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Posts
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Joined
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One consideration is whether that game-generated list would be a complete list of all possible emotes that exist, or just the ones that each character or account has access to. There are also alternate emote commands for the same action.
Of course, you could just look at the fly-out lists linked on the chat bar. It seems to be fairly accurate and has unavailable ones grayed out. -
Quote:Deja vu?Anyone else note the irony of the OP's name and the question he asked?
Also,
Farming farmers farm farmable farming farms. -
Here's another handy wiki page that can help you keep track of them:
http://paragonwiki.com/wiki/Badges_by_Issue -
Quote:Quote:
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What is this "Auctioneer" Day Job of which you speak?
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Technically, they are four different badges, with separate /settitle numbers. The game just only allows you to earn one at a time.
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Quote:A little better, for future responses' sakes.I just can't freaking figure out how to build any of the classes. Making builds just plain sucks to me.
One day I think I understand what is going on and I make my build. But then, most days when I make my builds, I get stumped when I hover over the slots of my skills. It says I can slot this, this, or this. Then I spend hours trying to figure out what to do, what I want to put in that slot, that will give me the best benefit, that will get me the best bang for that slot. I then make the build but I'm too embarrassed to post it.
Oh, I wish to God there was a "CoH for Dummies" guide to making a leveling build. A guide that deals with TOs, DOs, and SOs before you spend hours of not playing the game because you can't figure out the IOs for your slots before level 50, and you're sitting there for hours when you could be in the game playing. Some times my brain damage makes me feel so stupid.
Thankfully I have my kin/rad Defender and rad/kin Corruptor builds done with the help of others. The Corruptor is fun. My Defender is all right, but I get bored with him a lot. I like to try a lot of other classes. I just wish I knew how to build properly, and I need to figure out what would be very fun. I think i'll give up on the Mastermind class. I'm getting a major headache tying to build one on Mids.
I want something really fun but easy to play. I also have my fire/storm Corruptor, which is fun, but, heck, he dies more than I can count so he is being shelved in the closet.
So my search of the forums goes on until I either find or figure out what might be a fun and easy class to play solo or with a team. I do try my hardest to make my builds, but, when I'm done making the build and I look it over, I'm too embarrassed to post the build and get it critiqued.
Well, that's my rant for the day. -
It appears that the event setup options have changed again.
You first need to select "Open Teams" from the drop-down list on the left. That will give you the option to select one of the pentad/septad types from the drop-down list on the right.
I haven't run arena events in quite a while, so I don't know if any of the other requirements have changed for getting the badge. -
First time I ran it the team was 2 scrappers and 2 blasters. We stayed huddled up and didn't have any problems getting the badge.
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The problem is that the in-game map is screwed up on some mayhem and safeguard missions. Somehow the scaling is off so that, while you're moving, the map thinks you're someplace that you actually aren't. I first noticed this phenomenon when Atlas Park got revamped and the boundary was missing from the SG/MH maps.
The best solution you have when you run into this situation is to have access to the map separately (either printed out or Alt-Tab to a web site) and simply look at your surroundings as you move around the map until you arrive at where the badge should be. In this case, go straight east along the street until you come to the second intersection. Turn right and the badge will be under the electric tower on your left. -
I used a Seneschal, getting the extra little DoT from her fire to help.
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The lack of exit door notwithstanding, I always use /leaveteam to exit a mission I don't want.
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For reference, here's some info you might want to keep in mind when working on Tournament Victor. I'm not sure if it still is accurate, so it would be helpful to post back here with your results.
http://boards.cityofheroes.com/showp...69&postcount=5 -
Some other threads about Caleb for reference:
http://boards.cityofheroes.com/showthread.php?t=269133
http://boards.cityofheroes.com/showthread.php?t=256580 -
It appears that the test server is stuck running the Halloween event. (Has it been running for the last six months?) Supernatural activities and zombie attacks are continually being announced, and trick-or-treating is active in level-appropriate zones. Is there any chance this can be turned off so normal testing can be done?
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Some other text:
GM spawn
Quote:Defeat GM = Badge: A Nemesis PlotNow you face the one and only Nemesis!
I shall make an example of XXX. Prepare yourselves!
Quote:Did you in XXX really think you could best Nemesis? Then you are easily deceived. -
Ah, yes, I'd forgotten about that - probably because I do keep my own list and don't rely on looking it up in-game.
Edit: One fun thing I see when I look at my list is this:
Mission Architect License (30 day) 800 0 2077-05-29 17:57:00 COLIMARC
VIP's don't actually get unlimited use of the Mission Architect, but rather they get 65.75 years worth (800 x 30 days). It's nice to know that the game will still be around well after I've turned 100. -
To my knowledge, there's no way to view what you've purchased on the market, either through the market interface or on your master account. (Separate lists maintained personally are a benefit in this regard.)
As to the number of storage slots you get, here's your obligatory Wiki link:
http://wiki.cohtitan.com/wiki/Invent...orage_Capacity -
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