Chad Gulzow-Man

Renowned
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  1. Quote:
    Originally Posted by Turgenev View Post
    Day Jobs should be remo--- er, hrm.
    I love you, Turg. (In a totally hetero platonic bro way.)
  2. Quote:
    Originally Posted by Smash_Zone View Post
    I think they should make those kind of badges purchasable with Hero and Villain merits. We are able to get past badges for the Winter Event via Candy Cane salvage, so why not do the same with anniversary badges? Add a badge tab to the Crucible and Fort Trident shops, and slap a 30 merit price tag on those suckers.

    Yeah, 30 merits might be a bit too much, but I think that players still would have to "earn it" to quell the "I got here first!!!!1!!!eleven!" crowd.
    I am honestly quite in favor of this suggestion. I'd pay 50 A-Merits for Bug Hunter.
  3. Chad Gulzow-Man

    Incarnate badge

    The "two Notice" bug was fixed with the first patch after the Strike Pack launched, to my knowledge. I only know one person who got a double Notice on Victory, and he said it was because of the bug that caused everyone to disconnect at the end of a TF on the first day.
  4. Chad Gulzow-Man

    Tier 4 Alpha

    Quote:
    Originally Posted by mousedroid View Post
    There are ten planned Incarnate "slots" ...
    Minor correction. There may be more in the future if the first ten go well.
  5. Quote:
    Originally Posted by Eiko-chan View Post
    I'd like to see a lot more Story Arcs and several Task Forces (we've already got two) balanced around Incarnate boosts.
    I'd be extremely surprised if we didn't see those things in the future. Just... not in Issue 20.
    Quote:
    An Incarnate "tip" system might be a good addition as well.
    I don't even know how that would work... Or exactly what you're asking for there, to be honest.
  6. Man... it's a good thing I want to support Paragon Studios with money, cuz I'm not going to be around at 7:00 PM on Friday.
  7. Quote:
    Originally Posted by rlloyd View Post
    Oh, I should probably also mention I was on a Kahn TF when this happened to me.
    ...

  8. I'd guess it's working as intended. You ran the strike target, you got your bonus merits. When you ran it again later (at level 50, with Alpha unlocked), it did a check and saw that you'd already received your strike target bonus for the week. That's a perfectly reasonable implementation.

    Strike targets are reset on a weekly basis. You'll be eligible for the next strike target which starts... oh, right today. Go run Dr. Khan or Barracuda and get your Notice of the Well.

    (And before you ask, no, you can't use side-switching to get both.)
  9. Quote:
    Originally Posted by Le Blanc View Post
    I am no programmer/ animator, but how hard would that be?
    *snrk*
    Quote:
    Just don't make a fist with each attack.
    *giggle*
    Quote:
    It really would be that simple.
    *chortle*
    Quote:
    The claws could be out all the time. Martial Arts has extra animations, I would think that these would be even easier.
    BWAHAHAHAHA...

    Quote:
    I'm sure somebody will get on here and say how impossible/time consuming/nobody wants/dumb/cost prohibitive/(am I missing one?) idea that is. Oh well.
    No no, just the first two really. Impossible and time consuming, with a dash of requiring some programming time and not just animating time, as you seem to be assuming.

    Alas, this particular issue is not one that can be animated away. It's tied in to the combat stance, and is thus locked by programming. Furthermore, it would need code that makes it so you can't choose the open handed animations if you have weapon claws (or, more easily, using the open hand animations would block the weapons from rendering). And then you'd have people complaining that they want extendable finger claws that are only out when they're attacking, and more complaints about mitten hands, et cetera ad infinitum.

    In all likelihood, this is far more feasible now than it was prior to Issue 16, but it would require more resources than they can probably spare with the new Incarnate systems being added to the game in the upcoming issues.
  10. Quote:
    Originally Posted by MunkiLord View Post
    Fixed.
    That took me a minute. Genius.
  11. Quote:
    Originally Posted by The_Fish View Post
    I remember some US servers going down for a night a while ago and they got a DXP w/e

    We get ... extended winter event? Oh joy

    (Waits for flaming and ppl brown nosing the devs on the matter)
    Actually, we got an extended double XP weekend, not one out of the blue, because the server outtage occurred during the double XP weekend.

    (Not gonna argue that extending the ski slope part of the winter event isn't really any sort of fair trade for the players who were affected by the most recent outtage, though.)
  12. Chad Gulzow-Man

    Rule of 5

    The "Rule of Five" goes by the name of the set bonus.

    As an aside, this means there's a difference between regular 7.5% recharge bonuses and the Luck of the Gambler +7.5% recharge IOs. Thus, if you were so inclined, you could have 5x LotG +7.5% Recharge bonuses AND 5x Large Recharge Bonuses.
  13. Quote:
    Originally Posted by Blue_Mourning View Post
    I'm not against having a solo option for the level shift incarnate stuff, and even more than that I do think that they should provide one, even if it takes a bunch of time longer.
    Someone making sense and seeing both sides on the internet... oh noes!

    No, Blue's right. They should (and almost certainly will) implement an option available to soloers and those who can't run or find large teams due to whatever reason.

    Here's my suggestion:
    You know how the Strike Pack creates a "target TF" for a week, where you get (the option at(?)) a Notice of the Well for running it? I've already seen people suggest they do the same with an Ouroboros arc, but what I'd do is make that arc last a whole month. That'd give teamers a shot at up to 5 Notices per month, while still giving soloers and what-not a shot at one.

    Soloers and those others who hate the team-based rewards for whatever reason will receive their rewards at a maximum 1/5 the pace of those who team, while still being able to steadily work towards a goal.

