_Zep_

Mentor
  • Posts

    416
  • Joined

  1. _Zep_

    water and storm

    Returning from a break (again)

    How do water and storm work out? I just started up last night and haven't made one yet, dot hey synergies well? Thematically it has to be good. Right?

    Ack, meant to post this int he next forum.
  2. The set looks nice. Defiantly some good work putting it together. I do not see the set working out however. There are social and ethical considerations with the set name and theme.

    Gas warfare, nerve gas and the like have very bad reps in the real world.

    Mustard gas for example has been used in a number of wars starting with WW I (1917) and as recently as 1995-97 in Sudan.

    Nerve gas as well as toxic agents like mustard gas have been used for ethnic cleansing, genocide, terrorist attacks and other reprehensible activities.

    Nice idea and good work, I just dont see the set, under it's currant name/theme working out to well.
  3. Fire/fire blaster. More AOE then anything.

    Soloing can be challenging after 30 though. Teams will be generally happy to pick you up though.
  4. I have Undermined Defenses: Debuff,Debuff/end/recharge,debuff/end and lvl 50 IO's recharge + 2X Damage.

    With the specific character the set bonus of +1.8% max end is important. Your mileage may vary.

    IMO give it as many slots as you can. Recharge and damage are important. The Achilles proc is very good. So is the proc from the stun set that does immob. Stun + Immob = hold after all.

    It all depends on your character and goals. What set bonuses you want and if your looking at 'Spout as a control power or a damage power. It does both well.
  5. Fire/Storm/Leviathan controller.

    I feel like a moving category 5 weather event.

    With the flash fires, fire cages, imps, added to the lighting storms, tornadoes and water spouts, I am surrounded by things going on. Spam fire cages and ever thing is stuck to the floor. Withhold the fire cages and pure chaos ensues. Bosses and mobs bouncing off walls, even changing directions several times as they fly though the air as one or more tornadoes fling them up and the lightning storms knock them around.

    Now find me a room or hall I can block off with bonfire and toss in the rest of my abilities and the mobs look like popcorn bouncing up, down and everywhere.

    I never think it is as good for them as it is for me though.

    Ah well they should not live a life of crime and villainy.
  6. _Zep_

    Fix the market

    Quote:
    Originally Posted by Lord Rahvin View Post
    Definitely. I've had to keep track of it by actually writing stuff down. How archaic is that?!
    I would go so far as to say it is downright atavistic.

    What surprises me more is that it seems as we are the only two annoyed by this.
  7. I am hoping this will get stickied as I have read numerous help me please posts over the last few years with the same problem.

    The game client is randomly crashing, and/or crashing specifically when contacts/npc's are interacted with.

    Both of these problems can happen when "Riva Tuner" and/or the "EVGA Precision" Utility are installed and run concurrently with the City Of Heroes client.

    I suspect other GPU tweak utilities can also cause the same problem.

    One utility I have used that DOES NOT cause crashes, at least on my system, is "Nvidia Inspector."

    I hope this helps some of my fellow players.
  8. Quote:
    Originally Posted by Texas Justice View Post
    HiJackThis log would be helpful.

    As a wild guess without any data to work on, if you are running anything like RivaTuner, EVGA Precision Tool or anything similar to adjust settings on the video cards, fans, etc I'd recommend turning it off. They are known to interfere with the game.

    Also, the drive the game is installed on is getting extremely low on space, percentage-wise.
    It is likely an incompatibility with another application.

    The most common two I know of are "Riva Tuner" and the Evga GPU overclock utility. Other such GPU tweakers may also cause the same problem.

    Do you have any such items installed on your system?
  9. _Zep_

    Fix the market

    Why cant the paragon market update to show items as already purchased? This seems to be such a small simple thing.

    I hate wondering did I already buy that.... After all I do sometimes play pretty late and get somewhat tired before logging off.
  10. Fire/Storm controllers do a good balance of damage and control if your looking to go storm. Fire Cages (AOE Immob) in the control set does have -kb for the first 15 sec or so. With some recharge and end redux it can be spammed and glue everything to the ground to enjoy those fun powers like tornado, lightning storm and bonfire without getting tossed around.

