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Posts
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Joined
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Stores back up. Still 35 mins and then a bit till I can get in game, so, meh. *shrug*
Also, if that fails, I have Mass Effect to keep me company
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Quote:Well, yeah. DurrSo your trying to tell me, if they said, Listen!
We got this new Engine that allows us to do 3x more stuff then we could do with CoH1, Plus we can now add even more powers to game, offer all sorts of unique maps, improved gameplay & QoL, plus have that this great(insert something)stuff to do now.
You wouldnt be like, Sqee?
JJ
But until they actaully do so, I'm not even letting my brain consider that option. Way too much speculation. -
Hmm...who to do mine on...?
Actaully, I'd probably go for one of my 'minor' (low level atm) characters; Akiko Kiyzama
Having a growing super-Heroine, rather than one of my more establishe characters, would be interesting.
Either that, or doing past stories about Chief Centurion Z1, Z22 Pyre Fox, X21 Ice Wolf, Kitsune Vixen and SABRE as a whole. That'd be cool. -
There have been patch notes for test, when test has been patched. If people are too lazy to go look for them, thats not the Devs fault.
Live has not changed until today, thus not warranting patch notes, afaik. -
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Quote:Sam...you owe me for the part of my soul that just burned when you said that...Well, to be honest, I think a lot more people would have enjoyed the movie a lot more if it didn't have Sherlock Holmes' name attached to it. It wasn't a GREAT movie, but it was basically a comedy with action, so as a base movie, it was decent.
Now imagine if it was, instead, about a war veteran cyber super soldier Hercule Poirot, accompanied by Grandmaster of magic and the occult Arthur Hastings, and together they battle Mecha Godzilla on the moon. Wouldn't that have gone over so much better?
Ze leetle grey cells will get you, my friend...just you wait...
In all seriousness, I agree with that mentality. A bad movie is a bad movie, ad good movie is a good movie. I know some people absolutely hated the new Star Trek Movie. On the other hand, I loved it, for the fact that it was a decent story that I liked, and it had me on the edge of my seat a lot of the time.
Transformers or, more acurately, Bayformers; It's not Transformers. If I was to rate it as just Transformers, you'd have to mute my volume to save your eardrums. As films? The second one I liked better, mostly because there was more character development and less shite camera angles.
I can live with changing original plots and stuff if the movie itself is still palatable. You can polish a pile of shite all you like; it's still shite
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Wolf was staring at the crowd, flat white visor angling back and forth slowly. Behind the helmet, narrowed eyes picked apart the multi-sprectrum filter from the HuD.
Silently he reached over, picking up his Redding Rifle and going to check the clip. But, of course, the Chief and Lyndon had already swiped all his spare mags, and the one in the rifle was empty; for show only.
Gods damn, gods freaking damn. This was doing his head in. Worried about him, huh? They should be worried about the Rikti, back in the warzone, worried about the criminals that no doubt lurked in the alleys around this entire zone, around the whole city...
Worried about that shimmer in the crowd.
Wolf glared, trying to track it. Problem was, heat-sensors were only good in a warzone, where the targets were naturally spread apart. Here, there was so much body-heat, all crammed in together, that it was nigh impossible.
"Wolf? Are you sure you're ok?"
Wolf glanced up as the Chief loomed next to him.
"Stealther. In the crowd. Can't get a fix on 'em..." Wolf muttured quietly.
The Chief glanced around.
"Hmm...maybe someone not wanting to get mugged by fans? I wouldn't doubt it, today. Or the odd power show off once in a while. Spotted someone teleporting a minute or so ago..."
"I know what I saw, Chief."
The large Kaarinian glanced at Wolf, before turning back to the crowd, optics narrowing slightly.
"Look, if anything kicks off, we'll investigate, ok? But not before then. Relax, alright?"
"Hnn," was all the answer Wolf gave, eyes still roving restlessly.
Then, of course, the trio materialised by the Unity Vigil stand.
"See?" Chief chuckled, clapping him gently on the shoulder. "Nothing to worry about."
Wolf growled, clapping a hand to his face for all the good it did beneath the helmet.
"This is getting me down..."
"Then get out there. Wander around, stretch your legs. Remind yourself that theres more to what we do than just war..."
Wolf looked up, then. The Chief didn't have the same expressions as humans, his mouth area covered by a visor plate that moved in time with his words, but he did have incredibly expressive optics. Right now, there look was one that was both gentle and yet unyieldingly firm. The sentance had the layout of encouragement, but the tone of an order.
After a moment, and with a silent nod, Wolf slung the empty rifle across his shoulder and tentatively moved into the sea of bodies. -
Quote:Since when has 'sense' stopped Longbow from using sonics, and firing grenades from miniguns?And, frankly, I don't see the powers from Trick Arrow working very well with Dual Pistols. While there are a few heroes out there that do use non-standard guns (the Crimson Avenger is the only example I can think of offhand), very rarely do they use a full variety of ammo types. And even then, the concept still doesn't gel with most of the pistol models we currently have available.
