changed how they work.)
    I was aware of that Amazon case and I believe they handled it in the best way possible the refund was automatic no fuss and ultimately amazon protected itself and users from copyright violations and I'm sure all of this was done at a cost to amazon(a lower cost then the copyright violations would have cost them but still they didn't keep their users money and hide behind the legalese of their eula)

    Quote:
    Apple and Google can and have completely removed paid applications from their respective phones, but these are, generally, produced by third parties. Such removal are usually only done when the product is deemed harmful, such as severe malware. That situation doesn't really apply here: if you paid for those products and want some recompense for the removal, you have to go after the developer, not the operators of the app store. There are no third-party items on the Paragon Market.

    And the fact that these commercial comparisons don't line up well with the Paragon Market is in itself important. CoH is a situation similar to but very distinct from these others: a walled garden where all the products and services make sense only within that garden's own context. You can't sit down in your armchair and experience your SBEs or new paid powerset unless you can log in to CoH from said armchair. Movies and books have a context outside their viewers, but SBE procs don't have a context outside of CoH.

    If NC/PS took away a persistent in-game item you had bought, then I would argue strenuously that they should offer compensation. That isn't what's happened here.
    they just halved the value and removed any insentive for me to have bought it in the first place and I think that also deserves compensation I have however hit a wall in terms of escalation no refund will be do to me for this post purchase nerf or the following post purchase nerfs there's nothing I can do, but go freemium when my timecards runout (in which case I have 8 months left) and advise against investing in the ppm system and tell people why
  12. Quote:
    Originally Posted by Ironblade View Post
    orly? When you can put one in my hand, I'll agree it's a "product".
    It has to be physical to be a product?
    So games, movies, books etc bought, accessed and stored digitally aren't products? You got to get with the times gramps

    Quote:
    Originally Posted by Ukaserex View Post
    I guess I'm the polar opposite. (I don't see that as bad or good, it just is what it is)

    I read your analogy, but even though I "see" it, it boils down to this:

    Some players bought the SBE expecting X, where X equaled what was in game. What they got, was X+y. A lot of people that got X+y didn't even know they got the +y. However, at least one person did (the OP) and those that saw what was going on felt it was an issue. (and obviously, for some, it is.)
    Then, instead of X+y, they got X-y.

    I'll be the first to admit that I sent a petition and asked them to take the few I bought back and give me my points back - for all the good that did. It just reeked of something improper. To sell me X+y, and then make it X-y, well that's just not good.

    However, when it comes right down to it - at least for my characters that have X-y slotted, I can't tell the difference. As far as I'm concerned now, y is roughly equal to zero.
    I got X, and that's good enough. It'll have to be. The only other option is to rage quit.

    Obviously, it was a mistake that X+y went live. They missed it. Things happen.

    There were probably a number of things they could have done, but in the end, there was nothing they could do to make everyone happy.
    I played around with ppm procs in quick aoes on my tw/scrapper and I was not impressed so I didn't look into them any further until I did some reading and discovered the weaknesses(quick aoes) and strengths(longish STs) of the system thx to posters and Arbiter Hawks Post on how they worked and so I invested in that system because it opened up some pretty interesting possibilities

    like ppm procs in app/ppp holds and other 50% - 100% goodness

    So I bought x+y, to have x+y so as Upset as I am about getting ripped off with perf shifter I'm even more ticked about the rest of the SBEs getting nerfed too.

    I can live with getting the IO procs nerfed across my builds but the stuff I bought getting nerfed? Refusing refunds even up to head GM level? Got Bilked? Yeah I did
  13. Quote:
    Originally Posted by UberGuy View Post
    You might want to keep reading the thread.

    Also, please stop calling this "bait and switch". Google it. It doesn't mean anything like this. Selling you a service that changes later is not what "bait and switch" means.
    An sbe isn't a service, its not a subscription, it's a product
  14. Quote:
    Originally Posted by damienray View Post
    The main description of this epic set for the MM still says that it provides "...Fire and Flame to control your foes and to add some much needed armor and defense." But the set only has Bonfire/Fire Blast/Fire Ball/Char/Rise of the Phoenix.
    Where is the armor/defense ?
    Sorry if this is a known issue... couldn't find an existing thread.
    There's No Fire Shield? weird
  15. Quote:
    Originally Posted by Draeth Darkstar View Post
    They're not worth slotting for heal even if that's true, if you're going to slot them for a secondary effect, go for defense.
    fear not, I have been slotting for ed cap defense since beore the last ho nerf

    Quote:
    Originally Posted by Psylenz View Post
    It was discussed a long time ago about the protector bot's heal AI, but I don't have a link to an old thread. It works that way (waits for bigger heal)
    Thx I was waiting on that to decide how to go about my next respec
  16. Quote:
    Originally Posted by Xzero45 View Post
    Best north american "mecha" show hands down

    Beast Wars is sorta Mecha

    I like Transformers Animated and Prime

    ! day ill need to watch Exosquad
  17. Quote:
    Originally Posted by Madadh View Post
    Other people have had vastly different results.


    To the OP: If it's time that is most interesting to you, and you've decided to pair it with Beam, make it a def. You'll have the cool time powers sooner,and they are more effective. If you mostly want to play a beamer and shoot things, but want the time type buffs too, go with Corr.
    I did Beam/Time on beta and decided against more of that so I tried Traps/Beam which was an improvement but I thought I could do better, so for live I did Beam/Traps and that is my reccomendation
  18. Quote:
    Originally Posted by TerraDraconis View Post
    One of us is confused here. The only process in hecatomb is the 6th IO that gives a 33% chance to cause moderate negative energy damage to your targets.