    Fire/storm corrupters also do considerable damage with a vastly different play style.

    If your still thinking electric control which also can be very fun and effective I'd suggest going dominator. Myself I have an elec/elec dominator closing on lvl 40 who is highly effective in both team and solo situations.
  11. Quote:
    Originally Posted by MentalMaden View Post
    I'm not so sure about your char slotting. The lockdown proc isn't a great choice for a ST hold. I'd give thought to two thunderstrike (whichever you feel you need for the power) and eek out another 2% recovery.
    I find lockdown +2 mag awesome in char.

    My char recharges in under 5 seconds. I can spam it around the board and have a very good chance of holding bosses and EB's in one hit.

    To respond to another post: recovery is everything for a fire/storm controller. Both fire control and storm summoning eat endurance like cotton candy. I am toggle heavy though.
  12. Here is my build. This build is based on having a cardiac alpha.

    Before the cardiac existed I didnt have hasten to lower my endurance costs.

    Even with as much recovery I have slotted and built in with set bonuses I can on occasion still run myself out of energy. It is rare though.

    This really fits my play style well. Your mileage may vary. There are a whole lot of ways to build a fire/storm.

    Are you going for max control? max damage? A mix? Debuffs? Lots of ways to focus.


    |MxDz;1332;677;1354;HEX;|
    |789C65944B6F524114C7E702F55AA02D94D2D2162CA554FA0 00AD1B5356D35B1D288|
    |A22EDCE04D7B0B57E1422E54DB1863B5D6F85A69A23B5F2BD DB8F01BF88E1A577E0C|
    |A375E13B317AEEFF488B3809F39BF99FC7CC3D33C3CCE2945 388E571215C9305A552|
    |C94E96F4AA512A1454A36946C969B3D6236A591642F46D186 A3EF1DD9AA1D626F5F6|
    |8985F9F978A65A328AD9CC42B158D2353DE7DEA3E75543D5A BF1DAC0912E99390A5A|
    |2E5F6DC338A52A73AA51C96B653BE699B2AACEB5B09BE9456 982BBCADA6C7CAA54D4|
    |748516C8A6D4139A52CD2B7A7646A9545563C9477B1DA0DFA A24FEB626F1C522444C|
    |58BE1292C2F20DB07D272484ED07669B7E0247D783B8D9ACE 23C49AC4AD21D01DFBB|
    |C00552ADBC80358DE8CDFB1907007B867108701E049A65733 F1CE5954CE522F5320B|
    |7211899D3AD0FA10F6D64780EB2444D7296096B4660E6AEEA 47140B4870911D19E80|
    |77878FD02A3AEC98754660BB44BD83831C7BB19BCE7D806F9 12C3EE15B8277CF34C4|
    |9ED39839686F2DFCF92D3257C4FF0B9639EADB385DDB4B84F 89F035B9E329E31DE11|
    |4222F898E0119729C8CD41EE3CD20435C631A0FF38A3C0280 26ED90C45F370D1DA49|
    |F1B2E2ED47453CA474B1D2F5000B5F21CF6E56BA47E1334F4 A2F9F6BEF32F20C9C65|
    |9C63AC00E1335C43D9AC2B5A8057BD4A7D1F6FBE6F07D6088 F3376025B2718938CCF|
    |404E323F1F41A1356C23F29EF10AF6C86B60F80DE32D60966 6908306EFC17B982FDD|
    |085FC191DB8C5B40F43EB042B7718883869E204D948F20FA0 288711562817A84E82B|
    |4711641965FBD83F58A5A471AE423CCAF7DE6ABE1BB404FBF 86DFFBD9AED75D26F6A|
    |62A45148360ADB1A8544A3906A14D2B6DADB14929B17FE60D F903C2C7DAC9310B666|
    |DF78D28771B263D378219FD60D56E91A6A96BCC1B8CEB889F F8C3FBEAABF64|
  13. This is just one small example of in-game features being less then obvious in how to access or use.

