Captain_Photon

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  1. Quote:
    Originally Posted by deadlydemoncoh View Post
    So I was playing through some dev choices and I thought it would be really cool if the devs made it so that players could add cutscenes to a their mission arcs.

    What do you guys think about it?
    Guh, no thank you. Cutscenes are already one of the game designers' great mistakes - they're intrusive, disruptive, jarring, momentum-killing, and half of the time they trigger at completely nonsensical moments (I'm looking at you, Signature Hero saying "$VILLAIN! I knew you'd show up sooner or later!" when $VILLAIN is in another room and cannot possible be in your line of sight or within earshot for you to posture at) - and that's with the Paragon devs at least spelling most of the dialogue right. Give the power to visit that experience upon players to everybody? Shudder.
  2. Quote:
    Originally Posted by ArcticFahx View Post
    Exactly, Ur is a word, but not ur.
    No, but it is a prefix. It connotes ancientness or the original version of something, e.g., one might call one of those old black-and-white toaster-shaped Macintosh computers an ur-Mac.
  3. Quote:
    Originally Posted by KianaZero View Post
    It was worse when the Xenomorph Expy was the last thing hiding in that warehouse.
    Oh, ye gods, Chryssalids. There was one very satisfying moment when I managed to lure one into a gas station (I had one squaddie who had a ridiculous number of TUs, such that he could actually outrun the damn things) and then blow the whole thing up, but apart from that, fear and loathing. Which was kind of the idea, I admit, but still.
  4. Quote:
    Originally Posted by Nightphall View Post
    I kept thinking about it but couldn't come up an answer......

    What power would make this sound?
    Canonically, it was Energy Blast:Power Burst.

  5. Quote:
    Originally Posted by Dr. Overdose View Post
    that takes away any real reason for me to not like defeat alls.. The biggest pain about them was finding that last straggler or two. Sweet.
    They make me weirdly nostalgic, especially if they're in a box-cluttered warehouse. Not nostalgic in a good way, but just in the sense that they bring on memories of something else that was infuriating in the same way. Anybody else remember terror missions in the original X-COM? Hey kids! It's time to play Where's The Last Sectoid?
  6. Quote:
    Originally Posted by Neo Shadowdream View Post
    huge sig is huge.
    I was about to say "What? He hasn't got one" when I remembered that I've turned them off.
  7. Quote:
    Originally Posted by Bitt_Player View Post
    While I agree with your point here, I'm not sure how the Booster Packs connect in-game wealth to real-world wealth. I can't sell my Magic Bolero or Self Destruction power at the Consignment House or to an NPC, so how do they affect my in-game wealth?
    Apologies; my terminology was a bit vague. I meant "wealth" in its general sense - the overall store of stuff a character has, including things like costume parts and special powers and all the rest - not in its strictly economic sense of tradeable goods and/or currency. You can't trade the Mission Teleporter for in-game cash, but in a general sense a character who has it is a little wealthier, in the sense of having more stuff, than one who doesn't.
  8. Quote:
    Originally Posted by Samuel_Tow View Post
    I have a choice between *rolleyes* *facepalm* and *headdesk*. Which one would you advise me to choose?
    If you chain them in that sequence and get the timing right, it's a helluva combo. It's like hitting Build Up, Aim, and popping a big red before firing your dismay.
  9. Darn, I thought this was going to be a post about how horribly disappointing it was to get Phase Shift and then discover you still couldn't walk through walls. I nearly cried when that happened to me, I was so let down. Intellectually, I understand why it's probably asking too much of the game engine, but still. So disappointing. (And that was before respecs were so easy to get.)

    As to the actual idea presented, I think it's too complicated - especially if you take into account the characters you see moving around the zones who seem to be doing their missions now, but are actually time traveling via Ouroboros to do them three years ago, even though they're talking to you right now. I mean, what?
  10. Quote:
    Originally Posted by Sigium View Post
    So, you're dead, and you might just kill them!
    But if they kill you and then your DoT kills them and you level up from the XP you get, that would be pretty funny.

    (I wonder, actually, if, say, a Fire Blaster has ever done that with Rain of Fire. Or does RoF stop when you die? I can't remember now. Oh well.)
  11. Quote:
    Originally Posted by Suggestionator View Post
    Was the decision to murder AE worth it?
    Okay, I guess I missed a memo here someplace. I took a bunch of time off from the game, starting long before the Architect was launched, and didn't come back until just after i16 went live. Since then I've played a bunch of Architect missions, presumably after whatever was done to "murder AE", and you know what? I've had a great time. Whence comes this commonly-bandied reference to it having been murdered? It seems like it's working perfectly fine to me. Yes, Sturgeon's Law applies to the available content, but it applies to everything in life, so big deal; and yes, the system for trawling through the dross looking for the pearls is not as elegant as it could be; but murdered? Srsly?
  12. I would never buy, build, or use one of these things, but since I don't give a tenth of a damn what other people do to their powers, I'm in favor of this suggestion, merely because it's the opposite of the usual crap about how KB is bad and should be nerfed across the board. It puts the onus to spend Inf and use up slots on the people who don't want their powers to work properly, where it belongs. D'accord.
  13. Quote:
    Originally Posted by Punkture View Post
    1. An easy way for the company to generate revenue would be to sell in game treasure.
    Connecting in-game wealth to real-world wealth is never a good idea. (Yes, it can be argued that they've already done it with things like the Booster Packs, but that doesn't mean it's a good idea, it means the Booster Packs weren't. And that's a whole 'nother argument.)

