BViking

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  1. Quote:
    Originally Posted by Thirty-Seven View Post
    Interesting... I thought Handclap was universally reviled/skipped.
    It usually is, and I understand why. However, I go for what powers I want, not necessarily what's MAXDPS or the like. My first 50 was an Elec/Dev Blaster, for example.

    However, as my Brute has a weak taunt aura (see Willpower,) I like having something that's guaranteed to shift the focus off of teammates. I took it and began employing it long before Foot Stomp became available. I may or may not drop it when I finally finalize my Incarnate Build for him, but for now it has its uses when exemped and sometimes just for fun on low-level zones.
  2. Another one that I end up using while teaming (usually only small ones, since larger groups flatten everything without worry) is Handclap. Its single slot holds a lvl 50 Taunt so my Super Strength/Willpower Brute can clear a group off of endangered squishies and redirect their attention towards me.
  3. Quote:
    Originally Posted by Leo_G View Post
    ....yeah, I sort of did come to the thread to counter a statement that concluded KB's absolute contributions.
    Well, let's go to the replay tape and check that...
    Quote:
    Originally Posted by Rowdy
    All this proc has managed to do, for me anyway, is prove just how detrimental knockback actually is.
    That doesn't look like an absolute statement. It sounds very much like a personal opinion to me.

    Quote:
    Perhaps *you* are misrepresenting what I'm posting. Actually, I'm pretty sure you did.
    Direct quotes are misrepresenting you? Interesting.
    Well, I suspect at this point I may just have to learn to live with such an alleged stain upon my conscience.
  4. My vote's for trip mines. There's something immensely satisfying about a group of enemies charging into a minefield and watching their remains land all over the map for me.
  5. BViking

    Illusion/???

    Quote:
    Originally Posted by Airhammer View Post
    Dark.. excellent secondary and easily goes with your theme IMO...
    Ill/Rad has been well and thoroughly covered, of course.

    But I have to vote for Ill/Dark as a blast and fitting thematically. You could even tint the powers a sickly greenish yellow or the like.

    Stunning, slowing,inflicting wounds that do not heal at a normal rate, weakening enemies and exposing weaknesses in their armor, all of these sound like the sort of thing your concept would do to enemies. If something was doing those sorts of effects on me, I'd be horrified and trying to get away and never come back. And Dark Servant may just be yet another manifestation of your foes nightmares come to life to torment them!

    I have an Ill/Dark Controller whom just left Praetoria and it was my smoothest sailing through there yet. And I cannot imagine that the assorted hefty debuffs wouldn't be welcome in iTrials later, which you also listed as a matter of interest
  6. Quote:
    Originally Posted by Codewalker View Post
    No, it won't.
    Thank you for an answer to this question. I'm trying to learn more of the underlying mechanics of the game.
  7. Crusader healthcare? I think I'd be better off with Doc Buzzsaw...
  8. Quote:
    Originally Posted by MesmerLune View Post
    I've been testing it for two days now with just the proc and honestly I've yet to seen one go flying off. it's always a steady knock down.
    With +KB in Bonfire? Because what I was asking is whether slotting +KB in a procced Bonfire would allow it to juggle enemies with some KB protection or not. Basically asking for confirmation if it checked against magnitude to see if someone was affected then modified the amount into KD range just before application.

    I think that's what it does, but I'm not certain, and thus the question I asked. My apologies that it apparently was unclear.
  9. Quote:
    Originally Posted by Scythus View Post
    Hivemind.
    Or is that just what they want you to think?
  10. Would that make it affect more KB-resistant foes, with the proc ensuring that they never go flying, correct?
  11. Quote:
    Originally Posted by Arbiter Warrant View Post
    Spock dies.
    *looks at Redname*
    *looks at title*