    There are no other processes in the set. So I'm understanding that your upset that that 33% chance for extra damage will be limited to happening only some unknown number of times per minute after this change? Note it was only a 33% chance to fire anyway a good chance ye 1/3 chance every hit. Nice but ....
    He's saying he bought the sbe version which has 4.5 ppm in the power he slotted it into it would have gone off 100% of the time but imo a 4.5ppm is wasted in KO blow a 2.5 ppm proc would go off 100% of the time as well I would pput that 4.5ppm in a power with a base recharge of 13.33 seconds instead not that it will matter after i24...
  19. Quote:
    Originally Posted by LineNoise View Post
    Probably because Alpha is mostly the same as slotted recharge, code-wise, and they'd have to write extra core code to disregard the Alpha +Recharge, and it's enough of an edge-case that it's not worth the programmer time. I highly doubt that they're like "Let's punish Spiritual!"
    I think in this case they should just make the recharge component of spiritual and agility count as a global bonus rather than a slotted enhancement, yes I know that bypasses ED related intentions of alpha, yes I know global recharge buffs dont effect incarnate abilites but so what, neither does the recharge component from alpha and I think that negative balances out the ed bypass proposition
  20. Quote:
    Originally Posted by UberGuy View Post
    Here's the problem. Because how it was "designed" isn't in line with what was "intended", they were screwed. They could make it good in click powers but be insanely good in autos and toggles, or they could make it good in autos and toggles and suck in click powers. Right now they can't make it sensible in both.

    How often do you see Performance Shifters in click powers in proposed builds on these forums? Compare that to how often you see them in Stamina, Quick Recovery or Physical Perfection. If they wanted the SBE acted most like they "intended" for the most people, which should they choose to fix?

    Look, I'm not saying you have no reason to be annoyed. I say this in just about every thread on this topic . I feel that, across the sub-teams involved in creating and selling them, ranging from marketing to the powers team, the collective handling of designing, testing, marketing and selling SBE procs has not been very good.

    But I think it's ridiculous to carry on with seeming insistence that the only explanation for how this played out is that they were out to screw us all, particularly when it comes to focusing just on the powers aspects. The actual changes they have made make too much sense for the changes to be them trying to screw us. Feel free to go on refusing to accept this, but I know that (a) the original PShift PPM piece was brokenly too strong, (b) brokenly too-strong things get fixed, and (c) the fix they implemented has unfortunate side effects but makes perfect sense given how most people use Performance Shifter procs.
    I don't think they were out to screw from the on set but across the teams from development to marketing to retail to customer service even, they were okay with the end result being that: sbe purchasers got less than they paid for that's unacceptable before factoring in that I got half the performance i paid for I would be ticked at 2/3s or even 3/4ths.

    I'm sure I'm not the only one who went through the proper channels for a refund on the perf shifters but I can tell you all levels of customer support refused my request, somehow I doubt others made out better so when I say the end result is a bait and switch (even if its not the original intention) I think that's fair
  21. Quote:
    Originally Posted by Necrotech_Master View Post
    while going through and doing this change, would you also be fixing the broken procs?

    right now i think there are still several procs which are just not working period, i think the absolute amazement proc is still not working from what ive heard
    Last I heard that proc works now but powers like seeker drones are bugged and can't take advantage of any procs that effect targets not IOs, not interface, not SBEs
  22. Quote:
    Originally Posted by seebs View Post
    You are wrong. Long before Synapse posted, many of us were pointing out that the new PPM mechanic was obviously broken. Broken in ways that are characteristic of the sorts of oversight that the CoH devs are a little vulnerable to. If you had told me that the CoH devs were going to invent a PPM model for procs, I would have told you that they would probably do something silly with it; for instance, they might forget to consider the impact of recharge rates, which can be a factor of three or more difference in performance. And they would probably do it in a way which resulted in some well-known procs being either way overpowered or way underpowered in the new format. Because you can basically predict this stuff. I really like the CoH dev team, but they do have their fairly consistent blind spots. (Just a reminder, devs: activation time is significant when balancing powers. Thank you.)
    IIRC Arbiter Hawk told us about the 100% chance aspect of the ppm system before the fanbase had any idea, he said that it remained true even when you added 100% recharge to it and 100% global recharge. What you call broken is how the dev team advertised it to us.

    All the "many of us" did was decry "pay to win" in this highly competitive pvp game and now we're in this H. Bergeron-esque scenario where IO strong spots are weakened and PPM strong spots are weakened

    Quote:
    Originally Posted by Synapse View Post
    Allow me to explain it in a way that cannot be picked apart or misinterpreted: if these procs under-perform after the switch over I will buff them.

    Synapse
    Oh, and how do you propose to buff perf shifter in powers like speed boost when you rebalanced it for autos, you masaquered it in aoes and quick aoes got the worst of it
  23. Quote:
    Originally Posted by Justice29 View Post
    YES PLEASE!!! Specifically the flamethrower!!! I got one once in the PI mayhem mission (one of the side missions) and would LOVE to have it as a temp recipe!!
    This

    Quote:
    Originally Posted by DumpleBerry View Post
    Make them stack. Then re-evaluate their drop rates.
    I agree with this