A 1/2 billion costume contest challenge!
I have to say, I love this idea (and the idea of someone's supergroup running around in something I came up with). I've got some ideas worked out already. Man, I never realized how many of my favorite pieces aren't available to everyone. "wow, this looks great, and -- oh, those gloves are from a booster I bought, and that texture is only free to VIPs..."
In the interest of giving myself some time to tweak, and more than that, in the interest of waiting until the last minute on purpose like bidding on an eBay auction, I won't be posting mine until the last minute, like bidding on an eBay auction.
FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.
I have to say, I love this idea (and the idea of someone's supergroup running around in something I came up with). I've got some ideas worked out already. Man, I never realized how many of my favorite pieces aren't available to everyone. "wow, this looks great, and -- oh, those gloves are from a booster I bought, and that texture is only free to VIPs..."
In the interest of giving myself some time to tweak, and more than that, in the interest of waiting until the last minute on purpose like bidding on an eBay auction, I won't be posting mine until the last minute, like bidding on an eBay auction. |
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
~raises hand~ Question! When you say available to every one... does this include buy-able pieces (I.E. Items from the Magic set or Gunslinger set) or do you mean only the pieces that are SWAG?
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
Here are my Entries in both Cases the rectile is meant to be optional I wanted to leave the head alone to give your SG members the ability to wear the SG uniform but keep some individuality
in that same vein the second set is set up such that people could swap out the chest and pants options a bit (I.E. use the armored version of the medieval armor)
A question for Big_Soto... You state that the second design can use purchasable pieces. Ok. Now, Xenophage's top uniform has Tech Sleek Armor. That is only really purchasable by buying 9 reward tokens (over $100). Is that ok too? Can we use reward tree costume sets? How about tier 9?
Well, I'm not one of the miracle workers of the costume creator, but I'll give it a shot.
This first set isn't amazing, but I am 99% certain that it contains nothing that a Free Player wouldn't have access to:
This next one requires a lot of purchased pieces... and didn't get the Rook symbol in the chest. (Um... oops?) Still, I think it looks nice. I probably should have added some kind of pattern on the chainmail, though...
So, nothing amazing, but I hope you find them at least acceptable.
-This Space Intentionally Left Blank.-
Just going to go with one set of entries for my part. Don't like the idea of requiring anyone to obtain pieces out of dress code compliance. These were created from a Freem account so the pieces should be universally accessible. Didn't intend to go the red-white-blue route but guess it ended up there anyway lol. Would envision Head and Belt options left non-specific for individual preference / customization / individualization.
Kudos for the contest btw
"Translation from the nerdish, please?"
331532 - Best MMO Expansion of the Year : "Villains of the Rogue Isles"
448387 - Introduction to Mission Architect : the Vigilante Badge Collection
149433 - The Fall of Mender Moebius : Part 3 : The Abductions
I agree with avoiding paid or tiered pieces so I will submit one set as well also created from a Freem account so as to insure total access to all pieces. I went with a more "recruited Supers from a Civilian existence" standpoint for these.
Ditto on the kudos, the contest is a great community event for an excellent SG concept.
Freedom is the right of all sentient beings.
206108 - Introduction to Mission Architect : the Villainous Badge Collection
448313 - Introduction to Mission Architect : the Rogue Badge Collection
331466 - The Fall of Mender Moebius : Part 2 : Arachnos Park
Guess I will follow suit and stick to one entry set with global access pieces. Tried to stay in the "modern Tech-Knight" theme. Also tried to retain individualization opportunities with the Head options.
Great idea Big_Soto, C.A.S.T.L.E. looks to have a glorious future ahead.
Good luck to everyone.
Justice Shall Prevail Where The Laws Of Men Fail
22079 - Best MMO of the Year : "Heroes of Paragon City "
137005 - Introduction to Mission Architect : the Heroic Badge Collection
149433 - The Fall of Mender Moebius : Part 1 : The Beginning of the End
A question for Big_Soto... You state that the second design can use purchasable pieces. Ok. Now, Xenophage's top uniform has Tech Sleek Armor. That is only really purchasable by buying 9 reward tokens (over $100). Is that ok too? Can we use reward tree costume sets? How about tier 9?
|
top One who binds i hate to break it to ya Bro, but as of this moment far as i know the chainmail and leather set are only available to VIPs
top One who binds i hate to break it to ya Bro, but as of this moment far as i know the chainmail and leather set are only available to VIPs
|
Oh well. At least the Free costume should still work.
