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Posts
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I have a few bases I'm either the primary architect for, or one of the primaries for. I'd rather not have them completely nuked out of hand, even with warning; however, none of them would be difficult to reproduce. Well, ok, one of them would be a slight challenge to reproduce, but a better system would make it one heck of a lot easier, so I'm up for that challenge.
However, because of the layouts of those bases, I'd like to be able to run back and forth between the two and see what I'm working from while I'm creating the new one. I'd like the option of nuking the old on my own timetable. This gives me the chance to bring over any stored salvage, insps, and enh as well - which I have remarkably little of, really, in the bases I deal with, but there is some. It also encourages me to get rid of a lot of the stored stuff instead of moving it around.
I'd prefer the option where they turn off all editing (except delete) of the old bases and only permit new bases to be worked on. If they allowed the two bases to run side-by-side, I'd expect an expiration date to be put in - once you start up the new base, you have x days (probably 60, based on the g-mail and old Auction House timers) from the time the new base is started before the old base is completely deleted, all remaining salvage, enh, and insps are lost, and invested prestige is returned to you. Yeah, that's harsh - but the first thing I'd do anyway is toss most of that in safe storage (vault, Auction House, or even new storage in the base, hassle as it is to juggle around).
I am sympathetic to the people who have large, complex bases that they've poured sweat and tears (and no shortage of swear words) into, and I don't want them to lose those - and I've had one of those. I understand. However, I think that the base system is one of those things that needs to be completely ripped out and restarted, because it simply cannot be expanded, or even well maintained, as it is now. The consideration that has been given to bases thus far has tried to give us largely what we wanted; now they have to* give us what we need.
And its gonna suck at first, while we all scramble to rebuild. But then it'll be better.
* Where "have to" is defined as they don't actually have to do anything, but if they're going to do a darn thing of any real size related to the base system, it's going to be related to what needs to be done, not what we'd dearly likely to see, which is all of our hard work maintained and the base system fixed with a magic wand at the same time. -
It's a bad chart in that they didn't stick with their own color coding schema, and they didn't differentiate siblings from children. X dated Gabrielle and had a kid together, but they never got married (or married and divorced, I forget which).
Otherwise, it really does show the weird complexities of X-Men in just the "core" group pretty well. I'd never really thought about it before, but yeah, that's... just yeah. -
I have downloaded it for my iPad just to show support.
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I have an Ice/Emp controller who uses the temp powers quite a lot - those are her main offensive weapons (aside from throwing other players at the bad guys). I would, however ADORE having the temp powers STACK properly (I really like Steelclaw's ideas above, honestly). It would make it much easier for me to use them.
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I was finally able to get the interview on my iPad. Apparently, my computer doesn't like that site.
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The condolences and wishes of my family to you and yours.
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Quote:Although, to be fair, if Ko just HAPPENS to get footage of one of her more rabid fans wielding a mean Staff during all of this, it MIGHT show up in a later, short video. I mean, after all, you've seen her production list, right?
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Oh, yay. That's the end of Spring Break. I might actually have found my brain by then.
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Quote:Well, that's largely because of exactly what you called it - Praetoria's "new" trick. If we could go back and recode half of the game, I'm pretty sure that Crey would be neutral until you actually started in on those story arcs, and then they'd be hostile toward you. Which would be a really darn neat way of handling it, honestly.I'll be honest, I didn't even know it was meant to be a secret that Crey was supposed to be a more 'neutral' group at first before uncovering them. The game is pretty hamfisted about them being villains from word one, I mean, there's no point you can run into any of them in any area and they're -not- immediately hostile to you. It's really less "Are they evil? I dunno, HMM" and more "Ok, they're clearly evil, I wonder why".
You really want to throw ambiguity on a group, simplest solution is to use Praetoria's new trick and make them neutral to you. Less outright obvious if they don't attack you on sight >>
Actually, that'd be a damn neat way of handling a lot of things, if it could be managed. Nemesis automatons in the guise of office workers? Neutral unless you attacked, and then they open up (makes those weird gossip bits a little creepier, too). During the one or two times when you're "framed and wanted by the police", the random PPD patrols are hostile (fortunately, that doesn't happen often).
Right now, however, that tech hasn't been imported into Paragon, and as a result, it's pretty darn obvious from the first time you see them that Crey are... well, thugs, really. They behave like every other thug you see in the game, mugging hapless citizens in Brickstown, right along with the Freakshow. Honestly, the Council are slightly better behaved, at least they mostly just give lectures and terrorize a few less people. -
Quote:Oh, c'mon. Some days, four monkeys with typewriters supervised by a unicorn would be better than what we have.