Edit: And now that I mull it over some more, Sonic Arrow wouldn't make much sense with pistols at all. Flash Arrow and EMP Arrow are also questionable.
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Quote:^ What the smarter, demon guy said.Considering the extra end cost that would be incurred by having to toggle on sprint to get this requested fly speed buff, I'm all for this.
Both Swift and Quickness buff run and flight speed.
Hurdle buffs jump height and jump speed.
All three are passives. Sprint buffs run speed and jump height and costs considerable end.
I see no downside or balance issues with having it also buff fly speed. It already buffs SuperSpeed and SuperJump, so why not Fly? -
Quote:I really, really like that idea.My biggest problem with the game today...
The fact that all I can do is beat your face in until you hit the ground. I can't force them to surrender or talk them out of fighting or "permanently" hold someone. Yeah, ok, that sounds kind of lame.
But what I'm getting at is that the only way to beat someone is to break their body. I want to break their will to fight.
As an example.
Add in a, lets say, orange bar under End. The Will bar.
If their Will hits 0. They give up. And you get experience as if you defeated them. Things that could lower the will bar...
Seeing their friends knocked out. If you just footstomped 15 guys across the room. That 16th drops his gun and gives up on the spot.
Status effects. Immobilize having a small effect, hold and fear having the biggest effect. Slowly DoTing the will bar. Many many times in comics. The hero just plasters a guy to the wall and leaves them.
Losing their own HP or being at 0 END for too long. Seeing the boss knocked out. If Tyrant goes down, are his minions really going to try and beat the guy that took him down?
Of course, various monster types should have varying levels of will. I don't see a DE monster surrendering any time soon. You could throw in all sorts of variables. Resistance to will damage. Weakness to some types of damage over others. Vahz zombies might be highly resistant to fear(the dead don't fear much) but take out the morts and watch them mentally shut down.
I guess what I'm asking for is more depth to fighting foes. Beyond just beating group after group of them up.
Heck, on that note I'd love to see their tactical options expanded. If you trip the council alarms, let them send some ambushes at me. Maybe if one of them runs off they can warn the guys in the back of the mission that "Hey, it's a fire based hero. Whip out the cryo rounds!" Or have them set up barricades. Close blast doors. Bring up automated defenses or even manned ones. Getting to the end to find the boss has set up mini-gun turrets and has his minions tucked behind rows of sandbags.
*ahem*
I could do this all night. S'yeah. More options. More choices. More interaction.
Not something I'd want ported to the player characters (part of being a Hero/Villain is rising above that fear, and we have fear/mez effects affect us already) but it sounds like something that'd really work for enemies.
Make most Bosses nigh immune to Will damage, and maybe boost LT and Minion Will. Certain enemies like Vahz and Pantheon zombies, Clockwork, robots and DE would need to be immune to Will damage, for obvious reasons. Not necessarily Ghosts, though; will is part of what keeps (most) of them in the physical plane, so breaking that means they go poof as easily as burning/shooting/pummeling them. If not better.
A mechanic that'd take a fair bit of work to implement...but one I think'd really add something extra to a fight. -
Quote:^ he said it better than meWow, what a gross generalisation. I think you need to watch more British movies, Sam. A bad movie is a bad movie, but I'm not sure you can pin that on a specific cultural identity just because a movie was supposedly set in Britain and had several Brit actors in the cast. Besides, directors tend to be responsible for the tone/style of a movie and Reign of Fire had a US director at the helm. It certainly didn't feel like a British movie to me (shoehorning in the US characters, presumably to appeal to a US audience, made it feel distinctly un-British, imho), but then personally it didn't feel much like a Hollywood movie either style-wise. I don't think Reign of Fire knew what it was, and that was part of the problem.
Hollywood/American action movies are shallow, sex-obsessed, unfunny, CGI showreels full of explosions, plot holes, esoteric cultural references and product placement... is something I could say if I'd only watched a selective amount of Bay/Bruckheimer movies, and/or anything with Will Smith in it, and not much else - but even if that was true, and represented how I felt, I think saying it candidly would leave a sour taste in my mouth (in truth many of my favourite movies came out of Hollywood, and mostly makes up for all the shallow tripe I've waded through to find the good stuff).
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Quote:Hey! That's offensive to anyone even remotely related to the film industry!Problem is... I am EXTREMELY apprehensive of watching British movies, especially after Reign of Fire (yeah, I have an evil memory). Americans do action and horror movies right, whereas most of the British movies I've seen spend too much time worrying about introducing enough foul language, blood, guts and bad writing as they can manage and not enough making the movie actually cool.

In all seriousness, who was it who made swearing, violence, gore (Not you, Al) and swearing nearly mandatory? Hollywood and American big action blockbusters. I mean, yes, fair enough, Britain's not had as many great movies as maybe it once had (general fail of Britain and economic downturn, anyone?) but there are still some great films there. Hot Fuzz, for one thing? Shaun of the Dead, another Pegg film.