    Things like getting a cape at 20 or aura at 30. Oroborus. And well many many more items.

    I have a friend who just started playing -- I have to deal with the "how was I supposed to know about that" all to frequent. When he asks how I know the only answer I can give is that I have been playing from the dawn of COH time.

    Far to many game features, new stories, enchantments ro whatever you want to call them are announces once, ever, in the patch notes. After those notes are down people just have to ask around or find out from other players. Not everyone likes to do that.
  14. Quote:
    Originally Posted by EJI View Post
    I thought the energy manipulator chance to stun proc currently has a 0% chance to fire?
    Item description says 10%. On AOE powers that does well enough. The animation for stunned targets is subtle and easy to miss.

    If it is currently bugged I dont know.

    **Edit**

    Just played my elec/elec dominator though part 1 of the vip story line and saw several "spontaneous" stuns as it were. Besides jolting chain I have the energy manipulator chance to stun in conducting aura. So nice to have hostiles walk up to me and just stand there till I have time to deal with them. Chain fences is also a good place for the IO.
  15. Quote:
    Originally Posted by Mad_Machinest View Post
    I'll pass it on to the fiancee, she's a Stone/Storm troller (fifteh)
    I can bring a fire/storm controller or storm/electric defender.

    The controller does significantly more damage though.
  16. Fire/storm/leviathan has a lot of pets too with enough recharge.

    Bonfire can be stacked up two or three times without much recharge to add to the 3x imps, the coralax and all the storm pets.

    I did an ITF a while back that had 3 /kin -- my storm pets were very stacked up when I let loose on AV's.
  17. Were you only able to choose one AT, for example a team of all defenders (which is a force to be reckoned with) what one AT would you choose and why?

    I would be hard pressed to choose between all controllers, defenders, dominators or all corrupters.

    On a full 8 person team I am not sure there would be much difference between all defenders and all corrupters.

    The delta between controllers and dominators would be a bit bigger.

    I am curious though. What would each of you pick? Why? And if you feel like it what specific classes, for example 8 kinetic defenders with a mix of blast types.

    I am thinking though the corrupters would be best with a wide mic of damage and debuff types. Some of the buff/debuff sets have soft control (like dark, time and storm).
  18. Quote:
    Originally Posted by Draggynn View Post
    Zep, I don't think this will work as well as you think it will. First of all, procs in tornado are a little rough to begin with because Tornado tends to run all over the place, so it is possible for Tornado not to be in contact with an enemy when the proc fires. In addition, this proc will not suppress knockback. Although it may be immobolized (3 chances per tornado, once every 10 seconds) the enemies can still be knocked all over the place, and tornado will have to go chasing after them. Not to mention that Tornado in general does not fixate on a target. As a result you will see minimal gains in Tornado's damage.

    It is also worth noting that damage procs in tornado are often a poor decision. For the reason given above regarding procs and because Tornado deals an awful lot of damage on its own. Unless you're near the ED cap, Tornado will generally deal more damage from slotting more damage than it will from slotting a damage proc. The details are presented in my guide.


    I would advise you to look into taking an endurance recovery power to help mitigate this. Consider taking Hibernate. Drop one of the leadership toggles, bonfire, the coralax, etc. This should help to substantially mitigate your endurance troubles.

    Also, looking at your set bonuses they seem to be a little scattered. My general advice is that there are two approaches if you want to maximize your benefit from IOs. This first approach is to focus on recharge. More recharge means more LS, more FR, more Tornado, more of all of those high recharge heavy hitters. The second approach is to focus on defense, and reach the soft cap (45%) for either ranged or smash/lethal (because we have hurricane, I recommend ranged on a stormy if you go that route).

    Since these builds are works in progress I won't provide more extensive feedback, but I'm happy to provide it if you are interested.
    I respectfully suggest you dont understand how the builds work for me.

