Bossa_Nova

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  1. Quote:
    Originally Posted by MrLiberty View Post
    10 Shards gets you 5-10 threads.

    12 shards gets you 3 common or 1 uncommon piece of salvage.

    10 threads get you nothing.
    20 Threads gets you 1 common piece of salvage.
    60 Threads gets you an uncommon.
    340 Threads + 100 Mil influence gets you 1 rare.
    1360 Threads + 800 Mil influence gets you 1 very rare

    GL getting 1,360 shards over 5 ish months (Assuming you can earn 10 shards a day every day) And that is just for the piece of rare salvage required for it. If you want to break down what you need total to get a tier 4.

    You are looking at 15 Commons 2 uncommons, 2 Rares and 1 Very rare orrrrrr 2,460 shards to reach 1 tier 4 incarnate ability. (Plus 1.6 Billion influence). Of course this will take you a little over 8 months of playing 1 character every day. To slot out 1 of your incarnate slots.

    Whats that? You want all four. I hope you didn't have any plans for the next 3 years if you are a solo player.
    With those numbers this is a really minor point, but you forgot to mention the 150 shards required to unlock the 4 slots in the first place, spread out over 15 days (If you can earn 10 shards/day).
  2. Quote:
    Originally Posted by Tyranny_NA View Post
    Not really a bug but i noticed that the queue dropdown for the incarnate trials is under "LFG" menu which im assuming means "Looking for group". Where as the "looking for group" dropdown is under the "League" menu. Is this working as intended or did somebody accidentally place them in the wrong section?
    That's WAI. It makes sense to. The queue finds you a group, so it's under LFG. "League" is really just a copy of the "Team" tab, where the "looking for group" dropdown has always been (and still is).
  3. Quote:
    Originally Posted by Scarlet Shocker View Post
    Yeah but our XP is more expensive since VAT went up to 20%, and their carbon footprint will increase drastically if they come all the way over here (besides, I don't think SJ will carry them all across the Atlantic)
    We've thought of that. We'll just arrange our navy vessels like a stone garden path.
  4. Quote:
    Originally Posted by EarthWyrm View Post
    To be fair, they were both "bigger" than the tf (one level 42 to start, the other 46),
    That's your problem right there. The higher up in levels you go, the less you get out of a single TF. Try using a lvl 30 toon on a team of 35s, and you might notice a difference.
  5. Quote:
    Originally Posted by Mr_NoBody View Post
    Be nice Real Life stuff isn't as important as CoH stuff..... We are Super Heroes you know....
    Quite right! Some might even say it would be selfish of us to want a real life.
  6. Quote:
    Originally Posted by Arbegla View Post
    The queue system Encourages solo players to team by clicking a button, and joining in a trail.
    Unless the meaning of the word "solo" was recently changed to mean "too lazy to find a team" the queue system doesn't do anything to encourage solo players. Solo = alone. Solo players like to play alone. It wouldn't matter if a player could join the queue with just a thought. The queue leads to teaming, something that solo players avoid.
  7. Quote:
    Originally Posted by Lightfoot View Post
    Checking the Community Digest, where all the Community Rep posts are gathered in one place for easy perusal, would have answered the OP's concerns about the downtime.

    Z has been making regular posts to keep us updated on the progress of the restore.

    If I'm in the mood to whine about something unexpected in the game, I usually go there first to see if my concern has been acknowledged or addressed before going anywhere else to complain about it.
    True, but what you quoted wasn't referring to the downtime at all. It was referring to i20 coming out next week.
  8. Quote:
    Originally Posted by Kyria_Shirako View Post
    It's a very good extended tutorial on ambushes!
    Oh yes! The ambushes are spectacular!
  9. Quote:
    Originally Posted by Duneytron2000 View Post

    Obviously, before the fitness was free, these characters were viable. Every time I see them now, I consider them to have roughly the same level of familiarity with the game as someone who uses jump kick and team flight in combat.

    Just... go respec now, and we will speak nothing further of it.

    [/minor rant]
    A better solution would be to stop passing judgement on players based on their choice of powers, and become more familiar with the concept of a "game."
  10. Quote:
    Originally Posted by Gemini_2099 View Post
    Right now Issue 20 looks like to be a flat out bust for all purposes even those who were looking forward to incarnate content are left with a meh feeling.
    I wouldn't say that. The sneak peak boards are full of people having a blast with the new trials. And that's great.