    Quote:
    That being said I think there's a lot of hyperbole in this thread about not having it.
    You're awesome, Blue.

    (And I'm not going to bother quoting the rest, even though it's pretty much dead-on, because it's just two posts above this one--look up!)
  14. Quote:
    Originally Posted by Stormbird View Post
    Way to completely and totally miss the point. The person I was replying to was one of the "it's an MMO, why would anyone solo" crowd.
    I missed no such point. I do plenty of soloing AND teaming, depending on what I want to do at the time.
    Quote:
    And no, the Incarnate content is not "the carpool lane." If you really think so, it's obvious you have no idea why the way the content is being presented and gated like it is is upsetting to people.
    You got that right. Y'all're ridiculous.
    Quote:
    If there were non-trial (and don't give me "trial may just mean one person!") content, then maybe the analogy would hold, as you'd get to the same point faster by teaming - much like the rest of the game.
    ... Right. And the devs have said they're aware of the subsection of players that feel strongly about it, and they will try to find a solution that will please everyone, but that it won't be available right away... right?

    So... if you've made your point... and the devs are listening... then why is this thread still going exactly?
  15. Quote:
    Originally Posted by Stormbird View Post
    How many Katie's are run?
    Not sure which way you're going with this. I see Katie Hannon TFs starting up almost every time I'm logged in.

    Quote:
    Assuming you're old enough to drive and own a car, do you wait until you can fill up the one to eight (or more) extra seats in your vehicle before you go somewhere, or do you sometimes drive off by yourself?

    Just because the capability is there doesn't mean it MUST be used every single time, or that not using it is "strange."
    The regular game is the car. The Incarnate Content is the carpool lane. You're required to bring others, or else you're going to get yourself in trouble.

    Quote:
    There's no point to even starting the system for me.
    A valid option. I've only got Alpha on 4 of my 50s, and don't plan to get it on the others, at least not as things stand right now.
  16. Quote:
    Originally Posted by Golden Girl View Post
    You don't really need endgame content either
    'Tis true. If you're fine playing and paying for the game the way it is now, it's not like the stuff you enjoy is going to be removed to make room for the team-based Incarnate content that you refuse to play.
  17. Chad Gulzow-Man

    DBZ Abridged #20

    Quote:
    Originally Posted by Scythus View Post
    Here's a bit of trivia: All of that filler in DBZ was made because the anime and manga were being released roughly at the same time and the animation studio didn't want to outpace Akira Toriyama.
    That's pretty much how filler works, yes. The same goes for popular currently-airing shows like Naruto and Bleach. (I'm honestly amazed that One Piece has so little filler, and when there is filler, it's short and surprisingly good.) I liked the filler that dealt with the Great Saiyaman (though not so much the English dubs of it... ewwww...)

    As for watching DragonBall Kai, I already know the story, and like I said, I moved on to bigger and better things about ten years ago. :P

    (But the Gohan SSJ2 episode is the BEST G.D. EPISODE EVER.)
  18. Quote:
    Originally Posted by Another_Fan View Post
    Opposite experience here. I can count on one hand the number of times I have seen a blaster with a snipe and actually using it in the last month.
    How many times were you watching a Blaster solo? Snipe attacks are still pretty handy to open a solo (or small team/low damage team) fight.

    But yeah, totally, if you use snipe in the middle of a fight, you either have a terrible attack chain or are still learning the ropes (likely both).
  19. Quote:
    Originally Posted by Blood_Beret View Post
    And most "pure" stun powers.
    I take--and use--the Stun power in Energy Melee.

    ... of course, at this point, that entire powerset needs to be reworked, so take that with a grain of salt.
  20. Quote:
    Originally Posted by Eiko-chan View Post
    Yup. Also makes my subscription moot-ish.
    But then you'll NEVER get all those vet rewards!
  21. Chad Gulzow-Man

    The Tally

    I got about 40M worth of Leader badge credit on my Stalker.

    Other than that, I threw a pizza party for the premiere of Mega Python vs. Gatoroid, and went on a kinda-maybe-sorta-might-have-been-a date last night with an attendee of said party. The former was pretty awesome. The latter was also awesome, actually, but we'll see how things go from there... :3
  22. But... if the Incarnate content ends up being all Trials and Task Forces anyway... then doesn't that make your point fairly moot-ish?
  23. Quote:
    Originally Posted by Vanden View Post
    Stalkers do have Sniper attacks, in the patron pools.
    Yup. I had Moonbeam on my Stalker for over a year.

    Then I actually looked at the numbers, and realized that Dark Blast outperformed the hell out of it for damage (you can cast it like 6 times in the time it takes to fire Moonbeam once and wait for it to recharge--Stalker snipes have a ridiculous activation time of something like 8 seconds). I respecced and put a single Range IO enhancement in Dark Blast, and it works far better than Moonbeam in every situation.
  24. Chad Gulzow-Man

    DBZ Abridged #20

    I was a big fan of DragonBall and DBZ in the late 90s, to the point where I watched all of the Funimation dubs of the show as they aired on Cartoon Network despite having already moved on to bigger and better anime series.

    The people doing DBZ Abridged do a phenomenal job of telling the whole story (in a pace that keeps it interesting, as opposed to the original show's "10 episodes = 1 minute of fighting" pace that other modern shows [such as Bleach] are falling victim to now), while blatantly playing up the ridiculous nature of the show. Even their own touches (such as Ghost Nappa) really don't feel out of place and are, frankly, hilarious.

    It's obviously a labor of love, and I love them for it.