Angelxman81

Legend
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  1. Quote:
    Originally Posted by Zombie Man View Post
    Here's what the Wiki says:

    Does it need to be made more clear?
    Does it bother you if Im asking players to resolve my doubts?
    I was not sure about the crafting and requeriments to craft uncommon, etc...
    Are you the player behind Paragon Wiki? I spend most of my time there checking things out, I must say I freakin love the site.
  2. I wish we can get more alternate animations for martial arts.
    I like the set, but the kick animations like storm kick or crippling axe are too old and weird. And the punch animation are not too martial...
    New and shiny alternaty spectacular kicks would be awesome.
  3. I keep playing the tips to switch my character to villain and I mantain what I said.
    I hate the villain tips!
    Now I got one with Blast Furnace, and I have to defeat Maelstrom, and suddenly he is gone. Maybe a bug, but is getting on my nerves. Had to repeat it , of course.
    I will never play the villains tips again, they suck period.
    And why the trend in the new missions to defeat a NPC, then have another objetive, and then having to defeat the NPC AGAIN...In a random place all over the F***ING map?? I dont get it. The y so bad they seem bugged.
    This missions are so annoying
  4. Quote:
    Originally Posted by Super_Ready View Post
    As far as the first two tiers work - the common bonus needs to be unlocked in order to craft the uncommon bonus. So your example of crafting the common Musculature then upgrading to an uncommon Spiritual isn't possible, you'd need the common Spiritual instead.

    However, as mentioned you can craft multiple bonuses - even from different pools - and swap between them on the fly. This can be done wherever you are - but is subject to not only the 5-minute cooldown mentioned, but also a much smaller cooldown of a few seconds from being in combat or firing your last power.

    Lastly, bear in mind that when you create the uncommon bonus, it uses the common bonus to do so. So if, for instance, you craft the Core Spiritual bonus and then want the Radial Spiritual bonus as well, you'll need to recreate the common bonus to do so.
    So every enhancement need the common to upgrade to uncommon then?
    Thanks for the information.
  5. Quote:
    Originally Posted by Leo_G View Post
    For Dual Blades: do you like to do the combos? If you do, you might not like Stalker's DB. If it doesn't matter if you're constantly stringing together combos, you should definitely give it a shot on Stalkers too.
    I play both, I love to do the combos and I also play with random attacks too.
    The thing is I already have a dual blades scrapper lvl 37...
    Had a Night widow (Claws)...
    So I think I will go with something I dont have like kinetic melee or ninja blade.
  6. I havent decided yet...
    I dont know if try kinetic melee, claws, ninja blade or dual blades.
    I already have a dual blades on scrapper, I just love the set.
    So confused!
  7. To me, hero and rogue tips are easy, fun and fast.
    Vigilante tips are ok.
    And I hate the annoying villain tips.
    Matter of tastes, I guess.
  8. So I have to choose better before try and create one common with, lets say 16 shards.
    But I can create different enhs and choose the one I want to slot and switch them out, right?
    Thank you.
  9. I checked Paragon wiki and also the info on the GR site but I still got my doubts...

    Can I build different enhancements? Lets say I start building a common musculature. Im not sure if I can upgrade it into an uncommon spiritual, for example?

    Do I lose the Incarnate shards or componets or can I uncraft them into shards again to craft the wanted Incarnate component?

    Thank you in advance
  10. I dont care about XP on lvl 50, obviously.
    But those HUGE maps and the not very clear objetives on some missions make them annoying and take too much time.
    Btw, never had a problem with any NPC boss or something...
  11. Maybe because Im doing lvl 50 tips.
    Didnt had problems with 30s or 40s...
    Is just sometimes objetives are not clear enough and circle cave maps are too damn huge sometimes.
    Tip missions are silly and short most of times, but sometimes I lost a lot of time in a huge map with non clear objetives.
  12. I wasnt able to finish "Stop the cultist by any means necessary".
    I hope they add better tips for villain, Im playing them with my heroes to get I19 badges and this make me hate red side more than ever.
    Villain tips are a total pain with my most hated insanely huge maps.
  13. Angelxman81

    More more more

    Quote:
    Originally Posted by Golden Girl View Post
    He's too sexy to leave
    But he will never give you "animated hair"
  14. I know is hard to apply a serial code by mistake but, both got the same name and I want to keep just the account I really use.
    If I have the option.
  15. I got my normal account and a trial account, that already expired.
    But both accounts got the same name, so I want to delete the trial because I dont want the chance to apply a code (boosters) by mistake.
    Is that possible?
  16. Best, Ocho!!
    Why old the devs keep leaving Paragon Studios?
  17. This would be a mix of the magic bolero, and trenchcoat.
    Basicly, I want a magic bolero for the 3 body types.
    Having the option of:
    Normal, split tail and tattered tail
    No sleeves, tattered short, tattered sleeves and normal.

    This would rock, having a new kind of shiny leather trenchcoat with the fur shoulder.

    Examples:



  18. Angelxman81

    Nurses

    She should be wearing toga and sandals, absolutely.

    Also, why the devs keep using those old models?
    We should have new nurses, or something made with the current character creator instead those ugly and old nurses.
  19. Thanks.
    I remember that thread and bAss's awesome screens but couldnt find it.
  20. Im thinking about the mutant booster, because I got a dual blades scrapper and I want to revamp her into a bladed succubus, and I think I could use the wings, blades and organic face and tight.
    Can anyone post some screens of their mutant pack characters, please?
    I didnt buy it yet.
    Thank you in advance.
  21. Quote:
    Originally Posted by rian_frostdrake View Post
    I'd just add that i want to see more of the Korean heroes, 2 arent even in game, and two barely do anything.
    This.
    Also, more Desdemona and Maelstrom.
    Im sick of Polar Shift, Overdrive etc...
  22. They have 3 attacks, and also one that used whip "hell on earth".
    And lets be real, most of the sets use existing animations from other sets or even same powerset so, they have to take advantage of those cool animations and make a mid range melee set like kinetic.
    One would be build up, and one challenge/taunt, so there are just 7 attacks.
    They should do it.
    Weapon customization would include chains, leather lips, plant vines, etc...

    Or give Desdemona and Maelstrom their own Rogue/Vigilante patron pools.
  23. /signed.
    It would add some role.
    Personally I think all power pool needs customization, they look kinda lame and outdated now.
    Same for tough, the chest beating animation and Tarzan FX sound sucks.
  24. bAss_ackwards...

    "This is Mk-VII, an advanced Mk-VI (those "Victoria" War Works that use stealth) that the Resistance has got a hold of and reprogrammed for their purposes. Think along the lines of what happened to the Terminator". [INDENT]

    I love every single one of your costumes and concepts.
    I wish I had your inspiration, my doubts mixed with altitis is killing me.