    Quote:
    2. New inspirations added to the game. Why not create new inspirations to boost all aspects of our powers? The new inspiration would increase recharge, range, hold duration, immobilization duration, slows etc.
    Recharge and range are probably too unbalancing to make accessible by inspiration (particularly recharge), but I find myself intrigued by the idea of an inspiration that increases the magnitude of status effects (sort of a one-use version of the Vanguard Medal). I think it'd have to be available only as a drop, not to be bought from contacts, and I've no idea what they'd call it or what color it'd be. (And, being an Energy Blaster who's fed up with people constantly whining about Knockback, I'd want it to increase KB magnitude as well. )

    Quote:
    3. We have noticed a disparity in some of the immobilization powers in PVP producing a - Fly aspect while some do not.
    -Fly effects in PvP are a sore subject for some reason, and I don't partake anyway, so, no-op.
  14. Quote:
    Originally Posted by FunstuffofDoom View Post
    Uh... My sarcasmometer's in the shop this week. Is he being serious right here, or is this entire thread tongue-in-cheek?
    Serious as a heart attack, mate. He drank the "City of Villains is a whole nother game!!" Kool-Aid back when i7 came out and still believes it today...
  15. Bah, I don't care about vehicles. I just want a "firing a grapple line off into the city" animation that I can macro up to switching on Super Jump. Is that so wrong?
  16. Quote:
    Originally Posted by Solicio View Post
    Actually, it would be funny if you could customize the words. Instead of "BIFF!", "ZAPPO!", "KAPOW" AND "FREEM"...I'd like to make pop-ups that say "LAME!", "PWNED!", and "RUTABAGA!". The dream lives on...

    EDIT: Also "BOOBS!"...can you actually believe I thought about this and then had to come back and post it? I just couldn't help myelf. I kept seeing the word in big colorful Adam West's Batman style balloons, complete with soundtrack.
    ... aaaaand that's why they'll never do that.

  17. The poor man doesn't even have his entire helmet and you're sending him shopping for more armor?
  18. Quote:
    Originally Posted by DocArcus View Post
    The reason it's there is to keep people from TPing their friends into the Tiki Club when they don't have the pass to get in.
    (And also to prevent people from TPing teammates into the dancer cages and then leaving them trapped there.)

    That being the case, powers that only teleport oneself away shouldn't be suppressed at all. SG base teleport, mission teleport, market teleport - I can see no possible harm in permitting those to be used to leave the D, apart from the possibility that a whole bunch of people will gang up and use the long, flashy lead-ins to bring people's GPUs to their knees.
  19. Quote:
    Originally Posted by Radionuclide View Post
    I don't believe there is a +0/x0 since x0 will always equal 0. x1 would be equal amount of teammates. 1x1=1 and so forth. I think +0/x0 is a display bug. Though it is likely, I am wrong.
    "Hi, Hero Corps Adjuster? Yeah, Captain Photon speaking. Listen, can you spread the word that I'm equivalent to no super-heroes? Yeah. Yeah, I'm sure. I'm a complete blancmange. Great! Thanks." <click> "Hee hee hee... did it work?" "Yeah, they totally thought I was Cap. This is gonna be great. He's gonna be so ticked off."
  20. Quote:
    Originally Posted by ClawsandEffect View Post
    Doesn't need to be in a co-op area, Dominators have Gravity too.
    Well, there you go, then. Mind you, I don't think I've ever encountered a Dominator with the patience to wait around for the setup phase of this particular stunt, but...
  21. Quote:
    Originally Posted by Hyperstrike View Post
    I want me a "Just Appears" travel power.
    Buy the Mac edition. You'll get as close as you can.
  22. Quote:
    Originally Posted by Satanic_Hamster View Post
    Is there a question forth coming?
    Not from the OP, apparently. Between this and the other post that actually starts "don't bother telling me where the board this should've been posted in is", I'm starting to wonder what's going on around here.
  23. Quote:
    Originally Posted by JC_THREE View Post
    Before I begin let me request for no sugestion forum thataway's -->.
    Well, if you already know where you should've posted this, why didn't you? It's not the Rhetorical Player Questions forum, after all.
  24. Quote:
    Originally Posted by rian_frostdrake View Post
    even had some people scared of bows because everyone will just make legolas
    That one happened. Boy, did it happen. It was a fad, and like all fads it passed, but it was just as annoying as we thought it would be while it was going on.