    I would like to see story arcs that take advantage of the plot behind the incarnate system in addition to the trials and TFs, or even missions or mini-arcs that drop like tips but more rare. Award a single thread at the end of it. That would be much slower than running the trials, but not as glacial as the current method.
  11. Quote:
    Originally Posted by Rial_Vestro View Post
    Perhaps you didn't understand something I said because you're response to it is a contradiction. "No, it's not lazy." followed immediately by "And you're right, no one really has to do the content if they don't want to." What I said was actually "It's lazy BECAUSE you don't have to do it."
    There's really no contradiction in what I said. The adjective "lazy" suggests an aversion to work, period. Not doing something you don't have or want to do is a natural course of (in)action. The issue here is that the incarnate system is the closest we're going to get to levels 51-60. So in order to keep developing our characters we have to take part in content we may not enjoy doing, or grind, grind, grind.

    Quote:
    Oh as for the game being "solo-friendly" you obviously haven't been here as long as I have because the dev have designed the game to be "team oriented" There are ways around this depending on your build but this game has a long history of nerfing anything that can easily solo.
    You're right. Judging by our forum reg. dates, you have been here longer. Around 10 months longer. Not that big a difference considering I've still been here for 6 years. Honesly, I'm having a hard time remembering any nerfs to content because it can be easily soloable. There's certainly a long history of nerfing anything that is farmable, an activity that the current solo incarnate option encourages.

    And yes, the devs have designed the game to be "team oriented," but they also designed it so that the majority of the content is soloable. If they wanted to discourage people playing the game alone the would have simply added a minimum team size to all content.

    Quote:
    It's not the actions themselves that are meant to be similar, it's the motivation behind them. If you quote "don't find it fun" then simply don't do it and find something that you do think is fun to do instead. There's no reason to complain about something just because you don't want to do it, that is being lazy. If you don't want to do just don't do it.
    Again, there is nothing lazy about this. Complaining does not mean lazy. The solo path as we've seen it seems unreasonable. There is nothing wrong with letting the developers know how we feel.

    Quote:
    I could use two other completely different examples with a similar mind set. When PvP came out, I was really excited about it at first because of the challenge of being able to fight another player... then I realized that PvP in this game meant that you got no freaking rewards and I was like "Why would I want to waist my time playing in PvP and get nothing for it when I could be doing PvE and actually advance in this game." After a while I finally stopped complaining about it and just ignored the content even existed.
    So you gave up on a system you may or may not have enjoyed because you didn't agree with the reward. That doesn't tell me you are lazy, it tells me you have priorities.

    Quote:
    Another is IO's, something I think looks really great on paper but I don't like how it was actually implemented... I'd much rather do a Hamidon raid to earn an HO than to create an IO and try to figure out how to slot it. Fighting Hamidon and slotting an HO takes less time that reading all the befits of any particular IO and is allot more fun.
    So you weighed two options that provided similar benefits against the work that was involved in each, and decided HOs were more worthwhile and enjoyable. That's not being lazy. That's deciding what works best for you.

    Quote:
    Honestly what this all boils down to is, I'm lazy and don't want to deal with it. You know you're thinking it after reading all that.
    That's not what I'm thinking. I'm thinking you attribute more meaning to the word 'lazy' than it actually has.
  12. Quote:
    Originally Posted by Rial_Vestro View Post
    I don't think it's really a matter of "I don't like raids" as it is "My computer can't handle raids".
    No, it's a matter of "I don't like raids," or "I prefer to solo/duo/play in small groups." I don't remember lag even being mentioned in this thread.

    Quote:
    If lag is not the issue well then, people are just lazy and really shouldn't complain just because they don't like one aspect of the game that they really don't have to do.
    No, it's not lazy. And you're right, no one really has to do the content if they don't want to. Of course, that means once you've reached 50 and purpled out your character you can no longer progress. City of Heroes has been known as a very solo-friendly game for a long time. That's part of the appeal for some people. With the endgame content being added that's changing. Sure there is always the option to exemplar or roll a new toon, but how many times must we do the same content over and over again before before it becomes reasonable for us to want something more to do?

