Benchpresser

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  1. Red-side there's Number 204 in GV (Before the change to Venomous this was a pain to get and the arc is crap at the end) and Henri Dumont in Sharks.

    Also, don't forget all the lvl 40+ Stores blueside- you need to run missions to unlock them, including Ghost Falcon in PI
  2. Quote:
    Originally Posted by Hopeling View Post
    Every time I got two Keen Insights and a Bounce Back as soon as I logged in, I knew it was too good to last.
    That's funny, considering I got these 3 times in a row last night .. yeah.. the RGN hates my guts
  3. That was a great episode... on top of the CoH reference.. just the scene of Sheldon using the "whipped" app on Wolowicz was hilarious...

    I also found the ep very.. timely.. with double XP weekend coming, a lot of us are planning weekend like that
  4. Benchpresser

    Vorpal

    Wouldn't it be Brilliance... on a flying foot?

    I agree though... I have the T4 Core on my Tank and ... I LOVE IT! Oh look.. a Mob..... HEEEYAAAAAAAAAAA! THWACK! Move on.. nothing to see....
  5. I have a 50 Grav/EM/Primal That I'm resisting recreating again as a Grav/Dark.....

    I might reroll my mid-20s Plant Thorn as Plant/Dark and just color Dark greenish..

    What about Mind/Dark? hmmmmm
  6. The night before I22 I finally got a T3 Radial Degenerative on my DB Scrapper.. I can tell you that 75% chance of Toxic DoT fired... A LOT! I noticed a big boost in my damage.. no.. not Reactive numbers but quite good!
  7. Benchpresser

    Trial wait times

    The biggest issue now I see is that the behavior of establishing the league THEN queuing has already been set. Add to that that for the trials (even LAM, MoM and now DD that can be run with 8) you can lock the team before queuing and the benefit of being in the Queue in a mission is not really all that good. Sadly just the way it is....

    What they need is a 6-8 man Trial that is NOT +3 for the small teams fans.
  8. Count me in tonight Ion.. just gotta decide who to bring first.....
  9. I have a bunch of lowbies, so I'll be running some Synapses and Moonfires etc.. I also have 2 Praetorians (both around 13-15) so if anyone wants a Gold Team hit me up.
  10. Quote:
    Originally Posted by Two5boy View Post
    I think dark/dark/soul like everyone else i been waiting a long time for this combo. Most likely make same for controller.

    Does anyone think they will bring out a darkness mastery epic pool?
    I think they will.. but not any time soon sadly.. we'll have to make due with Soul Mastery...
  11. Benchpresser

    March WSTs

    While it would be great to run a WST for quadruple XP (assuming hopefully that the double XP boosters are out)- a TM2 is still good for a lot of monies...

    I still plan to run quite a few Synapes that weekend...
  12. Enjoy your long birthday weekend Dink!!! Happy Birthday!
  13. Quote:
    Originally Posted by Nericus View Post
    With Wonder Woman....help out my memory here: WHO are her big enemies? WHO is the enemy that would qualify as her arch nemesis? (Besides writers/editors).
    The BIG 2 are Cheetah and Circe... they might avoid Circe as she would inevitablly draw unfavorable Thor-clone comparisons..

    Other big villains would be Veronica Kale and recently.. the new Silver Swan. (Kale is too close to a Luthor clone to use so my bet would be on Cheetah)
  14. Benchpresser

    Issue 22...

    Quote:
    Originally Posted by Quasadu View Post
    March 6 is the day Game of Thrones, Season 1 is released on Blu-Ray and DVD.
    Nice catch...

    As for Z....

    FOR THE LOVE OF MOT YOU ARE AN EVIL EVIL MEME MACHINE!
  15. Quote:
    Originally Posted by EU_Damz View Post
    What? No i23 info?
    We may not hear anything till the Son of the Pummit.... I will be taking furious notes!

    (I'm already planning stuff for the "propose a zone revamp" pitch... maybe I can come up with a Power Point resentation to show in 2 minutes....)
  16. I recently started a Beam/dark and am just wondering how well this will do in he long run? I normally play melee, But I admit, I'm loving this guy up to now (level 22).. am I going to be disappointed later on? Thanks for any advice...