-This Space Intentionally Left Blank.-
Wow.... These are some great pics
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
A question for Big_Soto... You state that the second design can use purchasable pieces. Ok. Now, Xenophage's top uniform has Tech Sleek Armor. That is only really purchasable by buying 9 reward tokens (over $100). Is that ok too? Can we use reward tree costume sets? How about tier 9?
|
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
Here's my entry. All pieces can be found amongst the universal set.
"Logic is the beginning of wisdom, not the end."
221617 - Unification of Villainy
263730 - The AE Mainframe AI has run amok !
263823 - The Fall of Mender Moebius : Part 5 : The End of the Beginning..
Male:
Female:
I assured compliance by creating a free account and only accessing pieces available there. Now that I think about it, I should probably do a version without a helmet.
Simple, but effective, I believe.
|
Just one question.
It's ok to submit a costume with and without the symbol (and so with anhoter chest detail), or does it count as two costumes?
Thaks,
fabrizio
For the first I went with a more knight style costume.
and for this one I tried a more tech style.
I figure skirts optional for the ladies. Hope you enjoy.
Here's my take on the modern / medieval theme or tech / knight if you prefer. As with the rest of the clan, all pieces from the universal collection so should be availble to all. Added a slight variation with skirt for females and headwear for males.
"Followers have been exposed for having overactive temperal lobes. ."
217401 - Creature Feature Cruise of Terror
373248 - Fight Teh Sewerz. . Get Teh Wingz. .
263911 - The Fall of Mender Moebius : Part 4 : Penultimatum
Hi,
these are my entries.
The costumes are more on the tech side than 'knight', but I think that trying to go too much medieval doesn't fit a government group that went rogue (I though of something more in the line of Morrison's X-men).
Male and Female costumes slightly different on purpose; more heavy duty the male, more stealth the female.
I thought the first costume as a day-by-day uniform, the second more as a spec ops suit.
As for the others created with a free account.
Regards,
fabrizio
Costume 1
Costume 2
And the costumes code:
Male Costume 1
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227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Armored Texture1 CREY_RECOVERY Texture2 none DisplayName P3937616722 RegionName "Upper Body" BodySetName Tight Color1 31, 31, 31 Color2 255, 255, 255 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Big Texture1 CREY_RECOVERY Texture2 none DisplayName P2104750136 RegionName "Lower Body" BodySetName Tight Color1 31, 31, 31 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Tactical Texture1 tactical_02a Texture2 tactical_02b DisplayName P177456852 RegionName "Upper Body" BodySetName Tight Color1 97, 30, 30 Color2 87, 87, 87 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry MARTIAL_ARTS_01 Texture1 Style_01a Texture2 Style_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Goggle_07 Texture1 Lens_01a Texture2 Lens_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 85, 0, 0 Color2 0, 137, 204 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Tight Texture1 Base Texture2 Rook DisplayName P2281134661 RegionName "Upper Body" BodySetName Tight Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Manga_s Texture1 Manga_s Texture2 none DisplayName P772741860 RegionName "Upper Body" BodySetName Tight Color1 31, 31, 31 Color2 255, 255, 255 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry none 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{ CostumeFilePrefix fem Scale -1.609e-006 BoneScale -5.96e-008 ShoulderScale -5.96e-008 ChestScale -5.96e-008 WaistScale -5.96e-008 HipScale -2.98e-008 LegScale -5.96e-009 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales 0, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0, 0, 0 SkinColor 255, 178, 155 NumParts 28 BodyType 1 CostumePart "" { Geometry Tight Texture1 Leather_02 Texture2 !HIPS_Sharp DisplayName P1525729866 RegionName "Lower Body" BodySetName Tight Color1 0, 41, 61 Color2 85, 0, 0 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Tight Texture1 leather_01 Texture2 !Chest_V_Pattern_Diablo DisplayName P566009771 RegionName "Upper Body" BodySetName Tight Color1 0, 41, 61 Color2 85, 0, 0 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !v_sf_face_skin_head_03 Texture2 !V_Face_Mask_5 DisplayName P687117166 RegionName Head BodySetName standard Color1 85, 0, 0 Color2 227, 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227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P1848153390 RegionName Head BodySetName standard Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P546439883 RegionName "Lower Body" BodySetName TuckedIn Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