    As for the procs in tornado. The tornado power is an AOE with a 14' diameter that can affect up to 5 simultaneous targets. With my controller the use of fire cages roots mobs and tornado can and does often sit in one place and chew on groups.

    With the defender, I often hurricane mobs into corners and tornado will sit and chew on the group giving the procs plenty of chances to fire.

    That said it is a matter of style and goal in the build.

    I understand that the accepted cookie cutter builds ore to go for max recharge or max defense. I dont see either working well for my controller. Defense is irrelevant. I can and do lock down x8 groups. My only real weakness is to status effects and break frees, which drop regularly eating x8 groups take care of that.

    Recharge is an interesting problem for the build. More recharge does bring up hard hitting powers faster, it also increases endurance usage. As it is I can fully overlap two lightning storms full time should I choose. My damage output is significant. getting more recharge would mean taking away the set bonuses you missed. That is the +recovery and +max end.

    As for hibernate, I have tried it and didnt really care for it. Sitting there in a block of ice and not reacting does nothing for my damage and control output.

    While I have not yet slotted it, the Coralax will be getting a pet IO to give the imps some buffs. Such as the call to arms 5% defense or others.

    As things stand now with my buff pet out I get 3.94 end/sec which is enough to power all my abilities without end crashing all the time.

    My character goal with the controller is about balancing damage and control.

    All this said, your goals may well have differences to mine in how to make a character effective.

    I do appreciate any feedback of course, just in this case our ideas are divergent. My goal was to give the OP some additional ideas on slotting options for /storm powers. As well as some ideas on how to fix endurance/recovery issues. There are many set bonuses in addition to the IO's like Miracle/Numia/Performance shifter.

    The great thing about this game is that there are so many ways to build characters and have them viable and functional.
  19. Anyone else up for some all /storm or storm/ runs?

    We could put together a diverse and powerful group and stomp our way though the ITF or whatever else.

    Any other interests?
  20. Myself I have chance for stun, chance for hold and chance for damage. As well as some recharge so when needed I can spam it and get some really strong control out of it.
  21. I have several /storm including a fire/storm controller @50 and a fire/storm corrupter at about 30.

    Your going to have significant endurance issues.

    Freezing rain is one of your best powers. You need more slots and more recharge there.

    Steam mist and hurricane + leadership will eat a whole lot of end, even with a cardiac slotted. You may want to look at more end redux.

    Tornado can also take the Achilles proc. It can also take a stun set proc that will imob, this is a really good thing because the tornado will then sit on the target and eat it.

    Lightning storm is an AOE. This lets the energy manipulator chance for stun proc hit multiple targets, with the hold proc as well from one of the ranged damage sets you have a pretty good chance of not just burning the target for good damage but also disabling it and its friends.

    Steam mist can give you some good resistances to fire/cold/energy if properly slotted and there are other special IO's you might want to consider.

    Leadership: The numbers you get from leadership are low. Not really worth boosting. The end cost is also very low, given your going to need a cardiac alpha anyways just use the leadership powers as one slot mules. There are various good items, like the lotg + rechage, one of the to hit buff sets has a build up proc that can go into aim. Save the slots for other powers that need them more.



    To provide some examples: Note I dont claim these are perfect, they are works in progress and fit my play style. Your mileage may vary.


    Lvl 50 fire/storm controller with cardiac alpha. Before the alpha slot I could end crash this guy with speed boost on me.