    ZOMBIE!!!
  12. Quote:
    Originally Posted by Niteforce View Post
    I have a question regarding the badges. I am trying to finish up the rest of my badges for AE but having a difficult time trying to find missions that will let me destroy an object for the Virtual Destruction and find one that needs me to extract someone for the Virtual Extractor badges. Can anyone guide me to some missions for these badges.
    I just made my first MA mission this morning, so I'm no expert, but my recollection is that those two badges you get by doing them while testing one of your own missions.
  13. Quote:
    Originally Posted by Airhammer View Post
    Fire/Storm what ?? Controller, Defender or Corruptor ??
    We're in the Controller subforum, so I know what my money's on.
  14. Quote:
    Originally Posted by SuperFerret View Post
    I'm kind of upset that you can't sell them. I don't see myself using them in any other character and I'm sure I could use the INF a lot more.
    That's a bug and will be fixed Soon™.
  15. Stalker/Scrapper/Brute are always usable. Masterminds and some Controllers/Dominators/Corruptors/Defenders do well (avoid late bloomers, in general.) Stalkers need to cope with homing ambushes, and Blasters will be facing enemies with ranged and mezzing powers from the word go, so they have it a little rougher. That said, you can get anything through if you are careful. (I ran all four sides on an AR/Time, for instance.)
  16. Quote:
    Originally Posted by Shubbie View Post
    You really really need a -regen and someone to taunt for best results, and yes Im seeing alot people leave if they dont get this.
    Oddly, I've been on plenty of teams with neither of those conditions and had no trouble...
  17. Quote:
    Originally Posted by eth_Nargy View Post
    I'm this close to cancelling my sub what should I do?
    Give me all your stuff, naturally.
  18. I don't think they are weighted like that, but I do seem to have gotten them more often on perfect runs.
  19. Quote:
    Originally Posted by Techbot Alpha View Post
    I dare anyone to try taking a drink for every new dug thread.

    Actually, that would probably see you wind up in Hospital...
    I'm on Pinnacle, and I don't think I'd try that.
  20. Quote:
    Originally Posted by dugfromthearth View Post
    No spoilers please.
    But..then how..ARGH!

    Each of the contacts in Praetoria is short, but so much personality built into them. I'm sure there must be contacts with personality Blueside, but I don't remember them.[/QUOTE]
    Faultline? (Jim, Penny, Delilah)

    But yes, Goldside has some well-written characters. Shame they aren't seen by too many people.

    (And the Loyalist Power storyline has some of the funniest writing in the game.)
  21. I have to concur that smaller team content is a nice change of pace. Then again, I don't particularly enjoy the big leagues for iStuff, Hami, or Ship Raids and usually run solo or duo. Quite simply, the more people, the less any sort of tactical effort matters, barring iTrial gimmicks that force them via unresistable deathrays if you don't follow the script. Not a huge fan of those either. Especially when you can have so many things flying across your screen in a league that it can be hard to spot death patches around the barriers and judgements.
  22. Quote:
    Originally Posted by UnicyclePeon View Post
    Anyway, what is this proc from? I keep seeing something about X number of runs and drops etc?
    It's the Proc from Overwhelming Force, a new set that can go in any damage power, basically. It has a 20% down and also converts any power's extant chance for knockdown and also converts any extant KB in a power to KD.

    You can choose it off the rewards table at the end of the Summer Event. 20 hour cooldown per character and you randomly get one of the six pieces.
  23. Quote:
    Originally Posted by newchemicals View Post
    Its not, the other enhancements in this set are only good to convert to the proc. Sadly, we can't convert it.
    It might be for Freemiums who can't use IOs, but otherwise, I'd imagine 2x3 (+24% Regen, +6% Damage) or 3x2 slotting (+36% Regen) would be much more productive.
  24. Quote:
    Originally Posted by dugfromthearth View Post
    because Paragon City generally exists in the real world
    For a very specific value of "real."

    Quote:
    if you create a character who grew up in Iowa, you know Iowa exists.
    There are very few specific places that are removed from play in Praetoria We know some have been nuked or lost to the DE, but even then, there are apparently pockets of survivors and those who fled to Cole's city.

    Quote:
    if you create a character who is psychic, you don't find out that all psychic people are taken by the state and turned into seers.
    Except that Praetor Funbags has a distinctly less than 100% acquirement rate on young psychics. And that really only applies to those raised in Praetoria proper.

    Quote:
    are there corporations in Praetoria that you could own and run?
    Absolutely. The Syndicate have several corporations under its wings, for example.

    Quote:
    Was there a World War II, Vietnam War, etc in Praetoria?
    The main divergence seems to be that Vietnam was replaced by the Hamidon Wars. The Korean War happened. That's where Tyrant was nuked.

    Quote:
    You pretty much cannot assume any background is valid in Praetoria.
    That's a subjective opinion. I've had no trouble with my characters' backgrounds clashing with what's known about the place. Not even my first goldsider who, naturally, was created before my first run through the content to get a better handle of what's going on.

    If you want a background for your first character that will be very unlikely to conflict with canon, you could always play a refugee from the wilderness whose caravan finally made it to the safety and security of Cole's utopia...
  25. Thanks for the clarification. I've only been playing for a year, so I don't have all the abbreviations memorized. Sorry.