    Villain Plan by Mids' Villain Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Beam Rifle
    Secondary Power Set: Dark Miasma
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Dark Mastery

    Villain Profile:
    Level 1: Single Shot
    • (A) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Damage/Endurance
    • (11) Thunderstrike - Damage/Recharge
    • (43) Thunderstrike - Accuracy/Damage/Recharge
    • (43) Thunderstrike - Accuracy/Damage/Endurance
    • (43) Thunderstrike - Damage/Endurance/Recharge
    Level 1: Twilight Grasp
    • (A) Accuracy IO
    • (23) Healing IO
    Level 2: Charged Shot
    • (A) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Damage/Endurance
    • (7) Thunderstrike - Damage/Recharge
    • (40) Thunderstrike - Accuracy/Damage/Recharge
    • (42) Thunderstrike - Accuracy/Damage/Endurance
    • (42) Thunderstrike - Damage/Endurance/Recharge
    Level 4: Tar Patch
    • (A) Recharge Reduction IO
    • (5) Recharge Reduction IO
    • (5) Recharge Reduction IO
    Level 6: Cutting Beam
    • (A) Achilles' Heel - Chance for Res Debuff
    • (7) Detonation - Accuracy/Damage
    • (11) Detonation - Damage/Endurance
    • (36) Detonation - Damage/Recharge
    • (36) Detonation - Accuracy/Damage/Endurance
    • (37) Detonation - Damage/Endurance/Range
    Level 8: Disintegrate
    • (A) Thunderstrike - Accuracy/Damage
    • (9) Thunderstrike - Damage/Endurance
    • (9) Thunderstrike - Damage/Recharge
    • (31) Thunderstrike - Accuracy/Damage/Recharge
    • (34) Thunderstrike - Accuracy/Damage/Endurance
    • (36) Thunderstrike - Damage/Endurance/Recharge
    Level 10: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 12: Howling Twilight
    • (A) Stupefy - Accuracy/Recharge
    • (13) Stupefy - Endurance/Stun
    • (15) Stupefy - Accuracy/Endurance
    • (34) Stupefy - Stun/Range
    • (34) Stupefy - Accuracy/Stun/Recharge
    • (48) Stupefy - Chance of Knockback
    Level 14: Darkest Night
    • (A) Dampened Spirits - To Hit Debuff/Endurance
    Level 16: Shadow Fall
    • (A) Defense Buff IO
    • (17) Defense Buff IO
    • (17) Endurance Reduction IO
    • (23) Steadfast Protection - Resistance/+Def 3%
    Level 18: Lancer Shot
    • (A) Thunderstrike - Accuracy/Damage
    • (19) Thunderstrike - Damage/Endurance
    • (19) Thunderstrike - Damage/Recharge
    • (45) Thunderstrike - Accuracy/Damage/Recharge
    • (45) Thunderstrike - Accuracy/Damage/Endurance
    • (45) Thunderstrike - Damage/Endurance/Recharge
    Level 20: Fearsome Stare
    • (A) Cloud Senses - ToHit Debuff
    • (21) Cloud Senses - Accuracy/ToHitDebuff
    • (21) Cloud Senses - Accuracy/Recharge
    • (37) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (37) Cloud Senses - Accuracy/Endurance/Recharge
    • (46) Cloud Senses - Chance for Negative Energy Damage
    Level 22: Assault
    • (A) Endurance Reduction IO
    Level 24: Maneuvers
    • (A) Defense Buff IO
    • (25) Red Fortune - Defense/Endurance
    • (25) Endurance Reduction IO
    Level 26: Piercing Beam
    • (A) Detonation - Damage/Endurance
    • (27) Detonation - Accuracy/Damage
    • (27) Detonation - Damage/Recharge
    • (46) Detonation - Damage/Range
    • (46) Detonation - Accuracy/Damage/Endurance
    • (48) Detonation - Damage/Endurance/Range
    Level 28: Petrifying Gaze
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (29) Basilisk's Gaze - Accuracy/Recharge
    • (29) Basilisk's Gaze - Endurance/Recharge/Hold
    • (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 30: Aim
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 32: Overcharge
    • (A) Air Burst - Accuracy/Damage
    • (33) Air Burst - Damage/Endurance
    • (33) Air Burst - Damage/Recharge
    • (33) Air Burst - Damage/Range
    Level 35: Vengeance
    • (A) Defense Buff IO
    Level 38: Dark Servant
    • (A) Cloud Senses - ToHit Debuff
    • (39) Cloud Senses - Accuracy/ToHitDebuff
    • (39) Cloud Senses - Accuracy/Recharge
    • (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (40) Cloud Senses - Accuracy/Endurance/Recharge
    • (40) Cloud Senses - Chance for Negative Energy Damage
    Level 41: Dark Consumption
    • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (42) Performance Shifter - EndMod/Accuracy/Recharge
    Level 44: Dark Embrace
    • (A) Steadfast Protection - Knockback Protection
    Level 47: Soul Transfer
    • (A) Recharge Reduction IO
    Level 49: Combat Jumping
    • (A) Defense Buff IO
    Level 50: Agility Core Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Scourge
    Level 1: Sprint
    • (A) Empty
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (13) Endurance Modification IO
    • (15) Endurance Modification IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  17. Quote:
    Originally Posted by JayboH View Post
    Not sure if this is related, but I did have a GM and following emails tell me that the 7th year vet badge is bugged - some have it, some don't. I don't, and should have had it awhile ago.
    Are the year vet badges even showing up in the collect tab? I'm looking at my accounts and I see the Rewards badges but NOT the 1-6 year badges...
  18. There was a Villianess on the old Mask Cartoon called that....
  19. Quote:
    Originally Posted by Zwillinger View Post
    Nope, we hate you all.