    You may note that many of my set bonuses are chosen specifically to address endurance problems. I expect a fire/storm corrupter to have just as bad or worse end issues.

    |MxDz;1332;677;1354;HEX;|
    |789C65944B6F524114C7E702F55AA02D94D2D2162CA554FA0 00AD1B5356D35B1D288|
    |A22EDCE04D7B0B57E1422E54DB1863B5D6F85A69A23B5F2BD DB8F01BF88E1A577E0C|
    |A375E13B317AEEFF488B3809F39BF99FC7CC3D33C3CCE2945 388E571215C9305A552|
    |C94E96F4AA512A1454A36946C969B3D6236A591642F46D186 A3EF1DD9AA1D626F5F6|
    |8985F9F978A65A328AD9CC42B158D2353DE7DEA3E75543D5A BF1DAC0912E99390A5A|
    |2E5F6DC338A52A73AA51C96B653BE699B2AACEB5B09BE9456 982BBCADA6C7CAA54D4|
    |748516C8A6D4139A52CD2B7A7646A9545563C9477B1DA0DFA A24FEB626F1C522444C|
    |58BE1292C2F20DB07D272484ED07669B7E0247D783B8D9ACE 23C49AC4AD21D01DFBB|
    |C00552ADBC80358DE8CDFB1907007B867108701E049A65733 F1CE5954CE522F5320B|
    |7211899D3AD0FA10F6D64780EB2444D7296096B4660E6AEEA 47140B4870911D19E80|
    |77878FD02A3AEC98754660BB44BD83831C7BB19BCE7D806F9 12C3EE15B8277CF34C4|
    |9ED39839686F2DFCF92D3257C4FF0B9639EADB385DDB4B84F 89F035B9E329E31DE11|
    |4222F898E0119729C8CD41EE3CD20435C631A0FF38A3C0280 26ED90C45F370D1DA49|
    |F1B2E2ED47453CA474B1D2F5000B5F21CF6E56BA47E1334F4 A2F9F6BEF32F20C9C65|
    |9C63AC00E1335C43D9AC2B5A8057BD4A7D1F6FBE6F07D6088 F3376025B2718938CCF|
    |404E323F1F41A1356C23F29EF10AF6C86B60F80DE32D60966 6908306EFC17B982FDD|
    |085FC191DB8C5B40F43EB042B7718883869E204D948F20FA0 288711562817A84E82B|
    |4711641965FBD83F58A5A471AE423CCAF7DE6ABE1BB404FBF 86DFFBD9AED75D26F6A|
    |62A45148360ADB1A8544A3906A14D2B6DADB14929B17FE60D F903C2C7DAC9310B666|
    |DF78D28771B263D378219FD60D56E91A6A96BCC1B8CEB889F F8C3FBEAABF64|


    Lvl 42 Storm/ Electric Defender Defiantly a work in progress. His core /storm powers are reasonably well slotted though.

    Solo he is an unstoppable force, if not super fast. His hurricane is set to strongly interfere with anything attacking him.

    |MxDz;1188;640;1280;HEX;|
    |789C5D534B6F5241143E77C0427915DAD2D296C7E55128628 846971A13A48D262521|
    |E29E10B8C08D7069E8256977DD3426F6117561E2068D0BA30 B35AD8F185DB9F79798|
    |54FC07ED993303D13B09F3CD7CDF79CFA5B453F400ECDD06F 0DDE9D4B6B7AB45ADA9|
    |190DADEF2C0DCC9AA9F70C77A1B7AB3E680F38E90080C8D8A 25A18349BF98AD9EB77|
    |AB9541B7DB3374A3A54ED4FB35A3A535F2EB1DAD6EF6F57AA D532D60023370CF686B|
    |7DCD30F3E383BBDCEB75F21B1DBDD536BD742E690DBDAE1B9 A8B6E952D4D6B086183|
    |DB6096C0FA965ECF176BFD87D512C6D4FABB21AC2C89BFC70 CE452E09602B004EC26|
    |C202BC9F083638C63D0EEC084105FB0B8404D887447E60DC9 3CC9421095387029E91|
    |EE7C8EB00A1F198F4366B613DCD7C0C9AF761BB8C67880266 E70E1C82E89BC04A81C|
    |A2E0108C234EB13D1C22E09915063E052B88812F4AA25FC01 17A4D0BAFE91CEE21F0|
    |0B98951014CEF3A70AAF73FE27DAFBE1988A202FF7573C476 1E19B80EF8CA70CFDA0|
    |5B88F73307CBFB08297063755E51B3D721A29EA03023A8993 78C8F35824A400C3A10|
    |1046CB7715EE7E4AB1F86273FBB8AF40F811F517FE45938AA 16750E8C14D2A365A46|
    |C842D425E224D06051182CCAD051DE640654797D4225505B4 B23DCD3A09E516C550C|
    |239EA399C577149E372E66F189F15AA8E215F9144919EF808 6415244769C94F894F1|
    |B7A054B121B5917C495F42EA15E548BD16C0437820FD96AAF 9CC38471D24465458FA|
    |3739A5B95900BE30FE1191BECA3F9F1C64DE9159E61C17ECD 9F899D69AACF4FCFF15|
    |B6C36491CB0D2B71D94A5CB312D7ADC4552BB16925CAF6F1B F031422CE5C16E28F95|
    |184D08A6C8F7CD48CC92C1DF7F0C54DCAF40764AEA122F004 F13C094|

