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Quote:actually, I think Seer 0511 is supposed to be a special case, one that, literally, has trouble filtering things out properly all the time.I don't know, recall this from Seer 0511:
It sounds like they are selective about what they report, but read everything.
Agreed. Drives me nuts. Another thanks to VK for the transcript. -
Quote:Because even evil has standards.Why doesn't tyrant use nuclear weapons on the primals.
I sure as hell would.
Albeit some rather twisted or weird ones.
So maybe having been at ground zero of a nuclear bomb made Cole honestly think twice about such a decision... Or it could be that he just knew Hamidon wouldn't be affected by the Nukes at all. -
Quote:But this wasn't just Hamidon. It was Hamidon and it's followers.Tyrant can solo the Hamidon - couldn't he have fought it while his Praetoian Guard helped get the people to safety?
I think in Tyrant's duel against Hamidon they must have reached that much of an agreement. -
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I always imagined that Cole's last, desperate attempt to kill us would involve trying to forcibly make the Well give him more power, resulting in him turning himself into an angelic looking being... that we beat the crap out of.
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And so Slenderman did become a 'hero' unto the denizens of the Isles... Soon they would ask if he could do the same to Lord Recluse and his stupid Arachnos organization.
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Quote:I could get behind this, but I wonder if it would also be possible to code it so that the rare salvage and recipe roll tables would pool all level ranges together? Like say you're a level fifty, you beat Jack-in-Irons, and instead of just a level fifty rare recipe you could get a level 30 rare recipe?Just have them drop:
1) Rare Salvage (100% chance);
2) Rare Invention recipe (50% chance);
3) Two Incarnate shards.
And make an accolade power for defeating all GMs of a side. A good one too, like passive HP or Defense or something.
Also, I there's a lot of +HP and +End accolades, I'd lean towards a small, passive, +res and +defense, possibly working a bit similar to eye of the magus/demonic aura. (As in "Resistance/Defense to all but Psionics.") -
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I think Pocket D might just need more content period. I mean it's a social experience sure. But it's kind of dull outside the Winter and Spring events, and it would be the perfect place for a summer and ANOTHER Halloween event (Ghost Widow could be your host... You GHOST Host).
Also, it could use more music... Maybe Paragon Studios could get in with Toyota and we could get a performing Hatsune Miku (or any of the other Vocaloids) to add some music to the D... Or RPTN, or Daft Punk.
Or just have the music cycle through more track remixes from the game so it's not the same thing ad nausea. -
on a random thought: just how normal would the heights of everyone in Paragon and the Rogue Isles be when even in Paragon, a city in the United States, has a nuclear reactor that's known to be able to cause weirdness in the powers of Super Heroes and is attacked regularly by villains?
Let's not even go into Crey waste run off, the fact that both places city over FREAKIN' ANCIENT MAGICAL RUINS OR LOST CIVILIZATIONS, and god knows what else.
That would not even go into player character or even Non-player character origin.
No wonder why Praetoria brands primal earth as a land of freaks. -
Quote:Well remember that Sam doesn't make a lot of HUMAN characters.I'm not sure how this relate to BrandX's point... Not being the tallest doesn't mean you're not tall. Additionally, the tallest man is almost one feet taller than the tallest woman in real life.
You may as well complain that men haven't as big boobs as women, I think you could actually make a better case for that as some bodybuilders could make many ladies jealous.
Let's also not forget that when you get to the max height scales city of allows, you can generally start throwing them being fully human out the window.
Part of why I say this is because I would love a taller height slider myself. Why? Because I have a character who's an old Soviet Robot and I can't help but feel he should be a lot more massive. I also don't mind environment clipping in that case because I like to imagine him just smashing apart door frames and such and making bad guys @#$% themselves. -
Quote:Then, my friend, you truly need to Meet the Team. Each video is a fountain of memes on their own.No, not really. I only recently tried that game when it went free and I haven't heard many quotes out of it, aside from "This feel great, dokta!"
Edit: Partly to keep this on topic of City of as well as related to the thread overall, it's funny but awhile back I tried to imagine Meet the Team style videos for each City of Archtype, even had a thread for it but I could NEVER escape the idea that scrapper's would be "Meet the Scout" in City of Heroes.... The fact that we will soon be able to make Baseball bat(War Mace)/SR does NOT help at all. -
Quote:No he's not, he's just using a very well established aspect of lore: Calling for backup.Yes I think you are missing the point of the whole "Lore" thing with the Well.
Technically the "being able to summon things with the power of the Well" is very new lore and loses out by lack of seniority. -
I know my empathy defender will love her Core path Cimeroran pets, being a sorceress I plan to play her as summoning the souls of fallen, ancient heroes, Ala Fate/Stay Night.
Why old world heroes? "Because old world heroes will listen to anyone as long as they have one more chance to shed blood."
My main scrapper will be summoning Storm Elementals, calling a favor from his in-laws.
My magical girl blaster will use northern lights, in her case she's just creating what are basically homing bits, ala Gundam SeeD, only magical.
Edit: As a random question: will we see more lore pets in the future? I can't help but think Syndicate and Resistance Lore pets would actually be kind of boss.