    Quote:
    I'm not complaining that I had to respec all my level 45-50 characters for Inherent Fitness, I'm just admittedly being lazy and not wanting to do it. :P I actually spent an entire day just doing respecs and still have more respecs to do. Two of my characters needed respecs anyway and I've just stopped playing them for a while till I feel like doing it and the other two are heroes I'm currently working on switching to Villains and unlocking Patrons before I use their respecs.
    What you're saying is that not wanting to take advantage of a QoL feature is the same as not wanting to grind unpleasant content to to develop a character past 50? For some reason I can't see how the two are similar.
  13. Quote:
    Originally Posted by Rial_Vestro View Post
    I kinda just glanced threw the conversation here so correct me if I'm wrong but it kinda sounds there's two entirely different conversations going on as a single argument.

    On one side of the conversation someone is saying "I don't want to do Incarnate related content because it's basically requiring me to do existing TFs and Raids not all of which even give me the Incarnate benefits."

    On the other side of the conversation someone is saying "So you want the rewards but you don't want to do any of the work to get them."

    To me it doesn't sound like the second half of that conversation is really the problem here and they're in a whole different subject. It sounds like the complaint is "How is being an incarnate going to matter if A. My incarnate abilities only work at 50 and B. Not everything I'm doing as an incarnate is level 50."

    Now I would agree that if someone was merely complaining that they wanted rewards for doing nothing (Gives evil look to power levelers and leeches) then they really have no right to complain just because they're too lazy to actually do anything themselves.

    But the complaint being "Why am I getting rewards I can't even use" is perfectly valid... in a way... If you've been around long enough you should be aware that Accolade powers use to be restricted to the level you earned the accolade in the first place. My first character wasn't even aware accolades existed until after he was already 50 so this resulted in me loosing my accolades every time I exemplared down. It was like, why did I spend all that time earning these things if I can't use them? It kinda makes the effort to get the rewards rather pointless if you can't use them.

    That being said, no one is forcing anyone to participate in content that isn't level 50 so if this is the issue you could just limit yourself to level 50 content and if non is available use that time to work on your alts. Don't wanna do Strike Targets unless they're level 50, fine don't, but don't complain about new content being added that IS level 50.
    The complaint really has very little to do with <50 content. The complaint has to do with the incarnate system requiring participation in raids to progress in any reasonable timeframe. If you solo or prefer smaller groups the options are A. to suck it up and play the raids you don't like; B. grind for an obscene amount of shards to convert into threads; or C. ignore the Incarnate system entirely.

    The talk about content below level 50 comes up as an alternative to then Incarnate system for soloist. The argument is that if you don't want to do the raids you still have access to the same old content you've been playing for the past 7 years.
  14. Quote:
    Originally Posted by Golden Girl View Post
    But as long as you're doing your villain thing, like murdering, torturing, enslaving and destroying, does it actually matter if you're self-employed or not?
    If you're the kind of villain whose only ambition is to murder, torture, enslave or destroy then no, it doesn't matter.

    If you're the kind of villain that actually has depth, it might. The more compelling villains tend to be the ones who actually have good intentions, or motives the audience can sympathize with, or at least understand.
  15. Quote:
    Originally Posted by crayhal View Post
    Sort of. I purposely invite lvls 40-49 on my lvl 50+2x8 tip missions just so they can help defeat bosses who are likely to drop shards. And if any shards drop, all of it goes to me.
    That's pretty much exactly what the text you quoted said.


    Quote:
    I have dual boxed with 2 incarnates with 6 lowbies tagging along. I don't get shard drops on both at the same time. Sometimes Incarnate 1 gets a shard, sometimes Incarnate 2 gets it. Sometimes Incarnate 1 gets two shards seconds apart while Incarnate 2 doesn't get any.
    When you defeat a mob and incarnate drop is rolled for each character individually. The chances of a single drop are low, which would make the chance of a drop to multiple characters at once even lower. So even though you haven't seen both Incarnate 1 and 2 get a shard at the same time, it can still happen.
  16. Bossa_Nova

    All my money!!!

    Quote:
    Originally Posted by Ironblade View Post
    If I pose for a picture in front of the White House, does that make me President?
    It does in my books.
  17. Bossa_Nova

    All my money!!!