{ CostumeFilePrefix fem Scale -1.609e-006 BoneScale -5.96e-008 ShoulderScale -5.96e-008 ChestScale -5.96e-008 WaistScale -5.96e-008 HipScale -2.98e-008 LegScale -5.96e-009 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales 0, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0, 0, 0 SkinColor 255, 178, 155 NumParts 28 BodyType 1 CostumePart "" { Geometry Armored Texture1 !X_Enforcer_Hips_Mask Texture2 !Hips_V_Enforcer_01_Mask DisplayName P3237373182 RegionName "Lower Body" BodySetName Armored Color1 85, 0, 0 Color2 0, 41, 61 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Tight Texture1 !Chest_V_Alpha_01 Texture2 !Chest_V_Alpha_01_Mask DisplayName P566009771 RegionName "Upper Body" BodySetName Tight Color1 0, 41, 61 Color2 85, 0, 0 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !v_sf_face_skin_head_03 Texture2 !V_Face_Mask_5 DisplayName P687117166 RegionName Head BodySetName standard Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry V_FEM_GLOVE.GEO/GEO_Larm*_Overguard_01 Texture1 !Glove_V_Overguard_01 Texture2 !Glove_V_Overguard_01_Mask DisplayName P3937616722 RegionName "Upper Body" BodySetName Tight Color1 59, 59, 59 Color2 31, 31, 31 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry V_FEM_BOOT.GEO/GEO_LlegR_Overguard_01 Texture1 !Boot_V_Overguard_01 Texture2 !Boot_V_Overguard_01_Mask DisplayName P2104750136 RegionName "Lower Body" BodySetName Armored Color1 31, 31, 31 Color2 59, 59, 59 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Vee Texture1 test_01a Texture2 test_01b DisplayName P177456852 RegionName "Upper Body" BodySetName Tight Color1 31, 31, 31 Color2 115, 115, 115 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Ponytail_02 Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 85, 56, 0 Color2 255, 169, 0 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry V_FEM_EYES.GEO/GEO_Eyes_Gas_Mask_Goggles_03 Texture1 !X_Eyes_Gas_Mask_03 Texture2 !Eyes_V_Science_Goggle_03_Mask DisplayName P2793026233 RegionName Head BodySetName standard Color1 31, 31, 31 Color2 59, 59, 59 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry Tight Texture1 Base Texture2 Rook DisplayName P2281134661 RegionName "Upper Body" BodySetName Tight Color1 0, 0, 0 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry V_FEM_SPADR.GEO/GEO_SpadR_ImperialDefense_02 Texture1 !X_ImperialDefense_SpadR_02 Texture2 !Spadr_ImperialDefense_02_Mask DisplayName P772741860 RegionName "Upper Body" BodySetName Tight Color1 31, 31, 31 Color2 59, 59, 59 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P2371314042 RegionName Head BodySetName standard Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P1848153390 RegionName Head BodySetName standard Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P546439883 RegionName "Lower Body" BodySetName Armored Color1 0, 41, 61 Color2 227, 227, 227 Color3 0, 41, 61 Color4 227, 227, 227 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Here are my submissions. I decided to go with two completely free-accessible costumes in the hopes of meeting the goal of keeping this accessible to anyone who might happen to join the SG. Here's the first one:
And here's the second:
With great power comes great RTFM -- Lady Sadako
Iscariot's Guide to the Tri-Form Warshade, version 2.1
I'm sorry that math > your paranoid delusions, but them's the breaks -- Nethergoat
P.E.R.C. Rep for Liberty server
if the only difference in the cotume is a chest design, then it will still count as one .
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
Hello everyone! I am Big Soto and I am having an online costume contest. We are in the process of opening a new super group named C.A.S.T.L.E. on Virtue and we do not have a super group costume designed yet. This is where you guys/gals come in. I thought it would be a great idea to have a costume contest and see what everyone comes up with and I am buying the rights for the costume design for $500,000,000 influence. We will vote on our favorite costume design concept for the super group. Of course there will be some rules.
Rules
Brief super group history
We were a group of human that was secretly funded by the government. We were established after the 2002 Rikti invasion. Recently the members of the council made a request to the government to allow the recruitment of super powered individuals and the request was denied. The council then decided to separated from the government and recruit any worthy member to help the fight against all evil doers that might hinder anyone’s life, liberty, and he pursuit of happiness.
Theme
We are modern knight’s costume with tech. Think of us as a mix of Medieval Knights and S.H.I.E.L.D. with advance Tech.
Good Luck Everyone!!!
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build