Edit edit: As would Tsoo lore pets. >.> -
I personally feel that good inspiration for a knife based melee would best be seen by these two. though they also do a lot of kicks, jabs, and such, so I can't help but think that single knives might be better off as a power pool, but still...
another thing I would love to see is a crazy, spammable, single blade version of One Thousand Cuts for a knife melee. -
Quote:funny, I had had a similar idea but it basically would have been a "Kage Bushin No Jutsu" sort of thing. it would have worked as a grant power that granted a specific version of phantom army to each tier of ninja so it would summon was looked like a "shadow clone" which would have done illusionary damage and such.Of course, I'd also have replaced the Level 18 power with Ninja Horde ... essentially a "redo" of Gang War, except using Pedestrian Citizens character models ... who then proceed to "wade in" and do a lot of Butt Kickery via Martial Arts as "Ninjas" under your control. But that's a completely different thread/topic from what I'm aiming for here.
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Quote:I think I will take your word for it, I've been asking this for awhile but my question ends up drowned out by more speculative posts (And by the time I see Arcana's posts, it's a heated debate with another poster who began with speculation). Though I still wonder what it means that they're changing two powers in such a way that it seems to not only add what can be slotted into them, but also subtract.*sigh*
Not true, but I'm not getting into a multipage argument about it any more. Read Arcanaville's (first) post in the version of the thread in A&T General.
Short form: The only way the "cottage rule" would no longer be a factor is if the devs said "The hell with it, we're just replacing everything randomly, regardless of what it does to the set or the game."
And to Redlynne, while I admit that O2 Boost's mez protection might be unbalance compared to cauterize with everything else considered, I, personally, would be willing to part with Rise of the Phoenix, hide, and placate on the Oni, if only by virtue of the fact that the former seems like it would be rather hard to code (NPCs seem to require VERY special coding to know how to rez one another, see the Geneticists of Crey and-... I don't think any other NPC can rez allies...), and the latter two feel a bit breaking to the Oni's theme as much as the oni themselves break the theme of ninja. (And giving them a hide/placate is possible anyway with the Smoke Bomb at level 18)
Though that's all just me, frankly. -
While we're here and since the Cottage rule seems to no longer be a factor anymore, I would like to just kind of repost an old suggestion I had for when someone wanted to replace the Oni as the third tier ninja pet, which I actually wasn't too crazy about but could understand since as they put it: "WHAT DO ONI HAVE TO DO WITH NINJA?!"
anyway though, here it is:
Quote:Though her kinetic melee would step on the toes of your genin a bit too much, and randomly, while we're at this, would you consider giving the Oni maybe something like O2 Boost to help with its support abilities AND bring it in line with it's description of being a warrior of fire AND WIND?Well, in order to breath a bit of new life into this thread on the actual (and the original subject of a replacement for the oni) beyond the topic of buffing ninja.
As mentioned, it would not be breaking the cottage rule to replace a pet, as long as the pet had the same base function (which for pets in of themselves is hazy) and had powers that would accept the same enhancement types.
So I give you a more detailed look at the idea of replacing the Oni with a Kunoichi. (forgive the sloppy edit jobs and praetorian background. (But when you're working with mostly dark colors the other two are difficult)
Kunoichi: You can call a single Kunoichi to aid you in battle, a kunoichi is a highly skilled female ninja with mastery over shadows, illusion, poison, and martial arts. You may have only 1 Kunoichi under your control at a time, if you attempt to summon another one, it will fail.
Recharge: Very Long (2 min)
Minimum level: 26
Effects: Summon Kunoichi
Basic Powers:
-Resistances (21% defense to Melee, Ranged, AoE, and Psionic at lvl 50, 26.14% resistance to Toxic and Psionic at lvl 50, 50% Resisance to Confuse, 4.0 Confusion Protection, -400% taunt duration, +50% run speed)
-Body Blow (kinetic melee)
-Spectral Wounds (Illusion control)
-Alkaloid (Poison)
Train Powers:
-Quick Strike (Kinetic Melee)
-Crush (Gravity Control)*
-Repulsing Torrent (Kinetic Melee)
(Tropes Splash of Color and Sleeves are for Wimps invoked!)
Equip Powers:
-Blind (Illusion)
-Weaken (Poison)**
-Shadow Fall (Dark Miasma)
(Front)
(Back, to show it's not just any cape but the single shoulder cape)
*Sorry, it was hard to figure out a thematically fitting immobilize power. I had considered Tenebrous Tentacles or Web Grenade, but the former kind of stepped on the toes of the lich too much and web grenade didn't do any damage.
**While not giving direct mez protection, this does weaken an enemy's control durations, the only power I know of that does so, plus to give her a nasty hurty poison.
Also, the appearances, like a lot of this post, is all basically one use rough idea. I know her appearance might piss some folks off as not being true to historical kunoichi, or maybe being too boring, etc. etc. But this was something I was throwing together in a couple minutes. -
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PUG Masterminds
Catgirl Masterminds
Pokemon Masterminds! (Tier 1: Bedoof, third on is a slowpoke. Tier 2: Mudkips. Tier 3: @#$% YEAH! SEAKING! The level 18 power would be to summon a flock of Zubats without attacks except for World of Confusion) -