    Quote:
    Originally Posted by Organica View Post
    It goes into the superhero pension fund, which is administered by Azuria. She has most of it in offshore investments... someplace called Rogue Isles I think.
    What a minute. Azuria is in charge of keeping our pensions safe? We're doomed!
  18. Quote:
    Originally Posted by Wicked_Wendy View Post
    I am beginning to wonder if the DEVS realize we have a LOT of players with multiple 50s and not every one of them has all the shards they need. I did 4 Sister Psyche TFs today and on two of them people were complaining that now they had all the Notices they needed but still had to get 10, 20, 30 ?? shards before they could craft a Tier 4. I am running 9 characters through incarnates at the moment. Today three made their Tier 4 enhancement and got their Incarnate badge. the forth has the 2 rares she requires, has her 2 Notices but still needs about 20 more shards before she is done. And I have 5 more to do this week. None of them are in a position where as soon as the Notice drops they can craft. I'll get there of course but these low level WSTs do not make it any easier.
    I'm pretty sure they know that people still need shards. I'm also pretty sure they realize that we have a lot of players who won't do the WST and then hang up their supersuit until next Tuesday.

    The WST is NOT about levels 50 characters. The Notice is a perk, to allow us to work towards the rare and very rare alpha slots before i20. If you need more shards, skip the <50 TFs, and run the content that will give you the shards.
  19. Quote:
    Originally Posted by Stormfront_NA View Post
    No, they are going to device and practice the most expedient way to complete a very boring TF to get the only thing of value from it: Notice of the well.
    That's very likely. Heck, they may even advertise their intentions to blast through the TF for the Notice when building their team, simply to avoid those pesky lowbies.

    Quote:
    I have expressed my concern in other threads about mixing 50s with lowbies in TFs, and the week of Sis its going to get very very ugly.
    Who says they are going to mix? If 50s want to run through the TF as fast as possible, wouldn't they simply find other 50s?

    If lowbies want to earn as much experience as possible, wouldn't they try to avoid 50s?

    Where's the problem?


    Quote:
    The problem is that 2 very different set of goal minded people are going to collide head to head, I predict lasting enmities between players is going to occur from this.
    I predict you're over reacting. These 2 very different set of goal minded people are going to go about achieving their goal with like minded people.

    Quote:
    Sheesh, and I thought this game was about having fun...
    You're right. It is about having fun.

    Quote:
    Frankly, Sister is plainly a 100% waste of time. Incidentally, does Sister drop any decent recipes? Certainly no chance for purples...
    So only level 50s do TFs? Interesting.
  20. Quote:
    Originally Posted by sleestack View Post
    I know people say Bosses and Lts., and this is true, but I just run around and wipe out the largest spawns of gray-con, 20+ enemies I can find. It's never taken me more than 5 minutes to get a tip mission.

    * * *
    That's what I do too. Lts. and Bosses do have higher drop rates, but minions go down quicker, and I find I get more tips that way.
  21. Quote:
    Originally Posted by mousedroid View Post
    I don't disagree with your suggestions - I think a Strike Target of the Week message could be pretty cool if done correctly.

    However, if a casual player wants to do these, it's probably because they want the Incarnate rewards they offer, and if they are into Incarnate stuff, they must already be one the boards and/or wiki, because there is no way a casual player could figure out that system on their own. I read the boards and wiki almost daily and I still have more questions about the Incarnate system than I do answers
    More likely the hardcore player wants the incarnate rewards, whereas the casual player would simply want to play. The whole system seems far to grindy to encourage casual players much.
  22. Bossa_Nova

    WTF Notification

    Quote:
    Originally Posted by BrandX View Post
    This.

    Because while the players know, I'd rather it be a OOC tell, rather than an IC one. After all, how would anyone know when the well was going to give a notice other than the well?
    So make it the well that tells us. Or even have us strangely drawn to the weekly TF's contact.
  23. Quote:
    Originally Posted by Arcanaville View Post
    I don't know if super-trout are going to be quite as impressive.

    Maybe it will be Queen-themed instead.
    I hope so! This game desperately needs a bottom slider, and of course the long requested bicycle travel power!
  24. Bossa_Nova

    WTF Notification

    Quote:
    Originally Posted by FourSpeed View Post
    My candidate for that would be Mender Ramiel as he's the starting point
    for all of the Incarnate content already, so anyone who could actually
    benefit from the WTF would already have met this NPC and know where
    to find him.
    Everyone can benefit from the WTF. The Incarnate stuff is not the only thing offered as a reward. You also get double XP and merits.

    A gmotd might work, but it might be more accessible to have a contact in your contact list that tells you which TF and SF are featured that week, and maybe their level range and whether or not you've run it that week.
  25. Quote:
    Originally Posted by IAmTheRad View Post
    Now I am certain I'll get the rewards. Before I was iffy because on the 1st my subscription renewed.
    You would have gotten it anyway. Your account doesn't become inactive when the subscription is renewed, so it doesn't affect your chances of getting the reward.