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Posts
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Joined
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And how are you going to work around having to use hover every fight?
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Painful when that happens, I've bid 200mill on a piece of salvage worth 2mill
but farmers like us know that inf is easy to come buy
only a temporary setback
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I can chuck you an invite when I'm on later today, I'll send you a tell
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I love Latin names and use them liberally, they sound so much better than english translation
Like Ignibus Caelis instead of Fires of Heaven -
Just to say its hardly a chore to softcap a dom using psi mastery, iv managed 2 builds in mids recently with a range softcap and 35% to melee and AoE using link minds
On top of that you have the 22% tohit seems not too bad to me?
And I know psi mastery isnt the best epic/patron for AoEs but psi tornado isnt totally bad and it does do Knock up which is a half decent softcontrol -
Good start indeed
and yes Coracina is a genus of bird, Black Wing would translate into latin more like Wing of Black so would be more Ala Nigri but there are multiple words for both wing and black so its flexible.
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Your last thread encouraged me to start make my inf from WW and not AE, so im really looking forward to this one
GL and HF!! -
this is mine
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Titan Potential: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Defensive Sweep -- LkGmblr-Rchg+(A), Erad-Dmg(3), Erad-Acc/Dmg/Rchg(3), Erad-Acc/Dmg/EndRdx/Rchg(5)
Level 1: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7)
Level 2: Titan Sweep -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(9), Erad-%Dam(9), C'ngBlow-Acc/Dmg(11), C'ngBlow-Dmg/Rchg(11), C'ngBlow-Dmg/EndRdx(13)
Level 4: Lightning Field -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(13), Erad-Dmg(15)
Level 6: Conductive Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(19), RctvArm-ResDam/Rchg(21)
Level 8: Build Momentum -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(21)
Level 10: Follow Through -- Hectmb-Acc/Rchg(A), Hectmb-Dmg/Rchg(23), Hectmb-Acc/Dmg/Rchg(23), Hectmb-Dmg/EndRdx(25), Hectmb-Dam%(25), SBrutesF-Rech/Fury(27)
Level 12: Static Shield -- GA-3defTpProc(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 16: Grounded -- RctvArm-ResDam/Rchg(A), RctvArm-ResDam/EndRdx(29), RctvArm-ResDam(29)
Level 18: Rend Armor -- Achilles-ResDeb%(A), KntkC'bat-Acc/Dmg(31), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33)
Level 20: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 22: Crushing Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(36)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(36), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37), Ksmt-ToHit+(37)
Level 26: Whirling Smash -- FrcFbk-Rechg%(A), SBrutesF-Acc/Dmg(37), SBrutesF-Dmg/Rchg(39), SBrutesF-Acc/Dmg/Rchg(39), SBrutesF-Acc/EndRdx/Rchg(39), SBrutesF-Acc/Dmg/EndRdx/Rchg(40)
Level 28: Energize -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(40), Panac-Heal/Rchg(40), Panac-Heal/EndRedux/Rchg(42), Panac-Heal(42)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(50), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 32: Arc of Destruction -- Armgdn-Acc/Rchg(A), Armgdn-Dmg/Rchg(42), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Dmg/EndRdx(43), Armgdn-Dam%(43), FotG-ResDeb%(45)
Level 35: Power Sink -- P'Shift-End%(A), P'Shift-Acc/Rchg(45), P'Shift-EndMod/Acc/Rchg(45)
Level 38: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(46), ResDam-I(46)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(48)
Level 44: Taunt -- Range-I(A)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def(48)
Level 49: Lightning Reflexes -- Run-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15), RgnTis-Regen+(17)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), P'Shift-EndMod/Rchg(19)
Level 1: Momentum
Level 50: Agility Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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1. Burn
2. KOblow
3. what Planet said -
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Just skimming the build looks really odd
You want damage so slot for it not tohit debuff
Try get damage procs in all your attacks
Build for high hp...the cap preferably and put at least 3 slots in both super speed and super jump need 66% enhance values as a minimum otherwise you just wont be able to keep up with people -
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Quote:With all the -res flying about as thats all we have would it be worthwhile using something like....seers? Since Tyrant doesnt like Psi and the 2 Top DPS are mostly S/L which he resists at least 50%?I've edited the original post to reflect all those who have signed up so far.
I've also changed a few of the requirements based on some screen shots of Tyrant's stats I got a hold of last night that were taken by an SG mate using Surveillance. It appears that -Regen debuffs have no affect on him, not even a little bit. They show up under his Regeneration, but his Regeneration Rate always equals Base + Favor of the Well Bonus - Scaling. This was the case for 8 screen shots taken at different points during the final fight. His Regeneration Rate before he reaches 50% and below (when Favor of the Well kicks in) is simply Base - Scaling.
Here is an example of two screen shots taken at different HP points, one at 83% (before Favor of the Well is active) and one at 21% (when Favor of the Well is active).
At 83% HP:
Base Regen - Scaling = Regeneration Rate
466.88HP/sec - 365.39HP/sec = 101.49HP/sec
At 21% HP:
Base Regen + Favor of the Well - Scaling = Regeneration Rate
465.05HP/sec + 926.12HP/sec - 363.95HP/sec = 1027.22HP/sec
With that in mind, there's no real reason to use Longbow pets over any other pets. If you've already crafted them, hang onto them. If you are choosing between Longbow and pets with higher DPS, go with the higher DPS pets. A chart of Lore Pets DPS can be found here. -
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First hand experience of being excluded from a trial...on Union...
*sigh* -
Every time I ask for it, but then im on a server with a decent set of people
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Quote:/em facepalmSo you're saying normal players shouldn't have a convenient method of getting an accolade because PLers would have it too? What kind of reason is that? I hate to break it to you, but the existence of PLing indicates the system is already broken. Paragon Studios added in two low level trials that basically spoon-feed you levels. If they were that concerned about PLing, I doubt they would keep legitimizing it.
More likely they just forgot Safeguards/Mayhems and Ouroboros exist, just like Bases and MA.
what is inconvenient about paper missions? nothing tbh
what is inconvenient about turning xp off for an hour while you quickly grab the arc? nothing
what is inconvenient about soloing it? nothing
If you are not be able to complete this arc in time then you need help -
Quote:But then that will let you just PL to 50 and then take 10mins to get all the badges....broken no?Remember how you put them at five level intervals, and attached an Exploration badge to each?
Remember how you made a very nice and useful accolade power for getting all of them?
Remember how you made it so these missions can be easily outlevelled, forcing you to either live without said accolade or spam lowbie area chat with LFTs, hoping against hope that someone else in this game still does Mayhems/Safeguards?
Remember when you introduced a system which allowed you to repeat any mission except the above?
Yeah that.
Remember that?
Can you freaking fix it finally!? -
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