CatMan

Legend
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  1. Very nice work. Very nice.
  2. No... it does not mean "no", it means: have patience.

  3. [ QUOTE ]
    All I can say is poor Synapse. He seems to be the red shirt of the bunch.

    "Go <snicker> check out the building Synapse. "

    "All over it!"

    "Run this dynamite over to the bomb squad Synapse"

    "All over it"

    "Synapse,you lure them out side and we will stage an ambush."

    "All over it!"

    Poor, poor, Synapse his main contribution to the fight is to knock down his compainions.

    On the other hand go Positron! Nice moves.

    [/ QUOTE ]

    Yeah, Poor kid.

    [ QUOTE ]
    Positron is still leading lower heroes to their doom

    [/ QUOTE ]

    That got a loud chuckle from me because... because, well, it's so very true!

    The CGI was actually quite nice, except for when Lord Recluse throws Synapse (looks like a rag doll and less like a KOed human). I think Ghost Widow is a Gravity Controller of sorts... at least if she is not I like her power set already.

    Now... as has been asked already: when is the movie?
  4. Nope... still blocks the CoH and CoV sites since they are listed as "Games" sites.

    Oh well...
  5. The irony... bablefish is blocked.

    You know, I was going to ask if you worked at my bank, but since you can go there, I would say you don't.
  6. Yeah, but the real question is there a link that will not trigger the "'Games' websites are filtered!" for those of us who work... and like to break our browsing rules.
  7. Know if you are affiliated with the HomeWorld Guru?
  8. Guru... guru... guru... play any other online games other than CoH? I know there is a Gaming Clan called Guru but they are more RTS oriented.

    Oh, and would someone mirror that Video... it'll be longer than I thought before I am home.
  9. Anyone care to mirror that? nm... I'll be home from work in a couple hours.
  10. Hmmm.... I wonder if my wife would mind a Road Trip to Ohio for her Birthday. I'm sure she would not have any issues with me stopping by a game convention either...
  11. [ QUOTE ]
    [ QUOTE ]
    STATESMEN FOR TEH WIN

    [/ QUOTE ]

    Them's fighting words! I'll see you at the base raid!

    [/ QUOTE ]

    hmmm...need a hand? I love a good fight.
  12. Lenore? From Poe...

    Let me take a guess: Jack (Statesman)?
  13. CatMan

    XP and I5

    Nice. Especailly about Mission map debt being halved.
  14. CatMan

    Evil

    [ QUOTE ]
    If a killer mime falls in Perez forest does he make a sound?

    [/ QUOTE ]

    No sound, but Spawn will run and cower in fear.
  15. CatMan

    Evil

    My respect for you has gone down. What greater evil is there other than Killer Mimes? I was hoping my AT of choice would have Killer Mimes as pets. I can see it now, Heros trembling in fear as I summon not one, not two, not even three, but four Killer Mimes. Yes, my diabolical plans for taking over the world cannot be compelete without them and now, now you have denied me this one key stone.

    I shall submit you to the tortue of the Comfy Chair now.
  16. That is pretty much why I added the comment about the best that can be done currently.

    Engine limitations aside, there are the additional calculations that would have to take place to redivide XP depending on the varying distances that can occur on the fly. Overall it would take more time for the servers to calculate what is going on. Plus the addition of more complicated algorithms introduces the possibilities of more bugs.

    I'm sure there are technical reasons as to why they are implementing it this way... but why this way in particular?

    I know with WoW you get no XP whatsoever when you drop dead or are out of range (whatever that range is). Even if you did damage you get no XP. Of course, there was no debt, but quite frankly I would rather deal with debt than long runs... WoW's death penalty is lost time. Defenders with rezz powers will be more prized.
  17. [ QUOTE ]
    [ QUOTE ]
    Still confused about one point: if (for example) you've got a three person team, each person on the team is 400' away from each other person, and person X defeats a bad guy -- does person X get "solo XP" or XP for being on a 3 person team?



    [/ QUOTE ]

    He'd get XP with the 3 person team multiplier...BUT that XP would still be divided appropriately between each teammate. The others, however, wouldn't receive their shares.

    [/ QUOTE ]

    This is disapointing. I am glad to have an answer to this question.

    Now: How does this fit into the risk vs. reward reasoning that spawned the whole XP Range business? Or is it simply the best that can be done with the idea currently?
  18. I recall beta testing Saga of Ryzome before hearing about CoH, it's open beta, and thinking "eh, why not, the beta is free even tho the game sounds silly."

    I recall dropping any and all other MMOs after creating my first character.

    I recall 4 slotting Ressurect but with only 1 recharge and 1 end redux... you can guess with what else: heals.

    I recall creating a my first scrapper in Pre-Order and choosing Regen becuase it just made sense.

    I recall deciding to play a Dark/Dark Defender because people said it was gimped and I didn't believe them. He is level 50 now.

    I recall using Hero Planner to redesign my D3 for Dark Servant when Issue 2 hit Test.

    I recall planning on taking Hover with my porting Empath so I could attack villains stuck in walls from 'outside' the map.

    I recall creating a Gravity Controller just because of Fold Space and then realizing later they replaced it with Singularity.

    I recall when people said Kheldians were gimped... ok, they still do... and then thinking them horridly wrong when I started playing one.

    I recall when AP or GC used to have more than one instance on a regular basis at Midnight PST.

    I recall most of my SG leaving for WoW, my trying it out for a couple of weeks, and my coming back here.

    I recall when having to many friends on your friends list would crash you.
  19. Actually, I've very glad to hear about the auto-exemplaring. Very good idea to implement that.
  20. He seemed to indicate that the stealth component of SS will not be in PvP.
  21. My Favorites solves a lot.

    But yes, the convience of clicking on one button to get to the Dev posts is gone... until you add the Dev post section to your Favorites.
  22. [ QUOTE ]
    giving blasters force shields and other defensive powers?
    giving controllers damage dealing powers?
    tankers and scrappers with ranged attacks?
    defenders with... very vague description...

    [/ QUOTE ]

    LOL

    Ever been one shotted through a shield?
    Most controllers have damage capacity at 32.
    Tankers and Scrappers have melee...so do blasters...
    Defenders defending...what a novel idea.

    Honestly, lets all sing the Doom song and stop over-reacting.
  23. There really needs to be thumbs-up emote.

    You get several from me (and Martin especially).
  24. [ QUOTE ]
    Actually, Expansion 3 has two Epic Archetypes AND many, many Epic Power Pools.

    [/ QUOTE ]

    I suddenly feel very vindicated in my confidence in this dev group.