    (Real answer, we plan on a survey monkey survey after the event, so everyone who tuned in and watched will be able to participate.)
    You know... maybe The FP needs another new member... Zwill.. otherwise known as Meme Boy?
  20. ARGH!!! and I can't buy tix till next week.. there BETTER be some left!

    and FPARN...
  21. Take a look at Dark/Fire-

    Survivability out the yingyang and a decent meatgringer if you avoid clunkers like Shadow maul. Seriously, you get 2 self-heals, 2 End Recovery powers, a great self-buff and as others have said, Fiery Aura is crazy good on a Brute.

    You won't be throwing out HUGE damage numbers like SS or TW.... but you will be CONSTANTLY tossing out damage.
  22. Benchpresser

    Premium IO's?

    Quote:
    Originally Posted by Chase_Arcanum View Post
    The problem here is communication.

    These users aren't seeing anything prior to selecting which characters to unlock to tell them that certain elements of their character are unavailable.

    When you first use a "character unlock token" you could receive a pop-up that:
    - checks whether you earned the IO sub via tier 7.
    - checks whether the character has any items that are not accessible by default (Incarnate powers, IO's, etc)
    - notifies you of that fact, and the options available.

    The game is complex. F2P tiers make it even moreso. Returning players are sometime "jumping in the deep end" already. Helping people make informed decisions can make them feel more comfortable with occasionally opening their wallets to you.

    I'm fine with the IO's being somewhat paywall-gated. I just wish the information was less easily missed.

    That is an excellent point Chase.. I didn't even think that.. and put that way.. yes there needs to be more communication.
  23. Benchpresser

    Premium IO's?

    Quote:
    Originally Posted by Mazey View Post
    No, they don't. That precisely the point.

    The idea of free to play games is that you're trying to get people to play who wouldn't otherwise and then, once they're hooked, or hooked again, they start paying money.

    If you turn people off right away, you've gone against the very principle you're trying to exploit.
    Actually No.. that's not quite the point. That is the point in a purely F2P model, which this game is NOT. It is a hybrid. The point here is that many micro-transactions will add up and generate revenue while at the same time you want to add incentives for Premiums to go full VIP. From the tone of the OP's post.. the ONLY reason he came back was he thought the game was purely F2P, once he found he wasn't, I'm guessing no amount would entice him to buy a IO license, even if it was a penny.

    As I've said, those players don't really want to come back and pay. The Hybrid model is aimed at those players who liked the game in the past but didn't play enough to justify $15 a month, but could justify $2-$5 a month. That is hardly going against the principle.
  24. Quote:
    Originally Posted by Kitty_Eater View Post
    Locked out of the full server.
    I hate to say it.. but with Freedom being overpopulated this is bound to happen (may even happen to Exalted too...).

    What you might want to think about is transfering to a slightly smaller population server for the weekend and then transfering back. (I realize thats a pain but it's an option)
  25. Benchpresser

    Premium IO's?

    Maybe it's the mood I'm in but if old returning players are whining that paying 2 dollars a month for a service they used to pay almost 8 times more for.. then they really don't want to come back in the first place.

    Though... I DO like Moonlighter's suggestions.. especially locking out the set bonuses.. how about 2-3 Tiers of an IO license? T1 is generic IOs, T2 is Sets but no bonus and T3 is full access.