But I'm ticked off, so I might be a little harsh in that assessment. -
I honestly, truly wish I could argue with you. I really wish I could. I'd love to defend - well, any of them, really.
I wish.
I've given up on the writing team. -
Strangely enough, I get two of everything.
ETA: I used to have a forward list, where I'd forward these announcements to people who were interested in getting them and didn't, for whatever reason. It got nuked when my mailbox got destroyed in my last system upgrade. I'd be happy to restart that service. -
Quote:Check your permissions. You don't have the red star, but you still have a gold star, and you might be able to set the auto-demote to absolute minimum (15 days) if the permissions are such that level 5s are allowed to change it still. If the guy who got it is one of those folks who's usually idle, you'll get the star back pretty quick.I am in a similar situation right now... Due to some real life events, I did not have the opportunity to log in and maintain my position.Now, the base that I spent a long time building had leadership transferred to the first person to log on after the duration expired. Unfortunately that member happened to be one that rarely ever logged on, maybe once a week or so.
I have been trying to make contact with this person to get lead returned but they do not reply to my emails -
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Quote:I can't help with any of the rest of it, but for this part, I have a small suggestion. Tell your family that what you'd really like is Fandango, AMC, Regal, or <insert local movie chain> cards, or Ticketmaster cards, so you can go to movies or shows. Or if you like theatre or symphony, ask them to buy you a season pass to the local theatre, symphony, ballet, opera, etc. That way, you don't have stuff cluttering up, and it's stuff you will enjoy.Getting stuff, most of which I don't really want or need, a lot of which ends up just cluttering up my house, and acting like I really care about something that I could have gone out and bought my own durn self, is very stressful to me.
It's what I've been doing for the last several years for my Dad. Not because he doesn't like stuff - he's actually interesting to buy for, really, but he's at the point where more stuff isn't necessary for him, and he like experiences. I can get him food baskets (always a risk unless you know what the people you're buying for can and will eat), or I can get him tickets to an event, and he loves that. Father's day and his birthday is movie and a dinner, and he thinks it's wonderful. No dusting required.
Alternately, pick a charity and ask them to donate in your name - although that frequently doesn't go over well. -
Quote:I don't know if the holds will completely prevent Primal from porting or not - I haven't seen it in action myself, so my understanding is flawed.Also, Cende, are you saying that Holds will prevent Primal from teleporting? I've heard that's not the case but can't confirm it.
That being said, I believe I have been told that with enough stacked debuff and holds on him (it was a team with a grav/kin controller and two doms), they were able to lock him down enough to keep him from porting at least very much, The fight was over relatively rapidly from what I understand, which made the whole process much easier.
I like the task force, right up until that last darn fight. I'd like that last fight, too, if I could figure out how to consistently get rid of Primal without a stacked team. -
No, the road does not protect against airstrikes. Just count your blessings that they fixed it so that the airstrikes no longer hits the hospital.
I don't know what craftable hold powers there are, but don't forget your empowerment table buffs from the base - those will help. If you can lock down Primal fast enough to keep him from teleporting away, it'll help.
However, I still haven't gotten past that fight myself, so all I can say is good luck. -
Yes, this is correct. Although for most people, it takes about 30 seconds for the game to shut down and restart and then log back in, so they never notice when switching characters - it just feels faster, because they're doing something rather than sitting there waiting for the countdown (some folks with very high level, bleeding-edge rigs may actually be marginally faster).
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Quote:The good news is that P&D is happening about a year ago (honest, I will post the timeline that Samuraiko and I worked out one of these days), so the current WWD arc doesn't actually affect the storyline - much.I saw yesterday's spoiler for the "Who Will Die?" arc, and one of the first things that popped into my head was, "Oh @#$%, what's going to happen in Prophecy and Dreams?"
Aside from wanting to know that, I am also curious when we will find out what happens next?
Also, I need to see how States dies.
As far as when we find out what happens next... I have a little bit of the next chapter written, and more of the chapter after that. I know what's happening, but Samuraiko and I are presently slightly stuck, and between her multiple jobs, a couple of people moving in up where we are, the holidays, my being in fairly severe pain, and a ... it's complicated ... well, okay, a couple of "it's complicated"s. Anyway, things are weird. And busy.
We're working on it. Promise. It's just going slow. I'm sorry. -
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I asked at PAX. I've been informed he's currently working on some SOOPER SEKRIT project and is currently chained up in Pohsyb's old box.