    In closing I have found that snow storm + freezing rain + rain of fire on my corrupter is a killing field. I can often pull multiple spawns and burn them to the ground by hitting them with that + fire breath and fire ball. Often though just the SS + Rains are enough. I have them slotted for max recharge and damage.

    Any questions please ask.
  22. Quote:
    Originally Posted by SinisterDirge View Post
    Fire/Storm Corr or an Bots/Storm MM. If you like chaos, Ill/Storm troller.
    Fire/Storm corrupter is good. Fire/Storm controller can be very good.

    Masterminds do well with storm as well.
  23. It isnt listed as one.

    I have come to notice that all of my characters, each of them, ones I have played since 2004 included have had all of their zone maps wiped and reset.

    I find this very annoying. In some cases I had even deliberately spent time filling in nooks, crannies and corners.

    Has this happened toe everyone?

    Why did this need to happen?

    Can it be fixed? I do not consider 'reveal' a fix.
  24. Quote:
    Originally Posted by Kioshi View Post
    Yeah same here. I never had it but an ingame friend said it was a clone of Tornado from Storm, which does accept this set (but the damage and rech numbers are different on Mid's).

    Anyway he told me he slots for damage because he has an immob so it does lots of damage to immobed mobs and AVs just like tornado. So.. If Mid's is like the game I'd go with 5 Posis and a recharge.
    It is a clone of tornado. I have 'spout on my fire/storm controller. It does not however accept the same sets as tornado. I dont know the logic for that.

    I just logged on and looked. This character used to be able to end crash *with* speed boost on him. My alpha slot and a whole lot of slotting choices to buff recovery have helped that considerably. I mention this to explain why I have picked some of the sets I did.

    Water Spout could still use a little work, maybe one more piece of undermine def and/or 2-3 pieces of the positron targeted AOE set.


    Tornado

    Allowed: End redux, Range, Disorient, Recharge, KB, Def Debuff, Damage

    Sets allowed: archatype, KB, Acc Def Debuff, Recharge Int Pet, Stuns, Pet Dam, Def Debuff

    My slotting: Blood Mandate Dam and Dam/End, Touch of Lady Grey Debuff/recharge, Debuff/recharge/end, Recharge/End, Dam Proc (all lvl 50)

    Water Spout

    Allowed: End Redux, Range, Disorient, Recharge, KB, Def Debuff, Dam

    Sets: KB, Stuns, Targeted AOE, Def Debuff

    My slotting: Undermine Def Debuff, Debuff/Rech/End, Debuff/End, Basic IO's Rechage, 2X Damage (all lvl 50)


    My Storm/Elec Defender uses both the Achilles chance for debuff and razzle dazzle chance for immob procs. Both of which are awesome in tornado. They can also both be put in water spout. When the imob procs the poor stunned target has to just sit there and take it while the tornado/spout chews them to bits. I have watched tornado (and I assume spout can do the same) pick up a boss, toss it into a corner and hold it there unable to do anything while chewing them to dead. It always gets a cackle out of me when that happens.