I would list more, but my body is in lockdown due to the hike back from the shops (thank you, England, and doing building work on the path you use when you least need it)
Besides, America produces more movies, and thus has a bigger pool of fail to pick from
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Kekekeke...
Soon as stupid Uni net lets me on, all will be good. Gives them time to get the Store back up so I can buy
I hope we get more character slots with GR, because I nearly exploded with pistolier concepts
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It'd also take 3 sets worth of animations, for one set.
It'd be cool, yes. But Im not 100% sure it'd be prioritised over actual new powersets.
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Quote:Nope. If you check the 'Closed Beta' info thats still on the login page of Test (at least EU side it is) part of the NDA is...well, I can copy it, can't I?I think your allowed to at least say you're in the beta test - but no more info other than that.
Ok, I can't, because copy paste doesnt seem to work with the window. But one of them is;
Quote:-Do not tell others that you are in the Beta -
Whatever happens, Id love for bases to get a second coming. Trying to build something that doesnt feel like every other base out there is hard, and actually making the system work, even with the relaxed clipping rules and such we got given, is still not a task for the faint hearted, or merely those who dont have time to spend hours fine tuning the damn things to actually look good and not clip.
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Quote:Fox leaned forward with a chuckle, signing the book with a surprisingly neat script, despite still wearing his full armour. Given the full face, blank helm, she couldn't see the wink and grin, but she would have herad the click of his tongue.Annette looked up as her name was called, identifying Vix and pulling the lolipop out from between her lips with a soft 'pop.' "Hey, Vix. Just being a fan for once. Once in a while it's nice to be normal. Wasn't expecting to see anyone here I recognised."
Here eyes flickered over Fox and she replaced her lolly between her lips, sucking on it speculatively for a second while looking at him. There was another soft pop. "Besides, in this skirt I tend to get as much attention as I want anyway."
She approached the table through the crowd of conspiracy nerds (who appeared to part before her like magic, or possibly hormonal teenage nerds faced with an attractive girl) and planted her autograph book in front of Fox with a grin. "Please, mista, can I 'ave your autograph?"
"Be more'n happy to give you that, and then some, darling," he said.
Vix clipped him around the back of the head, with an eye roll, smiling at Annette.
"Don't encourage him too much, hun. He's bad enough as it is," she smirked, looking down at Fox who was massaging the back of his head.
"I swear, I need to get some dampening added in whenever your around," he grumbled ruefully as he gently pushed the autograph book back towards her. -
Quote:F*** a duck? You worry me, sir. You really doIf it walks like a duck and talks like a duck and fu***... erm well you know what I mean.

Uhm...Quote:They didn't say RPers were all ERPers. They specifically targeted Pocket D. Which, as an RPer I'm ok with. Of course Pocket D isn't all ERPers. It also has godmoders. And really really boring RP. And furri... erm... anthros.
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Damn. You got me there. >_> -
The Vanguard, or possibly more accurately the SABRE stand was doing pretty well. Most of the autographs were fielded by Fox, who wasted no time in getting several numbers and causing a number of female fans to have to rush off, cheeks scarlet, giggling amongst themselves. The conspiracy theorists were talked to gently and understandingly by the Chief; there was nothing like a metallic titan with nigh unlimited patience and mass capability for logic and reasoning for slowly getting even the most obtuse to realise, oh, hang on, this sounds daft, even to me.
Vix looked around, as a medical student who she had been talking to said his goodbye and headed off, his aura in a little fluffy cloud of its own. She smiled as she saw a friendly face, one she had seen at Galaxy Girl statue a few times.
"Hey Annette. Not off making the boy wish they were just that bit taller?" she quipped with a grin.
Fox looked around at that, whistling quietly under his breath.
"Why hell-oooo thar..." he muttured with a faint chuckle. -
Quote:I call upon the power of Definition;And yet they call them 'epic' and they have to be unlocked.

Yes, I know, they are just different and have their own quirks and are just not what a new player would best gather his first impression of the game with. And yes, admitted, a level 20 requirement still does that, and like I said, I can live with it.
Yes, the case that someone PLs to 20 never realizing how normal ATs play to get an EAT because they clearly have to be better since you have to unlock them, and then doesnt like how that plays yet never goes back to trying another AT, is probably not very likely and I probably worry too much.
http://en.wikipedia.org/wiki/Epic_(story)
If they had meant them to be 'Super ATs' they would have called them so.
And level 20 is just the right level for a new player. 'OMG its really easy to get to level 20 these days!' Yes, thats because the people that GET to level 20 really fast are NOT new players. Im getting tired of explaining this. New players are new, unexperienced. If they are smart enough to ask around, listen and learn how to do it faster, good for them, they deserve it faster!
Sheesh...
